903 lines
25 KiB
C
903 lines
25 KiB
C
/***********************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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/*****************************************************************
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Copyright (c) 1991, 1997 Digital Equipment Corporation, Maynard, Massachusetts.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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DIGITAL EQUIPMENT CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES, INCLUDING,
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BUT NOT LIMITED TO CONSEQUENTIAL OR INCIDENTAL DAMAGES, OR OTHER LIABILITY,
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WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
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IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Digital Equipment Corporation
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shall not be used in advertising or otherwise to promote the sale, use or other
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dealings in this Software without prior written authorization from Digital
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Equipment Corporation.
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******************************************************************/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <X11/X.h>
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#define NEED_EVENTS
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#include <X11/Xproto.h>
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#include <X11/Xprotostr.h>
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#include "misc.h"
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#include "regionstr.h"
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#include "scrnintstr.h"
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#include "gcstruct.h"
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#include "windowstr.h"
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#include "pixmap.h"
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#include "input.h"
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#include "dixstruct.h"
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#include "mi.h"
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#include <X11/Xmd.h>
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#include "globals.h"
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#ifdef PANORAMIX
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#include "panoramiX.h"
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#include "panoramiXsrv.h"
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#endif
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/*
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machine-independent graphics exposure code. any device that uses
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the region package can call this.
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*/
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#ifndef RECTLIMIT
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#define RECTLIMIT 25 /* pick a number, any number > 8 */
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#endif
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/* miHandleExposures
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generate a region for exposures for areas that were copied from obscured or
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non-existent areas to non-obscured areas of the destination. Paint the
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background for the region, if the destination is a window.
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NOTE:
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this should generally be called, even if graphicsExposures is false,
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because this is where bits get recovered from backing store.
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NOTE:
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added argument 'plane' is used to indicate how exposures from backing
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store should be accomplished. If plane is 0 (i.e. no bit plane), CopyArea
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should be used, else a CopyPlane of the indicated plane will be used. The
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exposing is done by the backing store's GraphicsExpose function, of course.
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*/
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_X_EXPORT RegionPtr
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miHandleExposures(pSrcDrawable, pDstDrawable,
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pGC, srcx, srcy, width, height, dstx, dsty, plane)
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DrawablePtr pSrcDrawable;
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DrawablePtr pDstDrawable;
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GCPtr pGC;
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int srcx, srcy;
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int width, height;
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int dstx, dsty;
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unsigned long plane;
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{
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ScreenPtr pscr;
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RegionPtr prgnSrcClip; /* drawable-relative source clip */
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RegionRec rgnSrcRec;
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RegionPtr prgnDstClip; /* drawable-relative dest clip */
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RegionRec rgnDstRec;
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BoxRec srcBox; /* unclipped source */
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RegionRec rgnExposed; /* exposed region, calculated source-
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relative, made dst relative to
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intersect with visible parts of
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dest and send events to client,
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and then screen relative to paint
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the window background
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*/
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WindowPtr pSrcWin;
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BoxRec expBox;
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Bool extents;
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/* This prevents warning about pscr not being used. */
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pGC->pScreen = pscr = pGC->pScreen;
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/* avoid work if we can */
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if (!pGC->graphicsExposures &&
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(pDstDrawable->type == DRAWABLE_PIXMAP) &&
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((pSrcDrawable->type == DRAWABLE_PIXMAP) ||
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(((WindowPtr)pSrcDrawable)->backStorage == NULL)))
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return NULL;
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srcBox.x1 = srcx;
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srcBox.y1 = srcy;
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srcBox.x2 = srcx+width;
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srcBox.y2 = srcy+height;
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if (pSrcDrawable->type != DRAWABLE_PIXMAP)
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{
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BoxRec TsrcBox;
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TsrcBox.x1 = srcx + pSrcDrawable->x;
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TsrcBox.y1 = srcy + pSrcDrawable->y;
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TsrcBox.x2 = TsrcBox.x1 + width;
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TsrcBox.y2 = TsrcBox.y1 + height;
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pSrcWin = (WindowPtr) pSrcDrawable;
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if (pGC->subWindowMode == IncludeInferiors)
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{
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prgnSrcClip = NotClippedByChildren (pSrcWin);
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if ((RECT_IN_REGION(pscr, prgnSrcClip, &TsrcBox)) == rgnIN)
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{
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REGION_DESTROY(pscr, prgnSrcClip);
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return NULL;
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}
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}
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else
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{
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if ((RECT_IN_REGION(pscr, &pSrcWin->clipList, &TsrcBox)) == rgnIN)
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return NULL;
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prgnSrcClip = &rgnSrcRec;
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REGION_NULL(pscr, prgnSrcClip);
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REGION_COPY(pscr, prgnSrcClip, &pSrcWin->clipList);
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}
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REGION_TRANSLATE(pscr, prgnSrcClip,
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-pSrcDrawable->x, -pSrcDrawable->y);
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}
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else
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{
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BoxRec box;
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if ((srcBox.x1 >= 0) && (srcBox.y1 >= 0) &&
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(srcBox.x2 <= pSrcDrawable->width) &&
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(srcBox.y2 <= pSrcDrawable->height))
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return NULL;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = pSrcDrawable->width;
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box.y2 = pSrcDrawable->height;
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prgnSrcClip = &rgnSrcRec;
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REGION_INIT(pscr, prgnSrcClip, &box, 1);
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pSrcWin = (WindowPtr)NULL;
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}
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if (pDstDrawable == pSrcDrawable)
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{
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prgnDstClip = prgnSrcClip;
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}
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else if (pDstDrawable->type != DRAWABLE_PIXMAP)
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{
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if (pGC->subWindowMode == IncludeInferiors)
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{
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prgnDstClip = NotClippedByChildren((WindowPtr)pDstDrawable);
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}
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else
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{
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prgnDstClip = &rgnDstRec;
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REGION_NULL(pscr, prgnDstClip);
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REGION_COPY(pscr, prgnDstClip,
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&((WindowPtr)pDstDrawable)->clipList);
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}
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REGION_TRANSLATE(pscr, prgnDstClip,
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-pDstDrawable->x, -pDstDrawable->y);
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}
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else
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{
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BoxRec box;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = pDstDrawable->width;
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box.y2 = pDstDrawable->height;
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prgnDstClip = &rgnDstRec;
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REGION_INIT(pscr, prgnDstClip, &box, 1);
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}
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/* drawable-relative source region */
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REGION_INIT(pscr, &rgnExposed, &srcBox, 1);
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/* now get the hidden parts of the source box*/
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REGION_SUBTRACT(pscr, &rgnExposed, &rgnExposed, prgnSrcClip);
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if (pSrcWin && pSrcWin->backStorage)
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{
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/*
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* Copy any areas from the source backing store. Modifies
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* rgnExposed.
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*/
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(* pSrcWin->drawable.pScreen->ExposeCopy) ((WindowPtr)pSrcDrawable,
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pDstDrawable,
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pGC,
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&rgnExposed,
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srcx, srcy,
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dstx, dsty,
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plane);
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}
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/* move them over the destination */
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REGION_TRANSLATE(pscr, &rgnExposed, dstx-srcx, dsty-srcy);
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/* intersect with visible areas of dest */
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REGION_INTERSECT(pscr, &rgnExposed, &rgnExposed, prgnDstClip);
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/*
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* If we have LOTS of rectangles, we decide to take the extents
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* and force an exposure on that. This should require much less
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* work overall, on both client and server. This is cheating, but
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* isn't prohibited by the protocol ("spontaneous combustion" :-)
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* for windows.
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*/
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extents = pGC->graphicsExposures &&
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(REGION_NUM_RECTS(&rgnExposed) > RECTLIMIT) &&
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(pDstDrawable->type != DRAWABLE_PIXMAP);
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#ifdef SHAPE
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if (pSrcWin)
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{
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RegionPtr region;
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if (!(region = wClipShape (pSrcWin)))
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region = wBoundingShape (pSrcWin);
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/*
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* If you try to CopyArea the extents of a shaped window, compacting the
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* exposed region will undo all our work!
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*/
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if (extents && pSrcWin && region &&
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(RECT_IN_REGION(pscr, region, &srcBox) != rgnIN))
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extents = FALSE;
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}
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#endif
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if (extents)
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{
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WindowPtr pWin = (WindowPtr)pDstDrawable;
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expBox = *REGION_EXTENTS(pscr, &rgnExposed);
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REGION_RESET(pscr, &rgnExposed, &expBox);
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/* need to clear out new areas of backing store */
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if (pWin->backStorage)
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(void) (* pWin->drawable.pScreen->ClearBackingStore)(
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pWin,
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expBox.x1,
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expBox.y1,
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expBox.x2 - expBox.x1,
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expBox.y2 - expBox.y1,
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FALSE);
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}
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if ((pDstDrawable->type != DRAWABLE_PIXMAP) &&
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(((WindowPtr)pDstDrawable)->backgroundState != None))
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{
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WindowPtr pWin = (WindowPtr)pDstDrawable;
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/* make the exposed area screen-relative */
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REGION_TRANSLATE(pscr, &rgnExposed,
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pDstDrawable->x, pDstDrawable->y);
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if (extents)
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{
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/* PaintWindowBackground doesn't clip, so we have to */
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REGION_INTERSECT(pscr, &rgnExposed, &rgnExposed, &pWin->clipList);
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}
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(*pWin->drawable.pScreen->PaintWindowBackground)(
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(WindowPtr)pDstDrawable, &rgnExposed, PW_BACKGROUND);
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if (extents)
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{
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REGION_RESET(pscr, &rgnExposed, &expBox);
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}
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else
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REGION_TRANSLATE(pscr, &rgnExposed,
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-pDstDrawable->x, -pDstDrawable->y);
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}
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if (prgnDstClip == &rgnDstRec)
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{
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REGION_UNINIT(pscr, prgnDstClip);
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}
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else if (prgnDstClip != prgnSrcClip)
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{
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REGION_DESTROY(pscr, prgnDstClip);
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}
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if (prgnSrcClip == &rgnSrcRec)
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{
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REGION_UNINIT(pscr, prgnSrcClip);
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}
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else
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{
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REGION_DESTROY(pscr, prgnSrcClip);
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}
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if (pGC->graphicsExposures)
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{
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/* don't look */
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RegionPtr exposed = REGION_CREATE(pscr, NullBox, 0);
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*exposed = rgnExposed;
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return exposed;
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}
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else
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{
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REGION_UNINIT(pscr, &rgnExposed);
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return NULL;
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}
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}
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/* send GraphicsExpose events, or a NoExpose event, based on the region */
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_X_EXPORT void
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miSendGraphicsExpose (client, pRgn, drawable, major, minor)
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ClientPtr client;
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RegionPtr pRgn;
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XID drawable;
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int major;
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int minor;
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{
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if (pRgn && !REGION_NIL(pRgn))
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{
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xEvent *pEvent;
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xEvent *pe;
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BoxPtr pBox;
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int i;
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int numRects;
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numRects = REGION_NUM_RECTS(pRgn);
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pBox = REGION_RECTS(pRgn);
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if(!(pEvent = (xEvent *)ALLOCATE_LOCAL(numRects * sizeof(xEvent))))
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return;
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pe = pEvent;
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for (i=1; i<=numRects; i++, pe++, pBox++)
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{
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pe->u.u.type = GraphicsExpose;
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pe->u.graphicsExposure.drawable = drawable;
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pe->u.graphicsExposure.x = pBox->x1;
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pe->u.graphicsExposure.y = pBox->y1;
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pe->u.graphicsExposure.width = pBox->x2 - pBox->x1;
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pe->u.graphicsExposure.height = pBox->y2 - pBox->y1;
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pe->u.graphicsExposure.count = numRects - i;
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pe->u.graphicsExposure.majorEvent = major;
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pe->u.graphicsExposure.minorEvent = minor;
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}
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TryClientEvents(client, pEvent, numRects,
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(Mask)0, NoEventMask, NullGrab);
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DEALLOCATE_LOCAL(pEvent);
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}
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else
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{
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xEvent event;
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event.u.u.type = NoExpose;
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event.u.noExposure.drawable = drawable;
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event.u.noExposure.majorEvent = major;
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event.u.noExposure.minorEvent = minor;
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TryClientEvents(client, &event, 1,
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(Mask)0, NoEventMask, NullGrab);
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}
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}
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void
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miSendExposures(pWin, pRgn, dx, dy)
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WindowPtr pWin;
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RegionPtr pRgn;
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int dx, dy;
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{
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BoxPtr pBox;
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int numRects;
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xEvent *pEvent, *pe;
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int i;
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pBox = REGION_RECTS(pRgn);
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numRects = REGION_NUM_RECTS(pRgn);
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if(!(pEvent = (xEvent *) ALLOCATE_LOCAL(numRects * sizeof(xEvent))))
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return;
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for (i=numRects, pe = pEvent; --i >= 0; pe++, pBox++)
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{
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pe->u.u.type = Expose;
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pe->u.expose.window = pWin->drawable.id;
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pe->u.expose.x = pBox->x1 - dx;
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pe->u.expose.y = pBox->y1 - dy;
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pe->u.expose.width = pBox->x2 - pBox->x1;
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pe->u.expose.height = pBox->y2 - pBox->y1;
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pe->u.expose.count = i;
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}
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#ifdef PANORAMIX
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if(!noPanoramiXExtension) {
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int scrnum = pWin->drawable.pScreen->myNum;
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int x = 0, y = 0;
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XID realWin = 0;
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if(!pWin->parent) {
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x = panoramiXdataPtr[scrnum].x;
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y = panoramiXdataPtr[scrnum].y;
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pWin = WindowTable[0];
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realWin = pWin->drawable.id;
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} else if (scrnum) {
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PanoramiXRes *win;
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win = PanoramiXFindIDByScrnum(XRT_WINDOW,
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pWin->drawable.id, scrnum);
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if(!win) {
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DEALLOCATE_LOCAL(pEvent);
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return;
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}
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realWin = win->info[0].id;
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pWin = LookupIDByType(realWin, RT_WINDOW);
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}
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if(x || y || scrnum)
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for (i = 0; i < numRects; i++) {
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pEvent[i].u.expose.window = realWin;
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pEvent[i].u.expose.x += x;
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pEvent[i].u.expose.y += y;
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}
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}
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#endif
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DeliverEvents(pWin, pEvent, numRects, NullWindow);
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DEALLOCATE_LOCAL(pEvent);
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}
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_X_EXPORT void
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miWindowExposures(pWin, prgn, other_exposed)
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WindowPtr pWin;
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RegionPtr prgn, other_exposed;
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{
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RegionPtr exposures = prgn;
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if (pWin->backStorage && prgn)
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/*
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* in some cases, backing store will cause a different
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* region to be exposed than needs to be repainted
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* (like when a window is mapped). RestoreAreas is
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* allowed to return a region other than prgn,
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* in which case this routine will free the resultant
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* region. If exposures is null, then no events will
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* be sent to the client; if prgn is empty
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* no areas will be repainted.
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*/
|
|
exposures = (*pWin->drawable.pScreen->RestoreAreas)(pWin, prgn);
|
|
if ((prgn && !REGION_NIL(prgn)) ||
|
|
(exposures && !REGION_NIL(exposures)) || other_exposed)
|
|
{
|
|
RegionRec expRec;
|
|
int clientInterested;
|
|
|
|
/*
|
|
* Restore from backing-store FIRST.
|
|
*/
|
|
clientInterested = (pWin->eventMask|wOtherEventMasks(pWin)) & ExposureMask;
|
|
if (other_exposed)
|
|
{
|
|
if (exposures)
|
|
{
|
|
REGION_UNION(pWin->drawable.pScreen, other_exposed,
|
|
exposures,
|
|
other_exposed);
|
|
if (exposures != prgn)
|
|
REGION_DESTROY(pWin->drawable.pScreen, exposures);
|
|
}
|
|
exposures = other_exposed;
|
|
}
|
|
if (clientInterested && exposures && (REGION_NUM_RECTS(exposures) > RECTLIMIT))
|
|
{
|
|
/*
|
|
* If we have LOTS of rectangles, we decide to take the extents
|
|
* and force an exposure on that. This should require much less
|
|
* work overall, on both client and server. This is cheating, but
|
|
* isn't prohibited by the protocol ("spontaneous combustion" :-).
|
|
*/
|
|
BoxRec box;
|
|
|
|
box = *REGION_EXTENTS( pWin->drawable.pScreen, exposures);
|
|
if (exposures == prgn) {
|
|
exposures = &expRec;
|
|
REGION_INIT( pWin->drawable.pScreen, exposures, &box, 1);
|
|
REGION_RESET( pWin->drawable.pScreen, prgn, &box);
|
|
} else {
|
|
REGION_RESET( pWin->drawable.pScreen, exposures, &box);
|
|
REGION_UNION( pWin->drawable.pScreen, prgn, prgn, exposures);
|
|
}
|
|
/* PaintWindowBackground doesn't clip, so we have to */
|
|
REGION_INTERSECT( pWin->drawable.pScreen, prgn, prgn, &pWin->clipList);
|
|
/* need to clear out new areas of backing store, too */
|
|
if (pWin->backStorage)
|
|
(void) (* pWin->drawable.pScreen->ClearBackingStore)(
|
|
pWin,
|
|
box.x1 - pWin->drawable.x,
|
|
box.y1 - pWin->drawable.y,
|
|
box.x2 - box.x1,
|
|
box.y2 - box.y1,
|
|
FALSE);
|
|
}
|
|
if (prgn && !REGION_NIL(prgn))
|
|
(*pWin->drawable.pScreen->PaintWindowBackground)(pWin, prgn, PW_BACKGROUND);
|
|
if (clientInterested && exposures && !REGION_NIL(exposures))
|
|
miSendExposures(pWin, exposures,
|
|
pWin->drawable.x, pWin->drawable.y);
|
|
if (exposures == &expRec)
|
|
{
|
|
REGION_UNINIT( pWin->drawable.pScreen, exposures);
|
|
}
|
|
else if (exposures && exposures != prgn && exposures != other_exposed)
|
|
REGION_DESTROY( pWin->drawable.pScreen, exposures);
|
|
if (prgn)
|
|
REGION_EMPTY( pWin->drawable.pScreen, prgn);
|
|
}
|
|
else if (exposures && exposures != prgn)
|
|
REGION_DESTROY( pWin->drawable.pScreen, exposures);
|
|
}
|
|
|
|
|
|
/*
|
|
this code is highly unlikely. it is not haile selassie.
|
|
|
|
there is some hair here. we can't just use the window's
|
|
clip region as it is, because if we are painting the border,
|
|
the border is not in the client area and so we will be excluded
|
|
when we validate the GC, and if we are painting a parent-relative
|
|
background, the area we want to paint is in some other window.
|
|
since we trust the code calling us to tell us to paint only areas
|
|
that are really ours, we will temporarily give the window a
|
|
clipList the size of the whole screen and an origin at (0,0).
|
|
this more or less assumes that ddX code will do translation
|
|
based on the window's absolute position, and that ValidateGC will
|
|
look at clipList, and that no other fields from the
|
|
window will be used. it's not possible to just draw
|
|
in the root because it may be a different depth.
|
|
|
|
to get the tile to align correctly we set the GC's tile origin to
|
|
be the (x,y) of the window's upper left corner, after which we
|
|
get the right bits when drawing into the root.
|
|
|
|
because the clip_mask is being set to None, we may call DoChangeGC with
|
|
fPointer set true, thus we no longer need to install the background or
|
|
border tile in the resource table.
|
|
*/
|
|
|
|
static RESTYPE ResType = 0;
|
|
static int numGCs = 0;
|
|
static GCPtr screenContext[MAXSCREENS];
|
|
|
|
/*ARGSUSED*/
|
|
static int
|
|
tossGC (
|
|
pointer value,
|
|
XID id)
|
|
{
|
|
GCPtr pGC = (GCPtr)value;
|
|
screenContext[pGC->pScreen->myNum] = (GCPtr)NULL;
|
|
FreeGC (pGC, id);
|
|
numGCs--;
|
|
if (!numGCs)
|
|
ResType = 0;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
_X_EXPORT void
|
|
miPaintWindow(pWin, prgn, what)
|
|
WindowPtr pWin;
|
|
RegionPtr prgn;
|
|
int what;
|
|
{
|
|
int status;
|
|
|
|
Bool usingScratchGC = FALSE;
|
|
WindowPtr pRoot;
|
|
|
|
#define FUNCTION 0
|
|
#define FOREGROUND 1
|
|
#define TILE 2
|
|
#define FILLSTYLE 3
|
|
#define ABSX 4
|
|
#define ABSY 5
|
|
#define CLIPMASK 6
|
|
#define SUBWINDOW 7
|
|
#define COUNT_BITS 8
|
|
|
|
ChangeGCVal gcval[7];
|
|
ChangeGCVal newValues [COUNT_BITS];
|
|
|
|
BITS32 gcmask, index, mask;
|
|
RegionRec prgnWin;
|
|
DDXPointRec oldCorner;
|
|
BoxRec box;
|
|
WindowPtr pBgWin;
|
|
GCPtr pGC;
|
|
int i;
|
|
BoxPtr pbox;
|
|
ScreenPtr pScreen = pWin->drawable.pScreen;
|
|
xRectangle *prect;
|
|
int numRects;
|
|
|
|
gcmask = 0;
|
|
|
|
if (what == PW_BACKGROUND)
|
|
{
|
|
switch (pWin->backgroundState) {
|
|
case None:
|
|
return;
|
|
case ParentRelative:
|
|
(*pWin->parent->drawable.pScreen->PaintWindowBackground)(pWin->parent, prgn, what);
|
|
return;
|
|
case BackgroundPixel:
|
|
newValues[FOREGROUND].val = pWin->background.pixel;
|
|
newValues[FILLSTYLE].val = FillSolid;
|
|
gcmask |= GCForeground | GCFillStyle;
|
|
break;
|
|
case BackgroundPixmap:
|
|
newValues[TILE].ptr = (pointer)pWin->background.pixmap;
|
|
newValues[FILLSTYLE].val = FillTiled;
|
|
gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (pWin->borderIsPixel)
|
|
{
|
|
newValues[FOREGROUND].val = pWin->border.pixel;
|
|
newValues[FILLSTYLE].val = FillSolid;
|
|
gcmask |= GCForeground | GCFillStyle;
|
|
}
|
|
else
|
|
{
|
|
newValues[TILE].ptr = (pointer)pWin->border.pixmap;
|
|
newValues[FILLSTYLE].val = FillTiled;
|
|
gcmask |= GCTile | GCFillStyle | GCTileStipXOrigin | GCTileStipYOrigin;
|
|
}
|
|
}
|
|
|
|
prect = (xRectangle *)ALLOCATE_LOCAL(REGION_NUM_RECTS(prgn) *
|
|
sizeof(xRectangle));
|
|
if (!prect)
|
|
return;
|
|
|
|
newValues[FUNCTION].val = GXcopy;
|
|
gcmask |= GCFunction | GCClipMask;
|
|
|
|
i = pScreen->myNum;
|
|
pRoot = WindowTable[i];
|
|
|
|
pBgWin = pWin;
|
|
if (what == PW_BORDER)
|
|
{
|
|
while (pBgWin->backgroundState == ParentRelative)
|
|
pBgWin = pBgWin->parent;
|
|
}
|
|
|
|
if ((pWin->drawable.depth != pRoot->drawable.depth) ||
|
|
(pWin->drawable.bitsPerPixel != pRoot->drawable.bitsPerPixel))
|
|
{
|
|
usingScratchGC = TRUE;
|
|
pGC = GetScratchGC(pWin->drawable.depth, pWin->drawable.pScreen);
|
|
if (!pGC)
|
|
{
|
|
DEALLOCATE_LOCAL(prect);
|
|
return;
|
|
}
|
|
/*
|
|
* mash the clip list so we can paint the border by
|
|
* mangling the window in place, pretending it
|
|
* spans the entire screen
|
|
*/
|
|
if (what == PW_BORDER)
|
|
{
|
|
prgnWin = pWin->clipList;
|
|
oldCorner.x = pWin->drawable.x;
|
|
oldCorner.y = pWin->drawable.y;
|
|
pWin->drawable.x = pWin->drawable.y = 0;
|
|
box.x1 = 0;
|
|
box.y1 = 0;
|
|
box.x2 = pScreen->width;
|
|
box.y2 = pScreen->height;
|
|
REGION_INIT(pScreen, &pWin->clipList, &box, 1);
|
|
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
|
|
newValues[ABSX].val = pBgWin->drawable.x;
|
|
newValues[ABSY].val = pBgWin->drawable.y;
|
|
}
|
|
else
|
|
{
|
|
newValues[ABSX].val = 0;
|
|
newValues[ABSY].val = 0;
|
|
}
|
|
} else {
|
|
/*
|
|
* draw the background to the root window
|
|
*/
|
|
if (screenContext[i] == (GCPtr)NULL)
|
|
{
|
|
if (!ResType && !(ResType = CreateNewResourceType(tossGC)))
|
|
return;
|
|
screenContext[i] = CreateGC((DrawablePtr)pWin, (BITS32) 0,
|
|
(XID *)NULL, &status);
|
|
if (!screenContext[i])
|
|
return;
|
|
numGCs++;
|
|
if (!AddResource(FakeClientID(0), ResType,
|
|
(pointer)screenContext[i]))
|
|
return;
|
|
}
|
|
pGC = screenContext[i];
|
|
newValues[SUBWINDOW].val = IncludeInferiors;
|
|
newValues[ABSX].val = pBgWin->drawable.x;
|
|
newValues[ABSY].val = pBgWin->drawable.y;
|
|
gcmask |= GCSubwindowMode;
|
|
pWin = pRoot;
|
|
}
|
|
|
|
if (pWin->backStorage)
|
|
(*pWin->drawable.pScreen->DrawGuarantee) (pWin, pGC, GuaranteeVisBack);
|
|
|
|
mask = gcmask;
|
|
gcmask = 0;
|
|
i = 0;
|
|
while (mask) {
|
|
index = lowbit (mask);
|
|
mask &= ~index;
|
|
switch (index) {
|
|
case GCFunction:
|
|
if (pGC->alu != newValues[FUNCTION].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[FUNCTION].val;
|
|
}
|
|
break;
|
|
case GCTileStipXOrigin:
|
|
if ( pGC->patOrg.x != newValues[ABSX].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[ABSX].val;
|
|
}
|
|
break;
|
|
case GCTileStipYOrigin:
|
|
if ( pGC->patOrg.y != newValues[ABSY].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[ABSY].val;
|
|
}
|
|
break;
|
|
case GCClipMask:
|
|
if ( pGC->clientClipType != CT_NONE) {
|
|
gcmask |= index;
|
|
gcval[i++].val = CT_NONE;
|
|
}
|
|
break;
|
|
case GCSubwindowMode:
|
|
if ( pGC->subWindowMode != newValues[SUBWINDOW].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[SUBWINDOW].val;
|
|
}
|
|
break;
|
|
case GCTile:
|
|
if (pGC->tileIsPixel || pGC->tile.pixmap != newValues[TILE].ptr)
|
|
{
|
|
gcmask |= index;
|
|
gcval[i++].ptr = newValues[TILE].ptr;
|
|
}
|
|
break;
|
|
case GCFillStyle:
|
|
if ( pGC->fillStyle != newValues[FILLSTYLE].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[FILLSTYLE].val;
|
|
}
|
|
break;
|
|
case GCForeground:
|
|
if ( pGC->fgPixel != newValues[FOREGROUND].val) {
|
|
gcmask |= index;
|
|
gcval[i++].val = newValues[FOREGROUND].val;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (gcmask)
|
|
dixChangeGC(NullClient, pGC, gcmask, NULL, gcval);
|
|
|
|
if (pWin->drawable.serialNumber != pGC->serialNumber)
|
|
ValidateGC((DrawablePtr)pWin, pGC);
|
|
|
|
numRects = REGION_NUM_RECTS(prgn);
|
|
pbox = REGION_RECTS(prgn);
|
|
for (i= numRects; --i >= 0; pbox++, prect++)
|
|
{
|
|
prect->x = pbox->x1 - pWin->drawable.x;
|
|
prect->y = pbox->y1 - pWin->drawable.y;
|
|
prect->width = pbox->x2 - pbox->x1;
|
|
prect->height = pbox->y2 - pbox->y1;
|
|
}
|
|
prect -= numRects;
|
|
(*pGC->ops->PolyFillRect)((DrawablePtr)pWin, pGC, numRects, prect);
|
|
DEALLOCATE_LOCAL(prect);
|
|
|
|
if (pWin->backStorage)
|
|
(*pWin->drawable.pScreen->DrawGuarantee) (pWin, pGC, GuaranteeNothing);
|
|
|
|
if (usingScratchGC)
|
|
{
|
|
if (what == PW_BORDER)
|
|
{
|
|
REGION_UNINIT(pScreen, &pWin->clipList);
|
|
pWin->clipList = prgnWin;
|
|
pWin->drawable.x = oldCorner.x;
|
|
pWin->drawable.y = oldCorner.y;
|
|
pWin->drawable.serialNumber = NEXT_SERIAL_NUMBER;
|
|
}
|
|
FreeScratchGC(pGC);
|
|
}
|
|
}
|
|
|
|
|
|
/* MICLEARDRAWABLE -- sets the entire drawable to the background color of
|
|
* the GC. Useful when we have a scratch drawable and need to initialize
|
|
* it. */
|
|
_X_EXPORT void
|
|
miClearDrawable(pDraw, pGC)
|
|
DrawablePtr pDraw;
|
|
GCPtr pGC;
|
|
{
|
|
XID fg = pGC->fgPixel;
|
|
XID bg = pGC->bgPixel;
|
|
xRectangle rect;
|
|
|
|
rect.x = 0;
|
|
rect.y = 0;
|
|
rect.width = pDraw->width;
|
|
rect.height = pDraw->height;
|
|
DoChangeGC(pGC, GCForeground, &bg, 0);
|
|
ValidateGC(pDraw, pGC);
|
|
(*pGC->ops->PolyFillRect)(pDraw, pGC, 1, &rect);
|
|
DoChangeGC(pGC, GCForeground, &fg, 0);
|
|
ValidateGC(pDraw, pGC);
|
|
}
|