e927c03e30
Note that indirect GLX is now disbled by default.
284 lines
7.2 KiB
C
284 lines
7.2 KiB
C
/*
|
|
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
|
|
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
* to deal in the Software without restriction, including without limitation
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice including the dates of first publication and
|
|
* either this permission notice or a reference to
|
|
* http://oss.sgi.com/projects/FreeB/
|
|
* shall be included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
|
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
|
|
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*
|
|
* Except as contained in this notice, the name of Silicon Graphics, Inc.
|
|
* shall not be used in advertising or otherwise to promote the sale, use or
|
|
* other dealings in this Software without prior written authorization from
|
|
* Silicon Graphics, Inc.
|
|
*/
|
|
|
|
#include "glxserver.h"
|
|
#include "unpack.h"
|
|
#include "g_disptab.h"
|
|
|
|
static GLint
|
|
__glEvalComputeK(GLenum target)
|
|
{
|
|
switch (target) {
|
|
case GL_MAP1_VERTEX_4:
|
|
case GL_MAP1_COLOR_4:
|
|
case GL_MAP1_TEXTURE_COORD_4:
|
|
case GL_MAP2_VERTEX_4:
|
|
case GL_MAP2_COLOR_4:
|
|
case GL_MAP2_TEXTURE_COORD_4:
|
|
return 4;
|
|
case GL_MAP1_VERTEX_3:
|
|
case GL_MAP1_TEXTURE_COORD_3:
|
|
case GL_MAP1_NORMAL:
|
|
case GL_MAP2_VERTEX_3:
|
|
case GL_MAP2_TEXTURE_COORD_3:
|
|
case GL_MAP2_NORMAL:
|
|
return 3;
|
|
case GL_MAP1_TEXTURE_COORD_2:
|
|
case GL_MAP2_TEXTURE_COORD_2:
|
|
return 2;
|
|
case GL_MAP1_TEXTURE_COORD_1:
|
|
case GL_MAP2_TEXTURE_COORD_1:
|
|
case GL_MAP1_INDEX:
|
|
case GL_MAP2_INDEX:
|
|
return 1;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Map1f(GLbyte * pc)
|
|
{
|
|
GLint order, k;
|
|
GLfloat *points;
|
|
GLenum target;
|
|
GLint compsize;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
__GLX_SWAP_INT(pc + 0);
|
|
__GLX_SWAP_INT(pc + 12);
|
|
__GLX_SWAP_FLOAT(pc + 4);
|
|
__GLX_SWAP_FLOAT(pc + 8);
|
|
|
|
target = *(GLenum *) (pc + 0);
|
|
order = *(GLint *) (pc + 12);
|
|
points = (GLfloat *) (pc + 16);
|
|
k = __glEvalComputeK(target);
|
|
|
|
if (order <= 0 || k < 0) {
|
|
/* Erroneous command. */
|
|
compsize = 0;
|
|
}
|
|
else {
|
|
compsize = order * k;
|
|
}
|
|
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
|
|
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Map2f(GLbyte * pc)
|
|
{
|
|
GLint uorder, vorder, k;
|
|
GLfloat *points;
|
|
GLenum target;
|
|
GLint compsize;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
__GLX_SWAP_INT(pc + 0);
|
|
__GLX_SWAP_INT(pc + 12);
|
|
__GLX_SWAP_INT(pc + 24);
|
|
__GLX_SWAP_FLOAT(pc + 4);
|
|
__GLX_SWAP_FLOAT(pc + 8);
|
|
__GLX_SWAP_FLOAT(pc + 16);
|
|
__GLX_SWAP_FLOAT(pc + 20);
|
|
|
|
target = *(GLenum *) (pc + 0);
|
|
uorder = *(GLint *) (pc + 12);
|
|
vorder = *(GLint *) (pc + 24);
|
|
points = (GLfloat *) (pc + 28);
|
|
|
|
k = __glEvalComputeK(target);
|
|
|
|
if (vorder <= 0 || uorder <= 0 || k < 0) {
|
|
/* Erroneous command. */
|
|
compsize = 0;
|
|
}
|
|
else {
|
|
compsize = uorder * vorder * k;
|
|
}
|
|
__GLX_SWAP_FLOAT_ARRAY(points, compsize);
|
|
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Map1d(GLbyte * pc)
|
|
{
|
|
GLint order, k, compsize;
|
|
GLenum target;
|
|
GLdouble u1, u2;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
__GLX_SWAP_DOUBLE(pc + 0);
|
|
__GLX_SWAP_DOUBLE(pc + 8);
|
|
__GLX_SWAP_INT(pc + 16);
|
|
__GLX_SWAP_INT(pc + 20);
|
|
|
|
target = *(GLenum *) (pc + 16);
|
|
order = *(GLint *) (pc + 20);
|
|
k = __glEvalComputeK(target);
|
|
if (order <= 0 || k < 0) {
|
|
/* Erroneous command. */
|
|
compsize = 0;
|
|
}
|
|
else {
|
|
compsize = order * k;
|
|
}
|
|
__GLX_GET_DOUBLE(u1, pc);
|
|
__GLX_GET_DOUBLE(u2, pc + 8);
|
|
__GLX_SWAP_DOUBLE_ARRAY(pc + 24, compsize);
|
|
pc += 24;
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
if (((unsigned long) pc) & 7) {
|
|
/*
|
|
** Copy the doubles up 4 bytes, trashing the command but aligning
|
|
** the data in the process
|
|
*/
|
|
__GLX_MEM_COPY(pc - 4, pc, compsize * 8);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Map2d(GLbyte * pc)
|
|
{
|
|
GLdouble u1, u2, v1, v2;
|
|
GLint uorder, vorder, k, compsize;
|
|
GLenum target;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
__GLX_SWAP_DOUBLE(pc + 0);
|
|
__GLX_SWAP_DOUBLE(pc + 8);
|
|
__GLX_SWAP_DOUBLE(pc + 16);
|
|
__GLX_SWAP_DOUBLE(pc + 24);
|
|
__GLX_SWAP_INT(pc + 32);
|
|
__GLX_SWAP_INT(pc + 36);
|
|
__GLX_SWAP_INT(pc + 40);
|
|
|
|
target = *(GLenum *) (pc + 32);
|
|
uorder = *(GLint *) (pc + 36);
|
|
vorder = *(GLint *) (pc + 40);
|
|
k = __glEvalComputeK(target);
|
|
if (vorder <= 0 || uorder <= 0 || k < 0) {
|
|
/* Erroneous command. */
|
|
compsize = 0;
|
|
}
|
|
else {
|
|
compsize = uorder * vorder * k;
|
|
}
|
|
__GLX_GET_DOUBLE(u1, pc);
|
|
__GLX_GET_DOUBLE(u2, pc + 8);
|
|
__GLX_GET_DOUBLE(v1, pc + 16);
|
|
__GLX_GET_DOUBLE(v2, pc + 24);
|
|
__GLX_SWAP_DOUBLE_ARRAY(pc + 44, compsize);
|
|
pc += 44;
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
if (((unsigned long) pc) & 7) {
|
|
/*
|
|
** Copy the doubles up 4 bytes, trashing the command but aligning
|
|
** the data in the process
|
|
*/
|
|
__GLX_MEM_COPY(pc - 4, pc, compsize * 8);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CallLists(GLbyte * pc)
|
|
{
|
|
GLenum type;
|
|
GLsizei n;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
__GLX_SWAP_INT(pc + 4);
|
|
__GLX_SWAP_INT(pc + 0);
|
|
type = *(GLenum *) (pc + 4);
|
|
n = *(GLsizei *) (pc + 0);
|
|
|
|
switch (type) {
|
|
case GL_BYTE:
|
|
case GL_UNSIGNED_BYTE:
|
|
case GL_2_BYTES:
|
|
case GL_3_BYTES:
|
|
case GL_4_BYTES:
|
|
break;
|
|
case GL_SHORT:
|
|
case GL_UNSIGNED_SHORT:
|
|
__GLX_SWAP_SHORT_ARRAY(pc + 8, n);
|
|
break;
|
|
case GL_INT:
|
|
case GL_UNSIGNED_INT:
|
|
__GLX_SWAP_INT_ARRAY(pc + 8, n);
|
|
break;
|
|
case GL_FLOAT:
|
|
__GLX_SWAP_FLOAT_ARRAY(pc + 8, n);
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DrawArrays(GLbyte * pc)
|
|
{
|
|
__GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
|
|
__GLXdispatchDrawArraysComponentHeader *compHeader;
|
|
int i;
|
|
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
|
|
__GLX_SWAP_INT(&hdr->numVertexes);
|
|
__GLX_SWAP_INT(&hdr->numComponents);
|
|
__GLX_SWAP_INT(&hdr->primType);
|
|
|
|
pc += sizeof(__GLXdispatchDrawArraysHeader);
|
|
compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
|
|
|
|
/* compute stride (same for all component arrays) */
|
|
for (i = 0; i < hdr->numComponents; i++) {
|
|
__GLX_SWAP_INT(&compHeader[i].datatype);
|
|
__GLX_SWAP_INT(&compHeader[i].numVals);
|
|
__GLX_SWAP_INT(&compHeader[i].component);
|
|
|
|
}
|
|
|
|
}
|