360 lines
12 KiB
Python
360 lines
12 KiB
Python
Name
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MESA_trace
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Name Strings
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GL_MESA_trace
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Contact
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Bernd Kreimeier, Loki Entertainment, bk 'at' lokigames.com
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Brian Paul, VA Linux Systems, Inc., brianp 'at' valinux.com
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Status
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Obsolete.
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Version
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Number
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none yet
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Dependencies
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OpenGL 1.2 is required.
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The extension is written against the OpenGL 1.2 Specification
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Overview
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Provides the application with means to enable and disable logging
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of GL calls including parameters as readable text. The verbosity
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of the generated log can be controlled. The resulting logs are
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valid (but possibly incomplete) C code and can be compiled and
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linked for standalone test programs. The set of calls and the
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amount of static data that is logged can be controlled at runtime.
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The application can add comments and enable or disable tracing of GL
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operations at any time. The data flow from the application to GL
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and back is unaffected except for timing.
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Application-side implementation of these features raises namespace
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and linkage issues. In the driver dispatch table a simple
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"chain of responsibility" pattern (aka "composable piepline")
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can be added.
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IP Status
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The extension spec is in the public domain. The current implementation
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in Mesa is covered by Mesa's XFree86-style copyright by the authors above.
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This extension is partially inspired by the Quake2 QGL wrapper.
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Issues
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(1) Is this Extension obsolete because it can
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be implemented as a wrapper DLL?
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RESOLVED: No. While certain operating systems (Win32) provide linkers
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that facilitate this kind of solution, other operating systems
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(Linux) do not support hierarchical linking, so a wrapper solution
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would result in symbol collisions.
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Further, IHV's might have builtin support for tracing GL execution
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that enjoys privileged access, or that they do not wish to separate
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the tracing code from their driver code base.
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(2) Should the Trace API explicitely support the notion of "frames?
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This would require hooking into glXSwapBuffers calls as well.
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RESOLVED: No. The application can use NewTraceMESA/EndTraceMESA
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and TraceComment along with external parsing tools to split the
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trace into frames, in whatever way considered adequate.
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(2a) Should GLX calls be traced?
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PBuffers and other render-to-texture solutions demonstrate that
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context level commands beyond SwapBuffers might have to be
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traced. The GL DLL exports the entry points, so this would not
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be out of the question.
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(3) Should the specification mandate the actual output format?
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RESOLVED: No. It is sufficient to guarantee that all data and commands
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will be traced as requested by Enable/DisableTraceMESA, in the order
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encountered. Whether the resulting trace is available as a readable
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text file, binary metafile, compilable source code, much less which
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indentation and formatting has been used, is up to the implementation.
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For the same reason this specification does not enforce or prohibit
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additional information added to the trace (statistics, profiling/timing,
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warnings on possible error conditions).
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(4) Should the comment strings associated with names and pointer (ranges)
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be considered persistent state?
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RESOLVED: No. The implementation is not forced to use this information
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on subsequent occurences of name/pointer, and is free to consider it
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transient state.
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(5) Should comment commands be prohibited between Begin/End?
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RESOLVED: Yes, with the exception of TraceCommentMESA. TraceCommentMESA
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is transient, the other commands might cause storage of persistent
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data in the context. There is no need to have the ability mark names
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or pointers between Begin and End.
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New Procedures and Functions
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void NewTraceMESA( bitfield mask, const ubyte * traceName )
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void EndTraceMESA( void )
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void EnableTraceMESA( bitfield mask )
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void DisableTraceMESA( bitfield mask )
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void TraceAssertAttribMESA( bitfield attribMask )
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void TraceCommentMESA( const ubyte* comment )
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void TraceTextureMESA( uint name, const ubyte* comment )
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void TraceListMESA( uint name, const ubyte* comment )
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void TracePointerMESA( void* pointer, const ubyte* comment )
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void TracePointerRangeMESA( const void* first,
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const void* last,
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const ubyte* comment )
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New Tokens
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Accepted by the <mask> parameter of EnableTrace and DisableTrace:
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TRACE_ALL_BITS_MESA 0xFFFF
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TRACE_OPERATIONS_BIT_MESA 0x0001
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TRACE_PRIMITIVES_BIT_MESA 0x0002
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TRACE_ARRAYS_BIT_MESA 0x0004
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TRACE_TEXTURES_BIT_MESA 0x0008
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TRACE_PIXELS_BIT_MESA 0x0010
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TRACE_ERRORS_BIT_MESA 0x0020
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Accepted by the <pname> parameter of GetIntegerv, GetBooleanv,
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GetFloatv, and GetDoublev:
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TRACE_MASK_MESA 0x8755
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Accepted by the <pname> parameter to GetString:
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TRACE_NAME_MESA 0x8756
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Additions to Chapter 2 of the OpenGL 1.2.1 Specification (OpenGL Operation)
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None.
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Additions to Chapter 3 of the OpenGL 1.2.1 Specification (OpenGL Operation)
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None.
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Additions to Chapter 4 of the OpenGL 1.2.1 Specification (OpenGL Operation)
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None.
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Additions to Chapter 5 of the OpenGL 1.2.1 Specification (Special Functions)
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Add a new section:
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5.7 Tracing
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The tracing facility is used to record the execution of a GL program
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to a human-readable log. The log appears as a sequence of GL commands
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using C syntax. The primary intention of tracing is to aid in program
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debugging.
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A trace is started with the command
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void NewTraceMESA( bitfield mask, const GLubyte * traceName )
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<mask> may be any value accepted by PushAttrib and specifies a set of
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attribute groups. The state values included in those attribute groups
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is written to the trace as a sequence of GL commands.
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<traceName> specifies a name or label for the trace. It is expected
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that <traceName> will be interpreted as a filename in most implementations.
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A trace is ended by calling the command
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void EndTraceMESA( void )
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It is illegal to call NewTraceMESA or EndTraceMESA between Begin and End.
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The commands
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void EnableTraceMESA( bitfield mask )
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void DisableTraceMESA( bitfield mask )
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enable or disable tracing of different classes of GL commands.
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<mask> may be the union of any of TRACE_OPERATIONS_BIT_MESA,
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TRACE_PRIMITIVES_BIT_MESA, TRACE_ARRAYS_BIT_MESA, TRACE_TEXTURES_BIT_MESA,
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and TRACE_PIXELS_BIT_MESA. The special token TRACE_ALL_BITS_MESA
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indicates all classes of commands are to be logged.
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TRACE_OPERATIONS_BIT_MESA controls logging of all commands outside of
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Begin/End, including Begin/End.
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TRACE_PRIMITIVES_BIT_MESA controls logging of all commands inside of
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Begin/End, including Begin/End.
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TRACE_ARRAYS_BIT_MESA controls logging of VertexPointer, NormalPointer,
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ColorPointer, IndexPointer, TexCoordPointer and EdgeFlagPointer commands.
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TRACE_TEXTURES_BIT_MESA controls logging of texture data dereferenced by
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TexImage1D, TexImage2D, TexImage3D, TexSubImage1D, TexSubImage2D, and
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TexSubImage3D commands.
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TRACE_PIXELS_BIT_MESA controls logging of image data dereferenced by
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Bitmap and DrawPixels commands.
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TRACE_ERRORS_BIT_MESA controls logging of all errors. If this bit is
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set, GetError will be executed whereever applicable, and the result will
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be added to the trace as a comment. The error returns are cached and
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returned to the application on its GetError calls. If the user does not
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wish the additional GetError calls to be performed, this bit should not
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be set.
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The command
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void TraceCommentMESA( const ubyte* comment )
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immediately adds the <comment> string to the trace output, surrounded
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by C-style comment delimiters.
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The commands
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void TraceTextureMESA( uint name, const ubyte* comment )
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void TraceListMESA( uint name, const ubyte* comment )
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associates <comment> with the texture object or display list specified
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by <name>. Logged commands which reference the named texture object or
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display list will be annotated with <comment>. If IsTexture(name) or
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IsList(name) fail (respectively) the command is quietly ignored.
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The commands
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void TracePointerMESA( void* pointer, const ubyte* comment )
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void TracePointerRangeMESA( const void* first,
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const void* last,
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const ubyte* comment )
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associate <comment> with the address specified by <pointer> or with
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a range of addresses specified by <first> through <last>.
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Any logged commands which reference <pointer> or an address between
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<first> and <last> will be annotated with <comment>.
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The command
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void TraceAssertAttribMESA( bitfield attribMask )
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will add GL state queries and assertion statements to the log to
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confirm that the current state at the time TraceAssertAttrib is
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executed matches the current state when the trace log is executed
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in the future.
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<attribMask> is any value accepted by PushAttrib and specifies
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the groups of state variables which are to be asserted.
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The commands NewTraceMESA, EndTraceMESA, EnableTraceMESA, DisableTraceMESA,
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TraceAssertAttribMESA, TraceCommentMESA, TraceTextureMESA, TraceListMESA,
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TracePointerMESA and TracePointerRangeMESA are not compiled into display lists.
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Examples:
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The command NewTraceMESA(DEPTH_BUFFER_BIT, "log") will query the state
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variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
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to get the values <test>, <func>, <mask>, and <clear> respectively.
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Statements equivalent to the following will then be logged:
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glEnable(GL_DEPTH_TEST); (if <test> is true)
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glDisable(GL_DEPTH_TEST); (if <test> is false)
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glDepthFunc(<func>);
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glDepthMask(<mask>);
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glClearDepth(<clear>);
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The command TraceAssertAttribMESA(DEPTH_BUFFER_BIT) will query the state
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variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
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to get the values <test>, <func>, <mask>, and <clear> respectively.
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The resulting trace might then look will like this:
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{
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GLboolean b;
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GLint i;
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GLfloat f;
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b = glIsEnabled(GL_DEPTH_TEST);
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assert(b == <test>);
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glGetIntegerv(GL_DEPTH_FUNC, &i);
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assert(i == <func>);
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glGetIntegerv(GL_DEPTH_MASK, &i);
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assert(i == <mask>);
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glGetFloatv(GL_DEPTH_CLEAR_VALUE, &f);
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assert(f == <clear>);
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}
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Additions to Chapter 6 of the OpenGL 1.2.1 Specification
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(State and State Requests)
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Querying TRACE_MASK_MESA with GetIntegerv, GetFloatv, GetBooleanv or
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GetDoublev returns the current command class trace mask.
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Querying TRACE_NAME_MESA with GetString returns the current trace name.
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Additions to Appendix A of the OpenGL 1.2.1 Specification (Invariance)
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The MESA_trace extension can be used in a way that does not affect data
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flow from application to OpenGL, as well as data flow from OpenGL to
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application, except for timing, possible print I/O. TRACE_ERRORS_BIT_MESA
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will add additional GetError queries. Setting a trace mask with NewTraceMESA
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as well as use of TraceAssertAttribMESA might cause additional state queries.
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With the possible exception of performance, OpenGL rendering should not be
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affected at all by a properly chosen logging operation.
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Additions to the AGL/GLX/WGL Specifications
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None.
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GLX Protocol
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None. The logging operation is carried out client-side, by exporting
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entry points to the wrapper functions that execute the logging operation.
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Errors
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INVALID_OPERATION is generated if any trace command except TraceCommentMESA
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is called between Begin and End.
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New State
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The current trace name and current command class mask are stored
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per-context.
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New Implementation Dependent State
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None.
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Revision History
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* Revision 0.1 - Initial draft from template (bk000415)
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* Revision 0.2 - Draft (bk000906)
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* Revision 0.3 - Draft (bk000913)
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* Revision 0.4 - Reworked text, fixed typos (bp000914)
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* Revision 0.5 - Assigned final GLenum values (bp001103)
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* Revision 0.6 - TRACE_ERRORS_BIT_MESA (bk000916)
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* Revision 0.7 - Added MESA postfix (bk010126)
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