1075 lines
32 KiB
C
1075 lines
32 KiB
C
/*
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* Copyright © 2010 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including
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* the next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Zhigang Gong <zhigang.gong@linux.intel.com>
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*
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*/
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#include "dix-config.h"
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#define GLAMOR_FOR_XORG
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <errno.h>
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#include <xf86.h>
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#include <xf86Priv.h>
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#include <xf86drm.h>
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#define EGL_DISPLAY_NO_X_MESA
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#include <gbm.h>
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#include <drm_fourcc.h>
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#include "glamor_egl.h"
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#include "glamor.h"
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#include "glamor_priv.h"
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#include "dri3.h"
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struct glamor_egl_screen_private {
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EGLDisplay display;
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EGLContext context;
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char *device_path;
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CreateScreenResourcesProcPtr CreateScreenResources;
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CloseScreenProcPtr CloseScreen;
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int fd;
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struct gbm_device *gbm;
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int dmabuf_capable;
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CloseScreenProcPtr saved_close_screen;
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DestroyPixmapProcPtr saved_destroy_pixmap;
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xf86FreeScreenProc *saved_free_screen;
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};
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int xf86GlamorEGLPrivateIndex = -1;
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static struct glamor_egl_screen_private *
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glamor_egl_get_screen_private(ScrnInfoPtr scrn)
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{
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return (struct glamor_egl_screen_private *)
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scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
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}
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static void
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glamor_egl_make_current(struct glamor_context *glamor_ctx)
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{
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/* There's only a single global dispatch table in Mesa. EGL, GLX,
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* and AIGLX's direct dispatch table manipulation don't talk to
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* each other. We need to set the context to NULL first to avoid
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* EGL's no-op context change fast path when switching back to
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* EGL.
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*/
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eglMakeCurrent(glamor_ctx->display, EGL_NO_SURFACE,
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
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if (!eglMakeCurrent(glamor_ctx->display,
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EGL_NO_SURFACE, EGL_NO_SURFACE,
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glamor_ctx->ctx)) {
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FatalError("Failed to make EGL context current\n");
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}
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}
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static int
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glamor_get_flink_name(int fd, int handle, int *name)
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{
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struct drm_gem_flink flink;
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flink.handle = handle;
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if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) {
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/*
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* Assume non-GEM kernels have names identical to the handle
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*/
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if (errno == ENODEV) {
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*name = handle;
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return TRUE;
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} else {
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return FALSE;
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}
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}
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*name = flink.name;
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return TRUE;
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}
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static Bool
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glamor_create_texture_from_image(ScreenPtr screen,
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EGLImageKHR image, GLuint * texture)
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{
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struct glamor_screen_private *glamor_priv =
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glamor_get_screen_private(screen);
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glamor_make_current(glamor_priv);
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glGenTextures(1, texture);
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glBindTexture(GL_TEXTURE_2D, *texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
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glBindTexture(GL_TEXTURE_2D, 0);
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return TRUE;
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}
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struct gbm_device *
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glamor_egl_get_gbm_device(ScreenPtr screen)
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{
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struct glamor_egl_screen_private *glamor_egl =
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glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
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return glamor_egl->gbm;
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}
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Bool
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glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
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{
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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PixmapPtr screen_pixmap;
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screen_pixmap = screen->GetScreenPixmap(screen);
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if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to create textured screen.");
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return FALSE;
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}
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return TRUE;
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}
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static void
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glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image,
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Bool used_modifiers)
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{
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struct glamor_pixmap_private *pixmap_priv =
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glamor_get_pixmap_private(pixmap);
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EGLImageKHR old;
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old = pixmap_priv->image;
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if (old) {
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_egl_screen_private *glamor_egl = glamor_egl_get_screen_private(scrn);
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eglDestroyImageKHR(glamor_egl->display, old);
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}
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pixmap_priv->image = image;
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pixmap_priv->used_modifiers = used_modifiers;
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}
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Bool
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glamor_egl_create_textured_pixmap(PixmapPtr pixmap, int handle, int stride)
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{
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_egl_screen_private *glamor_egl =
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glamor_egl_get_screen_private(scrn);
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int ret, fd;
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/* GBM doesn't have an import path from handles, so we make a
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* dma-buf fd from it and then go through that.
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*/
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ret = drmPrimeHandleToFD(glamor_egl->fd, handle, O_CLOEXEC, &fd);
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if (ret) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make prime FD for handle: %d\n", errno);
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return FALSE;
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}
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if (!glamor_back_pixmap_from_fd(pixmap, fd,
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pixmap->drawable.width,
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pixmap->drawable.height,
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stride,
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pixmap->drawable.depth,
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pixmap->drawable.bitsPerPixel)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make import prime FD as pixmap: %d\n", errno);
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close(fd);
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return FALSE;
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}
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close(fd);
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return TRUE;
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}
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Bool
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glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap,
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struct gbm_bo *bo,
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Bool used_modifiers)
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{
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_screen_private *glamor_priv =
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glamor_get_screen_private(screen);
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struct glamor_egl_screen_private *glamor_egl;
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EGLImageKHR image;
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GLuint texture;
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Bool ret = FALSE;
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glamor_egl = glamor_egl_get_screen_private(scrn);
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glamor_make_current(glamor_priv);
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image = eglCreateImageKHR(glamor_egl->display,
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glamor_egl->context,
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EGL_NATIVE_PIXMAP_KHR, bo, NULL);
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if (image == EGL_NO_IMAGE_KHR) {
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glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY);
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goto done;
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}
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glamor_create_texture_from_image(screen, image, &texture);
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glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
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glamor_set_pixmap_texture(pixmap, texture);
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glamor_egl_set_pixmap_image(pixmap, image, used_modifiers);
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ret = TRUE;
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done:
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return ret;
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}
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static void
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glamor_get_name_from_bo(int gbm_fd, struct gbm_bo *bo, int *name)
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{
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union gbm_bo_handle handle;
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handle = gbm_bo_get_handle(bo);
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if (!glamor_get_flink_name(gbm_fd, handle.u32, name))
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*name = -1;
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}
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static Bool
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glamor_make_pixmap_exportable(PixmapPtr pixmap, Bool modifiers_ok)
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{
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_egl_screen_private *glamor_egl =
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glamor_egl_get_screen_private(scrn);
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struct glamor_pixmap_private *pixmap_priv =
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glamor_get_pixmap_private(pixmap);
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unsigned width = pixmap->drawable.width;
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unsigned height = pixmap->drawable.height;
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uint32_t format;
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struct gbm_bo *bo = NULL;
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Bool used_modifiers = FALSE;
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PixmapPtr exported;
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GCPtr scratch_gc;
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if (pixmap_priv->image &&
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(modifiers_ok || !pixmap_priv->used_modifiers))
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return TRUE;
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if (pixmap->drawable.bitsPerPixel != 32) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make %dbpp pixmap exportable\n",
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pixmap->drawable.bitsPerPixel);
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return FALSE;
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}
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if (pixmap->drawable.depth == 30)
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format = GBM_FORMAT_ARGB2101010;
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else
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format = GBM_FORMAT_ARGB8888;
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#ifdef GBM_BO_WITH_MODIFIERS
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if (modifiers_ok && glamor_egl->dmabuf_capable) {
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uint32_t num_modifiers;
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uint64_t *modifiers = NULL;
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glamor_get_modifiers(screen, format, &num_modifiers, &modifiers);
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bo = gbm_bo_create_with_modifiers(glamor_egl->gbm, width, height,
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format, modifiers, num_modifiers);
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if (bo)
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used_modifiers = TRUE;
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free(modifiers);
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}
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#endif
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if (!bo)
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{
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bo = gbm_bo_create(glamor_egl->gbm, width, height, format,
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#ifdef GLAMOR_HAS_GBM_LINEAR
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(pixmap->usage_hint == CREATE_PIXMAP_USAGE_SHARED ?
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GBM_BO_USE_LINEAR : 0) |
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#endif
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GBM_BO_USE_RENDERING | GBM_BO_USE_SCANOUT);
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}
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if (!bo) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make %dx%dx%dbpp GBM bo\n",
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width, height, pixmap->drawable.bitsPerPixel);
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return FALSE;
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}
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exported = screen->CreatePixmap(screen, 0, 0, pixmap->drawable.depth, 0);
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screen->ModifyPixmapHeader(exported, width, height, 0, 0,
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gbm_bo_get_stride(bo), NULL);
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if (!glamor_egl_create_textured_pixmap_from_gbm_bo(exported, bo,
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used_modifiers)) {
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xf86DrvMsg(scrn->scrnIndex, X_ERROR,
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"Failed to make %dx%dx%dbpp pixmap from GBM bo\n",
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width, height, pixmap->drawable.bitsPerPixel);
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screen->DestroyPixmap(exported);
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gbm_bo_destroy(bo);
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return FALSE;
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}
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gbm_bo_destroy(bo);
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scratch_gc = GetScratchGC(pixmap->drawable.depth, screen);
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ValidateGC(&pixmap->drawable, scratch_gc);
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scratch_gc->ops->CopyArea(&pixmap->drawable, &exported->drawable,
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scratch_gc,
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0, 0, width, height, 0, 0);
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FreeScratchGC(scratch_gc);
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/* Now, swap the tex/gbm/EGLImage/etc. of the exported pixmap into
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* the original pixmap struct.
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*/
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glamor_egl_exchange_buffers(pixmap, exported);
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screen->DestroyPixmap(exported);
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return TRUE;
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}
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static struct gbm_bo *
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glamor_gbm_bo_from_pixmap_internal(ScreenPtr screen, PixmapPtr pixmap)
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{
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struct glamor_egl_screen_private *glamor_egl =
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glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
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struct glamor_pixmap_private *pixmap_priv =
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glamor_get_pixmap_private(pixmap);
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if (!pixmap_priv->image)
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return NULL;
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return gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE,
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pixmap_priv->image, 0);
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}
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struct gbm_bo *
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glamor_gbm_bo_from_pixmap(ScreenPtr screen, PixmapPtr pixmap)
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{
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if (!glamor_make_pixmap_exportable(pixmap, TRUE))
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return NULL;
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return glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
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}
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int
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glamor_egl_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
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uint32_t *strides, uint32_t *offsets,
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uint64_t *modifier)
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{
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#ifdef GLAMOR_HAS_GBM
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struct gbm_bo *bo;
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int num_fds;
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#ifdef GBM_BO_WITH_MODIFIERS
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int i;
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#endif
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if (!glamor_make_pixmap_exportable(pixmap, TRUE))
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return 0;
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bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
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if (!bo)
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return 0;
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#ifdef GBM_BO_WITH_MODIFIERS
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num_fds = gbm_bo_get_plane_count(bo);
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for (i = 0; i < num_fds; i++) {
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fds[i] = gbm_bo_get_fd(bo);
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strides[i] = gbm_bo_get_stride_for_plane(bo, i);
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offsets[i] = gbm_bo_get_offset(bo, i);
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}
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*modifier = gbm_bo_get_modifier(bo);
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#else
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num_fds = 1;
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fds[0] = gbm_bo_get_fd(bo);
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strides[0] = gbm_bo_get_stride(bo);
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offsets[0] = 0;
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*modifier = DRM_FORMAT_MOD_INVALID;
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#endif
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gbm_bo_destroy(bo);
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return num_fds;
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#else
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return 0;
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#endif
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}
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|
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_X_EXPORT int
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glamor_egl_fd_from_pixmap(ScreenPtr screen, PixmapPtr pixmap,
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CARD16 *stride, CARD32 *size)
|
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{
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#ifdef GLAMOR_HAS_GBM
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struct gbm_bo *bo;
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int fd;
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if (!glamor_make_pixmap_exportable(pixmap, FALSE))
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return -1;
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bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
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if (!bo)
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return -1;
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fd = gbm_bo_get_fd(bo);
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*stride = gbm_bo_get_stride(bo);
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*size = *stride * gbm_bo_get_height(bo);
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gbm_bo_destroy(bo);
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|
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return fd;
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#else
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return -1;
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#endif
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}
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|
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int
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glamor_egl_fd_name_from_pixmap(ScreenPtr screen,
|
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PixmapPtr pixmap,
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CARD16 *stride, CARD32 *size)
|
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{
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struct glamor_egl_screen_private *glamor_egl;
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struct gbm_bo *bo;
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int fd = -1;
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|
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glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
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if (!glamor_make_pixmap_exportable(pixmap, FALSE))
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goto failure;
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bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
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if (!bo)
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goto failure;
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pixmap->devKind = gbm_bo_get_stride(bo);
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glamor_get_name_from_bo(glamor_egl->fd, bo, &fd);
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*stride = pixmap->devKind;
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*size = pixmap->devKind * gbm_bo_get_height(bo);
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|
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gbm_bo_destroy(bo);
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failure:
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return fd;
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}
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|
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_X_EXPORT Bool
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glamor_back_pixmap_from_fd(PixmapPtr pixmap,
|
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int fd,
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CARD16 width,
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CARD16 height,
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CARD16 stride, CARD8 depth, CARD8 bpp)
|
|
{
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ScreenPtr screen = pixmap->drawable.pScreen;
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ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
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struct glamor_egl_screen_private *glamor_egl;
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struct gbm_bo *bo;
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struct gbm_import_fd_data import_data = { 0 };
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Bool ret;
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|
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glamor_egl = glamor_egl_get_screen_private(scrn);
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|
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if (bpp != 32 || !(depth == 24 || depth == 32 || depth == 30) || width == 0 || height == 0)
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return FALSE;
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|
|
import_data.fd = fd;
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import_data.width = width;
|
|
import_data.height = height;
|
|
import_data.stride = stride;
|
|
if (depth == 30)
|
|
import_data.format = GBM_FORMAT_ARGB2101010;
|
|
else
|
|
import_data.format = GBM_FORMAT_ARGB8888;
|
|
bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_FD, &import_data, 0);
|
|
if (!bo)
|
|
return FALSE;
|
|
|
|
screen->ModifyPixmapHeader(pixmap, width, height, 0, 0, stride, NULL);
|
|
|
|
ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo, FALSE);
|
|
gbm_bo_destroy(bo);
|
|
return ret;
|
|
}
|
|
|
|
static uint32_t
|
|
gbm_format_for_depth(CARD8 depth)
|
|
{
|
|
switch (depth) {
|
|
case 16:
|
|
return GBM_FORMAT_RGB565;
|
|
case 24:
|
|
return GBM_FORMAT_XRGB8888;
|
|
case 30:
|
|
return GBM_FORMAT_ARGB2101010;
|
|
default:
|
|
ErrorF("unexpected depth: %d\n", depth);
|
|
case 32:
|
|
return GBM_FORMAT_ARGB8888;
|
|
}
|
|
}
|
|
|
|
_X_EXPORT PixmapPtr
|
|
glamor_pixmap_from_fds(ScreenPtr screen,
|
|
CARD8 num_fds, const int *fds,
|
|
CARD16 width, CARD16 height,
|
|
const CARD32 *strides, const CARD32 *offsets,
|
|
CARD8 depth, CARD8 bpp,
|
|
uint64_t modifier)
|
|
{
|
|
PixmapPtr pixmap;
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
Bool ret = FALSE;
|
|
int i;
|
|
|
|
glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
|
|
|
|
pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0);
|
|
|
|
#ifdef GBM_BO_WITH_MODIFIERS
|
|
if (glamor_egl->dmabuf_capable && modifier != DRM_FORMAT_MOD_INVALID) {
|
|
struct gbm_import_fd_modifier_data import_data = { 0 };
|
|
struct gbm_bo *bo;
|
|
|
|
import_data.width = width;
|
|
import_data.height = height;
|
|
import_data.num_fds = num_fds;
|
|
import_data.modifier = modifier;
|
|
for (i = 0; i < num_fds; i++) {
|
|
import_data.fds[i] = fds[i];
|
|
import_data.strides[i] = strides[i];
|
|
import_data.offsets[i] = offsets[i];
|
|
}
|
|
import_data.format = gbm_format_for_depth(depth);
|
|
bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_FD_MODIFIER, &import_data, 0);
|
|
if (bo) {
|
|
screen->ModifyPixmapHeader(pixmap, width, height, 0, 0, strides[0], NULL);
|
|
ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo, TRUE);
|
|
gbm_bo_destroy(bo);
|
|
}
|
|
} else
|
|
#endif
|
|
{
|
|
if (num_fds == 1) {
|
|
ret = glamor_back_pixmap_from_fd(pixmap, fds[0], width, height,
|
|
strides[0], depth, bpp);
|
|
}
|
|
}
|
|
|
|
if (ret == FALSE) {
|
|
screen->DestroyPixmap(pixmap);
|
|
return NULL;
|
|
}
|
|
return pixmap;
|
|
}
|
|
|
|
_X_EXPORT PixmapPtr
|
|
glamor_pixmap_from_fd(ScreenPtr screen,
|
|
int fd,
|
|
CARD16 width,
|
|
CARD16 height,
|
|
CARD16 stride, CARD8 depth, CARD8 bpp)
|
|
{
|
|
PixmapPtr pixmap;
|
|
Bool ret;
|
|
|
|
pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0);
|
|
|
|
ret = glamor_back_pixmap_from_fd(pixmap, fd, width, height,
|
|
stride, depth, bpp);
|
|
|
|
if (ret == FALSE) {
|
|
screen->DestroyPixmap(pixmap);
|
|
return NULL;
|
|
}
|
|
return pixmap;
|
|
}
|
|
|
|
_X_EXPORT Bool
|
|
glamor_get_formats(ScreenPtr screen,
|
|
CARD32 *num_formats, CARD32 **formats)
|
|
{
|
|
#ifdef GLAMOR_HAS_EGL_QUERY_DMABUF
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
EGLint num;
|
|
|
|
/* Explicitly zero the count as the caller may ignore the return value */
|
|
*num_formats = 0;
|
|
|
|
glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
|
|
|
|
if (!glamor_egl->dmabuf_capable)
|
|
return TRUE;
|
|
|
|
if (!eglQueryDmaBufFormatsEXT(glamor_egl->display, 0, NULL, &num))
|
|
return FALSE;
|
|
|
|
if (num == 0)
|
|
return TRUE;
|
|
|
|
*formats = calloc(num, sizeof(CARD32));
|
|
if (*formats == NULL)
|
|
return FALSE;
|
|
|
|
if (!eglQueryDmaBufFormatsEXT(glamor_egl->display, num,
|
|
(EGLint *) *formats, &num)) {
|
|
free(*formats);
|
|
return FALSE;
|
|
}
|
|
|
|
*num_formats = num;
|
|
return TRUE;
|
|
#else
|
|
*num_formats = 0;
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
_X_EXPORT Bool
|
|
glamor_get_modifiers(ScreenPtr screen, uint32_t format,
|
|
uint32_t *num_modifiers, uint64_t **modifiers)
|
|
{
|
|
#ifdef GLAMOR_HAS_EGL_QUERY_DMABUF
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
EGLint num;
|
|
|
|
/* Explicitly zero the count as the caller may ignore the return value */
|
|
*num_modifiers = 0;
|
|
|
|
glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
|
|
|
|
if (!glamor_egl->dmabuf_capable)
|
|
return FALSE;
|
|
|
|
if (!eglQueryDmaBufModifiersEXT(glamor_egl->display, format, 0, NULL,
|
|
NULL, &num))
|
|
return FALSE;
|
|
|
|
if (num == 0)
|
|
return TRUE;
|
|
|
|
*modifiers = calloc(num, sizeof(uint64_t));
|
|
if (*modifiers == NULL)
|
|
return FALSE;
|
|
|
|
if (!eglQueryDmaBufModifiersEXT(glamor_egl->display, format, num,
|
|
(EGLuint64KHR *) *modifiers, NULL, &num)) {
|
|
free(*modifiers);
|
|
return FALSE;
|
|
}
|
|
|
|
*num_modifiers = num;
|
|
return TRUE;
|
|
#else
|
|
*num_modifiers = 0;
|
|
return TRUE;
|
|
#endif
|
|
}
|
|
|
|
_X_EXPORT const char *
|
|
glamor_egl_get_driver_name(ScreenPtr screen)
|
|
{
|
|
#ifdef GLAMOR_HAS_EGL_QUERY_DRIVER
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
|
|
glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
|
|
|
|
if (epoxy_has_egl_extension(glamor_egl->display, "EGL_MESA_query_driver"))
|
|
return eglGetDisplayDriverName(glamor_egl->display);
|
|
#endif
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
static Bool
|
|
glamor_egl_destroy_pixmap(PixmapPtr pixmap)
|
|
{
|
|
ScreenPtr screen = pixmap->drawable.pScreen;
|
|
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
|
|
struct glamor_egl_screen_private *glamor_egl =
|
|
glamor_egl_get_screen_private(scrn);
|
|
Bool ret;
|
|
|
|
if (pixmap->refcnt == 1) {
|
|
struct glamor_pixmap_private *pixmap_priv =
|
|
glamor_get_pixmap_private(pixmap);
|
|
|
|
if (pixmap_priv->image)
|
|
eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
|
|
}
|
|
|
|
screen->DestroyPixmap = glamor_egl->saved_destroy_pixmap;
|
|
ret = screen->DestroyPixmap(pixmap);
|
|
glamor_egl->saved_destroy_pixmap = screen->DestroyPixmap;
|
|
screen->DestroyPixmap = glamor_egl_destroy_pixmap;
|
|
|
|
return ret;
|
|
}
|
|
|
|
_X_EXPORT void
|
|
glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back)
|
|
{
|
|
EGLImageKHR temp_img;
|
|
Bool temp_mod;
|
|
struct glamor_pixmap_private *front_priv =
|
|
glamor_get_pixmap_private(front);
|
|
struct glamor_pixmap_private *back_priv =
|
|
glamor_get_pixmap_private(back);
|
|
|
|
glamor_pixmap_exchange_fbos(front, back);
|
|
|
|
temp_img = back_priv->image;
|
|
temp_mod = back_priv->used_modifiers;
|
|
back_priv->image = front_priv->image;
|
|
back_priv->used_modifiers = front_priv->used_modifiers;
|
|
front_priv->image = temp_img;
|
|
front_priv->used_modifiers = temp_mod;
|
|
|
|
glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM);
|
|
glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM);
|
|
}
|
|
|
|
static Bool
|
|
glamor_egl_close_screen(ScreenPtr screen)
|
|
{
|
|
ScrnInfoPtr scrn;
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
struct glamor_pixmap_private *pixmap_priv;
|
|
PixmapPtr screen_pixmap;
|
|
|
|
scrn = xf86ScreenToScrn(screen);
|
|
glamor_egl = glamor_egl_get_screen_private(scrn);
|
|
screen_pixmap = screen->GetScreenPixmap(screen);
|
|
pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
|
|
|
|
eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
|
|
pixmap_priv->image = NULL;
|
|
|
|
screen->CloseScreen = glamor_egl->saved_close_screen;
|
|
|
|
return screen->CloseScreen(screen);
|
|
}
|
|
|
|
#ifdef DRI3
|
|
static int
|
|
glamor_dri3_open_client(ClientPtr client,
|
|
ScreenPtr screen,
|
|
RRProviderPtr provider,
|
|
int *fdp)
|
|
{
|
|
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
|
|
struct glamor_egl_screen_private *glamor_egl =
|
|
glamor_egl_get_screen_private(scrn);
|
|
int fd;
|
|
drm_magic_t magic;
|
|
|
|
#ifndef __OpenBSD__
|
|
fd = open(glamor_egl->device_path, O_RDWR|O_CLOEXEC);
|
|
#else
|
|
fd = priv_open_device(glamor_egl->device_path);
|
|
#endif
|
|
if (fd < 0)
|
|
return BadAlloc;
|
|
|
|
/* Before FD passing in the X protocol with DRI3 (and increased
|
|
* security of rendering with per-process address spaces on the
|
|
* GPU), the kernel had to come up with a way to have the server
|
|
* decide which clients got to access the GPU, which was done by
|
|
* each client getting a unique (magic) number from the kernel,
|
|
* passing it to the server, and the server then telling the
|
|
* kernel which clients were authenticated for using the device.
|
|
*
|
|
* Now that we have FD passing, the server can just set up the
|
|
* authentication on its own and hand the prepared FD off to the
|
|
* client.
|
|
*/
|
|
if (drmGetMagic(fd, &magic) < 0) {
|
|
if (errno == EACCES) {
|
|
/* Assume that we're on a render node, and the fd is
|
|
* already as authenticated as it should be.
|
|
*/
|
|
*fdp = fd;
|
|
return Success;
|
|
} else {
|
|
close(fd);
|
|
return BadMatch;
|
|
}
|
|
}
|
|
|
|
if (drmAuthMagic(glamor_egl->fd, magic) < 0) {
|
|
close(fd);
|
|
return BadMatch;
|
|
}
|
|
|
|
*fdp = fd;
|
|
return Success;
|
|
}
|
|
|
|
static const dri3_screen_info_rec glamor_dri3_info = {
|
|
.version = 2,
|
|
.open_client = glamor_dri3_open_client,
|
|
.pixmap_from_fds = glamor_pixmap_from_fds,
|
|
.fd_from_pixmap = glamor_egl_fd_from_pixmap,
|
|
.fds_from_pixmap = glamor_egl_fds_from_pixmap,
|
|
.get_formats = glamor_get_formats,
|
|
.get_modifiers = glamor_get_modifiers,
|
|
.get_drawable_modifiers = glamor_get_drawable_modifiers,
|
|
};
|
|
#endif /* DRI3 */
|
|
|
|
void
|
|
glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx)
|
|
{
|
|
ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
|
|
struct glamor_egl_screen_private *glamor_egl =
|
|
glamor_egl_get_screen_private(scrn);
|
|
#ifdef DRI3
|
|
glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
|
|
#endif
|
|
|
|
glamor_egl->saved_close_screen = screen->CloseScreen;
|
|
screen->CloseScreen = glamor_egl_close_screen;
|
|
|
|
glamor_egl->saved_destroy_pixmap = screen->DestroyPixmap;
|
|
screen->DestroyPixmap = glamor_egl_destroy_pixmap;
|
|
|
|
glamor_ctx->ctx = glamor_egl->context;
|
|
glamor_ctx->display = glamor_egl->display;
|
|
|
|
glamor_ctx->make_current = glamor_egl_make_current;
|
|
|
|
#ifdef DRI3
|
|
/* Tell the core that we have the interfaces for import/export
|
|
* of pixmaps.
|
|
*/
|
|
glamor_enable_dri3(screen);
|
|
|
|
/* If the driver wants to do its own auth dance (e.g. Xwayland
|
|
* on pre-3.15 kernels that don't have render nodes and thus
|
|
* has the wayland compositor as a master), then it needs us
|
|
* to stay out of the way and let it init DRI3 on its own.
|
|
*/
|
|
if (!(glamor_priv->flags & GLAMOR_NO_DRI3)) {
|
|
/* To do DRI3 device FD generation, we need to open a new fd
|
|
* to the same device we were handed in originally.
|
|
*/
|
|
glamor_egl->device_path = drmGetDeviceNameFromFd2(glamor_egl->fd);
|
|
|
|
if (!dri3_screen_init(screen, &glamor_dri3_info)) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"Failed to initialize DRI3.\n");
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void glamor_egl_cleanup(struct glamor_egl_screen_private *glamor_egl)
|
|
{
|
|
if (glamor_egl->display != EGL_NO_DISPLAY) {
|
|
eglMakeCurrent(glamor_egl->display,
|
|
EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
|
/*
|
|
* Force the next glamor_make_current call to update the context
|
|
* (on hot unplug another GPU may still be using glamor)
|
|
*/
|
|
lastGLContext = NULL;
|
|
eglTerminate(glamor_egl->display);
|
|
}
|
|
if (glamor_egl->gbm)
|
|
gbm_device_destroy(glamor_egl->gbm);
|
|
free(glamor_egl->device_path);
|
|
free(glamor_egl);
|
|
}
|
|
|
|
static void
|
|
glamor_egl_free_screen(ScrnInfoPtr scrn)
|
|
{
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
|
|
glamor_egl = glamor_egl_get_screen_private(scrn);
|
|
if (glamor_egl != NULL) {
|
|
scrn->FreeScreen = glamor_egl->saved_free_screen;
|
|
glamor_egl_cleanup(glamor_egl);
|
|
scrn->FreeScreen(scrn);
|
|
}
|
|
}
|
|
|
|
Bool
|
|
glamor_egl_init(ScrnInfoPtr scrn, int fd)
|
|
{
|
|
struct glamor_egl_screen_private *glamor_egl;
|
|
const GLubyte *renderer;
|
|
|
|
glamor_egl = calloc(sizeof(*glamor_egl), 1);
|
|
if (glamor_egl == NULL)
|
|
return FALSE;
|
|
if (xf86GlamorEGLPrivateIndex == -1)
|
|
xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex();
|
|
|
|
scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl;
|
|
glamor_egl->fd = fd;
|
|
glamor_egl->gbm = gbm_create_device(glamor_egl->fd);
|
|
if (glamor_egl->gbm == NULL) {
|
|
ErrorF("couldn't get display device\n");
|
|
goto error;
|
|
}
|
|
|
|
glamor_egl->display = glamor_egl_get_display(EGL_PLATFORM_GBM_MESA,
|
|
glamor_egl->gbm);
|
|
if (!glamor_egl->display) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglGetDisplay() failed\n");
|
|
goto error;
|
|
}
|
|
|
|
if (!eglInitialize(glamor_egl->display, NULL, NULL)) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglInitialize() failed\n");
|
|
glamor_egl->display = EGL_NO_DISPLAY;
|
|
goto error;
|
|
}
|
|
|
|
#define GLAMOR_CHECK_EGL_EXTENSION(EXT) \
|
|
if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT)) { \
|
|
ErrorF("EGL_" #EXT " required.\n"); \
|
|
goto error; \
|
|
}
|
|
|
|
#define GLAMOR_CHECK_EGL_EXTENSIONS(EXT1, EXT2) \
|
|
if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT1) && \
|
|
!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT2)) { \
|
|
ErrorF("EGL_" #EXT1 " or EGL_" #EXT2 " required.\n"); \
|
|
goto error; \
|
|
}
|
|
|
|
GLAMOR_CHECK_EGL_EXTENSION(KHR_surfaceless_context);
|
|
|
|
if (eglBindAPI(EGL_OPENGL_API)) {
|
|
static const EGLint config_attribs_core[] = {
|
|
EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
|
|
EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
|
|
EGL_CONTEXT_MAJOR_VERSION_KHR,
|
|
GLAMOR_GL_CORE_VER_MAJOR,
|
|
EGL_CONTEXT_MINOR_VERSION_KHR,
|
|
GLAMOR_GL_CORE_VER_MINOR,
|
|
EGL_NONE
|
|
};
|
|
static const EGLint config_attribs[] = {
|
|
EGL_NONE
|
|
};
|
|
|
|
glamor_egl->context = eglCreateContext(glamor_egl->display,
|
|
NULL, EGL_NO_CONTEXT,
|
|
config_attribs_core);
|
|
|
|
if (glamor_egl->context == EGL_NO_CONTEXT)
|
|
glamor_egl->context = eglCreateContext(glamor_egl->display,
|
|
NULL, EGL_NO_CONTEXT,
|
|
config_attribs);
|
|
}
|
|
|
|
if (glamor_egl->context == EGL_NO_CONTEXT) {
|
|
static const EGLint config_attribs[] = {
|
|
EGL_CONTEXT_CLIENT_VERSION, 2,
|
|
EGL_NONE
|
|
};
|
|
if (!eglBindAPI(EGL_OPENGL_ES_API)) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"glamor: Failed to bind either GL or GLES APIs.\n");
|
|
goto error;
|
|
}
|
|
|
|
glamor_egl->context = eglCreateContext(glamor_egl->display,
|
|
NULL, EGL_NO_CONTEXT,
|
|
config_attribs);
|
|
}
|
|
if (glamor_egl->context == EGL_NO_CONTEXT) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"glamor: Failed to create GL or GLES2 contexts\n");
|
|
goto error;
|
|
}
|
|
|
|
if (!eglMakeCurrent(glamor_egl->display,
|
|
EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"Failed to make EGL context current\n");
|
|
goto error;
|
|
}
|
|
|
|
renderer = glGetString(GL_RENDERER);
|
|
if (!renderer) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"glGetString() returned NULL, your GL is broken\n");
|
|
goto error;
|
|
}
|
|
if (strstr((const char *)renderer, "llvmpipe")) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_INFO,
|
|
"Refusing to try glamor on llvmpipe\n");
|
|
goto error;
|
|
}
|
|
|
|
/*
|
|
* Force the next glamor_make_current call to set the right context
|
|
* (in case of multiple GPUs using glamor)
|
|
*/
|
|
lastGLContext = NULL;
|
|
|
|
if (!epoxy_has_gl_extension("GL_OES_EGL_image")) {
|
|
xf86DrvMsg(scrn->scrnIndex, X_ERROR,
|
|
"glamor acceleration requires GL_OES_EGL_image\n");
|
|
goto error;
|
|
}
|
|
|
|
xf86DrvMsg(scrn->scrnIndex, X_INFO, "glamor X acceleration enabled on %s\n",
|
|
renderer);
|
|
|
|
#ifdef GBM_BO_WITH_MODIFIERS
|
|
if (epoxy_has_egl_extension(glamor_egl->display,
|
|
"EGL_EXT_image_dma_buf_import") &&
|
|
epoxy_has_egl_extension(glamor_egl->display,
|
|
"EGL_EXT_image_dma_buf_import_modifiers")) {
|
|
if (xf86Info.debug != NULL)
|
|
glamor_egl->dmabuf_capable = !!strstr(xf86Info.debug,
|
|
"dmabuf_capable");
|
|
else
|
|
glamor_egl->dmabuf_capable = FALSE;
|
|
}
|
|
#endif
|
|
|
|
glamor_egl->saved_free_screen = scrn->FreeScreen;
|
|
scrn->FreeScreen = glamor_egl_free_screen;
|
|
return TRUE;
|
|
|
|
error:
|
|
glamor_egl_cleanup(glamor_egl);
|
|
return FALSE;
|
|
}
|
|
|
|
/** Stub to retain compatibility with pre-server-1.16 ABI. */
|
|
Bool
|
|
glamor_egl_init_textured_pixmap(ScreenPtr screen)
|
|
{
|
|
return TRUE;
|
|
}
|