xenocara/xserver/include/glxvndabi.h
2019-07-27 07:57:06 +00:00

308 lines
11 KiB
C

/*
* Copyright (c) 2016, NVIDIA CORPORATION.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and/or associated documentation files (the
* "Materials"), to deal in the Materials without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Materials, and to
* permit persons to whom the Materials are furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included
* unaltered in all copies or substantial portions of the Materials.
* Any additions, deletions, or changes to the original source files
* must be clearly indicated in accompanying documentation.
*
* If only executable code is distributed, then the accompanying
* documentation must state that "this software is based in part on the
* work of the Khronos Group."
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
/**
* \file
*
* Defines the interface between the libglvnd server module and a vendor
* library.
*
* Each screen may have one vendor library assigned to it. The GLVND module
* will examine each GLX request to determine which screen it goes to, and then
* it will forward that request to whichever vendor is assigned to that screen.
*
* Each vendor library is represented by an opaque __GLXServerVendor handle.
* Display drivers are responsible for creating handles for its GLX
* implementations, and assigning those handles to each screen.
*
* The GLVND module keeps a list of callbacks, which are called from
* InitExtensions. Drivers should use that callback to assign a vendor
* handle to whichever screens they support.
*
* Additional notes about dispatching:
* - If a request has one or more GLXContextTag values, then the dispatch stub
* must ensure that all of the tags belong to the vendor that it forwards the
* request to. Otherwise, if a vendor library tries to look up the private
* data for the tag, it could get the data from another vendor and crash.
* - Following from the last point, if a request takes a GLXContextTag value,
* then the dispatch stub should use the tag to select a vendor. If the
* request takes two or more tags, then the vendor must ensure that they all
* map to the same vendor.
*/
#ifndef GLXVENDORABI_H
#define GLXVENDORABI_H
#include <scrnintstr.h>
#include <extnsionst.h>
#include <GL/glxproto.h>
/*!
* Current version of the ABI.
*
* This version number contains a major number in the high-order 16 bits, and
* a minor version number in the low-order 16 bits.
*
* The major version number is incremented when an interface change will break
* backwards compatibility with existing vendor libraries. The minor version
* number is incremented when there's a change but existing vendor libraries
* will still work.
*/
#define GLXSERVER_VENDOR_ABI_MAJOR_VERSION 0
#define GLXSERVER_VENDOR_ABI_MINOR_VERSION 0
#if defined(__cplusplus)
extern "C" {
#endif
/**
* An opaque pointer representing a vendor library.
*/
typedef struct GlxServerVendorRec GlxServerVendor;
typedef int (* GlxServerDispatchProc) (ClientPtr client);
typedef struct GlxServerImportsRec GlxServerImports;
/**
* Functions exported by libglvnd to the vendor library.
*/
typedef struct GlxServerExportsRec {
int majorVersion;
int minorVersion;
/**
* This callback is called during each server generation when the GLX
* extension is initialized.
*
* Drivers may create a __GLXServerVendor handle at any time, but may only
* assign a vendor to a screen from this callback.
*
* The callback is called with the ExtensionEntry pointer for the GLX
* extension.
*/
CallbackListPtr *extensionInitCallback;
/**
* Allocates and zeroes a __GLXserverImports structure.
*
* Future versions of the GLVND interface may add optional members to the
* end of the __GLXserverImports struct. Letting the GLVND layer allocate
* the __GLXserverImports struct allows backward compatibility with
* existing drivers.
*/
GlxServerImports * (* allocateServerImports) (void);
/**
* Frees a __GLXserverImports structure that was allocated with
* \c allocateServerImports.
*/
void (* freeServerImports) (GlxServerImports *imports);
/**
* Creates a new vendor library handle.
*/
GlxServerVendor * (* createVendor) (const GlxServerImports *imports);
/**
* Destroys a vendor library handle.
*
* This function may not be called while the vendor handle is assigned to a
* screen, but it may be called from the __GLXserverImports::extensionCloseDown
* callback.
*/
void (* destroyVendor) (GlxServerVendor *vendor);
/**
* Sets the vendor library to use for a screen.
*
* This function should be called from the screen's CreateScreenResources
* callback.
*/
Bool (* setScreenVendor) (ScreenPtr screen, GlxServerVendor *vendor);
/**
* Adds an entry to the XID map.
*
* This mapping is used to dispatch requests based on an XID.
*
* Client-generated XID's (contexts, drawables, etc) must be added to the
* map by the dispatch stub.
*
* XID's that are generated in the server should be added by the vendor
* library.
*
* Vendor libraries are responsible for keeping track of any additional
* data they need for the XID's.
*
* Note that adding GLXFBConfig ID's appears to be unnecessary -- every GLX
* request I can find that takes a GLXFBConfig also takes a screen number.
*
* \param id The XID to add to the map. The XID must not already be in the
* map.
* \param vendor The vendor library to associate with \p id.
* \return True on success, or False on failure.
*/
Bool (* addXIDMap) (XID id, GlxServerVendor *vendor);
/**
* Returns the vendor and data for an XID, as added with \c addXIDMap.
*
* If \p id wasn't added with \c addXIDMap (for example, if it's a regular
* X window), then libglvnd will try to look it up as a drawable and return
* the vendor for whatever screen it's on.
*
* \param id The XID to look up.
* \return The vendor that owns the XID, or \c NULL if no matching vendor
* was found.
*/
GlxServerVendor * (* getXIDMap) (XID id);
/**
* Removes an entry from the XID map.
*/
void (* removeXIDMap) (XID id);
/**
* Looks up a context tag.
*
* Context tags are created and managed by libglvnd to ensure that they're
* unique between vendors.
*
* \param client The client connection.
* \param tag The context tag.
* \return The vendor that owns the context tag, or \c NULL if the context
* tag is invalid.
*/
GlxServerVendor * (* getContextTag)(ClientPtr client, GLXContextTag tag);
/**
* Assigns a pointer to vendor-private data for a context tag.
*
* Since the tag values are assigned by GLVND, vendors can use this
* function to store any private data they need for a context tag.
*
* \param client The client connection.
* \param tag The context tag.
* \param data An arbitrary pointer value.
*/
Bool (* setContextTagPrivate)(ClientPtr client, GLXContextTag tag, void *data);
/**
* Returns the private data pointer that was assigned from
* setContextTagPrivate.
*
* This function is safe to use in __GLXserverImports::makeCurrent to look
* up the old context private pointer.
*
* However, this function is not safe to use from a ClientStateCallback,
* because GLVND may have alraedy deleted the tag by that point.
*/
void * (* getContextTagPrivate)(ClientPtr client, GLXContextTag tag);
GlxServerVendor * (* getVendorForScreen) (ClientPtr client, ScreenPtr screen);
/**
* Forwards a request to a vendor library.
*
* \param vendor The vendor to send the request to.
* \param client The client.
*/
int (* forwardRequest) (GlxServerVendor *vendor, ClientPtr client);
} GlxServerExports;
extern _X_EXPORT const GlxServerExports glxServer;
/**
* Functions exported by the vendor library to libglvnd.
*/
struct GlxServerImportsRec {
/**
* Called on a server reset.
*
* This is called from the extension's CloseDown callback.
*
* Note that this is called after freeing all of GLVND's per-screen data,
* so the callback may destroy any vendor handles.
*
* If the server is exiting, then GLVND will free any remaining vendor
* handles after calling the extensionCloseDown callbacks.
*/
void (* extensionCloseDown) (const ExtensionEntry *extEntry);
/**
* Handles a GLX request.
*/
int (* handleRequest) (ClientPtr client);
/**
* Returns a dispatch function for a request.
*
* \param minorOpcode The minor opcode of the request.
* \param vendorCode The vendor opcode, if \p minorOpcode
* is \c X_GLXVendorPrivate or \c X_GLXVendorPrivateWithReply.
* \return A dispatch function, or NULL if the vendor doesn't support this
* request.
*/
GlxServerDispatchProc (* getDispatchAddress) (CARD8 minorOpcode, CARD32 vendorCode);
/**
* Handles a MakeCurrent request.
*
* This function is called to handle any MakeCurrent request. The vendor
* library should deal with changing the current context. After the vendor
* returns GLVND will send the reply.
*
* In addition, GLVND will call this function with any current contexts
* when a client disconnects.
*
* To ensure that context tags are unique, libglvnd will select a context
* tag and pass it to the vendor library.
*
* The vendor can use \c __GLXserverExports::getContextTagPrivate to look
* up the private data pointer for \p oldContextTag.
*
* Likewise, the vendor can use \c __GLXserverExports::setContextTagPrivate
* to assign a private data pointer to \p newContextTag.
*/
int (* makeCurrent) (ClientPtr client,
GLXContextTag oldContextTag,
XID drawable,
XID readdrawable,
XID context,
GLXContextTag newContextTag);
};
#if defined(__cplusplus)
}
#endif
#endif // GLXVENDORABI_H