xenocara/xserver/hw/xquartz/quartzCommon.h
matthieu 1a66cad3fb Update to xserver 1.19.5.
Tested by bru@, jsg@ and others
2017-12-08 15:01:59 +00:00

56 lines
2.0 KiB
C

/*
* quartzCommon.h
*
* Common definitions used internally by all Quartz modes
*
* This file should be included before any X11 or IOKit headers
* so that it can avoid symbol conflicts.
*
* Copyright (c) 2001-2004 Torrey T. Lyons and Greg Parker.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Except as contained in this notice, the name(s) of the above copyright
* holders shall not be used in advertising or otherwise to promote the sale,
* use or other dealings in this Software without prior written authorization.
*/
#ifndef _QUARTZCOMMON_H
#define _QUARTZCOMMON_H
#include <X11/Xdefs.h>
#include "privates.h"
// Other shared data
extern DevPrivateKeyRec quartzScreenKeyRec;
#define quartzScreenKey (&quartzScreenKeyRec)
extern int aquaMenuBarHeight;
// Name of GLX bundle for native OpenGL
extern const char *quartzOpenGLBundle;
void
QuartzBlockHandler(void *blockData, void *pTimeout);
void
QuartzWakeupHandler(void *blockData, int result);
#endif /* _QUARTZCOMMON_H */