265 lines
6.0 KiB
C
265 lines
6.0 KiB
C
/* Copyright (c) 2003 Tungsten Graphics, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files ("the
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* Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions: The above copyright notice, the Tungsten
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* Graphics splash screen, and this permission notice shall be included
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* in all copies or substantial portions of the Software. THE SOFTWARE
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* IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
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* SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
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* THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Simple IPC API
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* Brian Paul
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <sys/socket.h>
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#include "ipc.h"
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#if defined(IRIX) || defined(irix)
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typedef int socklen_t;
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#endif
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#define NO_DELAY 1
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#define DEFAULT_MASTER_PORT 7011
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/*
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* Return my hostname in <nameOut>.
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* Return 1 for success, 0 for error.
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*/
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int
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MyHostName(char *nameOut, int maxNameLength)
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{
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int k = gethostname(nameOut, maxNameLength);
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return k==0;
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}
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/*
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* Create a socket attached to a port. Later, we can call AcceptConnection
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* on the socket returned from this function.
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* Return the new socket number or -1 if error.
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*/
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int
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CreatePort(int *port)
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{
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char hostname[1000];
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struct sockaddr_in servaddr;
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struct hostent *hp;
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int so_reuseaddr = 1;
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int tcp_nodelay = 1;
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int sock, k;
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/* create socket */
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sock = socket(AF_INET, SOCK_STREAM, 0);
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assert(sock > 2);
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/* get my host name */
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k = gethostname(hostname, 1000);
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assert(k == 0);
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/* get hostent info */
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hp = gethostbyname(hostname);
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assert(hp);
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/* initialize the servaddr struct */
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memset(&servaddr, 0, sizeof(servaddr) );
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons((unsigned short) (*port));
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memcpy((char *) &servaddr.sin_addr, hp->h_addr,
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sizeof(servaddr.sin_addr));
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/* deallocate when we exit */
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k = setsockopt(sock, SOL_SOCKET, SO_REUSEADDR,
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(char *) &so_reuseaddr, sizeof(so_reuseaddr));
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assert(k==0);
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/* send packets immediately */
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#if NO_DELAY
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k = setsockopt(sock, IPPROTO_TCP, TCP_NODELAY,
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(char *) &tcp_nodelay, sizeof(tcp_nodelay));
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assert(k==0);
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#endif
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if (*port == 0)
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*port = DEFAULT_MASTER_PORT;
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k = 1;
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while (k && (*port < 65534)) {
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/* bind our address to the socket */
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servaddr.sin_port = htons((unsigned short) (*port));
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k = bind(sock, (struct sockaddr *) &servaddr, sizeof(servaddr));
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if (k)
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*port = *port + 1;
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}
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#if 0
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printf("###### Real Port: %d\n", *port);
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#endif
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/* listen for connections */
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k = listen(sock, 100);
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assert(k == 0);
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return sock;
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}
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/*
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* Accept a connection on the named socket.
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* Return a new socket for the new connection, or -1 if error.
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*/
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int
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AcceptConnection(int socket)
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{
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struct sockaddr addr;
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socklen_t addrLen;
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int newSock;
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addrLen = sizeof(addr);
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newSock = accept(socket, &addr, &addrLen);
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if (newSock == 1)
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return -1;
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else
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return newSock;
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}
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/*
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* Contact the server running on the given host on the named port.
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* Return socket number or -1 if error.
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*/
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int
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Connect(const char *hostname, int port)
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{
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struct sockaddr_in servaddr;
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struct hostent *hp;
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int sock, k;
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int tcp_nodelay = 1;
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assert(port);
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sock = socket(AF_INET, SOCK_STREAM, 0);
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assert(sock >= 0);
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hp = gethostbyname(hostname);
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assert(hp);
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memset(&servaddr, 0, sizeof(servaddr));
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons((unsigned short) port);
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memcpy((char *) &servaddr.sin_addr, hp->h_addr, sizeof(servaddr.sin_addr));
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k = connect(sock, (struct sockaddr *) &servaddr, sizeof(servaddr));
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if (k != 0) {
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perror("Connect:");
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return -1;
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}
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#if NO_DELAY
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/* send packets immediately */
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k = setsockopt(sock, IPPROTO_TCP, TCP_NODELAY,
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(char *) &tcp_nodelay, sizeof(tcp_nodelay));
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assert(k==0);
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#endif
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return sock;
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}
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void
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CloseSocket(int socket)
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{
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close(socket);
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}
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int
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SendData(int socket, const void *data, int bytes)
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{
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int sent = 0;
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int b;
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while (sent < bytes) {
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b = write(socket, (char *) data + sent, bytes - sent);
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if (b <= 0)
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return -1; /* something broke */
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sent += b;
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}
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return sent;
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}
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int
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ReceiveData(int socket, void *data, int bytes)
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{
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int received = 0, b;
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while (received < bytes) {
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b = read(socket, (char *) data + received, bytes - received);
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if (b <= 0)
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return -1;
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received += b;
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}
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return received;
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}
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int
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SendString(int socket, const char *str)
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{
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const int len = strlen(str);
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int sent, b;
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/* first, send a 4-byte length indicator */
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b = write(socket, &len, sizeof(len));
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if (b <= 0)
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return -1;
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sent = SendData(socket, str, len);
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assert(sent == len);
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return sent;
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}
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int
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ReceiveString(int socket, char *str, int maxLen)
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{
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int len, received, b;
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/* first, read 4 bytes to see how long of string to receive */
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b = read(socket, &len, sizeof(len));
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if (b <= 0)
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return -1;
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assert(len <= maxLen); /* XXX fix someday */
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assert(len >= 0);
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received = ReceiveData(socket, str, len);
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assert(received != -1);
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assert(received == len);
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str[len] = 0;
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return received;
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}
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