042aae5043
* XKB-Config(7), XKB-Enhancing(7): user-level documentation for XKB configuration; not perfect, but the best available. * xtrans(3): a library actively maintained upstream. * libXmu and libXext: Many libraries are effectively frozen upstream. According to matthieu@, the documentation of libXmu and libXext is among the most valuable of those. Feedback and OK matthieu@.
673 lines
22 KiB
Groff
673 lines
22 KiB
Groff
.\" automatically generated with docbook2mdoc XKB-Enhancing.xml
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.Dd 25 November 2002
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.Dt XKB-ENHANCING 7
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.Os
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.Sh NAME
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.Nm XKB-Enhancing
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.Nd How to further enhance XKB configuration
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.Sh ABSTRACT
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This guide is aimed to relieve one's labour to create a new (internationalized)
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keyboard layout.
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Unlike other documents this guide accents the keymap developer's point of view.
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.Sh OVERVIEW
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The developer of a new layout should read the xkb
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protocol specification
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.Pf ( Lk http://www.x.org/docs/XKB/XKBproto.pdf "The X Keyboard Extension: Protocol Specification" )
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at least
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to clarify for himself some xkb-specific terms used in this document
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and elsewhere in xkb configuration.
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Also it shows wise to understand
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how the X server and a client digest their keyboard inputs
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(with and without xkb).
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.Pp
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A useful source is also
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.Lk http://www.tsu.ru/~pascal/en/xkb "Ivan Pascal's text about xkb configuration"
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often referenced throughout this
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document.
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.Pp
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Note that this document covers only enhancements which
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are to be made to XFree86 version 4.3 and X11R6.7.0 and above.
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.Sh THE BASICS
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At the startup (or at later at user's command) X server starts its xkb
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keyboard module extension and reads data from a compiled configuration
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file.
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.Pp
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This compiled configuration file is prepared by the
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program
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.Nm xkbcomp
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which behaves altogether as an
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ordinary compiler (see
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.Ql man xkbcomp ) .
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Its input are human readable xkb configuration files which are verified and
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then composed into a useful xkb configuration.
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Users don't need to mess with
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.Nm xkbcomp
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themselves, for them it is invisible.
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Usually,
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it is started upon X server startup.
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.Pp
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As you probably already know, the xkb configuration consists of five
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main modules:
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.Bl -tag -width Ds
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.It Keycodes
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Tables that defines translation from keyboard scan codes into reasonable
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symbolic names, maximum, minimum legal keycodes, symbolic aliases and
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description of physically present LED-indicators.
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The primary sense of
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this component is to allow definitions of maps of symbols (see below)
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to be independent of physical keyboard scancodes.
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There are two main
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naming conventions for symbolic names (always four bytes long):
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.Bl -bullet
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.It
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names which express some traditional meaning like
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<SPCE> (stands for space bar) or
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.It
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names which express some relative positioning on a keyboard, for
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example <AE01> (an exclamation mark on US keyboards), on
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the right there are keys <AE02>, <AE03>
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etc.
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.El
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.It Types
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Types describe how the produced key is changed by active modifiers (like
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Shift, Control, Alt, ...). There are several predefined types which
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cover most of used combinations.
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.It Compat
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Compatibility component defines internal behaviour of modifiers.
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Using
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compat component you can assign various actions (elaborately described
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in xkb specification) to key events.
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This is also the place where
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LED-indicators behaviour is defined.
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.It Symbols
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For i18n purposes, this is the most important table.
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It defines what
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values (=symbols) are assigned to what keycodes (represented by their
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symbolic name, see above). There may be defined more than one value
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for each key and then it depends on a key type and on modifiers state
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(respective compat component) which value will be the resulting one.
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.It Geometry
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Geometry files aren't used by xkb itself but they may be used by some
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external programs to depict a keyboard image.
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.El
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.Pp
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All these components have the files located in xkb configuration tree
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in subdirectories with the same names (usually in
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.Pa /usr/lib/X11/xkb ) .
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.Sh ENHANCING XKB CONFIGURATION
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Most of xkb enhancements concerns a need to define new output symbols
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for the some input key events.
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In other words, a need to define a new
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symbol map (for a new language, standard or just to feel more comfortable
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when typing text).
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.Pp
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What do you need to do?
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Generally, you have to define following things:
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.Bl -bullet
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.It
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the map of symbols itself
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.It
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the rules to allow users to select the new mapping
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.It
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the description of the new layout
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.El
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.Pp
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First of all, it is good to go through existing layouts and to examine
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them if there is something you could easily adjust to fit your needs.
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Even if there is nothing similar you may get some ideas about basic
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concepts and used tricks.
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.Ss Levels And Groups
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Since XFree86 4.3.0 and X11R6.7.0 you can use
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.Em multi-layout
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concept of xkb
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configuration.
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Though it is still in boundaries of xkb protocol and general ideas, the
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keymap designer must obey new rules when creating new maps.
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In exchange
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we get a more powerful and cleaner configuration system.
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.Pp
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Remember that it is the application which must decide which symbol
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matches which keycode according to effective modifier state.
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The X server
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itself sends only an input event message to.
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Of course, usually
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the general interpretation is processed by Xlib, Xaw, Motif, Qt, Gtk
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and similar libraries.
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The X server only supplies its mapping table
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(usually upon an application startup).
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.Pp
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You can think of the X server's symbol table as of a irregular table where each
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keycode has its row and where each combination of modifiers determines exactly
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one column.
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The resulting cell then gives the proper symbolic value.
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Not all
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keycodes need to bind different values for different combination of modifiers.
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<ENTER> key, for instance, usually doesn't depend on any
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modifiers so it its row has only one column defined.
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.Pp
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Note that in XKB there is no prior assumption that certain modifiers are bound
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to certain columns.
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By editing proper files (see
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.Sx Key_Types )
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this mapping can be changed as well.
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.Pp
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Unlike the original X protocol the XKB approach is far more
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flexible.
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It is comfortable to add one additional XKB term - group.
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You can
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think of a group as of a vector of columns per each keycode (naturally the
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dimension of this vector may differ for different keycodes). What is it good
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for?
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The group is not very useful unless you intend to use more than one
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logically different set of symbols (like more than one alphabet) defined in a
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single mapping table.
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But then, the group has a natural meaning - each symbol
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set has its own group and changing it means selecting a different one.
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XKB approach allows up to four different groups.
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The columns inside each group
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are called (shift) levels.
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The X server knows the current group and reports it
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together with modifier set and with a keycode in key events.
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.Pp
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To sum it up:
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.Bl -bullet
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.It
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for each keycode XKB keyboard map contains up to four one-dimensional
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tables - groups (logically different symbol sets)
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.It
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for each group of a keycode XKB keyboard map contains some columns
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- shift levels (values reached by combinations of Shift, Ctrl, Alt, ...
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modifiers)
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.It
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different keycodes can have different number of groups
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.It
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different groups of one keycode can have different number of shift levels
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.It
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the current group number is tracked by X server
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.El
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.Pp
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It is clear that if you sanely define levels, groups and sanely bind
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modifiers and associated actions you can have simultaneously loaded up to
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four different symbol sets where each of them would reside in its own group.
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.Pp
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The multi-layout concept provides a facility to manipulate xkb groups
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and symbol definitions in a way that allows almost arbitrary composition of
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predefined symbol tables.
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To keep it fully functional you have to:
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.Bl -bullet
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.It
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define all symbols only in the first group
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.It
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(re)define any modifiers with extra care to avoid strange (anisometric)
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behaviour
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.El
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.Sh DEFINING NEW LAYOUTS
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See
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.Lk http://www.tsu.ru/~pascal/en/xkb/internals.html "Some Words About XKB internals"
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for explanation of used xkb terms and problems
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addressed by XKB extension.
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.Pp
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See
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.Lk http://www.tsu.ru/~pascal/en/xkb/gram-common.html "Common notes about XKB configuration files language"
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for more precise explanation of
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syntax of xkb configuration files.
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.Ss Predefined XKB Symbol Sets
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If you are about to define some European symbol map extension, you might
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want to use on of four predefined latin alphabet layouts.
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.Pp
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Okay, let's assume you want extend an existing keymap and you want to override
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a few keys.
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Let's take a simple U.K. keyboard as an example (defined in
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.Pa pc/gb ) :
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.Bd -literal
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partial default alphanumeric_keys
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xkb_symbols "basic" {
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include "pc/latin"
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name[Group1]="Great Britain";
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key \[u003C]AE02\[u003E] { [ 2, quotedbl, twosuperior, oneeighth ] };
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key \[u003C]AE03\[u003E] { [ 3, sterling, threesuperior, sterling ] };
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key \[u003C]AC11\[u003E] { [apostrophe, at, dead_circumflex, dead_caron] };
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key \[u003C]TLDE\[u003E] { [ grave, notsign, bar, bar ] };
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key \[u003C]BKSL\[u003E] { [numbersign, asciitilde, dead_grave, dead_breve ] };
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key \[u003C]RALT\[u003E] { type[Group1]="TWO_LEVEL",
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[ ISO_Level3_Shift, Multi_key ] };
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modifier_map Mod5 { \[u003C]RALT\[u003E] };
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};
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.Ed
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.Pp
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It defines a new layout in
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.Ql basic
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variant as an extension of common
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latin alphabet layout.
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The layout (symbol set) name is set to "Great Britain".
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Then there are redefinitions of a few keycodes and a modifiers binding.
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As you
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can see the number of shift levels is the same for
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<AE02>, <AE03>,
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<AC11>, <TLDE> and
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<BKSL> keys but it differs from number of shift
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levels of <RALT>.
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.Pp
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Note that the <RALT> key itself is a binding key for Mod5 and
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that it
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serves like a shift modifier for LevelThree, together with Shift
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as a multi-key.
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It is a good habit to respect this rule in a new similar
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layout.
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.Pp
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Okay, you could now define more variants of your new layout besides
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.Ql basic
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simply by including (augmenting/overriding/...)
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the basic
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definition and altering what may be needed.
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.Ss Key Types
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The differences in the number of columns (shift levels) are caused by
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a different types of keys (see the types definition in section basics). Most
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keycodes have implicitly set the keytype in the included
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.Pa pc/latin
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file to
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.Dq Li FOUR_LEVEL_ALPHABETIC .
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The only exception is
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<RALT> keycode which is explicitly set
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.Dq Li TWO_LEVEL
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keytype.
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.Pp
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All those names refer to pre-defined shift level schemes.
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Usually you can
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choose a suitable shift level scheme from
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.Ql default
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types scheme list
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in proper xkb component's subdirectory.
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.Pp
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The most used schemes are:
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.Bl -tag -width Ds
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.It ONE_LEVEL
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The key does not depend on any modifiers.
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The symbol from first level
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is always chosen.
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.It TWO_LEVEL
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The key uses a modifier Shift and may have two possible values.
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The second level may be chosen by Shift modifier.
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If Lock modifier
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(usually Caps-lock) applies the symbol is further processed using
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system-specific capitalization rules.
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If both Shift+Lock modifier apply the
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symbol from the second level is taken and capitalization rules are applied
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(and usually have no effect).
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.It ALPHABETIC
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The key uses modifiers Shift and Lock.
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It may have two possible
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values.
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The second level may be chosen by Shift modifier.
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When Lock
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modifier applies, the symbol from the first level is taken and further
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processed using system-specific capitalization rules.
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If both Shift+Lock
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modifier apply the symbol from the first level is taken and no
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capitalization rules applied.
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This is often called shift-cancels-caps
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behaviour.
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.It THREE_LEVEL
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Is the same as TWO_LEVEL but it considers an extra modifier -
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LevelThree which can be used to gain the symbol value from the third
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level.
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If both Shift+LevelThree modifiers apply the value from the third
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level is also taken.
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As in TWO_LEVEL, the Lock modifier doesn't influence
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the resulting level.
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Only Shift and LevelThree are taken into that
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consideration.
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If the Lock modifier is active capitalization rules
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are applied on the resulting symbol.
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.It FOUR_LEVEL
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Is the same as THREE_LEVEL but unlike LEVEL_THREE if both Shift+LevelThree
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modifiers apply the symbol is taken from the fourth level.
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.It FOUR_LEVEL_ALPHABETIC
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Is similar to FOUR_LEVEL but also defines shift-cancels-caps behaviour
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as in ALPHABETIC.
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If Lock+LevelThree apply the symbol from the
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third level is taken and the capitalization rules are applied.
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If Lock+Shift+LevelThree apply the symbol from the third level is taken
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and no capitalization rules are applied.
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.It KEYPAD
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As the name suggest this scheme is primarily used for numeric keypads.
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The scheme considers two modifiers - Shift and NumLock.
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If none
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of modifiers applies the symbol from the first level is taken.
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If either
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Shift or NumLock modifiers apply the symbol from the second level is taken.
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If both Shift+NumLock modifiers apply the symbol from the first level
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is taken.
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Again, shift-cancels-caps variant.
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.It FOUR_LEVEL_KEYPAD
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Is similar to KEYPAD scheme but considers also LevelThree modifier.
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If LevelThree modifier applies the symbol from the third level is taken.
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If Shift+LevelThree or NumLock+LevelThree apply the symbol from the fourth
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level is taken.
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If all Shift+NumLock+LevelThree modifiers apply the symbol
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from the third level is taken.
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This also, shift-cancels-caps variant.
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.El
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.Pp
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Besides that, there are several schemes for special purposes:
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.Bl -tag -width Ds
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.It PC_BREAK
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It is similar to TWO_LEVEL scheme but it considers the Control
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modifier rather than Shift.
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That means, the symbol from the second level
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is chosen by Control rather than by Shift.
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.It PC_SYSRQ
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It is similar to TWO_LEVEL scheme but it considers the Alt modifier rather
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than Shift.
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That means, the symbol from the second level
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is chosen by Alt rather than by Shift.
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.It CTRL+ALT
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The key uses modifiers Alt and Control.
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It may have two possible
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values.
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If only one modifier (Alt or Control) applies the symbol
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from the first level is chosen.
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Only if both Alt+Control modifiers apply
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the symbol from the second level is chosen.
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.It SHIFT+ALT
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The key uses modifiers Shift and Alt.
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It may have two possible values.
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If only one modifier (Alt or Shift) applies the symbol
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from the first level is chosen.
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Only if both Alt+Shift modifiers apply
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the symbol from the second level is chosen.
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.El
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.Pp
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If needed, special
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.Ql caps
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schemes may be used.
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They redefine the standard behaviour of all
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.Ql *ALPHABETIC
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types.
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The layouts (maps of
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symbols) with keys defined in respective types then automatically change
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their behaviour accordingly.
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Possible redefinitions are:
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.Bl -bullet
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.It
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internal
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.It
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internal_nocancel
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.It
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shift
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.It
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shift_nocancel
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.El
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.Pp
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None of these schemes should be used directly.
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They are defined merely
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for
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.Ql 'caps:'
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xkb options (used to globally
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change the layouts behaviour).
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.Pp
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Don't alter any of existing key types.
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If you need a different behaviour
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create a new one.
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.Pp
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.Sy More \&On Definitions \&Of Types
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.Pp
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When the XKB software deals with a separate type description it gets
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a complete list of modifiers that should be taken into account from the
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.Ql 'modifiers=<list of modifiers>'
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list and expects that a set
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of
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.Ql 'map[<combination of modifiers>]=<list of modifiers>'
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instructions that contain the mapping for each combination of modifiers
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mentioned in that list.
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Modifiers that are not explicitly listed are NOT taken
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into account
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when the resulting shift level is computed.
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If some combination is omitted the program (subroutine) should choose the first
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level for this combination (a quite reasonable behavior).
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.Pp
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Lets consider an example with two modifiers
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.Sy ModOne
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and
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.Sy ModTwo :
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.Bd -literal
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type "..." {
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modifiers = ModOne+ModTwo;
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map[None] = Level1;
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map[ModOne] = Level2;
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};
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.Ed
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.Pp
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In this case the map statements for
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.Sy ModTwo
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only and
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.Sy ModOne+ModTwo
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are omitted.
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It means that if
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the
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.Sy ModTwo
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is active the subroutine can't found
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explicit mapping for such combination an will use
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the
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.Em default level
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i.e. Level1.
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.Pp
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But in the case the type described as:
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.Bd -literal
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type "..." {
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modifiers = ModOne;
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map[None] = Level1;
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map[ModOne] = Level2;
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};
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.Ed
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.Pp
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the ModTwo will not be taken into account and the resulting level depends on
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the ModOne state only.
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That means, ModTwo alone produces the Level1 but the
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combination ModOne+ModTwo produces the Level2 as well as ModOne alone.
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.Pp
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What does it mean if the second modifier is the Lock?
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It means that in
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the first case (the Lock itself is included in the list of modifiers but
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combinations with this modifier aren't mentioned in the map statements)
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the internal capitalization rules will be applied to the symbol from the first
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level.
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But in the second case the capitalization will be applied to the symbol
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chosen accordingly to the first modifier - and this can be the symbol from the
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first as well as from the second level.
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.Pp
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Usually, all modifiers introduced in
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.Ql 'modifiers=<list of modifiers>'
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list are used for shift level calculation and then
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discarded.
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Sometimes this is not desirable.
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If you want to use a modifier
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for shift level calculation but you don't want to discard it, you may
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list in
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.Pf ' Ql preserve[<combination of modifiers>]=<list of modifiers>' .
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That means, for a given combination all listed modifiers
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will be preserved.
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If the Lock modifier is preserved then the resulting
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symbol is passed to internal capitalization routine regardless whether
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it has been used for a shift level calculation or not.
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.Pp
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Any key type description can use both real and virtual modifiers.
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Since real
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modifiers always have standard names it is not necessary to explicitly declare
|
|
them.
|
|
Virtual modifiers can have arbitrary names and can be declared (prior
|
|
using them) directly in key type definition:
|
|
.Bd -literal
|
|
virtual_modifiers <comma-separated list of modifiers> ;
|
|
.Ed
|
|
.Pp
|
|
as seen in for example
|
|
.Ql basic ,
|
|
.Ql pc
|
|
or
|
|
.Ql mousekeys
|
|
key
|
|
type definitions.
|
|
.Ss Rules
|
|
Once you are finished with your symbol map you need to add it
|
|
to rules file.
|
|
The rules file describes how all the
|
|
five basic keycodes, types, compat, symbols and geometry components
|
|
should be composed to give a sensible resulting xkb configuration.
|
|
.Pp
|
|
The main advantage of rules over formerly used keymaps is a possibility
|
|
to simply parameterize (once) fixed patterns of configurations and thus
|
|
to elegantly allow substitutions of various local configurations
|
|
into predefined templates.
|
|
.Pp
|
|
A pattern in a rules file (often located in
|
|
.Pa /usr/lib/X11/xkb/rules )
|
|
can be parameterized with four other arguments:
|
|
.Ql Model ,
|
|
.Ql Layout ,
|
|
.Ql Variant
|
|
and
|
|
.Ql Options .
|
|
For most cases parameters
|
|
.Ql model
|
|
and
|
|
.Ql layout
|
|
should
|
|
be sufficient for choosing a functional keyboard mapping.
|
|
.Pp
|
|
The rules file itself is composed of pattern lines and lines with rules.
|
|
The
|
|
pattern line starts with an exclamation mark
|
|
.Pf (' Ql ! Ns ')
|
|
and describes how will the xkb interpret the following lines (rules). A sample
|
|
rules file looks like this:
|
|
.Bd -literal
|
|
! model = keycodes
|
|
macintosh_old = macintosh
|
|
...
|
|
* = xorg
|
|
! model = symbols
|
|
hp = +inet(%m)
|
|
microsoftpro = +inet(%m)
|
|
geniuscomfy = +inet(%m)
|
|
! model layout[1] = symbols
|
|
macintosh us = macintosh/us%(v[1])
|
|
* * = pc/pc(%m)+pc/%l[1]%(v[1])
|
|
! model layout[2] = symbols
|
|
macintosh us = +macintosh/us[2]%(v[2]):2
|
|
* * = +pc/%l[2]%(v[2]):2
|
|
! option = types
|
|
caps:internal = +caps(internal)
|
|
caps:internal_nocancel = +caps(internal_nocancel)
|
|
.Ed
|
|
.Pp
|
|
Each rule defines what certain combination of values on the left side
|
|
of equal sign
|
|
.Pf (' Ql = Ns ')
|
|
results in.
|
|
For
|
|
example a (keyboard) model
|
|
.Ql macintosh_old
|
|
instructs xkb to take definitions of keycodes from
|
|
file
|
|
.Pa keycodes/macintosh
|
|
while the rest
|
|
of models (represented by a wild card
|
|
.Pf ' Ql * Ns ')
|
|
instructs it to take them from file
|
|
.Pa keycodes/xorg .
|
|
The wild card represents all possible values on the left side which
|
|
were not found in any of the previous rules.
|
|
The more specialized
|
|
(more complete) rules have higher precedence than general ones,
|
|
i.e. the more general rules supply reasonable default values.
|
|
.Pp
|
|
As you can see some lines contain substitution parameters - the parameters
|
|
preceded by the percent sign
|
|
.Pf (' Ql % Ns ').
|
|
The first alphabetical character after the percent sign expands to the
|
|
value which has been found on the left side.
|
|
For
|
|
example
|
|
.Ql +%l%(v)
|
|
expands
|
|
into
|
|
.Ql +cz(bksl)
|
|
if the respective values
|
|
on the left side were
|
|
.Ql cz
|
|
layout in
|
|
its
|
|
.Ql bksl
|
|
variant.
|
|
More, if the layout
|
|
resp.
|
|
variant parameter is followed by a pair of brackets
|
|
.Pf (' Ql [ Ns ',
|
|
.Pf ' Ql ] Ns ')
|
|
it means that xkb should
|
|
.Em place the layout resp. variant into specified xkb group .
|
|
If the brackets are omitted the first
|
|
group is the default value.
|
|
.Pp
|
|
So the second block of rules enhances symbol definitions for some particular
|
|
keyboard models with extra keys (for internet, multimedia, ...) . Other models
|
|
are left intact.
|
|
Similarly, the last block overrides some key type definitions,
|
|
so the common global behaviour ''shift cancels caps'' or ''shift doesn't cancel
|
|
caps'' can be selected.
|
|
The rest of rules produces special symbols for each
|
|
variant
|
|
.Ql us
|
|
layout of
|
|
.Ql macintosh
|
|
keyboard and standard pc
|
|
symbols in appropriate variants as a default.
|
|
.Ss Descriptive Files of Rules
|
|
Now you just need to add a detailed description to
|
|
.Pa <rules>.xml
|
|
description file so the other users (and external programs which often parse
|
|
this file) know what is your work about.
|
|
.Pp
|
|
.Sy Old Descriptive Files
|
|
.Pp
|
|
The formerly used descriptive files were named
|
|
.Pa <rules>.lst
|
|
Its structure is very simple and quite self descriptive but such simplicity
|
|
had also some cavities, for example there was no way how to describe local
|
|
variants of layouts and there were problems with the localization of
|
|
descriptions.
|
|
To preserve compatibility with some older programs,
|
|
new XML descriptive files can be converted to old format '.lst'.
|
|
.Pp
|
|
For each parameter of rules file should be described its meaning.
|
|
For the rules
|
|
file described above the
|
|
.Pa .lst
|
|
file could look like:
|
|
.Bd -literal
|
|
! model
|
|
pc104 Generic 104-key PC
|
|
microsoft Microsoft Natural
|
|
pc98 PC-98xx Series
|
|
macintosh Original Macintosh
|
|
...
|
|
! layout
|
|
us U.S. English
|
|
cz Czech
|
|
de German
|
|
...
|
|
! option
|
|
caps:internal uses internal capitalization. Shift cancels Caps
|
|
caps:internal_nocancel uses internal capitalization. Shift doesn't cancel Caps
|
|
.Ed
|
|
.Pp
|
|
And that should be it.
|
|
Enjoy creating your own xkb mapping.
|
|
.Sh AUTHORS
|
|
.An -nosplit
|
|
X Version 11, Release 6
|
|
.An -split
|
|
.An Kamil Toman
|
|
.An Ivan U. Pascal
|