783 lines
30 KiB
TeX
783 lines
30 KiB
TeX
% $Xorg: dbe.tex,v 1.3 2000/08/17 19:42:31 cpqbld Exp $
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% edited for DP edits and code consistency w/ core protocol/xlib 3/30/96
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% split into separate library and protocol documentos 4/15/96
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\documentstyle{article}
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\pagestyle{myheadings}
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\markboth{Double Buffer Extension Specification}{Double Buffer Extension Specification}
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\begin{document}
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\title{Double Buffer Extension Protocol\\Protocol Version 1.0\\X Consortium Standard}
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\author{Ian Elliott\\Hewlett-Packard Company \and David P. Wiggins\\X Consortium, Inc.}
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\maketitle
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\thispagestyle{empty}
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\eject
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Copyright \copyright 1989 X Consortium, Inc. and Digital Equipment Corporation.
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Copyright \copyright 1992 X Consortium, Inc. and Intergraph Corporation.
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Copyright \copyright 1993 X Consortium, Inc. and Silicon Graphics, Inc.
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Copyright \copyright 1994, 1995 X Consortium, Inc. and Hewlett-Packard Company.
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Permission to use, copy, modify, and distribute this documentation for
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any purpose and without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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Digital Equipment Corporation, Intergraph Corporation, Silicon
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Graphics, Hewlett-Packard, and the X Consortium make no
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representations about the suitability for any purpose of the
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information in this document. This documentation is provided ``as is''
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without express or implied warranty.
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\eject
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\section{Introduction}
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The Double Buffer Extension (DBE) provides a standard way to utilize
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double-buffering within the framework of the X Window System.
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Double-buffering uses two buffers, called front and back, which hold
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images. The front buffer is visible to the user; the back buffer is
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not. Successive frames of an animation are rendered into the back
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buffer while the previously rendered frame is displayed in the front
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buffer. When a new frame is ready, the back and front buffers swap
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roles, making the new frame visible. Ideally, this exchange appears to
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happen instantaneously to the user and with no visual artifacts. Thus,
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only completely rendered images are presented to the user, and they remain
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visible during the entire time it takes to render a new frame. The
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result is a flicker-free animation.
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\section{Goals}
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This extension should enable clients to:
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\begin{itemize}
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\item Allocate and deallocate double-buffering for a window.
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\item Draw to and read from the front and back buffers associated with
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a window.
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\item Swap the front and back buffers associated with a window.
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\item Specify a wide range of actions to be taken when a window is
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swapped. This includes explicit, simple swap actions (defined
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below), and more complex actions (for example, clearing ancillary buffers)
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that can be put together within explicit ``begin'' and ``end''
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requests (defined below).
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\item Request that the front and back buffers associated with multiple
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double-buffered windows be swapped simultaneously.
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\end{itemize}
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In addition, the extension should:
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\begin{itemize}
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\item Allow multiple clients to use double-buffering on the same window.
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\item Support a range of implementation methods that can capitalize on
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existing hardware features.
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\item Add no new event types.
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\item Be reasonably easy to integrate with a variety of direct graphics
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hardware access (DGHA) architectures.
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\end{itemize}
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\section{Concepts}
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Normal windows are created using the core \requestname{CreateWindow}
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request, which allocates a set of window attributes and, for
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\literal{InputOutput} windows, a front buffer,
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into which an image can be drawn.
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The contents of this buffer will be displayed when the window is
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visible.
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This extension enables applications to use double-buffering with a
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window. This involves creating a second buffer, called a back buffer,
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and associating one or more back buffer names (\typename{XID}s) with
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the window for use when referring to (that is, drawing to or reading
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from) the window's back buffer. The back buffer name is a
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\typename{DRAWABLE} of type \typename{BACKBUFFER}.
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DBE provides a relative double-buffering model. One XID, the window,
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always refers to the front buffer. One or more other XIDs, the back buffer
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names, always refer to the back buffer. After a buffer swap, the
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window continues to refer to the (new) front buffer, and the
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back buffer name continues to refer to the (new) back buffer. Thus,
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applications and toolkits that want to just render to the back buffer
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always use the back buffer name for all drawing requests to the
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window. Portions of an application that want to render to the front
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buffer always use the window XID for all drawing requests to the
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window.
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Multiple clients and toolkits can all use double-buffering on the same
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window. DBE does not provide a request for querying whether a window
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has double-buffering support, and if so, what the back buffer name is.
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Given the asynchronous nature of the X Window System, this would cause
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race conditions. Instead, DBE allows multiple back buffer names to
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exist for the same window; they all refer to the same physical back
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buffer. The first time a back buffer name is allocated for a window,
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the window becomes double-buffered and the back buffer name is
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associated with the window. Subsequently, the window already is a
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double-buffered window, and nothing about the window changes when a
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new back buffer name is allocated, except that the new back buffer
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name is associated with the window. The window remains
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double-buffered until either the window is destroyed or until all of
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the back buffer names for the window are deallocated.
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In general, both the front and back buffers are treated the same. In
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particular, here are some important characteristics:
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\begin{itemize}
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\item Only one buffer per window can be visible at a time (the
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front buffer).
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\item Both buffers associated with a window have the same visual type,
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depth, width, height, and shape as the window.
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\item Both buffers associated with a window are ``visible'' (or
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``obscured'') in the same way. When an \literal{Expose} event is
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generated for
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a window, both buffers should be considered to be damaged in the
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exposed area. Damage that occurs to either buffer will result in an
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\literal{Expose} event on the window. When a double-buffered window is
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exposed,
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both buffers are tiled with the window background, exactly as stated
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by the core protocol. Even though the back buffer is not visible,
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terms such as obscure apply to the back buffer as well as to the front
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buffer.
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\item It is acceptable at any time to pass a \typename{BACKBUFFER} in
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any request, notably any core or extension drawing request, that
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expects a \typename{DRAWABLE}. This enables an application to draw
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directly into \typename{BACKBUFFER}s in the same fashion as it would
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draw into any other \typename{DRAWABLE}.
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\item It is an error (\literal{Window}) to pass a \typename{BACKBUFFER} in a
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core request that expects a Window.
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\item A \typename{BACKBUFFER} will never be sent by core X in a reply,
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event, or error where a Window is specified.
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\item If core X11 backing-store and save-under applies to a
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double-buffered window, it applies to both buffers equally.
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\item If the core \requestname{ClearArea} request is executed on a
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double-buffered window, the same area in both the front and back
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buffers is cleared.
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\end{itemize}
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The effect of passing a window to a request that accepts a
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\typename{DRAWABLE} is unchanged by this extension. The window and
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front buffer are synonomous with each other. This includes obeying
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the \requestname{GetImage} semantics and the subwindow-mode semantics
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if a core graphics context is involved. Regardless of whether the
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window was explicitly passed in a \requestname{GetImage} request, or
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implicitly referenced (that is, one of the window's ancestors was passed
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in the request), the front (that is, visible) buffer is always referenced.
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Thus, DBE-na\"{\i}ve screen dump clients will always get the front buffer.
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\requestname{GetImage} on a back buffer returns undefined image
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contents for any obscured regions of the back buffer that fall within
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the image.
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Drawing to a back buffer always uses the clip region that would be
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used to draw to the front buffer with a GC subwindow-mode of
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\literal{ClipByChildren}. If an ancestor of a double-buffered window is drawn
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to with a core GC having a subwindow-mode of \literal{IncludeInferiors}, the
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effect on the double-buffered window's back buffer depends on the
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depth of the double-buffered window and the ancestor. If the depths
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are the same, the contents of the back buffer of the double-buffered
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window are not changed. If the depths are different, the contents of
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the back buffer of the double-buffered window are undefined for the
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pixels that the \literal{IncludeInferiors} drawing touched.
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DBE adds no new events. DBE does not extend the semantics of any
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existing events with the exception of adding a new \typename{DRAWABLE}
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type called \typename{BACKBUFFER}. If events, replies, or errors that
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contain a \typename{DRAWABLE} (for example, \literal{GraphicsExpose}) are
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generated in
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response to a request, the \typename{DRAWABLE} returned will be the
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one specified in the request.
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DBE advertises which visuals support double-buffering.
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DBE does not include any timing or synchronization facilities.
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Applications that need such facilities (for example, to maintain a constant
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frame rate) should investigate the Synchronization Extension, an X
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Consortium standard.
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\subsection{Window Management Operations}
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The basic philosophy of DBE is that both buffers are treated the same by
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core X window management operations.
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When the core \requestname{DestroyWindow} is executed on a
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double-buffered window, both buffers associated with the window are
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destroyed, and all back buffer names associated with the window are
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freed.
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If the core \requestname{ConfigureWindow} request changes the size of
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a window, both buffers assume the new size. If the window's size
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increases, the effect on the buffers depends on whether the
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implementation honors bit gravity for buffers. If bit gravity is
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implemented, then the contents of both buffers are moved in accordance
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with the window's bit gravity (see the core
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\requestname{ConfigureWindow} request), and the remaining areas are
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tiled with the window background. If bit gravity is not implemented,
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then the entire unobscured region of both buffers is tiled with the
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window background. In either case, \literal{Expose} events are generated for
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the region that is tiled with the window background.
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If the core \requestname{GetGeometry} request is executed on a
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\typename{BACKBUFFER}, the returned x, y, and border-width will be
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zero.
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If the Shape extension \requestname{ShapeRectangles},
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\requestname{ShapeMask}, \requestname{ShapeCombine}, or
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\requestname{ShapeOffset} request is executed on a double-buffered
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window, both buffers are reshaped to match the new window shape. The
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region difference is the following:
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\[ D = new shape - old shape \]
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It is tiled with the window background in both buffers,
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and \literal{Expose} events are generated for D.
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\subsection{Complex Swap Actions}
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DBE has no explicit knowledge of ancillary buffers (for example, depth buffers
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or alpha buffers), and only has a limited set of defined swap actions.
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Some applications may need a richer set of swap actions than DBE
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provides. Some DBE implementations have knowledge of ancillary
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buffers, and/or can provide a rich set of swap actions. Instead of
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continually extending DBE to increase its set of swap actions, DBE
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provides a flexible ``idiom'' mechanism. If an application's needs
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are served by the defined swap actions, it should use them; otherwise,
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it should use the following method of expressing a complex swap action
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as an idiom. Following this policy will ensure the best possible
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performance across a wide variety of implementations.
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As suggested by the term ``idiom,'' a complex swap action should be
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expressed as a group/series of requests. Taken together, this group
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of requests may be combined into an atomic operation by the
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implementation, in order to maximize performance. The set of idioms
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actually recognized for optimization is implementation dependent. To
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help with idiom expression and interpretation, an idiom must be
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surrounded by two protocol requests: \requestname{DBEBeginIdiom} and
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\requestname{DBEEndIdiom}. Unless this begin-end pair surrounds the
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idiom, it may not be recognized by a given implementation, and
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performance will suffer.
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For example, if an application wants to swap buffers for two windows,
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and use core X to clear only certain planes of the back buffers, the
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application would issue the following protocol requests as a group, and
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in the following order:
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\begin{itemize}
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\item \requestname{DBEBeginIdiom} request.
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\item \requestname{DBESwapBuffers} request with XIDs for two windows, each
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of which uses a swap action of \literal{Untouched}.
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\item Core X \requestname{PolyFillRectangle} request to the back buffer of one window.
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\item Core X \requestname{PolyFillRectangle} request to the back buffer of the other window.
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\item \requestname{DBEEndIdiom} request.
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\end{itemize}
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The \requestname{DBEBeginIdiom} and \requestname{DBEEndIdiom} requests
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do not perform any actions themselves. They are treated as markers by
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implementations that can combine certain groups/series of requests as
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idioms, and are ignored by other implementations or for nonrecognized
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groups/series of requests. If these requests are sent out of order,
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or are mismatched, no errors are sent, and the requests are executed
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as usual, though performance may suffer.
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An idiom need not include a \requestname{DBESwapBuffers} request. For
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example, if a swap action of \literal{Copied} is desired, but only some of the
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planes should be copied, a core X \requestname{CopyArea} request may
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be used instead of \requestname{DBESwapBuffers}. If
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\requestname{DBESwapBuffers} is included in an idiom, it should
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immediately follow the \requestname{DBEBeginIdiom} request. Also,
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when the \requestname{DBESwapBuffers} is included in an idiom, that
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request's swap action will still be valid, and if the swap action
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might overlap with another request, then the final result of the idiom
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must be as if the separate requests were executed serially. For
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example, if the specified swap action is \literal{Untouched}, and if a
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\requestname{PolyFillRectangle} using a client clip rectangle is done
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to the window's back buffer after the \requestname{DBESwapBuffers}
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request, then the contents of the new back buffer (after the idiom)
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will be the same as if the idiom was not recognized by the
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implementation.
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It is highly recommended that Application Programming Interface (API)
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providers define, and application developers use, ``convenience'' functions
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that allow client applications to call one procedure that encapsulates common idioms.
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These functions will generate the \requestname{DBEBeginIdiom} request,
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the idiom requests, and \requestname{DBEEndIdiom} request. Usage of
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these functions will ensure best possible performance across a wide
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variety of implementations.
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\section{Requests}
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The DBE defines the following requests.
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\subsection{DBEGetVersion}
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This request returns the major and minor version numbers of this
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extension.
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% start marker
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\begin{arequest}{DBEGetVersion}
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\argdecl{client-major-version}{CARD8}
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\argdecl{client-minor-version}{CARD8}
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\areply
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\areplyargdecl{server-major-version}{CARD8}
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\areplyargdecl{server-minor-version}{CARD8}
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\end{arequest}
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% end marker
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The client-major-version and client-minor-version
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numbers indicate what version of the protocol the client wants the
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server to implement. The server-major-version and the
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server-minor-version numbers returned indicate the protocol
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this extension actually supports. This might not equal the version
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sent by the client. An implementation can (but need not) support more
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than one version simultaneously. The server-major-version
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and server-minor-version allow the creation of future
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revisions of the DBE protocol that may be
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necessary. In general, the major version would increment for
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incompatible changes, and the minor version would increment for small,
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upward-compatible changes. Servers that support the protocol defined
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in this document will return a server-major-version of one
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(1), and a server-minor-version of zero (0).
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The DBE client must issue a \requestname{DBEGetVersion}
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request before any other double buffering request in order to
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negotiate a compatible protocol version; otherwise, the client will get
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undefined behavior (DBE may or may not work).
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\subsection{DBEGetVisualInfo}
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This request returns information about which visuals support double
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buffering.
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% start marker
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\begin{arequest}{DBEGetVisualInfo}
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\argdecl{screen-specifiers}{LISTofDRAWABLE}
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\areply
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\areplyargdecl{visinfo}{LISTofSCREENVISINFO}
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\end{arequest}
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where:
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\begin{tabbing}
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\typename{SCREENVISINFO}: \= \typename{LISTofVISINFO}\\
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\typename{VISINFO}: \> [ \= \typeargname{visual}: \typename{VISUALID}\\
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\>\> \typeargname{depth}: \typename{CARD8}\\
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\>\> \typeargname{perflevel}: \typename{CARD8} ]
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\end{tabbing}
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%
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Errors: \literal{Drawable}
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% end marker
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All of the values passed in screen-specifiers must be valid
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\typename{DRAWABLE}s (or a \literal{Drawable} error results). For each drawable
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in screen-specifiers, the reply will contain a list of
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VISINFO structures for visuals that support double-buffering on the
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screen on which the drawable resides. The visual member
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specifies the VISUALID\@. The depth member specifies the
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depth in bits for the visual. The perflevel is a
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performance hint. The only operation defined on a perflevel
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is comparison to a perflevel of another visual on the same
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screen. The visual having the higher perflevel is likely to
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have better double-buffer graphics performance than the visual having
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the lower perflevel. Nothing can be deduced from any of the
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following: the magnitude of the difference of two
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perflevels, a perflevel value in isolation, or
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comparing perflevels from different servers.
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If the list of screen-specifiers is empty, information for
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all screens is returned, starting with screen zero.
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\subsection{DBEAllocateBackBufferName}
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This request allocates a drawable ID used to refer to the back buffer of a
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window.
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|
|
% start marker
|
|
\begin{arequest}{DBEAllocateBackBufferName}
|
|
\argdecl{window}{WINDOW}
|
|
\argdecl{back-buffer-name}{BACKBUFFER}
|
|
\argdecl{swap-action-hint}{SWAPACTION}
|
|
\end{arequest}
|
|
|
|
Errors: \literal{Alloc, Value, IDChoice, Match, Window}
|
|
% end marker
|
|
|
|
If the window is not already a double-buffered window, the
|
|
window becomes double-buffered, and the back-buffer-name is
|
|
associated with the window. The swap-action-hint tells the
|
|
server which swap action is most likely to be used with the window in
|
|
subsequent \requestname{DBESwapBuffers} requests. The
|
|
swap-action-hint must have one of the values specified for
|
|
type \typename{SWAPACTION} (or a \literal{Value} error results). See the
|
|
description of the \requestname{DBESwapBuffers} request for a complete
|
|
discussion of swap actions and the \typename{SWAPACTION} type.
|
|
|
|
If the window already is a double-buffered window, nothing about the
|
|
window changes, except that an additional back-buffer-name
|
|
is associated with the window. The window remains double-buffered
|
|
until either the window is destroyed, or until all of the back buffer
|
|
names for the window are deallocated.
|
|
|
|
The window passed into the request must be a valid \typename{WINDOW}
|
|
(or a \literal{Window} error results).
|
|
The window passed into the request must
|
|
be an \literal{InputOutput} window (or a \literal{Match} error results).
|
|
The visual of the window must be in the list returned by
|
|
\requestname{DBEGetVisualInfo} (or a \literal{Match} error results).
|
|
The back-buffer-name must be in the range assigned to the
|
|
client, and must not already be in use (or an \literal{IDChoice}
|
|
error results).
|
|
If the server cannot allocate all resources associated with turning on
|
|
double-buffering for the window, an \literal{Alloc} error results, the
|
|
window's double-buffer status (whether it is already double-buffered or not)
|
|
remains unchanged, and the back-buffer-name is freed.
|
|
|
|
\subsection{DBEDeallocateBackBufferName}
|
|
|
|
This request frees a drawable ID that was obtained by
|
|
\requestname{DBEAllocateBackBufferName}.
|
|
|
|
% start marker
|
|
\begin{arequest}{DBEDeallocateBackBufferName}
|
|
\argdecl{back-buffer-name}{BACKBUFFER}
|
|
\end{arequest}
|
|
|
|
Errors: \literal{Buffer}
|
|
% end marker
|
|
|
|
The back-buffer-name passed in the request is freed and no
|
|
longer associated with the window. If this is the last
|
|
back-buffer-name associated with the window, then the back
|
|
buffer is no longer accessible to clients, and all double-buffering
|
|
resources associated with the window may be freed. The window's
|
|
current front buffer remains the front buffer.
|
|
|
|
The back-buffer-name must be a valid \typename{BACKBUFFER}
|
|
associated with a window (or a \literal{Buffer} error results).
|
|
|
|
\subsection{DBESwapBuffers}
|
|
|
|
This request swaps the buffers for all windows listed, applying the
|
|
appropriate swap action for each window.
|
|
|
|
% start marker
|
|
\begin{arequest}{DBESwapBuffers}
|
|
\argdecl{windows}{LISTofSWAPINFO}
|
|
\end{arequest}
|
|
|
|
where:
|
|
\begin{tabbing}
|
|
\typename{SWAPINFO}: \= [ \= \typeargname{window}: \typename{WINDOW}\\
|
|
\>\> \typeargname{swap-action}: \typename{SWAPACTION} ]\\
|
|
\typename{SWAPACTION}: \{\literal{Undefined, Background, Untouched, Copied}\}
|
|
\end{tabbing}
|
|
%
|
|
Errors: \literal{Match, Window, Value}
|
|
% end marker
|
|
|
|
Each window passed into the request must be a valid \typename{WINDOW}
|
|
(or a \literal{Window} error results).
|
|
Each window passed into the request must
|
|
be a double-buffered window (or a \literal{Match} error results).
|
|
Each window passed into the request must only be listed once
|
|
(or a \literal{Match} error results).
|
|
Each swap-action in the list must have one of the
|
|
values specified for type \typename{SWAPACTION} (or a \literal{Value} error
|
|
results). If an error results, none of the valid double-buffered
|
|
windows will have their buffers swapped.
|
|
|
|
The swap-action determines what will happen to the new back
|
|
buffer of the window it is paired with in the list in
|
|
addition to making the old back buffer become visible. The
|
|
defined actions are as follows:
|
|
|
|
\begin{description}
|
|
\setlength{\labelsep}{2em}
|
|
\item[\literal{Undefined}] The contents of the new back buffer become
|
|
undefined. This may be the most efficient
|
|
action since it allows the implementation to
|
|
discard the contents of the buffer if it needs
|
|
to.
|
|
|
|
\item[\literal{Background}] The unobscured region of the new back buffer
|
|
will be tiled with the window background. The
|
|
background action allows devices to use a fast
|
|
clear capability during a swap.
|
|
|
|
\item[\literal{Untouched}] The unobscured region of the new back buffer
|
|
will be unmodified by the swap.
|
|
|
|
\item[\literal{Copied}] The unobscured region of the new back buffer
|
|
will be the contents of the old back buffer.
|
|
\end{description}
|
|
|
|
If \requestname{DBESwapBuffers} is included in a ``swap and clear''
|
|
type of idiom, it must immediately follow the \requestname{DBEBeginIdiom}
|
|
request.
|
|
|
|
\subsection{DBEBeginIdiom}
|
|
|
|
This request informs the server that a complex swap will immediately
|
|
follow this request.
|
|
|
|
% start marker
|
|
\begin{arequest}{DBEBeginIdiom}
|
|
\end{arequest}
|
|
% end marker
|
|
|
|
As previously discussed, a complex swap action is a group/series of
|
|
requests that, taken together, may be combined into an atomic
|
|
operation by the implementation. The sole function of this request is
|
|
to serve as a ``marker'' that the server can use to aid in idiom
|
|
processing. The server is free to implement this request as a no-op.
|
|
|
|
\subsection{DBEEndIdiom}
|
|
|
|
This request informs the server that a complex swap has concluded.
|
|
|
|
% start marker
|
|
\begin{arequest}{DBEEndIdiom}
|
|
\end{arequest}
|
|
% end marker
|
|
|
|
The sole function of this request is to serve as a ``marker'' that the
|
|
server can use to aid in idiom processing. The server is free to
|
|
implement this request as a no-op.
|
|
|
|
|
|
\subsection{DBEGetBackBufferAttributes}
|
|
|
|
This request returns information about a back buffer.
|
|
|
|
% start marker
|
|
\begin{arequest}{DBEGetBackBufferAttributes}
|
|
\argdecl{back-buffer-name}{BACKBUFFER}
|
|
\areply
|
|
\areplyargdecl{attributes}{BUFFER\_ATTRIBUTES}
|
|
\end{arequest}
|
|
|
|
where:
|
|
|
|
\typename{BUFFER\_ATTRIBUTES}: [\typeargname{window}: \typename{WINDOW} ]
|
|
% end marker
|
|
|
|
If back-buffer-name is a valid \typename{BACKBUFFER}, the
|
|
window field of the attributes in the reply will
|
|
be the window which has the back buffer that
|
|
back-buffer-name refers to. If back-buffer-name
|
|
is not a valid \typename{BACKBUFFER}, the window field of
|
|
the attributes in the reply will be \literal{None}.
|
|
|
|
\section{Encoding}
|
|
|
|
Please refer to the X11 Protocol Encoding document as this section uses
|
|
syntactic conventions and data types established there.
|
|
|
|
The name of this extension is ``DOUBLE-BUFFER''.
|
|
|
|
\subsection{Types}
|
|
|
|
The following new types are used by the extension.
|
|
|
|
\typename{BACKBUFFER}: \typename{XID}
|
|
\vspace{5mm}
|
|
|
|
\begin{etypedef}{SWAPACTION}
|
|
\eargdecl{\#x00}{Undefined}{}
|
|
\eargdecl{\#x01}{Background}{}
|
|
\eargdecl{\#x02}{Untouched}{}
|
|
\eargdecl{\#x03}{Copied}{}
|
|
\end{etypedef}
|
|
|
|
\begin{etypedef}{SWAPINFO}
|
|
\eargdecl{4}{WINDOW}{window}
|
|
\eargdecl{1}{SWAPACTION}{swap action}
|
|
\eargdecl{3}{}{unused}
|
|
\end{etypedef}
|
|
|
|
\begin{etypedef}{VISINFO}
|
|
\eargdecl{4}{VISUALID}{visual}
|
|
\eargdecl{1}{CARD8}{depth}
|
|
\eargdecl{1}{CARD8}{perflevel}
|
|
\eargdecl{2}{}{unused}
|
|
\end{etypedef}
|
|
|
|
\begin{etypedef}{SCREENVISINFO}
|
|
\eargdecl{4}{CARD32}{n, number in list}
|
|
\eargdecl{8n}{LISTofVISINFO}{n VISINFOs}
|
|
\end{etypedef}
|
|
|
|
\begin{etypedef}{BUFFER\_ATTRIBUTES}
|
|
\eargdecl{4}{WINDOW}{window}
|
|
\end{etypedef}
|
|
|
|
\subsection{Errors}
|
|
|
|
\begin{eerror}{Buffer}
|
|
\eargdecl{1}{0}{error}
|
|
\eargdecl{1}{error base + 0}{code}
|
|
\eargdecl{2}{CARD16}{sequence number}
|
|
\eargdecl{4}{CARD32}{bad buffer}
|
|
\eargdecl{2}{CARD16}{minor-opcode}
|
|
\eargdecl{1}{CARD8}{major-opcode}
|
|
\eargdecl{21}{}{unused}
|
|
\end{eerror}
|
|
|
|
\subsection{Requests}
|
|
|
|
\begin{erequest}{DBEGetVersion}{0}{2}
|
|
\eargdecl{1}{CARD8}{client-major-version}
|
|
\eargdecl{1}{CARD8}{client-minor-version}
|
|
\eargdecl{2}{}{unused}
|
|
\areply
|
|
\eargdecl{1}{1}{Reply}
|
|
\eargdecl{1}{}{unused}
|
|
\eargdecl{2}{CARD16}{sequence number}
|
|
\eargdecl{4}{0}{reply length}
|
|
\eargdecl{1}{CARD8}{server-major-version}
|
|
\eargdecl{1}{CARD8}{server-minor-version}
|
|
\eargdecl{22}{}{unused}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEAllocateBackBufferName}{1}{4}
|
|
\eargdecl{4}{WINDOW}{window}
|
|
\eargdecl{4}{BACKBUFFER}{back buffer name}
|
|
\eargdecl{1}{SWAPACTION}{swap action hint}
|
|
\eargdecl{3}{}{unused}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEDeallocateBackBufferName}{2}{2}
|
|
\eargdecl{4}{BACKBUFFER}{back buffer name}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBESwapBuffers}{3}{2+2n}
|
|
\eargdecl{4}{CARD32}{n, number of window/swap action pairs in list}
|
|
\eargdecl{8n}{LISTofSWAPINFO}{window/swap action pairs}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEBeginIdiom}{4}{1}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEEndIdiom}{5}{1}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEGetVisualInfo}{6}{2+n}
|
|
\eargdecl{4}{CARD32}{n, number of screen specifiers in list}
|
|
\eargdecl{4n}{LISTofDRAWABLE}{n screen specifiers}
|
|
\areply
|
|
\eargdecl{1}{1}{Reply}
|
|
\eargdecl{1}{}{unused}
|
|
\eargdecl{2}{CARD16}{sequence number}
|
|
\eargdecl{4}{CARD32}{reply length}
|
|
\eargdecl{4}{CARD32}{m, number of SCREENVISINFOs in list}
|
|
\eargdecl{20}{}{unused}
|
|
\eargdecl{4j}{LISTofSCREENVISINFO}{m SCREENVISINFOs}
|
|
\end{erequest}
|
|
|
|
\begin{erequest}{DBEGetBackBufferAttributes}{7}{2}
|
|
\eargdecl{4}{BACKBUFFER}{back-buffer-name}
|
|
\areply
|
|
\eargdecl{1}{1}{Reply}
|
|
\eargdecl{1}{}{unused}
|
|
\eargdecl{2}{CARD16}{sequence number}
|
|
\eargdecl{4}{0}{reply length}
|
|
\eargdecl{4}{BUFFER\_ATTRIBUTES}{attributes}
|
|
\eargdecl{20}{}{unused}
|
|
\end{erequest}
|
|
|
|
\pagebreak[4]
|
|
\section{Acknowledgements}
|
|
|
|
We wish to thank the following individuals who have contributed their
|
|
time and talent toward shaping the DBE specification:
|
|
|
|
T. Alex Chen, IBM;
|
|
Peter Daifuku, Silicon Graphics, Inc.;
|
|
Ian Elliott, Hewlett-Packard Company;
|
|
Stephen Gildea, X Consortium, Inc.;
|
|
Jim Graham, Sun;
|
|
Larry Hare, AGE Logic;
|
|
Jay Hersh, X Consortium, Inc.;
|
|
Daryl Huff, Sun;
|
|
Deron Dann Johnson, Sun;
|
|
Louis Khouw, Sun;
|
|
Mark Kilgard, Silicon Graphics, Inc.;
|
|
Rob Lembree, Digital Equipment Corporation;
|
|
Alan Ricker, Metheus;
|
|
Michael Rosenblum, Digital Equipment Corporation;
|
|
Bob Scheifler, X Consortium, Inc.;
|
|
Larry Seiler, Digital Equipment Corporation;
|
|
Jeanne Sparlin Smith, IBM;
|
|
Jeff Stevenson, Hewlett-Packard Company;
|
|
Walter Strand, Metheus;
|
|
Ken Tidwell, Hewlett-Packard Company; and
|
|
David P. Wiggins, X Consortium, Inc.
|
|
|
|
Mark provided the impetus to start the DBE project. Ian wrote the
|
|
first draft of the specification. David served as architect.
|
|
|
|
\section{References}
|
|
|
|
Jeffrey Friedberg, Larry Seiler, and Jeff Vroom, ``Multi-buffering Extension
|
|
Specification Version 3.3.''
|
|
|
|
Tim Glauert, Dave Carver, Jim Gettys, and David P. Wiggins,
|
|
``X Synchronization Extension Version 3.0.''
|
|
|
|
\end{document}
|