122 lines
3.5 KiB
C
122 lines
3.5 KiB
C
#include "config.h"
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#include "fvwmlib.h"
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/*************************************************************************
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*
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* Subroutine Prototypes
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*
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*************************************************************************/
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extern void CreateWindow(void);
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extern Pixel GetColor(char *name);
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extern void nocolor(char *a, char *b);
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extern void RedrawWindow(Window *win, int firstbutton, int newbutton, int num_rows, int num_columns);
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extern void match_string(char *tline);
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#ifdef ENABLE_SOUND
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extern void bind_sound(char *tline);
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extern void PlaySound(int event);
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#endif
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extern void Loop(void);
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extern void ParseOptions(char *);
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extern char *safemalloc(int length);
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extern void change_window_name(char *str);
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extern int My_XNextEvent(Display *dpy, XEvent *event);
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extern void DeadPipe(int nonsense);
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extern void LoadIconFile(int button,int ico);
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extern void CreateIconWindow(int button, Window *win);
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extern void ConfigureIconWindow(int button,int row, int column);
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extern void GetBitmapFile(int button,int ico);
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extern int GetXPMFile(int button,int ico);
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extern int GetXPMData(int button, char **data);
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extern int GetXPMGradient(int button, int from[3], int to[3], int maxcols,
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int type);
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extern int GetSolidXPM(int button, Pixel pixel);
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extern Bool Pushed;
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extern Bool ForceSize;
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extern void DrawOutline(Drawable d, int w, int h);
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void process_message(unsigned long type,unsigned long *body);
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void my_send_clientmessage (Window w, Atom a, Time timestamp);
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void swallow(unsigned long *body);
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void ConstrainSize (XSizeHints *hints, int *widthp, int *height);
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void MapFolder(int folder, int *LastMapped, int base_x, int base_y, int row, int col);
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void CloseFolder(int folder);
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void OpenFolder(int folder,int x, int y, int w, int h, int direction);
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void RedrawPushed(Window *win, int i, int j);
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void RedrawUnpushed(Window *win, int i, int j);
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void RedrawUnpushedOutline(Window *win, int i,int j);
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void RedrawPushedOutline(Window *win, int i, int j);
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void CreateShadowGC(void);
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extern Display *dpy; /* which display are we talking to */
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extern Window Root;
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extern Window main_win;
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extern int screen;
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extern long d_depth;
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extern Pixel back_pix, fore_pix;
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extern GC NormalGC, HiReliefGC, HiInnerGC;
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extern GC MaskGC;
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extern int BUTTONWIDTH, BUTTONHEIGHT;
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extern XFontStruct *font;
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#define MAX_BUTTONS 100
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#define BACK_BUTTON 100
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#define MAX_OVERLAY 3
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#define BUTTON_ARRAY_LN 102
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#define FOLDER_ARRAY_LN 10
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#define ICON_WIN_WIDTH 48
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#define ICON_WIN_HEIGHT 48
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#define ISMAPPED 0
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#define NOTMAPPED 1
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typedef struct icon_info {
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char *file;
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short w, h;
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Pixmap icon, mask;
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signed char depth;
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} icon_info;
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struct button_info
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{
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char *action;
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char *title;
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int iconno;
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icon_info icons[MAX_OVERLAY];
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Pixmap completeIcon; /* icon with background */
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Window IconWin;
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Window *parent;
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XSizeHints hints;
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char *hangon;
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char up;
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char swallow;
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char maxsize;
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char module;
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int folder;
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#ifdef ENABLE_DND
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char *drop_action;
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#endif
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};
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struct folder_info
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{
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Window win; /* Window of the Folder */
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int firstbutton; /* index to Buttons, starting at end */
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int count; /* count folded buttons */
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int mapped; /* is the window visible or not ?? */
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int cols; /* either 1 or me.count */
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int rows; /* either me.count or 1 */
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int direction; /* direction of the folder */
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};
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extern struct button_info Buttons[MAX_BUTTONS+2];
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extern struct folder_info Folders[FOLDER_ARRAY_LN];
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extern char *iconPath;
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extern char *pixmapPath;
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