xenocara/lib/libGL/Makefile
2006-11-26 11:21:13 +00:00

453 lines
7.8 KiB
Makefile

# $Xenocara$
all: ${OBJS}
LIB= GL
MESA= ${.CURDIR}/../../dist/Mesa/src/mesa
GL= ${.CURDIR}/../../dist/Mesa/src/GL
GLX= ${.CURDIR}/../../dist/Mesa/src/glx/x11
MESA_INCLUDE= ${.CURDIR}/../../dist/Mesa/include
INCSDIR= ${X11BASE}/include/GL
CPP= cpp -notraditional
DEBUG=
CPPFLAGS+= \
-I. \
-I${MESA_INCLUDE} \
-I${MESA} \
-I${MESA}/main \
-I${MESA}/math \
-I${MESA}/glapi \
-I${MESA}/tnl \
-I${MESA}/shader \
-I${MESA}/shader/grammar \
-I${MESA}/shader/slang \
-I${MESA}/shader/slang/OSDependent/Linux \
-I${MESA}/shader/slang/OGLCompilersDLL \
-I${MESA}/x86 \
-I${MESA}/drivers/dri/common \
-I${GL}/dri \
-I${GLX} \
-I${X11BASE}/include \
-DCSRG_BASED \
-DUSE_GAS \
-DGLXEXT \
-DGLX_USE_MESA \
-DXF86VIDMODE
.if ${MACHINE_ARCH} == "i386"
CPPFLAGS += \
-DUSE_X86_ASM \
-DUSE_MMX_ASM \
-DUSE_3DNOW_ASM \
-DUSE_SSE_ASM
.elif ${MACHINE_ARCH} == "amd64"
CPPFLAGS += -D__GLX_ALIGN64
.endif
INCS= \
gl.h \
glext.h \
glx.h \
glxext.h \
osmesa.h
# main
MAIN_SOURCES= \
accum.c \
api_arrayelt.c \
api_loopback.c \
api_noop.c \
api_validate.c \
arrayobj.c \
attrib.c \
blend.c \
bufferobj.c \
buffers.c \
clip.c \
colortab.c \
context.c \
convolve.c \
debug.c \
depth.c \
depthstencil.c \
dlist.c \
drawpix.c \
enable.c \
enums.c \
eval.c \
execmem.c \
extensions.c \
feedback.c \
fbobject.c \
fog.c \
framebuffer.c \
get.c \
getstring.c \
hash.c \
hint.c \
histogram.c \
image.c \
imports.c \
light.c \
lines.c \
matrix.c \
mm.c \
occlude.c \
pixel.c \
points.c \
polygon.c \
rastpos.c \
renderbuffer.c \
state.c \
stencil.c \
texcompress.c \
texcompress_fxt1.c \
texcompress_s3tc.c \
texenvprogram.c \
texformat.c \
teximage.c \
texobj.c \
texrender.c \
texstate.c \
texstore.c \
varray.c \
vtxfmt.c
GLAPI_SOURCES= \
dispatch.c \
glapi.c \
glthread.c
.if ${MACHINE_ARCH} == "i386"
GLAPI_SOURCES+= \
glapi_x86.S
.endif
# math
MATH_SOURCES= \
m_debug_clip.c \
m_debug_norm.c \
m_debug_xform.c \
m_eval.c \
m_matrix.c \
m_translate.c \
m_vector.c \
m_xform.c
# array_cache
ARRAY_CACHE_SOURCES= \
ac_context.c \
ac_import.c
# swrast
SWRAST_SOURCES= \
s_aaline.c \
s_aatriangle.c \
s_accum.c \
s_alpha.c \
s_arbshader.c \
s_atifragshader.c \
s_bitmap.c \
s_blend.c \
s_blit.c \
s_buffers.c \
s_copypix.c \
s_context.c \
s_depth.c \
s_drawpix.c \
s_feedback.c \
s_fog.c \
s_imaging.c \
s_lines.c \
s_logic.c \
s_masking.c \
s_nvfragprog.c \
s_points.c \
s_readpix.c \
s_span.c \
s_stencil.c \
s_texcombine.c \
s_texfilter.c \
s_texstore.c \
s_triangle.c \
s_zoom.c
# swrast_setup
SWRAST_SETUP_SOURCES= \
ss_context.c \
ss_triangle.c
# tnl
TNL_SOURCES= \
t_array_api.c \
t_array_import.c \
t_context.c \
t_pipeline.c \
t_save_api.c \
t_save_loopback.c \
t_save_playback.c \
t_vb_arbprogram.c \
t_vb_arbprogram_sse.c \
t_vb_arbshader.c\
t_vb_program.c \
t_vb_render.c \
t_vb_texgen.c \
t_vb_texmat.c \
t_vb_vertex.c \
t_vb_cull.c \
t_vb_fog.c \
t_vb_light.c \
t_vb_normals.c \
t_vb_points.c \
t_vp_build.c \
t_vertex.c \
t_vertex_sse.c \
t_vertex_generic.c \
t_vtx_api.c \
t_vtx_generic.c \
t_vtx_x86.c \
t_vtx_eval.c \
t_vtx_exec.c
# shader
SHADER_SOURCES= \
arbprogparse.c \
arbprogram.c \
atifragshader.c \
grammar_mesa.c \
nvfragparse.c \
nvprogram.c \
nvvertexec.c \
nvvertparse.c \
program.c \
shaderobjects.c \
shaderobjects_3dlabs.c
# shader/slang C
SLANG_C_SOURCES= \
atom.c \
cpp.c \
cppstruct.c \
memory.c \
scanner.c \
symbols.c \
tokens.c
# shader/slang CPP
SLANG_CPP_SOURCES= \
slang_mesa.cpp \
Gen_glslang.cpp \
Gen_glslang_tab.cpp \
InfoSink.cpp \
Initialize.cpp \
Intermediate.cpp \
intermOut.cpp \
IntermTraverse.cpp \
parseConst.cpp \
ParseHelper.cpp \
PoolAlloc.cpp \
QualifierAlive.cpp \
RemoveTree.cpp \
ShaderLang.cpp \
SymbolTable.cpp \
Initialisation.cpp \
ossource.cpp
# shader/slang
SLANG_SOURCES= \
slang_analyse.c \
slang_assemble.c \
slang_assemble_assignment.c \
slang_assemble_conditional.c \
slang_assemble_constructor.c \
slang_assemble_typeinfo.c \
slang_compile.c \
slang_compile_function.c \
slang_compile_operation.c \
slang_compile_struct.c \
slang_compile_variable.c \
slang_execute.c \
slang_export.c \
slang_library_noise.c \
slang_library_texsample.c \
slang_link.c \
slang_preprocess.c \
slang_storage.c \
slang_utility.c
.if ${MACHINE_ARCH} == "i386"
# x86
ASM_C_SOURCES= \
common_x86.c \
x86.c \
3dnow.c \
sse.c \
x86sse.c \
slang_execute_x86.c
X86_SOURCES= \
common_x86_asm.S \
x86_xform2.S \
x86_xform3.S \
x86_xform4.S \
x86_cliptest.S \
mmx_blend.S \
3dnow_xform1.S \
3dnow_xform2.S \
3dnow_xform3.S \
3dnow_xform4.S \
3dnow_normal.S \
sse_xform1.S \
sse_xform2.S \
sse_xform3.S \
sse_xform4.S \
sse_normal.S \
read_rgba_span_x86.S \
t_vtx_x86_gcc.S
.endif
GLX_SOURCES= \
glcontextmodes.c \
clientattrib.c \
compsize.c \
glxeval.c \
glxcmds.c \
glxext.c \
glxextensions.c \
indirect.c \
indirect_init.c \
indirect_size.c \
indirect_window_pos.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_program.c \
glxpixel.c \
pixelstore.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c \
xfont.c \
glx_pbuffer.c \
glx_query.c \
glx_texture_compression.c \
dri_glx.c
SRCS = $(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES) \
$(X86_SOURCES) \
$(GLAPI_SOURCES) \
$(GLX_SOURCES)
# $(SLANG_C_SOURCES)
includes:
cd ${MESA_INCLUDE}/GL; for i in ${INCS}; do \
j="cmp -s $$i ${DESTDIR}${INCSDIR}/GL/$$i || \
${INSTALL} ${INSTALL_COPY} -o ${BINOWN} -g ${BINGRP} -m 444 \
$$i ${DESTDIR}${INCSDIR}/GL"; \
echo "\tinstalling $$i"; \
eval "$$j"; \
done
gen_matypes: gen_matypes.c
$(CC) $(CPPFLAGS) $(CFLAGS) ${MESA}/x86/gen_matypes.c -o gen_matypes
matypes.h: mtypes.h t_context.h gen_matypes
./gen_matypes > matypes.h
CLEANFILES+= gen_matypes matypes.h
common_x86_asm.o: matypes.h
3dnow_normal.o: matypes.h
3dnow_xform1.o: matypes.h
3dnow_xform2.o: matypes.h
3dnow_xform3.o: matypes.h
3dnow_xform4.o: matypes.h
mmx_blend.o: matypes.h
sse_normal.o: matypes.h
sse_xform1.o: matypes.h
sse_xform2.o: matypes.h
sse_xform3.o: matypes.h
sse_xform4.o: matypes.h
x86_cliptest.o: matypes.h
x86_xform2.o: matypes.h
x86_xform3.o: matypes.h
x86_xform4.o: matypes.h
.include <bsd.lib.mk>
.include <bsd.xorg.mk>
.if ${MACHINE_ARCH} == powerpc
PICFLAG = -fPIC
.endif
# name conflicts
glxeval.c: ${GLX}/eval.c
ln -s ${GLX}/eval.c $@
glxpixel.c: ${GLX}/pixel.c
ln -s ${GLX}/pixel.c $@
CLEANFILES+= glxeval.c glxpixel.c
.PATH: ${MESA}/x86
.PATH: ${MESA}/x86/rtasm
.PATH: ${MESA}/array_cache
.PATH: ${MESA}/glapi
.PATH: ${MESA}/main
.PATH: ${MESA}/math
.PATH: ${MESA}/swrast
.PATH: ${MESA}/swrast_setup
.PATH: ${MESA}/tnl
.PATH: ${MESA}/shader
.PATH: ${MESA}/shader/grammar
.PATH: ${MESA}/shader/slang
.PATH: ${MESA}/shader/slang/MachineIndependent
.PATH: ${MESA}/shader/slang/MachineIndependent/preprocessor
.PATH: ${MESA}/shader/slang/OGLCompilersDLL
.PATH: ${MESA}/shader/slang/OSDependent/Linux
.PATH: ${MESA}/drivers/dri/common
.PATH: ${GLX}
.SUFFIXES: .cpp
.cpp.o:
@echo "${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.go:
@echo "${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.po:
@echo "${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o
.cpp.so:
@echo "${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}"
@${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}.o
@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
@rm -f ${.TARGET}.o