244 lines
5.9 KiB
C
244 lines
5.9 KiB
C
/* xscreensaver, Copyright (c) 1998-2002 Jamie Zawinski <jwz@jwz.org>
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation. No representations are made about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*/
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#include "config.h"
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#include <stdlib.h>
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#include <math.h>
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#include "rotator.h"
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#include "random.h"
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struct rotator {
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double spin_x_speed, spin_y_speed, spin_z_speed;
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double wander_speed;
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double rotx, roty, rotz; /* current object rotation */
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double dx, dy, dz; /* current rotational velocity */
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double ddx, ddy, ddz; /* current rotational acceleration */
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double d_max; /* max rotational velocity */
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int wander_frame; /* position in the wander cycle */
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};
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#undef ABS
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#define ABS(x) ((x)<0?-(x):(x))
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#define FLOATRAND(a) (((double)LRAND() / (double)MAXRAND) * a)
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#define BELLRAND(n) ((FLOATRAND((n)) + FLOATRAND((n)) + FLOATRAND((n))) / 3)
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#define RANDSIGN() ((LRAND() & 1) ? 1 : -1)
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static void
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rotate_1 (double *pos, double *v, double *dv, double speed, double max_v)
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{
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double ppos = *pos;
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if (speed == 0) return;
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/* tick position */
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if (ppos < 0)
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ppos = -(ppos + *v);
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else
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ppos += *v;
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if (ppos > 1.0)
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ppos -= 1.0;
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else if (ppos < 0)
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ppos += 1.0;
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if (ppos < 0) abort();
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if (ppos > 1.0) abort();
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*pos = (*pos > 0 ? ppos : -ppos);
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/* accelerate */
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*v += *dv;
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/* clamp velocity */
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if (*v > max_v || *v < -max_v)
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{
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*dv = -*dv;
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}
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/* If it stops, start it going in the other direction. */
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else if (*v < 0)
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{
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if (LRAND() % 4)
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{
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*v = 0;
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/* keep going in the same direction */
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if (LRAND() % 2)
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*dv = 0;
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else if (*dv < 0)
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*dv = -*dv;
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}
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else
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{
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/* reverse gears */
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*v = -*v;
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*dv = -*dv;
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*pos = -*pos;
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}
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}
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/* Alter direction of rotational acceleration randomly. */
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if (! (LRAND() % 120))
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*dv = -*dv;
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/* Change acceleration very occasionally. */
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if (! (LRAND() % 200))
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{
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if (*dv == 0)
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*dv = 0.00001;
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else if (LRAND() & 1)
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*dv *= 1.2;
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else
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*dv *= 0.8;
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}
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}
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/* Returns a rotator object, which encapsulates rotation and motion state.
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spin_[xyz]_speed indicates the relative speed of rotation.
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Specify 0 if you don't want any rotation around that axis.
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spin_accel specifies a scaling factor for the acceleration that is
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randomly applied to spin: if you want the speed to change faster,
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make this > 1.
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wander_speed indicates the relative speed through space.
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If randomize_initial_state_p is true, then the initial position and
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rotation will be randomized (even if the spin speeds are 0.) If it
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is false, then all values will be initially zeroed.
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*/
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rotator *
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make_rotator (double spin_x_speed,
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double spin_y_speed,
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double spin_z_speed,
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double spin_accel,
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double wander_speed,
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int randomize_initial_state_p)
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{
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rotator *r = (rotator *) calloc (1, sizeof(*r));
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double d, dd;
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if (!r) return 0;
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if (spin_x_speed < 0 || spin_y_speed < 0 || spin_z_speed < 0 ||
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wander_speed < 0)
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abort();
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r->spin_x_speed = spin_x_speed;
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r->spin_y_speed = spin_y_speed;
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r->spin_z_speed = spin_z_speed;
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r->wander_speed = wander_speed;
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if (randomize_initial_state_p)
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{
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r->rotx = FLOATRAND(1.0) * RANDSIGN();
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r->roty = FLOATRAND(1.0) * RANDSIGN();
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r->rotz = FLOATRAND(1.0) * RANDSIGN();
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r->wander_frame = LRAND() % 0xFFFF;
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}
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else
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{
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r->rotx = r->roty = r->rotz = 0;
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r->wander_frame = 0;
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}
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d = 0.006;
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dd = 0.00006;
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r->dx = BELLRAND(d * r->spin_x_speed);
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r->dy = BELLRAND(d * r->spin_y_speed);
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r->dz = BELLRAND(d * r->spin_z_speed);
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r->d_max = r->dx * 2;
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r->ddx = (dd + FLOATRAND(dd+dd)) * r->spin_x_speed * spin_accel;
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r->ddy = (dd + FLOATRAND(dd+dd)) * r->spin_y_speed * spin_accel;
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r->ddz = (dd + FLOATRAND(dd+dd)) * r->spin_z_speed * spin_accel;
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# if 0
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fprintf (stderr, "rotator:\n");
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fprintf (stderr, " wander: %3d %6.2f\n", r->wander_frame, r->wander_speed);
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fprintf (stderr, " speed: %6.2f %6.2f %6.2f\n",
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r->spin_x_speed, r->spin_y_speed, r->spin_z_speed);
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fprintf (stderr, " rot: %6.2f %6.2f %6.2f\n",
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r->rotx, r->roty, r->rotz);
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fprintf (stderr, " d: %6.2f %6.2f %6.2f, %6.2f\n",
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r->dx, r->dy, r->dz,
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r->d_max);
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fprintf (stderr, " dd: %6.2f %6.2f %6.2f\n",
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r->ddx, r->ddy, r->ddz);
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# endif
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return r;
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}
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void
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free_rotator (rotator *r)
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{
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free (r);
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}
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void
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get_rotation (rotator *rot, double *x_ret, double *y_ret, double *z_ret,
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int update_p)
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{
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double x, y, z;
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if (update_p) {
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rotate_1 (&rot->rotx, &rot->dx, &rot->ddx, rot->spin_x_speed, rot->d_max);
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rotate_1 (&rot->roty, &rot->dy, &rot->ddy, rot->spin_y_speed, rot->d_max);
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rotate_1 (&rot->rotz, &rot->dz, &rot->ddz, rot->spin_z_speed, rot->d_max);
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}
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x = rot->rotx;
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y = rot->roty;
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z = rot->rotz;
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if (x < 0) x = 1 - (x + 1);
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if (y < 0) y = 1 - (y + 1);
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if (z < 0) z = 1 - (z + 1);
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if (x_ret) *x_ret = x;
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if (y_ret) *y_ret = y;
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if (z_ret) *z_ret = z;
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}
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void
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get_position (rotator *rot, double *x_ret, double *y_ret, double *z_ret,
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int update_p)
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{
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double x = 0.5, y = 0.5, z = 0.5;
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if (rot->wander_speed != 0)
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{
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if (update_p)
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rot->wander_frame++;
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# define SINOID(F) ((1 + sin((rot->wander_frame * (F)) / 2 * M_PI)) / 2.0)
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x = SINOID (0.71 * rot->wander_speed);
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y = SINOID (0.53 * rot->wander_speed);
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z = SINOID (0.37 * rot->wander_speed);
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# undef SINOID
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}
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if (x_ret) *x_ret = x;
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if (y_ret) *y_ret = y;
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if (z_ret) *z_ret = z;
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}
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