651 lines
17 KiB
C
651 lines
17 KiB
C
/************************************************************
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Copyright 1989, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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********************************************************/
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#define NEED_REPLIES
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#define NEED_EVENTS
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdio.h>
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include "misc.h"
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#include "os.h"
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#include "windowstr.h"
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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#include "extnsionst.h"
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#include "dixstruct.h"
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#include "resource.h"
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#include "opaque.h"
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#include "regionstr.h"
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#include "gcstruct.h"
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#include "inputstr.h"
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#include <sys/time.h>
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#define _MULTIBUF_SERVER_ /* don't want Xlib structures */
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#define _MULTIBUF_PIXMAP_
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#include <X11/extensions/multibufst.h>
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static Bool NoopDDA_True() { return TRUE; }
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static Bool pixPositionWindow();
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static int pixCreateImageBuffers();
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static void pixDisplayImageBuffers();
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static void pixClearImageBufferArea();
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static void pixDeleteBufferDrawable();
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static void pixWrapScreenFuncs();
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static void pixResetProc();
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Bool
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pixMultibufferInit(pScreen, pMBScreen)
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ScreenPtr pScreen;
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mbufScreenPtr pMBScreen;
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{
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int i, j, k;
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xMbufBufferInfo *pInfo;
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int nInfo;
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DepthPtr pDepth;
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mbufPixmapPrivPtr pMBPriv;
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pMBScreen->CreateImageBuffers = pixCreateImageBuffers;
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pMBScreen->DestroyImageBuffers = (void (*)())NoopDDA;
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pMBScreen->DisplayImageBuffers = pixDisplayImageBuffers;
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pMBScreen->ClearImageBufferArea = pixClearImageBufferArea;
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pMBScreen->ChangeMBufferAttributes = NoopDDA_True;
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pMBScreen->ChangeBufferAttributes = NoopDDA_True;
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pMBScreen->DeleteBufferDrawable = pixDeleteBufferDrawable;
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pMBScreen->WrapScreenFuncs = pixWrapScreenFuncs;
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pMBScreen->ResetProc = pixResetProc;
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/* Support every depth and visual combination that the screen does */
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nInfo = 0;
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for (i = 0; i < pScreen->numDepths; i++)
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{
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pDepth = &pScreen->allowedDepths[i];
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nInfo += pDepth->numVids;
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}
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pInfo = (xMbufBufferInfo *) xalloc (nInfo * sizeof (xMbufBufferInfo));
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if (!pInfo)
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return FALSE;
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k = 0;
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for (i = 0; i < pScreen->numDepths; i++)
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{
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pDepth = &pScreen->allowedDepths[i];
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for (j = 0; j < pDepth->numVids; j++)
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{
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pInfo[k].visualID = pDepth->vids[j];
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pInfo[k].maxBuffers = 0;
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pInfo[k].depth = pDepth->depth;
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k++;
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}
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}
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pMBScreen->nInfo = nInfo;
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pMBScreen->pInfo = pInfo;
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/*
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* Setup the devPrivate to mbufScreenRec
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*/
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pMBPriv = (mbufPixmapPrivPtr) xalloc(sizeof(* pMBPriv));
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if (!pMBPriv)
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{
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xfree(pInfo);
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return (FALSE);
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}
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pMBScreen->devPrivate.ptr = (pointer) pMBPriv;
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pMBPriv->PositionWindow = NULL;
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pMBPriv->funcsWrapped = 0;
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return TRUE;
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}
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/*ARGSUSED*/
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static int
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pixCreateImageBuffers (pWin, nbuf, ids, action, hint)
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WindowPtr pWin;
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int nbuf;
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XID *ids;
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int action;
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int hint;
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{
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mbufWindowPtr pMBWindow;
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mbufBufferPtr pMBBuffer;
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ScreenPtr pScreen;
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int width, height, depth;
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int i;
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pMBWindow = MB_WINDOW_PRIV(pWin);
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width = pWin->drawable.width;
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height = pWin->drawable.height;
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depth = pWin->drawable.depth;
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pScreen = pWin->drawable.pScreen;
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for (i = 0; i < nbuf; i++)
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{
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pMBBuffer = &pMBWindow->buffers[i];
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pMBBuffer->pDrawable = (DrawablePtr)
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(*pScreen->CreatePixmap) (pScreen, width, height, depth, 0);
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if (!pMBBuffer->pDrawable)
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break;
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if (!AddResource (ids[i], MultibufferDrawableResType,
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(pointer) pMBBuffer->pDrawable))
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{
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(*pScreen->DestroyPixmap) ((PixmapPtr) pMBBuffer->pDrawable);
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break;
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}
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pMBBuffer->pDrawable->id = ids[i];
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/*
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* In the description of the CreateImageBuffers request:
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* "If the window is mapped, or if these image buffers have
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* backing store, their contents will be tiled with the window
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* background, and zero or more expose events will be generated
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* for each of these buffers."
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*/
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(* MB_SCREEN_PRIV(pScreen)->ClearImageBufferArea)
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(pMBBuffer, 0,0, 0,0, TRUE);
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}
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return i;
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}
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/*
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* set up the gc to clear the pixmaps;
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*/
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static Bool
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SetupBackgroundPainter (pWin, pGC)
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WindowPtr pWin;
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GCPtr pGC;
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{
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XID gcvalues[4];
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int ts_x_origin, ts_y_origin;
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PixUnion background;
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int backgroundState;
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Mask gcmask;
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/*
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* First take care of any ParentRelative stuff by altering the
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* tile/stipple origin to match the coordinates of the upper-left
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* corner of the first ancestor without a ParentRelative background.
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* This coordinate is, of course, negative.
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*/
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ts_x_origin = ts_y_origin = 0;
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while (pWin->backgroundState == ParentRelative) {
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ts_x_origin -= pWin->origin.x;
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ts_y_origin -= pWin->origin.y;
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pWin = pWin->parent;
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}
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backgroundState = pWin->backgroundState;
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background = pWin->background;
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switch (backgroundState)
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{
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case BackgroundPixel:
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gcvalues[0] = (XID) background.pixel;
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gcvalues[1] = FillSolid;
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gcmask = GCForeground|GCFillStyle;
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break;
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case BackgroundPixmap:
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gcvalues[0] = FillTiled;
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gcvalues[1] = (XID) background.pixmap;
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gcvalues[2] = ts_x_origin;
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gcvalues[3] = ts_y_origin;
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gcmask = GCFillStyle|GCTile|GCTileStipXOrigin|GCTileStipYOrigin;
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break;
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default:
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return FALSE;
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}
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DoChangeGC(pGC, gcmask, gcvalues, TRUE);
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return TRUE;
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}
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static void
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MultibufferPaintBackgroundRectangles(pWin, pDrawable, nrects, pRects)
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WindowPtr pWin;
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DrawablePtr pDrawable;
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int nrects;
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xRectangle *pRects;
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{
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GCPtr pGC;
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pGC = GetScratchGC (pWin->drawable.depth, pWin->drawable.pScreen);
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if (SetupBackgroundPainter(pWin, pGC))
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{
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ValidateGC(pDrawable, pGC);
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(*pGC->ops->PolyFillRect) (pDrawable, pGC, nrects, pRects);
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}
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FreeScratchGC(pGC);
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}
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static void
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MultibufferPaintBackgroundRegion(pWin, pDrawable, pRegion)
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WindowPtr pWin;
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DrawablePtr pDrawable;
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RegionPtr pRegion;
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{
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xRectangle *pRects;
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int nrects = REGION_NUM_RECTS(pRegion);
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BoxPtr pbox = REGION_RECTS(pRegion);
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pRects = (xRectangle *)xalloc(nrects * sizeof(xRectangle));
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if (pRects)
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{
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int i;
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for (i = 0; i < nrects; i++)
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{
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pRects[i].x = pbox->x1;
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pRects[i].y = pbox->y1;
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pRects[i].width = pbox->x2 - pbox->x1;
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pRects[i].height = pbox->y2 - pbox->y1;
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}
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MultibufferPaintBackgroundRectangles(pWin, pDrawable, nrects, pRects);
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xfree(pRects);
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}
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}
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static void
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pixDisplayImageBuffers(pScreen, ppMBWindow, ppMBBuffer, nbuf)
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mbufBufferPtr *ppMBBuffer;
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mbufWindowPtr *ppMBWindow;
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int nbuf;
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{
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GCPtr pGC = NULL;
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PixmapPtr pPrevPixmap, pNewPixmap;
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WindowPtr pWin;
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RegionPtr pExposed;
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int i;
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mbufBufferPtr pPrevMBBuffer;
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XID bool;
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xRectangle r;
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UpdateCurrentTime ();
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for (i = 0; i < nbuf; i++)
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{
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pWin = ppMBWindow[i]->pWindow;
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/* Time to get a different scratch GC? */
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if (!pGC
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|| pGC->depth != pWin->drawable.depth
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|| pGC->pScreen != pWin->drawable.pScreen)
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{
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if (pGC) FreeScratchGC(pGC);
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pGC = GetScratchGC (pWin->drawable.depth, pWin->drawable.pScreen);
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}
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pPrevMBBuffer = MB_DISPLAYED_BUFFER(ppMBWindow[i]);
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pPrevPixmap = (PixmapPtr) pPrevMBBuffer->pDrawable;
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pNewPixmap = (PixmapPtr) ppMBBuffer[i]->pDrawable;
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if (pPrevPixmap == pNewPixmap)
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{
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/* "If a specified buffer is already displayed, any delays and
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* update action will still be performed for that buffer."
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*
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* We special-case this because applications do occasionally
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* request a redundant DisplayImageBuffers, and we can save
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* strokes by recognizing that the only update action that will
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* change the buffer contents in this case is Background.
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*/
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if (ppMBWindow[i]->updateAction == MultibufferUpdateActionBackground)
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{
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r.x = r.y = 0;
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r.width = pWin->drawable.width;
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r.height = pWin->drawable.height;
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MultibufferPaintBackgroundRectangles(pWin, (DrawablePtr)pWin,
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1, &r);
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}
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}
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else /* different buffer is being displayed */
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{
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/* perform update action */
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switch (ppMBWindow[i]->updateAction)
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{
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case MultibufferUpdateActionUndefined:
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break;
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case MultibufferUpdateActionBackground:
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r.x = r.y = 0;
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r.width = pPrevPixmap->drawable.width;
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r.height = pPrevPixmap->drawable.height;
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MultibufferPaintBackgroundRectangles(pWin,
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(DrawablePtr)pPrevPixmap,
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1, &r);
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break;
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case MultibufferUpdateActionUntouched:
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/* copy the window to the pixmap that represents the
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* currently displayed buffer
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*/
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if (pPrevMBBuffer->eventMask & ExposureMask)
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{
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bool = TRUE;
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DoChangeGC (pGC, GCGraphicsExposures, &bool, FALSE);
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}
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ValidateGC ((DrawablePtr)pPrevPixmap, pGC);
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pExposed = (*pGC->ops->CopyArea)((DrawablePtr) pWin,
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(DrawablePtr) pPrevPixmap,
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pGC,
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0, 0,
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pWin->drawable.width,
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pWin->drawable.height,
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0, 0);
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/* if we couldn't copy the whole window to the buffer,
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* send expose events (if any client wants them)
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*/
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if (pPrevMBBuffer->eventMask & ExposureMask)
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{ /* some client wants expose events */
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if (pExposed)
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{
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RegionPtr pWinSize;
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extern RegionPtr CreateUnclippedWinSize();
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ScreenPtr pScreen = pWin->drawable.pScreen;
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pWinSize = CreateUnclippedWinSize (pWin);
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/*
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* pExposed is window-relative, but at this point
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* pWinSize is screen-relative. Make pWinSize be
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* window-relative so that region ops involving
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* pExposed and pWinSize behave sensibly.
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*/
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REGION_TRANSLATE(pScreen, pWinSize,
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-pWin->drawable.x,
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-pWin->drawable.y);
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REGION_INTERSECT(pScreen, pExposed, pExposed, pWinSize);
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REGION_DESTROY(pScreen, pWinSize);
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MultibufferExpose (pPrevMBBuffer, pExposed);
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REGION_DESTROY(pScreen, pExposed);
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}
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bool = FALSE;
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DoChangeGC (pGC, GCGraphicsExposures, &bool, FALSE);
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} /* end some client wants expose events */
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break; /* end case MultibufferUpdateActionUntouched */
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case MultibufferUpdateActionCopied:
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ValidateGC ((DrawablePtr)pPrevPixmap, pGC);
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(*pGC->ops->CopyArea) ((DrawablePtr)pNewPixmap,
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(DrawablePtr)pPrevPixmap, pGC,
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0, 0, pWin->drawable.width,
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pWin->drawable.height, 0, 0);
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break;
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} /* end switch on update action */
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/* display the new buffer */
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ValidateGC ((DrawablePtr)pWin, pGC);
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(*pGC->ops->CopyArea) ((DrawablePtr)pNewPixmap, (DrawablePtr)pWin,
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pGC, 0, 0,
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pWin->drawable.width, pWin->drawable.height,
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0, 0);
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}
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ppMBWindow[i]->lastUpdate = currentTime;
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}
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if (pGC) FreeScratchGC (pGC);
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return;
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}
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/*
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* resize the buffers when the window is resized
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*/
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static Bool
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pixPositionWindow (pWin, x, y)
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WindowPtr pWin;
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int x, y;
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{
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ScreenPtr pScreen;
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mbufPixmapPrivPtr pMBPriv;
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mbufWindowPtr pMBWindow;
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mbufBufferPtr pMBBuffer;
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int width, height;
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int i;
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int dx, dy, dw, dh;
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int sourcex, sourcey;
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int destx, desty;
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PixmapPtr pPixmap;
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GCPtr pGC;
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int savewidth, saveheight;
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Bool clear;
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RegionRec exposedRegion;
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Bool ret;
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pScreen = pWin->drawable.pScreen;
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pMBPriv = MB_SCREEN_PRIV_PIXMAP(pScreen);
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UNWRAP_SCREEN_FUNC(pScreen, pMBPriv, Bool, PositionWindow);
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ret = (* pScreen->PositionWindow) (pWin, x, y);
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REWRAP_SCREEN_FUNC(pScreen, pMBPriv, Bool, PositionWindow);
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if (!(pMBWindow = MB_WINDOW_PRIV(pWin)))
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return ret;
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/* if new size is same as old, we're done */
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if (pMBWindow->width == pWin->drawable.width &&
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pMBWindow->height == pWin->drawable.height)
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return ret;
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width = pWin->drawable.width;
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height = pWin->drawable.height;
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dx = pWin->drawable.x - pMBWindow->x;
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dy = pWin->drawable.x - pMBWindow->y;
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dw = width - pMBWindow->width;
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dh = height - pMBWindow->height;
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GravityTranslate (0, 0, -dx, -dy, dw, dh,
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pWin->bitGravity, &destx, &desty);
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/* if the window grew, remember to paint the window background,
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* and maybe send expose events, for the new areas of the buffers
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*/
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clear = pMBWindow->width < width || pMBWindow->height < height ||
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pWin->bitGravity == ForgetGravity;
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sourcex = 0;
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sourcey = 0;
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savewidth = pMBWindow->width;
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saveheight = pMBWindow->height;
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/* clip rectangle to source and destination */
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if (destx < 0)
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{
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savewidth += destx;
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sourcex -= destx;
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destx = 0;
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}
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if (destx + savewidth > width)
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savewidth = width - destx;
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if (desty < 0)
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{
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saveheight += desty;
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sourcey -= desty;
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desty = 0;
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}
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if (desty + saveheight > height)
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saveheight = height - desty;
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pMBWindow->width = width;
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pMBWindow->height = height;
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pMBWindow->x = pWin->drawable.x;
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pMBWindow->y = pWin->drawable.y;
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if (clear)
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{
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BoxRec box;
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box.x1 = box.y1 = 0;
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box.x2 = width;
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box.y2 = height;
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REGION_INIT(pScreen, &exposedRegion, &box, 1);
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if (pWin->bitGravity != ForgetGravity)
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{
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RegionRec preservedRegion;
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box.x1 = destx;
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box.y1 = desty;
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box.x2 = destx + savewidth;
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box.y2 = desty + saveheight;
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REGION_INIT(pScreen, &preservedRegion, &box, 1);
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REGION_SUBTRACT(pScreen, &exposedRegion, &exposedRegion, &preservedRegion);
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REGION_UNINIT(pScreen, &preservedRegion);
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}
|
|
|
|
} /* end if (clear) */
|
|
|
|
pGC = GetScratchGC (pWin->drawable.depth, pScreen);
|
|
|
|
/* create buffers with new window size */
|
|
|
|
for (i = 0; i < pMBWindow->numMultibuffer; i++)
|
|
{
|
|
pMBBuffer = &pMBWindow->buffers[i];
|
|
pPixmap = (*pScreen->CreatePixmap) (pScreen, width, height, pWin->drawable.depth,
|
|
CREATE_PIXMAP_USAGE_SCRATCH);
|
|
if (!pPixmap)
|
|
{
|
|
(* MB_SCREEN_PRIV(pScreen)->DestroyImageBuffers)(pWin);
|
|
break;
|
|
}
|
|
if (clear)
|
|
{
|
|
MultibufferPaintBackgroundRegion(pWin, (DrawablePtr)pPixmap, &exposedRegion);
|
|
MultibufferExpose(pMBBuffer, &exposedRegion);
|
|
}
|
|
if (pWin->bitGravity != ForgetGravity)
|
|
{
|
|
ValidateGC ((DrawablePtr)pPixmap, pGC);
|
|
(*pGC->ops->CopyArea) (pMBBuffer->pDrawable, (DrawablePtr)pPixmap,
|
|
pGC,
|
|
sourcex, sourcey, savewidth, saveheight,
|
|
destx, desty);
|
|
}
|
|
pPixmap->drawable.id = pMBBuffer->pDrawable->id;
|
|
(*pScreen->DestroyPixmap) ((PixmapPtr) pMBBuffer->pDrawable);
|
|
pMBBuffer->pDrawable = (DrawablePtr) pPixmap;
|
|
if (i != pMBWindow->displayedMultibuffer)
|
|
{
|
|
ChangeResourceValue (pPixmap->drawable.id,
|
|
MultibufferDrawableResType,
|
|
(pointer) pPixmap);
|
|
}
|
|
}
|
|
FreeScratchGC (pGC);
|
|
if (clear)
|
|
REGION_UNINIT(pScreen, &exposedRegion);
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
pixWrapScreenFuncs(pScreen)
|
|
ScreenPtr pScreen;
|
|
{
|
|
mbufPixmapPrivPtr pMBPriv = MB_SCREEN_PRIV_PIXMAP(pScreen);
|
|
WRAP_SCREEN_FUNC(pScreen, pMBPriv, PositionWindow, pixPositionWindow);
|
|
}
|
|
|
|
static void
|
|
pixResetProc(pScreen)
|
|
ScreenPtr pScreen;
|
|
{
|
|
mbufScreenPtr pMBScreen = MB_SCREEN_PRIV(pScreen);
|
|
mbufPixmapPrivPtr pMBPriv = MB_SCREEN_PRIV_PIXMAP(pScreen);
|
|
|
|
xfree(pMBScreen->pInfo);
|
|
xfree(pMBPriv);
|
|
}
|
|
|
|
static void
|
|
pixClearImageBufferArea(pMBBuffer, x,y, width,height, exposures)
|
|
mbufBufferPtr pMBBuffer;
|
|
short x, y;
|
|
unsigned short width, height;
|
|
Bool exposures;
|
|
{
|
|
WindowPtr pWin;
|
|
ScreenPtr pScreen;
|
|
BoxRec box;
|
|
RegionRec region;
|
|
int w_width, w_height;
|
|
DrawablePtr pDrawable;
|
|
|
|
pWin = pMBBuffer->pMBWindow->pWindow;
|
|
pScreen = pWin->drawable.pScreen;
|
|
|
|
w_width = pWin->drawable.width;
|
|
w_height = pWin->drawable.height;
|
|
|
|
box.x1 = x;
|
|
box.y1 = y;
|
|
box.x2 = width ? (box.x1 + width) : w_width;
|
|
box.y2 = height ? (box.y1 + height) : w_height;
|
|
|
|
if (box.x1 < 0) box.x1 = 0;
|
|
if (box.y1 < 0) box.y1 = 0;
|
|
if (box.x2 > w_width) box.x2 = w_width;
|
|
if (box.y2 > w_height) box.y2 = w_height;
|
|
|
|
REGION_INIT(pScreen, ®ion, &box, 1);
|
|
|
|
if (pMBBuffer->number == pMBBuffer->pMBWindow->displayedMultibuffer)
|
|
pDrawable = (DrawablePtr) pWin;
|
|
else
|
|
pDrawable = pMBBuffer->pDrawable;
|
|
|
|
MultibufferPaintBackgroundRegion(pWin, pDrawable, ®ion);
|
|
|
|
if (exposures)
|
|
MultibufferExpose(pMBBuffer, ®ion);
|
|
|
|
REGION_UNINIT(pScreen, ®ion);
|
|
}
|
|
|
|
static void
|
|
pixDeleteBufferDrawable(pDrawable)
|
|
DrawablePtr pDrawable;
|
|
{
|
|
(* pDrawable->pScreen->DestroyPixmap)((PixmapPtr) pDrawable);
|
|
}
|