315 lines
7.1 KiB
C
315 lines
7.1 KiB
C
/*
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* Id: fbstipple.c,v 1.1 1999/11/02 03:54:45 keithp Exp $
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*
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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#ifndef FBNOPIXADDR
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/*
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* This is a slight abuse of the preprocessor to generate repetitive
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* code, the idea is to generate code for each case of a copy-mode
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* transparent stipple
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*/
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#define LaneCases1(c,a) case c: \
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while (n--) { (void)FbLaneCase(c,a); a++; } \
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break
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#define LaneCases2(c,a) LaneCases1(c,a); LaneCases1(c+1,a)
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#define LaneCases4(c,a) LaneCases2(c,a); LaneCases2(c+2,a)
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#define LaneCases8(c,a) LaneCases4(c,a); LaneCases4(c+4,a)
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#define LaneCases16(c,a) LaneCases8(c,a); LaneCases8(c+8,a)
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#define LaneCases32(c,a) LaneCases16(c,a); LaneCases16(c+16,a)
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#define LaneCases64(c,a) LaneCases32(c,a); LaneCases32(c+32,a)
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#define LaneCases128(c,a) LaneCases64(c,a); LaneCases64(c+64,a)
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#define LaneCases256(c,a) LaneCases128(c,a); LaneCases128(c+128,a)
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#if FB_SHIFT == 6
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#define LaneCases(a) LaneCases256(0,a)
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#endif
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#if FB_SHIFT == 5
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#define LaneCases(a) LaneCases16(0,a)
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#endif
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/*
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* Repeat a transparent stipple across a scanline n times
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*/
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void
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fbTransparentSpan (FbBits *dst,
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FbBits stip,
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FbBits fgxor,
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int n)
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{
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FbStip s;
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s = ((FbStip) (stip ) & 0x01);
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s |= ((FbStip) (stip >> 8) & 0x02);
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s |= ((FbStip) (stip >> 16) & 0x04);
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s |= ((FbStip) (stip >> 24) & 0x08);
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#if FB_SHIFT > 5
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s |= ((FbStip) (stip >> 32) & 0x10);
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s |= ((FbStip) (stip >> 40) & 0x20);
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s |= ((FbStip) (stip >> 48) & 0x40);
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s |= ((FbStip) (stip >> 56) & 0x80);
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#endif
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switch (s) {
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LaneCases(dst);
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}
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}
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#endif
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void
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fbEvenStipple (FbBits *dst,
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FbStride dstStride,
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int dstX,
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int dstBpp,
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int width,
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int height,
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FbStip *stip,
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FbStride stipStride,
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int stipHeight,
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FbBits fgand,
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FbBits fgxor,
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FbBits bgand,
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FbBits bgxor,
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int xRot,
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int yRot)
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{
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FbBits startmask, endmask;
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FbBits mask, and, xor;
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int nmiddle, n;
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FbStip *s, *stipEnd, bits;
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int rot, stipX, stipY;
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int pixelsPerDst;
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const FbBits *fbBits;
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Bool transparent;
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int startbyte, endbyte;
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/*
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* Check for a transparent stipple (stencil)
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*/
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transparent = FALSE;
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if (dstBpp >= 8 &&
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fgand == 0 && bgand == FB_ALLONES && bgxor == 0)
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transparent = TRUE;
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pixelsPerDst = FB_UNIT / dstBpp;
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/*
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* Adjust dest pointers
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*/
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dst += dstX >> FB_SHIFT;
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dstX &= FB_MASK;
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FbMaskBitsBytes (dstX, width, fgand == 0 && bgand == 0,
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startmask, startbyte, nmiddle, endmask, endbyte);
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if (startmask)
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dstStride--;
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dstStride -= nmiddle;
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xRot *= dstBpp;
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/*
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* Compute stip start scanline and rotation parameters
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*/
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stipEnd = stip + stipStride * stipHeight;
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modulus (- yRot, stipHeight, stipY);
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s = stip + stipStride * stipY;
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modulus (- xRot, FB_UNIT, stipX);
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rot = stipX;
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/*
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* Get pointer to stipple mask array for this depth
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*/
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/* fbStippleTable covers all valid bpp (4,8,16,32) */
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fbBits = fbStippleTable[pixelsPerDst];
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while (height--)
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{
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/*
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* Extract stipple bits for this scanline;
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*/
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bits = *s;
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s += stipStride;
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if (s == stipEnd)
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s = stip;
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#if FB_UNIT > 32
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if (pixelsPerDst == 16)
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mask = FbStipple16Bits(FbLeftStipBits(bits,16));
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else
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#endif
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mask = fbBits[FbLeftStipBits(bits,pixelsPerDst)];
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/*
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* Rotate into position and compute reduced rop values
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*/
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mask = FbRotLeft(mask, rot);
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and = (fgand & mask) | (bgand & ~mask);
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xor = (fgxor & mask) | (bgxor & ~mask);
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#ifndef FBNOPIXADDR
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if (transparent)
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{
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if (startmask)
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{
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fbTransparentSpan(dst, mask&startmask, fgxor, 1);
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dst++;
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}
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fbTransparentSpan (dst, mask, fgxor, nmiddle);
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dst += nmiddle;
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if (endmask)
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fbTransparentSpan(dst, mask&endmask, fgxor, 1);
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}
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else
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#endif
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{
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/*
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* Fill scanline
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*/
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if (startmask)
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{
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FbDoLeftMaskByteRRop (dst, startbyte, startmask, and, xor);
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dst++;
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}
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n = nmiddle;
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if (!and)
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while (n--)
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*dst++ = xor;
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else
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{
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while (n--)
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{
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*dst = FbDoRRop (*dst, and, xor);
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dst++;
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}
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}
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if (endmask)
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FbDoRightMaskByteRRop(dst, endbyte, endmask, and, xor);
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}
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dst += dstStride;
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}
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}
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void
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fbOddStipple (FbBits *dst,
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FbStride dstStride,
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int dstX,
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int dstBpp,
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int width,
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int height,
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FbStip *stip,
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FbStride stipStride,
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int stipWidth,
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int stipHeight,
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FbBits fgand,
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FbBits fgxor,
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FbBits bgand,
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FbBits bgxor,
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int xRot,
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int yRot)
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{
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int stipX, stipY, sx;
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int widthTmp;
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int h, w;
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int x, y;
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modulus (- yRot, stipHeight, stipY);
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modulus (dstX / dstBpp - xRot, stipWidth, stipX);
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y = 0;
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while (height)
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{
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h = stipHeight - stipY;
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if (h > height)
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h = height;
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height -= h;
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widthTmp = width;
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x = dstX;
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sx = stipX;
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while (widthTmp)
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{
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w = (stipWidth - sx) * dstBpp;
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if (w > widthTmp)
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w = widthTmp;
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widthTmp -= w;
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fbBltOne (stip + stipY * stipStride,
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stipStride,
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sx,
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dst + y * dstStride,
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dstStride,
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x,
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dstBpp,
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w, h,
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fgand, fgxor, bgand, bgxor);
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x += w;
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sx = 0;
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}
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y += h;
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stipY = 0;
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}
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}
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void
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fbStipple (FbBits *dst,
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FbStride dstStride,
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int dstX,
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int dstBpp,
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int width,
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int height,
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FbStip *stip,
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FbStride stipStride,
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int stipWidth,
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int stipHeight,
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Bool even,
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FbBits fgand,
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FbBits fgxor,
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FbBits bgand,
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FbBits bgxor,
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int xRot,
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int yRot)
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{
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if (even)
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fbEvenStipple (dst, dstStride, dstX, dstBpp, width, height,
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stip, stipStride, stipHeight,
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fgand, fgxor, bgand, bgxor, xRot, yRot);
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else
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fbOddStipple (dst, dstStride, dstX, dstBpp, width, height,
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stip, stipStride, stipWidth, stipHeight,
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fgand, fgxor, bgand, bgxor, xRot, yRot);
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}
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