a972c460fa
- icons - blank mode by default - BSD auth
2529 lines
55 KiB
Groff
2529 lines
55 KiB
Groff
.\" @(#)xlock.man 5.22 2006/03/07
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.\" Copyright (c) 1991 - Patrick J. Naughton
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.\" xlockmore updates from David A. Bagley
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.TH XLOCK 1 "7 March 2006" "X11R6 Contrib"
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.SH NAME
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xlock \- Locks the local X display until a password is entered.
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.sp
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.IX xlock#(1) "" "\fLxlock\fP(1)"
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.SH SYNOPSIS
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.B xlock
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[
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.BI \-help
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]
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[
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.BI \-version
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]
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[
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.BI \-resources
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]
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[
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.BI \-display " displayname"
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]
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[
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.BI \-visual " visualname"
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]
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[
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.BI \-name " resourcename"
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]
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[
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.BI \-mode " modename"
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]
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[
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.BI \-delay " usecs"
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]
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[
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.BI \-batchcount " num"
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]
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[
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.BI \-count " num"
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]
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[
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.BI \-cycles " num"
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]
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[
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.BI \-ncolors " num"
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]
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[
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.BI \-size " num"
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]
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[
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.BI \-saturation " value"
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]
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[
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.BI \-erasemode " modename"
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]
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[
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.BI \-erasedelay " usecs"
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]
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[
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.BI -/+allowaccess
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]
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[
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.BI \-vtlock " modename"
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]
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[
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.BI -/+nolock
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]
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[
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.BI -/+inwindow
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]
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[
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.BI -/+inroot
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]
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[
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.BI -/+remote
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]
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[
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.BI -/+mono
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]
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[
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.BI -/+allowroot
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]
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[
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.BI -/+debug
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]
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[
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.BI -/+description
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]
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[
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.BI -/+echokeys
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]
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[
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.BI \-echokey " echokey"
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]
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[
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.BI -/+enablesaver
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]
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[
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.BI -/+resetsaver
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]
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[
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.BI -/+grabmouse
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]
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[
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.BI -/+grabserver
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]
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[
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.BI -/+install
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]
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[
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.BI -/+mousemotion
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]
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[
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.BI -/+sound
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]
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[
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.BI -/+timeelapsed
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]
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[
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.BI -/+usefirst
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]
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[
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.BI -/+verbose
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]
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[
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.BI \-nice " level"
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]
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[
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.BI \-lockdelay " seconds"
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]
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[
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.BI \-timeout " seconds"
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]
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[
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.BI \-font " fontname"
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]
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[
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.BI \-planfont " fontname"
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]
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[
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.BI \-bg " color"
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]
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[
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.BI \-fg " color"
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]
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[
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.BI \-background " color"
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]
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[
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.BI \-foreground " color"
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]
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[
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.BI \-username " string"
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]
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[
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.BI \-password " string"
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]
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[
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.BI \-info " string"
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]
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[
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.BI \-validate " string"
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]
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[
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.BI \-invalid " string"
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]
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[
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.BI \-geometry " geom"
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]
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[
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.BI \-icongeometry " geom"
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]
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[
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.BI \-glgeometry " geom"
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]
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[
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.BI -/+wireframe
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]
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[
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.BI -/+showfps
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]
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[
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.BI \-fpsfont " fontname"
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]
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[
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.BI -/+fpstop
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]
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[
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.BI -/+use3d
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]
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[
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.BI \-delta3d " value"
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]
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[
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.BI \-none3d " color"
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]
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[
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.BI \-right3d " color"
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]
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[
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.BI \-left3d " color"
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]
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[
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.BI \-both3d " color"
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]
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[
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.BI \-program " programname"
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]
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[
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.BI \-messagesfile " formatted-filename"
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]
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[
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.BI \-messagefile " filename"
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]
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[
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.BI \-message " string"
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]
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[
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.BI \-messagefont " fontname"
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]
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[
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.BI \-bitmap " filename"
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]
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[
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.BI \-cpasswd " crypted-password"
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]
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[
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.BI \-forceLogout " minutes"
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]
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[
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.BI \-logoutButton " minutes"
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]
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[
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.BI \-logoutButtonLabel " textstring"
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]
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[
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.BI \-logoutButtonHelp " textstring"
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]
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[
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.BI \-logoutFailedString " textstring"
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]
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[
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.BI -/+dtsaver
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]
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[
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.BI \-modulepath " path"
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]
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[
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.BI \-locksound " string"
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]
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[
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.BI \-infosound " string"
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]
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[
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.BI \-validsound " string"
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]
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[
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.BI \-invalidsound " string"
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]
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[
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.BI \-startCmd " string"
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]
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[
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.BI \-endCmd " string"
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]
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[
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.BI \-pipepassCmd " string"
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]
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[
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.BI \-logoutCmd " string"
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]
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.SH DESCRIPTION
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.B xlock
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locks the X server till the user enters their password at the keyboard.
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While
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.B xlock
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is running,
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all new server connections are refused.
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The screen saver is disabled.
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The mouse cursor is turned off.
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The screen is blanked and a changing pattern is put on the screen.
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If a key or a mouse button is pressed then the user is prompted for the
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password of the user who started
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.BR xlock .
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If the correct password is typed, then the screen is unlocked and the X
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server is restored. When typing the password Control-U and Control-H are
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active as kill and erase respectively. To return to the locked screen,
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click in the small icon version of the changing pattern.
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In the lower part of the password screen a text is displayed. This
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message is taken from the first file of the following that exists:
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$HOME/.xlocktext, $HOME/.plan, or $HOME/.signature.
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On systems which support new BSD style authentication, the password
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may be prefixed by an authentication style followed by a colon
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(i.e. "style:password"). See the login.conf(5) for more information
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on authentication styles.
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.SH "NOTE ON ETIQUETTE"
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.I Xlock
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should not be used on public terminals when there is a high demand for them.
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If you find a public terminal that has been locked by another user and
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there are no other terminals available, and the terminal appears to have
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been left idle for a while (normally more than 15 minutes), it is fair to
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try to reset the session in some manner.
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.SH OPTIONS
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.TP 5
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.BI \-help
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Print options and a brief description to standard output.
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.TP 5
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.BI \-version
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Print version number (if >= 4.00) to standard output.
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.TP 5
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.BI \-resources
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Print default resource file to standard output.
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.TP 5
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.BI \-display \ displayname
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The
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.I display
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option sets the X11 display to lock.
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.B xlock
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locks all available screens on a given server,
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and restricts you to locking only a local server such as
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.BI unix:0,
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.BI localhost:0,
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or
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.BI :0
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unless you set the
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.B \-remote
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option.
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.TP 5
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.BI \-visual \ visualname
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.I visualname
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which is one of "StaticGray", "GrayScale", "StaticColor", "PseudoColor",
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"TrueColor", "DirectColor", or "default". default used to set the screen's
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default visual (the visual of the root window).
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.TP 5
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.BI \-name \ resourcename
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.I resourcename
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is used instead of
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.B XLock
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when looking for resources to configure
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.BR xlock .
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.TP 5
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.BI \-mode \ modename
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As of this writing there are over 90 display modes supported
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(plus one more for random selection of one of these).
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.B anemone
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Shows wiggling tentacles.
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.TP 8
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.B apollonian
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.TP 8
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.B ant
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Shows Langton's and Turk's generalized ants.
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.TP 8
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.B ant3d
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Shows 3D ants.
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.TP 8
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.B apollonian
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Shows Apollonian circles.
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.TP 8
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.B atlantis
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Shows moving sharks/whales/dolphin. May not be available depending on how
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it was configured.
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.TP 8
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.B atunnels
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Advance GL tunnels screensaver. May not be available depending on how
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it was configured.
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.TP 8
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.B ball
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Shows bouncing balls.
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.TP 8
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.B bat
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Shows bouncing flying bats.
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.TP 8
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.B biof
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Shows 3D bioform.
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.TP 8
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.B blot
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Shows Rorschach's ink blot test.
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.TP 8
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.B bouboule
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Shows Mimi's bouboule of moving stars.
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.TP 8
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.B bounce
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Shows bouncing footballs.
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.TP 8
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.B braid
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Shows random braids and knots.
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.TP 8
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.B bubble
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Shows popping bubbles.
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.TP 8
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.B bubble3d
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Shows Richard Jones's GL bubbles. May not be available depending on how
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it was configured.
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.TP 8
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.B bug
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Shows Palmiter's bug evolution and a garden of Eden.
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.TP 8
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.B clock
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Shows Packard's oclock.
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.TP 8
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.B coral
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Shows a coral reef.
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.TP 8
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.B crystal
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Shows polygons in 2D plane groups.
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.TP 8
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.B daisy
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Shows a meadow of daisies.
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.TP 8
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.B dclock
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Shows a floating digital clock or message.
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.TP 8
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.B deco
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Shows art as ugly as sin.
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.TP 8
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.B demon
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Shows Griffeath's cellular automata.
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.TP 8
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.B dilemma
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Shows Lloyd's Prisoner's Dilemma simulation.
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.TP 8
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.B discrete
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Shows various discrete maps.
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.TP 8
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.B dragon
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Shows Deventer's Hexagonal Dragons Maze.
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.TP 8
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.B drift
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Shows cosmic drifting flame fractals.
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.TP 8
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.B cage
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Shows the Impossible Cage, an Escher-like GL scene. May not be available
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depending on how it was configured.
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.TP 8
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.B euler2d
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Shows a simulation of 2D incompressible inviscid fluid.
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.TP 8
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.B eyes
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Shows eyes following a bouncing grelb.
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.TP 8
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.B fadeplot
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Shows a fading plot of sine squared.
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.TP 8
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.B fiberlamp
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Shows a Fiber Optic Lamp.
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.TP 8
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.B fire
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Shows a 3D fire-like image. May not be available depending on how it was
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configured.
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.TP 8
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.B flag
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Shows a waving flag image. This may be text or a graphic image.
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Default text is the hostname and operating system.
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.TP 8
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.B flame
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Shows cosmic flame fractals.
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.TP 8
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.B flow
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Shows dynamic strange attractors.
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.TP 8
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.B forest
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Shows binary trees of a fractal forest.
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.TP 8
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.B fzort
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Shows a metallic-looking fzort.
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.TP 8
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.B galaxy
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Shows crashing spiral galaxies.
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.TP 8
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.B gears
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Shows GL's gears. May not be available depending on how it was configured.
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.TP 8
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.B glplanet
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Animates texture mapped sphere (planet)
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.TP 8
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.B goop
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Shows goop from a lava lamp.
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.TP 8
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.B grav
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Shows orbiting planets.
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.TP 8
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.B helix
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Shows string art.
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.TP 8
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.B hop
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Shows real plane iterated fractals.
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.TP 8
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.B hyper
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Shows spinning n-dimensional hypercubes.
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.TP 8
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.B ico
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Shows a bouncing polyhedron.
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.TP 8
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.B ifs
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Shows a modified iterated function system.
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.TP 8
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.B image
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Shows randomly appearing logos.
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.TP 8
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.B juggle
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Shows a Juggler, juggling.
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.TP 8
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.B julia
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Shows the Julia set.
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.TP 8
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.B kaleid
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Shows Brewster's Kaleidoscope.
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.TP 8
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.B kumppa
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Shows kumppa.
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.TP 8
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.B laser
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Shows spinning lasers.
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.TP 8
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.B life
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Shows Conway's game of life.
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.TP 8
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.B life1d
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Shows Wolfram's game of 1D life.
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.TP 8
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.B life3d
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Shows Bays' game of 3D life.
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.TP 8
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|
.B lightning
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Shows Keith's fractal lightning bolts.
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.TP 8
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.B lisa
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Shows animated lissajous loops.
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.TP 8
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.B lissie
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Shows lissajous worms.
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.TP 8
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.B loop
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Shows Langton's self-producing loops.
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.TP 8
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.B mandelbrot
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Shows mandelbrot sets.
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.TP 8
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.B marquee
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Shows text.
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.TP 8
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|
.B matrix
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Shows the matrix.
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.TP 8
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|
.B maze
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Shows a random maze and a depth first search solution.
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.TP 8
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|
.B moebius
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Shows the Moebius Strip II, an Escher-like GL scene with ants. May not be
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available depending on how it was configured.
|
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.TP 8
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.B molecule
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Draws molecules, based on coordinates from PDB (Protein Data Base) files.
|
|
.TP 8
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|
.B morph3d
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Shows GL morphing polyhedra. May not be available depending on how it
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was configured.
|
|
.TP 8
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|
.B mountain
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|
Shows Papo's mountain range.
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.TP 8
|
|
.B munch
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Shows munching squares.
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.TP 8
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|
.B noof
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Shows SGI Diatoms.
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.TP 8
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|
.B nose
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Shows a man with a big nose runs around spewing out text.
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.TP 8
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|
.B pacman
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Shows Pacman(tm).
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.TP 8
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|
.B penrose
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|
Shows Penrose's quasiperiodic tilings.
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|
.TP 8
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|
.B petal
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|
Shows various GCD Flowers.
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|
.TP 8
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|
.B petri
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|
Shows a mold simultation in a petri dish
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.TP 8
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.B pipes
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|
Shows a self-building pipe system. May not be available depending on how it
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was configured.
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|
.TP 8
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.B polyominoes
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Shows attempts to place polyominoes into a rectangle.
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.TP 8
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.B puzzle
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Shows a puzzle being scrambled and then solved.
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.TP 8
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.B pyro
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Shows fireworks.
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.TP 8
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|
.B qix
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|
Shows spinning lines a la Qix(tm).
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.TP 8
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|
.B roll
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|
Shows a rolling ball.
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.TP 8
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|
.B rotor
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|
Shows Tom's Roto-Rooter.
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|
.TP 8
|
|
.B rubik
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|
Shows an auto-solving Rubik's Cube. May not be available depending on how it
|
|
was configured.
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.TP 8
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|
.B sballs
|
|
Shows balls spinning like crazy in GL. May not be available depending on how
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it was configured.
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.TP 8
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|
.B scooter
|
|
Shows a journey through space tunnel and stars.
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|
.TP 8
|
|
.B shape
|
|
Shows stippled rectangles, ellipses, and triangles.
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.TP 8
|
|
.B sierpinski
|
|
Shows a Sierpinski's triangle.
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.TP 8
|
|
.B sierpinski3d
|
|
Shows a Sierpinski's gasket.
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.TP 8
|
|
.B slip
|
|
Shows slipping blits.
|
|
.TP 8
|
|
.B solitare
|
|
Shows Klondike's game of solitare.
|
|
.TP 8
|
|
.B space
|
|
Shows a journey into deep space.
|
|
.TP 8
|
|
.B sphere
|
|
Shows a bunch of shaded spheres.
|
|
.TP 8
|
|
.B spiral
|
|
Shows a helical locus of points.
|
|
.TP 8
|
|
.B spline
|
|
Shows colorful moving splines.
|
|
.TP 8
|
|
.B sproingies
|
|
Shows Sproingies! Nontoxic. Safe for pets and small children.
|
|
May not be available depending on how it was configured.
|
|
.TP 8
|
|
.B stairs
|
|
Shows Infinite Stairs, an Escher-like GL scene.
|
|
May not be available depending on how it was configured.
|
|
.TP 8
|
|
.B star
|
|
Shows a star field with a twist.
|
|
.TP 8
|
|
.B starfish
|
|
Shows starfish.
|
|
.TP 8
|
|
.B strange
|
|
Shows strange attractors.
|
|
.TP 8
|
|
.B superquadrics
|
|
Shows 3D mathematical shapes. May not be available depending on how it
|
|
was configured.
|
|
.TP 8
|
|
.B swarm
|
|
Shows a swarm of bees following a wasp.
|
|
.TP 8
|
|
.B swirl
|
|
Shows animated swirling patterns.
|
|
.TP 8
|
|
.B t3d
|
|
Shows a Flying Balls Clock Demo.
|
|
.TP 8
|
|
.B tetris
|
|
Shows an autoplaying tetris game.
|
|
.TP 8
|
|
.B text3d | text3d2
|
|
Shows 3D moving texts.
|
|
.TP 8
|
|
.B thornbird
|
|
Shows an animated Bird in a Thorn Bush fractal map.
|
|
.TP 8
|
|
.B tik_tak
|
|
Shows rotating polygons.
|
|
.TP 8
|
|
.B toneclock
|
|
Shows Peter Schat's toneclock.
|
|
.TP 8
|
|
.B triangle
|
|
Shows a triangular mountain range.
|
|
.TP 8
|
|
.B tube
|
|
Shows an animated tube.
|
|
.TP 8
|
|
.B turtle
|
|
Shows turtle fractals.
|
|
.TP 8
|
|
.B vines
|
|
Shows fractal-like vines.
|
|
.TP 8
|
|
.B voters
|
|
Shows Dewdney's Voters.
|
|
.TP 8
|
|
.B wator
|
|
Shows Dewdney's Water-Torus planet of fish and sharks.
|
|
.TP 8
|
|
.B wire
|
|
Shows a random circuit with 2 electrons.
|
|
.TP 8
|
|
.B world
|
|
Shows spinning Earths.
|
|
.TP 8
|
|
.B worm
|
|
Shows wiggly worms.
|
|
.TP 8
|
|
.B xjack
|
|
Shows Jack having one of those days.
|
|
.TP 8
|
|
.B xcl
|
|
Shows a Control Line combat model race
|
|
.TP 8
|
|
.B blank
|
|
Shows nothing but a black screen. Does not show up in random mode.
|
|
.TP 8
|
|
.B bomb
|
|
Shows a bomb and will autologout after a time. Does not show up in random
|
|
mode and may be available depending on how it was configured.
|
|
.TP 8
|
|
.B random
|
|
Shows a random mode from above except blank (and bomb).
|
|
|
|
.TP 5
|
|
.BI \-delay \ usecs
|
|
The
|
|
.I delay
|
|
option sets the speed at which a mode will operate. It simply sets the
|
|
number of microseconds to delay between batches of animations. In
|
|
blank mode, it is important to set this to some small number of seconds,
|
|
because the keyboard and mouse are only checked after each delay, so you
|
|
cannot set the delay too high, but a delay of zero would needlessly
|
|
consume cpu checking for mouse and keyboard input in a tight loop, since
|
|
blank mode has no work to do.
|
|
.TP 5
|
|
.BI \-count \ num
|
|
The
|
|
.I batchcount
|
|
option sets number of
|
|
.I things
|
|
to do per batch to
|
|
.I num .
|
|
|
|
In anenome mode it is means nothing.
|
|
|
|
In ant and ant3d modes this refers the number of ants.
|
|
|
|
In apollonian mode it is the number of possible ways to imbed circles within
|
|
a circle, all of integer curvature.
|
|
|
|
In atlantis mode it is the number of sharks.
|
|
|
|
In atunnels mode it is means nothing.
|
|
|
|
In ball mode it is the number of balls.
|
|
|
|
In bat mode it is the number of bats, could be less because of conflicts.
|
|
|
|
In blot mode this refers to the number of pixels rendered in the same color.
|
|
|
|
In bouboule mode it is the number of stars.
|
|
|
|
In bounce mode it is the number of balls, could be less because of conflicts.
|
|
|
|
In braid mode it is the upper bound number of strands.
|
|
|
|
In bubble mode it is the number of bubbles.
|
|
|
|
In bubble3d mode it is the number of bubbles.
|
|
|
|
In bug mode it is the number of bugs, could be less because of conflicts.
|
|
|
|
In cage mode it is means nothing.
|
|
|
|
In clock mode it is the percentage of the screen, but less than 100%.
|
|
|
|
In coral mode it is the number of seeds.
|
|
|
|
In crystal mode it is the number of polygons.
|
|
|
|
In daisy mode it is the number flowers that make a meadow.
|
|
|
|
In dclock mode it means nothing.
|
|
|
|
In deco mode it is the depth.
|
|
|
|
In demon mode this refers the number of colors.
|
|
|
|
In dilemma mode this refers the number of initial defectors.
|
|
|
|
In discrete mode it is the number of points.
|
|
|
|
In drift mode it is the number of levels to recurse (larger = more complex).
|
|
|
|
In dragon mode it means nothing.
|
|
|
|
In euler2d mode it is the number of segments.
|
|
|
|
In eyes mode it is the number of eyes.
|
|
|
|
In fadeplot mode it is the number of steps.
|
|
|
|
In fiberlamp it is the number of fibers.
|
|
|
|
In fire mode it is the number of fire particles (set it to 0 to have rain).
|
|
|
|
In flag mode it means nothing.
|
|
|
|
In flame mode it is the number of levels to recurse (larger = more complex).
|
|
|
|
In flow mode it is the number of bees.
|
|
|
|
In forest mode it is the number trees that make a forest.
|
|
|
|
In fzort mode it means nothing.
|
|
|
|
In galaxy mode it means the number of galaxies.
|
|
|
|
In gears mode it is the number of degrees to rotate the set of gears by.
|
|
|
|
In glplanet mode it is the number of hundredth degrees to roll the planet by.
|
|
|
|
In goop mode it is the number of blobs per plane.
|
|
|
|
In grav mode it is the number of planets.
|
|
|
|
In helix mode it means nothing.
|
|
|
|
In hop mode this refers to the number of pixels rendered in the same color.
|
|
|
|
In hyper mode it the number of dimensions.
|
|
|
|
In ico mode it is the ith platonic solid.
|
|
|
|
In ifs mode it means nothing.
|
|
|
|
In image mode it means it is the number of logos on screen at once.
|
|
|
|
In juggle mode it is time in milliseconds between a throw and the next
|
|
catch.
|
|
|
|
In julia mode it is the depth of recursion.
|
|
|
|
In kaleid mode it is the number of pens.
|
|
|
|
In kumppa mode it means nothing.
|
|
|
|
In lament mode it means nothing.
|
|
|
|
In laser mode it is the number lasers.
|
|
|
|
In life and life3d modes it is the number of generations before a glider is introduced.
|
|
|
|
In life1d mode it means nothing.
|
|
|
|
In lisa mode it is the number of loops.
|
|
|
|
In lissie mode it is the number of worms.
|
|
|
|
In loop mode it is the number of flaws.
|
|
|
|
In mandelbrot mode it is the order.
|
|
|
|
In marquee mode it means nothing.
|
|
|
|
In matrix mode it means nothing.
|
|
|
|
In maze mode it means nothing.
|
|
|
|
In moebius mode it is means nothing.
|
|
|
|
In molecule mode it means nothing.
|
|
|
|
In morph3d mode it is the ith platonic solid.
|
|
|
|
In mountain mode it is the number of mountains.
|
|
|
|
In munch mode it means nothing.
|
|
|
|
In noof mode it means nothing.
|
|
|
|
In nose mode it means nothing.
|
|
|
|
In qix mode it is the number of points.
|
|
|
|
In pacman mode it means the number of ghosts.
|
|
|
|
In penrose mode it means nothing.
|
|
|
|
In petal mode it the greatest random number of petals.
|
|
|
|
In petri mode it means nothing.
|
|
|
|
In pipes mode it shows different joints, 0 random, 1 spherical, 2 bolted
|
|
elbow, 3 elbow, and 4 alternating.
|
|
|
|
In polyominoes mode it means nothing.
|
|
|
|
In puzzle mode it the number of moves.
|
|
|
|
In pyro mode it is the maximum number flying rockets at one time.
|
|
|
|
In roll mode it is the number of points.
|
|
|
|
In rotor mode it is the number of rotor thingys which whirr...
|
|
|
|
In rubik mode it is the number of moves.
|
|
|
|
In sballs mode it is the number of spheres.
|
|
|
|
In scooter mode it is the number of doors.
|
|
|
|
In shape mode it means nothing.
|
|
|
|
In sierpinski mode it is the number of points.
|
|
|
|
In slip mode it means nothing.
|
|
|
|
In solitare mode it means nothing.
|
|
|
|
In space mode it is the number of stars.
|
|
|
|
In sphere mode it means nothing.
|
|
|
|
In spiral mode it is the number of spirals.
|
|
|
|
In spline mode it is the number of points "splined".
|
|
|
|
In sproingies mode it is the number of sproingies.
|
|
|
|
In stairs mode it is means nothing.
|
|
|
|
In star mode it is the number of stars on the screen at once.
|
|
|
|
In starfish mode it means nothing.
|
|
|
|
In strange mode it means nothing.
|
|
|
|
In superquadrics mode its the number of horizontal and vertical lines in
|
|
the superquadric.
|
|
|
|
In swirl mode it means the number of "knots".
|
|
|
|
In swarm mode it is the number of bees.
|
|
|
|
In t3d mode it means nothing.
|
|
|
|
In tetris mode it means nothing.
|
|
|
|
In text3d mode it means nothing.
|
|
|
|
In thornbird mode it is the number of points.
|
|
|
|
In triangular mode it is the number of mountains.
|
|
|
|
In tube mode it is a rectangle (= 1), an ellipse (= 2), or a polygon if
|
|
greater.
|
|
|
|
In turtle mode it means nothing.
|
|
|
|
In vines mode it is draw a complete vine (= 0) or a portion (= 1).
|
|
|
|
In voters mode it means the number of parties, 2 or 3.
|
|
|
|
In wator mode it means the breed time for the fish.
|
|
|
|
In wire mode it means the length of the circuit.
|
|
|
|
In world mode it is the number of worlds.
|
|
|
|
In worm mode it is the number of worms.
|
|
|
|
In xcl mode it represents the number of planes.
|
|
|
|
In xjack mode it means nothing.
|
|
|
|
In blank mode it means nothing.
|
|
|
|
In bomb mode it means the number of minutes to autologout.
|
|
|
|
A negative
|
|
.I count
|
|
allows for randomness. The range from the minimum allowed nonnegative
|
|
.I count
|
|
for a particular mode to the
|
|
ABS(
|
|
.I count
|
|
) (or maximum allowed
|
|
.I count
|
|
, whichever is less).
|
|
.TP 5
|
|
.BI \-batchcount \ num
|
|
The
|
|
.I batchcount
|
|
option is deprecated but should still work as
|
|
.I count.
|
|
.TP 5
|
|
.BI \-cycles \ num
|
|
The
|
|
.I cycles
|
|
option sets the number of cycles until time out for ant, ant3d,
|
|
apollonian, blot, braid, bug, clock, crystal,
|
|
daisy, deco, demon, dilemma, discrete, dragon,
|
|
eyes, fiberlamp, flag, flow, forest, galaxy, helix, hop, hyper, ico, juggle,
|
|
laser, life, life1d, life3d, lisa, lissie, loop, mandelbrot, mountain,
|
|
petal, sierpinski, shape, spline +erase, t3d, thornbird, triangle, tube,
|
|
voters, wator, and wire. For euler2d and worm it is the length
|
|
of the lines, for atlantis it is the shark speed,
|
|
for fadeplot, julia and spiral it is the length of the trail of dots,
|
|
munch it is the minimum size of the squares,
|
|
for kaleid it is the % of black,
|
|
for qix it is the number of lines,
|
|
for spline -erase it means the number of
|
|
splines * 64 (for compatibility with +erase),
|
|
for gears it is the number of degrees to increment the spin of each gear by,
|
|
for glplanet it is the number of hundredth degrees to rotate the planet by,
|
|
for molecule it is the time in seconds until timeout,
|
|
for pipes it is the number of systems to draw before clearing the screen,
|
|
for rubik it is the number of steps to complete a 90 move,
|
|
for sballs it is the sphere speed value,
|
|
for scooter it is the speed,
|
|
for superquadrics it is the number of frames it takes to morph from one
|
|
shape to another.
|
|
for text3d it is the number of times drawing a word before the next one,
|
|
For others it means nothing.
|
|
.TP 5
|
|
.BI \-size \ num
|
|
The
|
|
.I size
|
|
option sets the size maximum size of a star in bouboule, pyro and star,
|
|
size of ball in ball and bounce, size of bat in bat,
|
|
maximum size of bubble in bubble, size of clock in clock,
|
|
minimum size of rectangles in deco, size of the polygons in crystal,
|
|
tik_tak, and toneclock, size of polyhedron in ico, size of lissie in lissie,
|
|
size of dots of flag, for kaleid it is the symmetry,
|
|
width of maze hallway, size of side of penrose tile, radius of loop in lisa,
|
|
radius of ball in roll, number of corners in sierpinski,
|
|
number of stars in scooter, size of tube in tube, width of worm in worm,
|
|
line width in rotor, size of cells in ant, bug, dilemma, dragon, life,
|
|
life1d, pacman, petri, tetris, voters, wator, and wire.
|
|
In pipes it is the maximum length of a system.
|
|
In flow and swarm it is the length of the lines.
|
|
In atlantis it is the shark size.
|
|
A negative number allows for randomness, similar to
|
|
.I count.
|
|
In atunnels, fire, gears, sballs and sproingies it is the size of the screen
|
|
(default 400), this is because on many slow systems it runs too slow when the
|
|
picture covers the full screen. Set to 0 for full screen on fast machines.
|
|
.TP 5
|
|
.BI \-ncolors \ num
|
|
The
|
|
.I ncolors
|
|
option sets the maximum number of colors to be used.
|
|
.TP 5
|
|
.BI \-saturation \ value
|
|
The
|
|
.I saturation
|
|
option sets saturation of the color ramp used to
|
|
.I value .
|
|
0 is grayscale and 1 is very rich color. 0.4 is a nice pastel.
|
|
.TP 5
|
|
.BI \-erasemode \ modename
|
|
As of this writing there are over 12 erase modes supported
|
|
(if its not chosen its assumed random).
|
|
The erase modes are random_lines, random_squares, venetian, triple_wipe,
|
|
quad_wipe, circle_wipe, three_circle_wipe, squaretate, fizzle, spiral,
|
|
slide_lines, losira, no_fade.
|
|
.I modename
|
|
is now similar to the option
|
|
.BI modelist
|
|
where you can it can be something like "all-losira" to get all erasemodes
|
|
but losira. Use a "+" or a "," to add modes like "spiral+venetian".
|
|
.TP 5
|
|
.BI \-erasedelay \ usecs
|
|
The
|
|
.I erasedelay
|
|
option sets the number of microseconds for steps of the
|
|
.B erasemode
|
|
(a setting of 0 and the
|
|
.B erasemode
|
|
is bypassed).
|
|
.TP 5
|
|
.B +/-nolock
|
|
The
|
|
.I nolock
|
|
option causes
|
|
.B xlock
|
|
to only draw the patterns and not lock the display.
|
|
A key press or a mouse click will terminate the screen saver.
|
|
.TP 5
|
|
.B -/+inwindow
|
|
Runs
|
|
.B xlock
|
|
in a window, so that you can iconify, move, or resize it and
|
|
still use your screen for other stuff. When running in a window,
|
|
.B xlock
|
|
no longer locks your screen, it just looks good.
|
|
.TP 5
|
|
.B -/+inroot
|
|
Runs
|
|
.B xlock
|
|
in your root window. Like the
|
|
.I inwindow
|
|
option it no longer locks the screen, it just looks good.
|
|
.TP 5
|
|
.B -/+remote
|
|
The
|
|
.I remote
|
|
option tells
|
|
.B xlock
|
|
to not stop you from locking remote X11 servers. This option should be
|
|
used with care and is intended mainly to lock X11 terminals which cannot
|
|
run
|
|
.B xlock
|
|
locally. If you lock someone else's workstation, they will have to know
|
|
.B your
|
|
password to unlock it. Using
|
|
.I +remote
|
|
overrides any resource derived values for
|
|
.I remote
|
|
and prevents
|
|
.B xlock
|
|
from being used to lock other X11 servers. (Use `+' instead of `-' to
|
|
override resources for other options that can take the `+' modifier
|
|
similarly.)
|
|
.TP 5
|
|
.B -/+mono
|
|
The
|
|
.I mono
|
|
option causes
|
|
.B xlock
|
|
to display monochrome, (black and white) pixels rather than the default
|
|
colored ones on color displays.
|
|
.TP 5
|
|
.B -/+allowaccess
|
|
This option is required for servers which do not allow clients to modify
|
|
the host access control list. It is also useful if you need to run x
|
|
clients on a server which is locked for some reason... When
|
|
.I allowaccess
|
|
is true, the X11 server is left open for clients to attach and thus
|
|
lowers the inherent security of this lock screen. A side effect of using
|
|
this option is that if
|
|
.B xlock
|
|
is killed -KILL, the access control list is not lost.
|
|
.TP 5
|
|
.BI \-vtlock \ modename
|
|
This option is used on a XFree86 system to manage VT switching in
|
|
[off|noswitch|switch|restore] mode.
|
|
.TP 10
|
|
.I off
|
|
means no VT switch locking.
|
|
.TP 10
|
|
.I switch
|
|
means VT switch locking + switching to xlock VT when activated.
|
|
.TP 10
|
|
.I restore
|
|
means VT switch locking + switching to xlock VT when activated +
|
|
switching back to previous VT when desactivated.
|
|
.TP 10
|
|
.I noswitch
|
|
means VT switch locking only when xlock VT is active.
|
|
.TP 5
|
|
.B -/+allowroot
|
|
The
|
|
.I allowroot
|
|
option allows the root password to unlock the server as well as the user
|
|
who started
|
|
.BR xlock .
|
|
May not be able to turn this on and off depending on your system and how
|
|
.B xlock
|
|
was configured.
|
|
.TP 5
|
|
.B -/+debug
|
|
Allows
|
|
.B xlock
|
|
to be debugged by doing all but locking the screen.
|
|
.TP 5
|
|
.B -/+description
|
|
The
|
|
.I description
|
|
option causes
|
|
.B xlock
|
|
shows a mode description above password window. The default is to
|
|
show this description.
|
|
.TP 5
|
|
.B -/+echokeys
|
|
The
|
|
.I echokeys
|
|
option causes
|
|
.B xlock
|
|
to echo '?' characters (default) for each key typed into the password prompt.
|
|
Some consider this a security risk, so the default is to not echo
|
|
anything.
|
|
.TP 5
|
|
.BI \-echokey \ echokey
|
|
The text character to use for echo key in
|
|
.I echokeys .
|
|
.TP 5
|
|
.B -/+enablesaver
|
|
By default
|
|
.B xlock
|
|
will disable the normal X server's screen saver since
|
|
it is in effect a replacement for it. Since it is possible to set delay
|
|
parameters long enough to cause phosphor burn on some displays, this
|
|
option will turn back on the default screen saver which is very careful
|
|
to keep most of the screen black.
|
|
.TP 5
|
|
.B -/+resetsaver
|
|
By default
|
|
.B xlock
|
|
will call XResetScreenSaver. This may be undesirable with DPMS monitors.
|
|
.TP 5
|
|
.B -/+grabmouse
|
|
The
|
|
.I grabmouse
|
|
option causes
|
|
.B xlock
|
|
to grab the mouse and keyboard, this is the default.
|
|
.B xlock
|
|
can not lock the screen without this.
|
|
.TP 5
|
|
.B -/+grabserver
|
|
The
|
|
.I grabserver
|
|
option causes
|
|
.B xlock
|
|
to grab the server. This is not usually needed but some unsecure X servers
|
|
can be defeated without this.
|
|
.TP 5
|
|
.B -/+install
|
|
Allows
|
|
.B xlock
|
|
to install its own colormap if
|
|
.B xlock
|
|
runs out of colors.
|
|
May not work on with some window managers (fvwm) and does not work with
|
|
the -inroot option.
|
|
.TP 5
|
|
.B -/+mousemotion
|
|
Allows you to turn on and off the sensitivity to the mouse to bring up
|
|
the password window.
|
|
.TP 5
|
|
.B -/+sound
|
|
Allows you to turn on and off sound if installed with the capability.
|
|
.TP 5
|
|
.B -/+timeelapsed
|
|
Allows you to find out how long a machine is locked so you can complain
|
|
to an administrator that someone is hogging a machine.
|
|
.TP 5
|
|
.B -/+usefirst
|
|
The
|
|
.I usefirst
|
|
option causes
|
|
.B xlock
|
|
to use the keystroke which got you to the password screen as the first
|
|
character in the password. The default is to ignore the first key
|
|
pressed.
|
|
.TP 5
|
|
.B -/+verbose
|
|
Verbose mode, tells what options it is going to use.
|
|
.TP 5
|
|
.BI \-nice \ nicelevel
|
|
The
|
|
.I nice
|
|
option sets system nicelevel of the
|
|
.B xlock
|
|
process to
|
|
.I nicelevel .
|
|
.TP 5
|
|
.BI \-lockdelay \ seconds
|
|
The
|
|
.I lockdelay
|
|
option sets the number of
|
|
.I seconds
|
|
before the screen needs a password to be unlocked. Good for use with
|
|
an autolocking mechanism like xidle(1).
|
|
.TP 5
|
|
.BI \-timeout \ seconds
|
|
The
|
|
.I timeout
|
|
option sets the number of
|
|
.I seconds
|
|
before the password screen will time out.
|
|
.TP 5
|
|
.BI \-font \ fontname
|
|
The
|
|
.I font
|
|
option sets the font to be used on the prompt screen.
|
|
.TP 5
|
|
.BI \-planfont \ fontname
|
|
option sets the font to be used for the text that is displayed in
|
|
the lower part of the password screen.
|
|
.TP 5
|
|
.BI \-fg \ color
|
|
The
|
|
.I fg
|
|
option sets the color of the text on the password screen to
|
|
.I color .
|
|
.TP 5
|
|
.BI \-bg \ color
|
|
The
|
|
.I bg
|
|
option sets the color of the background on the password screen to
|
|
.I color .
|
|
.TP 5
|
|
.BI \-foreground \ color
|
|
The
|
|
.I foreground
|
|
option sets the color of the text on the password screen to
|
|
.I color .
|
|
.TP 5
|
|
.BI \-background \ color
|
|
The
|
|
.I background
|
|
option sets the color of the background on the password screen to
|
|
.I color .
|
|
.TP 5
|
|
.BI \-username \ string
|
|
Text
|
|
.I string
|
|
is shown in front of user name, defaults to "Name: ".
|
|
.TP 5
|
|
.BI \-password \ string
|
|
Text
|
|
.I string
|
|
is the password prompt string, defaults to "Password: ".
|
|
.TP 5
|
|
.BI \-info \ string
|
|
Text
|
|
.I string
|
|
is an informational message to tell the user what to do, defaults to
|
|
"Enter password to unlock; select icon to lock.".
|
|
.TP 5
|
|
.BI \-validate \ string
|
|
Text
|
|
.I string
|
|
is a message shown while validating the password, defaults to
|
|
"Validating login..."
|
|
.TP 5
|
|
.BI \-invalid \ string
|
|
Text
|
|
.I string
|
|
is a message shown when password is invalid, defaults to
|
|
"Invalid login."
|
|
.TP 5
|
|
.BI \-geometry \ geom
|
|
The
|
|
.I geometry
|
|
option sets
|
|
.I geom
|
|
the size and offset of the lock window (normally the entire screen).
|
|
The entire screen format is still used for entering the password. The
|
|
purpose is to see the screen even though it is locked. This should be
|
|
used with caution since many of the modes will fail if the windows
|
|
are far from square or are too small (size must be greater than 0x0).
|
|
This should also be used with -enablesaver to protect screen from
|
|
phosphor burn.
|
|
.TP 5
|
|
.BI \-icongeometry \ geom
|
|
The
|
|
.I icongeometry
|
|
option sets
|
|
.I geom
|
|
the size of the iconic screen (normally 64x64) seen when entering the
|
|
password. This should be used with caution since many of the modes will
|
|
fail if the windows are far from square or are too small (size must be
|
|
greater than 0x0). The greatest size is 256x256. There should be some
|
|
limit so users could see who has locked the screen. Position
|
|
information of icon is ignored.
|
|
.TP 5
|
|
.BI \-glgeometry \ geom
|
|
The
|
|
.I glgeometry
|
|
option sets
|
|
.I geom
|
|
the size of the screen for gl modes. Not normally available or needed.
|
|
.TP 5
|
|
.B -/+wireframe
|
|
Turn on/off wireframe, available on ant3d, atlantis, atunnels, daisy, fire,
|
|
gears, lament, life3d, mountain, sballs, sproingies, superquadrics,
|
|
and triangle.
|
|
.TP 5
|
|
.B -/+showfps
|
|
Turn on/off frame per sec display, available on atlantis, atunnels,
|
|
bubble3d, cage, fire, gears, invert, lament, moebius, morph3d, rubik,
|
|
sballs, stairs, and superquadrics.
|
|
.TP 5
|
|
.B -/+fpstop
|
|
Turn on/off frame per sec display on top of screen, used if showfps is on.
|
|
.TP 5
|
|
.BI \-fpsfont \ fontname
|
|
The
|
|
.I fpsfont
|
|
option sets the font to be used in the frame per sec display,
|
|
used if showfps is on.
|
|
.TP 5
|
|
.B -/+use3d
|
|
Turn on/off 3d view, available on bouboule, pyro, star, and worm.
|
|
.TP 5
|
|
.BI \-delta3d \ value
|
|
Space between the center of your 2 eyes for 3d mode.
|
|
.TP 5
|
|
.BI \-none3d \ color
|
|
Color used for empty size in 3d mode.
|
|
.TP 5
|
|
.BI \-right3d \ color
|
|
Color used for right eye in 3d mode.
|
|
.TP 5
|
|
.BI \-left3d \ color
|
|
Color used for left eye in 3d mode.
|
|
.TP 5
|
|
.BI \-both3d \ color
|
|
Color used for overlapping images for left and right eye in 3d mode.
|
|
.TP 5
|
|
.BI \-program \ programname
|
|
The
|
|
.I program
|
|
option sets the program to be used as the fortune generator. Currently
|
|
used only for marquee and nose modes.
|
|
.TP 5
|
|
.BI \-messagesfile \ formatted-filename
|
|
The
|
|
.I messagesfile
|
|
option sets the file to be used as the fortune generator. The first
|
|
entry is the number of fortunes, the next line contains the first fortune.
|
|
Fortunes begin with a "%%" on a line by itself. Currently used only for
|
|
marquee and nose modes. If one exists, it takes precedence over the
|
|
fortune program.
|
|
.TP 5
|
|
.BI \-messagefile \ filename
|
|
The
|
|
.I messagefile
|
|
option sets the file whose contents are displayed. Currently
|
|
used only for marquee and nose modes. If one exists, it takes
|
|
precedence over the fortune program and messagesfile.
|
|
.TP 5
|
|
.BI \-message \ textstring
|
|
The
|
|
.I message
|
|
option sets the text to be displayed in a mode. Currently used only for
|
|
flag, marquee and nose modes. If one exists, it takes precedence over the
|
|
fortune program, messagesfile and message.
|
|
.TP 5
|
|
.BI \-messagefont \ fontname
|
|
The
|
|
.I messagefont
|
|
option sets the font to be used in the mode. Currently used only for
|
|
flag, marquee, and nose modes.
|
|
.TP 5
|
|
.BI \-bitmap \ filename
|
|
The
|
|
.I bitmap
|
|
option sets the xbm, xpm, or ras file to be displayed with flag,
|
|
image, life, life1d, maze, or puzzle mode. For eyes and pacman only a
|
|
xbm file is accepted. Certain modes reject the bitmap if too big.
|
|
/
|
|
.sp
|
|
.SH "MORE OPTIONS (these may not be available)"
|
|
.TP 5
|
|
.BI \-cpasswd \ crypted-password
|
|
The
|
|
.I cpasswd
|
|
option sets the key to be this text string to unlock
|
|
.B xlock
|
|
instead of password file.
|
|
.TP 5
|
|
.BI \-forceLogout \ minutes
|
|
The
|
|
.I forceLogout
|
|
option sets
|
|
.I minutes
|
|
to auto-logout.
|
|
.TP 5
|
|
.BI \-logoutButton \ minutes
|
|
The
|
|
.I logoutButton
|
|
option sets
|
|
.I minutes
|
|
to logoutButton is available on password screen.
|
|
.TP 5
|
|
.BI \-logoutButtonLabel \ string
|
|
Text
|
|
.I string
|
|
is a message shown inside logout button when logout button is displayed.
|
|
Defaults to
|
|
"Logout".
|
|
.TP 5
|
|
.BI \-logoutButtonHelp \ string
|
|
Text
|
|
.I string
|
|
is a message shown outside logout button when logout button is
|
|
displayed. Defaults to
|
|
"Click the \\"Logout\\" button to log out current\\n
|
|
user and make workstation available."
|
|
.TP 5
|
|
.BI \-logoutFailedString \ string
|
|
Text
|
|
.I string
|
|
is a message shown when a logout is attempted and fails.
|
|
Defaults to
|
|
"Logout attempt FAILED.\\n
|
|
Current user could not be automatically logged out."
|
|
.TP 5
|
|
.B -/+dtsaver
|
|
Turn on/off CDE Saver Mode. This option is only available if CDE
|
|
support was compiled in.
|
|
.TP 5
|
|
.BI \-modulepath \ path
|
|
The
|
|
.I modulepath
|
|
option sets the
|
|
.I directories
|
|
that
|
|
.B xlock
|
|
searches for mode modules to load. It is a colon separated list of
|
|
directories to search. If "%S" is included in the path, it is replaced
|
|
by the default modulepath. To add a private module directory to the
|
|
default path, use something like '%S:~/mymoduledir' as the path. This
|
|
option is only available if module support was compiled in.
|
|
.TP 5
|
|
.BI \-locksound \ string
|
|
Text
|
|
.I string
|
|
references sound to use at lock time. Default sound, male voice:
|
|
"Thank you, for your cooperation."
|
|
.TP 5
|
|
.BI \-infosound \ string
|
|
Text
|
|
.I string
|
|
references sound to use for information. Default sound, male voice:
|
|
"Identify please."
|
|
.TP 5
|
|
.BI \-validsound \ string
|
|
Text
|
|
.I string
|
|
references sound to when a password is valid. Default sound, female voice:
|
|
"Complete."
|
|
.TP 5
|
|
.BI \-invalidsound \ string
|
|
Text
|
|
.I string
|
|
references sound to when a password is invalid. Default sound, female
|
|
voice: "I am not programmed to give you that information."
|
|
.TP 5
|
|
.BI \-startCmd \ string
|
|
Text
|
|
.I string
|
|
command to execute when the screen is locked. Commonly used instructions include:
|
|
"zaway". This command, if still running when the screensaver exits, will be killed.
|
|
.TP 5
|
|
.BI \-endCmd \ string
|
|
Text
|
|
.I string
|
|
command to execute when the screen is unlocked.
|
|
.TP 5
|
|
.BI \-pipepassCmd \ string
|
|
Text
|
|
.I string
|
|
command into which to pipe the password when the screen is unlocked.
|
|
.TP 5
|
|
.BI \-logoutCmd \ string
|
|
Text
|
|
.I string
|
|
command to execute when the program logs the user out (either via the autologout
|
|
or by pressing the logout button).
|
|
.TP 5
|
|
.BI \-mailCmd \ string
|
|
Text
|
|
.I string
|
|
command to execute when the program to check mail.
|
|
.TP 5
|
|
.BI \-mailIcon \ string
|
|
Text
|
|
.I string
|
|
of file for the "mail arrived" bitmap.
|
|
.TP 5
|
|
.BI \-nomailIcon \ string
|
|
Text
|
|
.I string
|
|
of file for the "no mail" bitmap.
|
|
.TP 5
|
|
.B -dpmsstandby \ seconds
|
|
Allows one to set DPMS Standby for monitor (0 is defined as infinite).
|
|
(Horizontal sync on, Vertical sync off, RGB guns off, power supply on,
|
|
tube filaments energized, (screen saver mode). Typical 17 inch screen...
|
|
110 out of 120 watts with a 3 sec recovery time.) This option is only
|
|
available if DPMS support was compiled in.
|
|
.TP 5
|
|
.B -dpmssuspend \ seconds
|
|
Allows one to set DPMS Suspend for monitor (0 is defined as infinite).
|
|
(Horizontal sync off, Vertical sync on, RGB guns off, power supply off,
|
|
tube filaments energized. Typical 17 inch screen ... 15 out of 120 watts
|
|
with a 3 sec recovery time.) This option is only available if DPMS support
|
|
was compiled in.
|
|
.TP 5
|
|
.B -dpmsoff \ seconds
|
|
Allows one to set DPMS Power Off for monitor (0 is defined as infinite).
|
|
(Horizontal sync off, Vertical sync off, Small auxiliary circuit stays on
|
|
to monitor the HS/VS signals to enable power on when data needs to be
|
|
displayed on the screen. Typical 17 inch screen ... 5 out of 120 watts with
|
|
a 10 sec recovery time.) This option is only available if DPMS support was
|
|
compiled in.
|
|
.sp
|
|
.SH "SPECIAL MODE DEPENDENT OPTIONS"
|
|
.TP 5
|
|
.BI \-neighbors \ num
|
|
The
|
|
.I neighbors
|
|
option sets the number of neighbors of a cell to 3, 4, 6, 9 (may not have
|
|
real mathematical meaning), or 12 for several automata modes
|
|
.I (ant, bug, demon, dilemma, life, loop, voters, wator,
|
|
and
|
|
.I wire) (bug
|
|
and
|
|
.I loop
|
|
do not span this full range). Setting it to 0 typically randomizes this,
|
|
except where bitmaps are used
|
|
.I (dilemma, life, voters,
|
|
and
|
|
.I wator).
|
|
.TP 5
|
|
.BI -/+eyes
|
|
Turn on and off eyes for
|
|
.I ant, ant3d,
|
|
and
|
|
.I bug.
|
|
.TP 5
|
|
.BI -/+cycle
|
|
Turn on and off colour cycling in
|
|
.I crystal, lyapunov, mandelbrot, starfish, swirl, tetris, tik_tak, toneclock,
|
|
and
|
|
.I tube.
|
|
.TP 5
|
|
.BI -/+label
|
|
Turn on and off alternate space and number labeling in
|
|
.I apollonian.
|
|
For
|
|
.I ant
|
|
and
|
|
.I ant3d
|
|
this turns on and off the labeling of the rule.
|
|
For
|
|
.I life
|
|
and
|
|
.I life3d
|
|
this turns on and off the labeling of the pattern name and rule.
|
|
.TP 5
|
|
.BI -/+serial
|
|
Turn on and off sequential allocation of colors in
|
|
.I kaleid.
|
|
For
|
|
.I life
|
|
and
|
|
.I life3d
|
|
this turns on and off the picking of sequential patterns (to be used with
|
|
middle button of the mouse).
|
|
.TP 5
|
|
.BI -/+trackmouse
|
|
Turn on and off mouse interaction in
|
|
.I eyes, fire, julia, solitare, sballs, swarm,
|
|
and
|
|
.I tetris.
|
|
For
|
|
.I maze, pacman, solitare
|
|
and
|
|
.I tetris
|
|
this may not be available depending on how
|
|
.B xlock
|
|
was configured.
|
|
.TP 5
|
|
.BI -/+texture
|
|
Turn on and off texturing in
|
|
.I fire,
|
|
.I lament
|
|
and
|
|
.I sballs.
|
|
This may not be available depending on how
|
|
.B xlock
|
|
was configured.
|
|
.TP 5
|
|
.BI \-rule \ <rule>
|
|
The rule string is defined as S<neighborhood>/B<neighborhood> for
|
|
.I life
|
|
and
|
|
.I life3d.
|
|
Special parameters: P, picks a random rule from all rules that have known
|
|
patterns; G, picks a random rule from all rules that have known gliders.
|
|
For
|
|
.I life
|
|
a good example is Conway's rule which is S23/B3. Others are B36/S23 and
|
|
B3678/S34678.
|
|
For
|
|
.I life3d
|
|
good examples are Bay's rules which are S45/B5, S567/B6, S56/B5, and S67/B67.
|
|
The rule string is defined as a binary string (requires at least one 1
|
|
and one 0) for
|
|
.I ant
|
|
and a base 4 (or quadranary) string (requires 3 of 4 digits to be
|
|
represented) for
|
|
.I ant3d.
|
|
Here a special parameter, T and then a number, will pick a specific table.
|
|
.TP 5
|
|
.BI \-lifefile \ filename
|
|
The
|
|
.I lifefile
|
|
option sets the
|
|
.I life
|
|
and
|
|
.I life3d
|
|
lifeform. Only one format is currently supported, similar to the #P xlife
|
|
format. For
|
|
.I life3d,
|
|
2 linefeeds in a row are assumed to advance the depth.
|
|
.TP 5
|
|
.BI \-arms \ num
|
|
Allows one to set the number of arms in
|
|
.I anemone.
|
|
.TP 5
|
|
.BI \-finpoints \ num
|
|
Allows one to set the width of the arms in
|
|
.I anemone.
|
|
.TP 5
|
|
.BI \-width \ num
|
|
Allows one to set the final number of points in each array of
|
|
.I anemone.
|
|
.TP 5
|
|
.BI \-withdraws \ num
|
|
Allows one to set the withdraw frequency in
|
|
.TP 5
|
|
.I anemone.
|
|
.BI \-turnspeed \ num
|
|
Allows one to set the turning speed in
|
|
.TP 5
|
|
.BI -/+truchet
|
|
Turn on and off Truchet lines (trail) in
|
|
.I ant.
|
|
.TP 5
|
|
.BI -/+altgeom
|
|
Turn on and off alternate geometries (off euclidean space, on includes spherical
|
|
and hyperbolic) in
|
|
.I apollonian
|
|
mode.
|
|
.TP 5
|
|
.BI \-whalespeed \ num
|
|
Allows one to set the speed of the whales and dolphin in
|
|
.I atlantis.
|
|
.TP 5
|
|
.BI -/+boil
|
|
Turn on and off having the bubbles bubble up in
|
|
.I bubble.
|
|
.TP 5
|
|
.BI \-nx \ num
|
|
Allows one to set the number of unit cells in x-direction in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI \-ny \ num
|
|
Allows one to set the number of unit cells in y-direction in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI -/+centre
|
|
Turn on and off the centering on screen in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI -/+maxsize
|
|
Turn on and off the centering on screen in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI -/+cell
|
|
Turn on and off the drawing of unit cell in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI -/+grid
|
|
Turn on and off the drwing of grid of unit cells (if -cell is on) in
|
|
.I crystal.
|
|
.TP 5
|
|
.BI -/+garden
|
|
Turn off and on garden look in
|
|
.I daisy.
|
|
.TP 5
|
|
.BI -/+binary
|
|
Turn on and off the binary clock in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+led
|
|
Turn on and off the led clock in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+popex
|
|
Turn on and off the population explosion counter in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+forest
|
|
Turn on and off the tropical deforest (hectares/acres) counter in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+hiv
|
|
Turn on and off the HIV infection counter in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+lab
|
|
Turn on and off the Animal Research counter in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+veg
|
|
Turn on and off the Animal Consumation counter in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+y2k
|
|
Turn on and off the Year 2000 countdown in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI -/+millennium
|
|
Turn on and off the Second Millennium (January 1, 2001) countdown in
|
|
.I dclock.
|
|
.TP 5
|
|
.BI \-bonus \ value
|
|
Allows one to set the bonus for cheating... between 1.0 and 4.0 in
|
|
.I dilemma.
|
|
.TP 5
|
|
.BI -/+conscious
|
|
Turn off and on self-awareness in
|
|
.I dilemma.
|
|
.TP 5
|
|
.BI -/+grow
|
|
Turn on and off growing fractals (else they are animated) for
|
|
.I drift.
|
|
.TP 5
|
|
.BI -/+liss
|
|
Turn on and off using lissajous figures to get points for
|
|
.I drift.
|
|
.TP 5
|
|
.BI -/+fog
|
|
Turn on and off fog for
|
|
.I fire.
|
|
.TP 5
|
|
.BI -/+shadows
|
|
Turn on and off shadows for
|
|
.I fire.
|
|
.TP 5
|
|
.BI -trees \ num
|
|
Validate the displaying of trees for
|
|
.I fire
|
|
if greater than zero.
|
|
.TP 5
|
|
.BI -/+invert
|
|
Turn on and off inverting of the
|
|
.I flag.
|
|
.TP 5
|
|
.BI -/+rotate
|
|
Turn on/off rotating around attractor in
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+ride
|
|
Turn on/off rideing in the
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+box
|
|
Turn on/off bounding box in
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+periodic
|
|
Turn on/off periodic attractors in
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+search
|
|
Turn on/off search for new attractors in
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+dbuf
|
|
Turn on/off double buffering in
|
|
.I flow.
|
|
.TP 5
|
|
.BI -/+tracks
|
|
Turn on and off star tracks in
|
|
.I galaxy.
|
|
.TP 5
|
|
.BI -/+light
|
|
Turn on and off lighting of the planet for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI -/+bounce
|
|
Turn on and off bouncing movement of the planet for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI \-pimage \ filename
|
|
Use the named xbm or xpm file for texturing the planet for
|
|
.I glplanet.
|
|
Use BUILTIN as filename for the builtin image taken from Xearth.
|
|
.TP 5
|
|
.BI -/+roll
|
|
Turn on and off rolling of the planet for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI -/+rotate
|
|
Turn on and off rotation of the planet for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI -/+texture
|
|
Turn on and off texturing of the planet for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI -/+stars
|
|
Turn on and off showing stars in the background for
|
|
.I glplanet.
|
|
.TP 5
|
|
.BI -/+decay
|
|
Turn on and off decaying orbits for
|
|
.I grav.
|
|
.TP 5
|
|
.BI -/+trail
|
|
Turn on and off decaying trail of dots for
|
|
.I grav.
|
|
.TP 5
|
|
.BI -/+ellipse
|
|
Turn on and off ellipse format in
|
|
.I helix.
|
|
.TP 5
|
|
.BI -/+martin
|
|
Turn on and off Barry Martin's square root
|
|
.I hop.
|
|
.BI -/+popcorn
|
|
Turn on and off Clifford A. Pickover's popcorn
|
|
.I hop.
|
|
.TP 5
|
|
.BI -/+ejk1...ejk6
|
|
Turn on and off Ed J. Kubaitis'
|
|
.I hops.
|
|
.TP 5
|
|
.BI -/+rr
|
|
Turn on and off Renaldo Recuerdo's
|
|
.I hop.
|
|
.TP 5
|
|
.BI -/+jong
|
|
Turn on and off Jong's
|
|
.I hop.
|
|
.TP 5
|
|
.BI -/+sine
|
|
Turn on and off Barry Martin's sine
|
|
.I hop.
|
|
.TP 5
|
|
.BI \-pattern \ <pattern>
|
|
Allows one to set the pattern for
|
|
.I juggle.
|
|
.TP 5
|
|
.BI \-tail \ num
|
|
Minimum Trail Length for
|
|
.I juggle.
|
|
.TP 5
|
|
.BI \-/+real
|
|
Turn on/off real-time juggling for
|
|
.I juggle.
|
|
.B Deprecated.
|
|
There should be no need to turn off real-time juggling, even on slow
|
|
systems. Adjust speed using
|
|
.BR \-count .
|
|
.TP 5
|
|
.BR \-/+describe
|
|
Turn on/off pattern descriptions in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+balls
|
|
Turn on/off Balls in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+clubs
|
|
Turn on/off Clubs in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+torches
|
|
Turn on/off Flaming Torches in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+knives
|
|
Turn on/off Knives in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+rings
|
|
Turn on/off Rings in
|
|
.I juggle.
|
|
.TP 5
|
|
.BR \-/+bballs
|
|
Turn on/off Bowling Balls in
|
|
.I juggle.
|
|
.TP 5
|
|
.BI -/+planetary
|
|
Turn on and off planetary gears in
|
|
.I gears.
|
|
.TP 5
|
|
.BI \-planetsize \ num
|
|
Sets the size of the screen for planetary option in
|
|
.I gears.
|
|
This is for machines with slower CPU. (Set to 0 for full screen).
|
|
.TP 5
|
|
.BI -/+disconnected
|
|
Turn on and off disconnected pen movement in
|
|
.I kaleid.
|
|
.TP 5
|
|
.BI -/+alternate
|
|
Turn on and off alternate rotated display mode
|
|
.I kaleid.
|
|
.TP 5
|
|
.BI -/+quad
|
|
Turn on and off quad mirrored/rotated mode similar to size 4 in
|
|
.I kaleid.
|
|
.TP 5
|
|
.BI -/+oct
|
|
Turn on and off oct mirrored/rotated mode similar to size 8 in
|
|
.I kaleid.
|
|
.TP 5
|
|
.BI -/+linear
|
|
Turn on and off Cartesian/Polar coordinate mode in
|
|
.I kaleid.
|
|
.TP 5
|
|
.BI -/+conway
|
|
Turn on and off John Conway's original Life rule S23/B3
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+highlife
|
|
Turn on and off David Bell's HighLife rule S23/B36
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+daynight
|
|
Turn on and off Nathan Thompson's Day and Night rule S34678/B3678
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+callahan
|
|
Turn on and off Paul Callahan's S2b34/B2a hexagonal
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+andreen
|
|
Turn on and off Bob Andreen's S2a2b4a/B2a3a4b hexagonal
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+trilife
|
|
Turn on and off Carter Bays' S34/B45 triangular
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+trilife1
|
|
Turn on and off Carter Bays' S45/B456 triangular
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+trilife2
|
|
Turn on and off Carter Bays' S23/B45 triangular
|
|
.I life.
|
|
.TP 5
|
|
.BI -/+totalistic
|
|
Turn on and off totalistic rules for
|
|
.I life1d.
|
|
If this is off then it follows rules of the LCAU collection. These
|
|
rules may not be symmetric and are more general.
|
|
.TP 5
|
|
.BI -/+additive
|
|
Turn on and off additive functions mode in
|
|
.I lisa.
|
|
.TP 5
|
|
.BI -/+dissolve
|
|
Turn on and off disolving state in
|
|
.I loop.
|
|
.TP 5
|
|
.BI -/+evolve
|
|
Turn on and off Evolving Loops in
|
|
.I loop.
|
|
.TP 5
|
|
.BI -/+langton
|
|
Turn on and off Langton Loops for
|
|
.I loop.
|
|
.TP 5
|
|
.BI -/+sheath
|
|
Turn on and off sheath extension for
|
|
.I loop.
|
|
.TP 5
|
|
.BI -/+wrap
|
|
Turn on and off wrapping of borders for
|
|
.I loop.
|
|
.TP 5
|
|
.BI \-increment \ num
|
|
Sets the option for increasing orders in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+alpha
|
|
Turn on and off interior displaying level of closest return in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+binary
|
|
Turn on and off binary decomposition color modulation in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+dem
|
|
Turn on and off Distance Estimator Method (instead of escape time) in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+index
|
|
Turn on and off interior displaying iteration of closest return in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+lyap
|
|
Turn on and off interior displaying according to an estimate of the
|
|
Lyapunov exponent in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+pow
|
|
Turn on and off adding z^z in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+sin
|
|
Turn on and off adding sin(z) in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+noants
|
|
Turn off and on ants in
|
|
.I moebius.
|
|
.TP 5
|
|
.BI -/+solidmoebius
|
|
Turn on and off solid Mobius strip in
|
|
.I moebius.
|
|
.TP 5
|
|
.BI -/+atoms
|
|
Turn on and off the drawing of spheres for the atoms in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI -/+bbox
|
|
Turn on and off showing the molecules in a blue box in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI -/+bonds
|
|
Turn on and off the drawing of the atomic bonds in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI \-molecule \ filename
|
|
Read a molecule structure from a pdb file in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI -/+labels
|
|
Turn on and off the labeling of the atoms in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI \-spin {x|y|z}
|
|
Set the axis for molecule rotation in
|
|
.I molecule.
|
|
The default is "XYZ".
|
|
.TP 5
|
|
.BI \+spin
|
|
Turn off the molecule rotation in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI -/+titles
|
|
Turn on and off the molecule description in
|
|
.I molecule.
|
|
.TP 5
|
|
.BI -/+wander
|
|
Turn on and off the moving of the molecule on a sinoid curve in
|
|
.I molecule.
|
|
Turn on and off movements in
|
|
.I fire.
|
|
.TP 5
|
|
.BI -/+ammann
|
|
Turn on and off lines for
|
|
.I penrose.
|
|
.TP 5
|
|
.BI \-increment \ value
|
|
Allows fine adjustments to order in
|
|
.I mandelbrot.
|
|
.TP 5
|
|
.BI -/+erase
|
|
Turn on and off erasing for
|
|
.I spline.
|
|
If this option is on,
|
|
.I cycles
|
|
is divided by 64 to compute the number of lines, so as to be compatible
|
|
when using -fullrandom.
|
|
.TP 5
|
|
.BI \-factory \ num
|
|
Number of extra factory parts in
|
|
.I pipes.
|
|
.TP 5
|
|
.BI -/+fisheye
|
|
Turn on if you want a zoomed-in view of
|
|
.I pipes.
|
|
.TP 5
|
|
.BI -/+tightturns
|
|
Turn on if you want the
|
|
.I pipes
|
|
to bend more often.
|
|
.TP 5
|
|
.BI -/+rotatepipes
|
|
Turn on if you want the pipe system rotated in
|
|
.I pipes.
|
|
.TP 5
|
|
.BI -/+complete
|
|
Turn on or off complete graph morphing in
|
|
.I qix.
|
|
.TP 5
|
|
.BI \-size[xyz] \ num
|
|
Number represents the number of cubies on the x, y, or z axis. Negative
|
|
numbers offer randomness from 2 to the absolute value of the number.
|
|
.I star.
|
|
.TP 5
|
|
.BI -/+hideshuffling
|
|
Turn on or off hidden shuffle phase for
|
|
.I rubik.
|
|
.TP 5
|
|
.BI -/+border
|
|
Turn on or off borders in
|
|
.I shape.
|
|
.TP 5
|
|
.BI -/+shadowing
|
|
Turn on or off shadowing in
|
|
.I shape.
|
|
.TP 5
|
|
.BI -/+stippling
|
|
Turn on or off stippling in
|
|
.I shape.
|
|
.TP 5
|
|
.BI \-intensity \ value
|
|
Set the brightness (default 2185) of the sierpinski structure for
|
|
.I sierpinski3d.
|
|
.TP 5
|
|
.BI \-maxdepth \ value
|
|
Set the maximum depth (up to 10) of the sierpinski structure for
|
|
.I sierpinski3d.
|
|
.TP 5
|
|
.BI \-speed \ value
|
|
Determines after how much steps the depth changes for
|
|
.I sierpinski3d.
|
|
.TP 5
|
|
.BI \-trek \ num
|
|
If its a high number you will see the space ship all the time in
|
|
.I star.
|
|
.TP 5
|
|
.BI -/+rock
|
|
Turn on and off rocks for
|
|
.I star.
|
|
If this is off, stars will be seen instead.
|
|
.TP 5
|
|
.BI -/+straight
|
|
Turn on if
|
|
.I star
|
|
gets you motion sick.
|
|
.TP 5
|
|
.BI \-cyclepeed \ num
|
|
Set speed of cycling in
|
|
.I starfish.
|
|
.TP 5
|
|
.BI \-rotation \ num
|
|
Set rotation velocity in
|
|
.I starfish.
|
|
.TP 5
|
|
.BI \-thickness \ num
|
|
Set thickness in
|
|
.I starfish.
|
|
.TP 5
|
|
.BI -/+rock
|
|
Turn on and off blob for
|
|
.I starfish.
|
|
.TP 5
|
|
.BI \-spinspeed \ num
|
|
Set speed of rotation, in degrees per frame for
|
|
.I superquadrics.
|
|
.TP 5
|
|
.BI -/+bonus
|
|
Turn on in
|
|
.I tetris
|
|
to see 5 square bonus pieces.
|
|
.TP 5
|
|
.BI -/+well
|
|
Turn on in
|
|
.I tetris
|
|
to see welltris.
|
|
.TP 5
|
|
.BI \-ttfont \ filename
|
|
Sets the True Type font file (or font directory) used for
|
|
.I text3d
|
|
.TP 5
|
|
.BI \-extrusion \ num
|
|
Sets length of the text extrusion for
|
|
.I text3d
|
|
.TP 5
|
|
.BI \-rot_amplitude \ float
|
|
Sets rotation amplitude value of each letter for
|
|
.I text3d
|
|
.TP 5
|
|
.BI \-rot_frequency \ float
|
|
Sets rotation frequency for
|
|
.I text3d
|
|
.TP 5
|
|
.BI -/+no_split
|
|
Turn on and off word splitting for
|
|
.I text3d
|
|
.TP 5
|
|
.BI \-ttanimate \ function_name
|
|
Sets the animation function used for
|
|
.I text3d.
|
|
Currently one of : \
|
|
Random \ FullRandom \ Default \ Default2 \ None \ Crazy \ UpDown \ Extrude \ RotateXY \ RotateYZ \ Frequency \ Amplitude
|
|
.TP 5
|
|
.B \-speed \fIkm/h\fP
|
|
The speed for all planes in km/h for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-frametime \fImicroseconds\fP
|
|
The time for one frame on the screen. This time is used to calculate
|
|
the delay time and depends on the speed of the X server for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-line_length \fImm\fP
|
|
The distance between the pilot and the plane for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-spectator \fImm\fP
|
|
The distance between spectator and pilot. It should be grater than the
|
|
line_length and the half wing width of the plane to be not dangerous
|
|
for the spectator for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-viewmodel
|
|
Shows an animated view of one model for
|
|
.I xcl.
|
|
.TP 5
|
|
.B -/+oldcolor
|
|
Sets the colors for the first two planes fixed to red and yellow in
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-xcldebug
|
|
Shows some additional timing information to make sure that the calibrate
|
|
procedure goes right in
|
|
.I xcl.
|
|
.TP 8
|
|
.B \-automatic
|
|
The auto scale for automatic fit into the window is \fIDe\fPactivated
|
|
with this option for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-randomstart
|
|
Use a random start point for models at startup for
|
|
.I xcl.
|
|
.TP 5
|
|
.B \-preset \ num
|
|
Use the preset
|
|
.I num
|
|
[1-5] for
|
|
.I biof.
|
|
.TP 5
|
|
.B \-lines \ num
|
|
Use
|
|
.I num
|
|
lines in
|
|
.I biof.
|
|
.TP 5
|
|
.B \-points \ num
|
|
Use
|
|
.I num
|
|
points in
|
|
.I biof.
|
|
.TP 5
|
|
.B -/+offangle
|
|
Use
|
|
.I offangle
|
|
in
|
|
.I biof.
|
|
.TP 5
|
|
.BI \-duration \ seconds
|
|
Allows one to set a duration for a mode in
|
|
.I random.
|
|
Duration of 0 is defined as infinite.
|
|
.TP 5
|
|
.B -/+fullrandom
|
|
Turn on/off randomness options within modes in
|
|
.I random.
|
|
Not implemented for all mode options.
|
|
.TP 5
|
|
.BI \-modelist \ textstring
|
|
Allows one to pass a list of files to randomly display to
|
|
.I random.
|
|
"all" will get all files but blank (and bomb if compiled in). "all,blank"
|
|
will get all modes. "all,-image bounce,+blank" will get all modes excluding
|
|
image and bounce modes. "bug wator" will get only bug and wator. "allgl" will
|
|
get only the GL modes if compiled in, all-allgl will get all excluding the GL
|
|
modes, "allnice" will weed out high cpu usage modes (as well as hackers and
|
|
gl modes). "allxpm" will get all modes that use xpm. "allwrite" will get
|
|
all modes that take advantage of writable colormaps (not including xpm).
|
|
"all3d" will get all the modes that support this option. "allmouse"
|
|
will get all the modes that support mouse interaction. Similarly,
|
|
"allautomata" for automata modes, "allfractal" for fractal modes,
|
|
"allgeometry" for geometry modes, "allspace" for space modes. The random
|
|
mode itself can not be referenced.
|
|
.TP 5
|
|
.BI -/+sequential
|
|
Turn on non-random
|
|
.I random
|
|
option.
|
|
.sp
|
|
.SH **WARNING**
|
|
.B xlock
|
|
can appear to hang if it is competing with a high-priority process for
|
|
the CPU. For example, if
|
|
.B xlock
|
|
is started after a process with 'nice -20'
|
|
(high priority),
|
|
.B xlock
|
|
will take considerable amount of time to respond.
|
|
.sp
|
|
.SH "SHADOW PASSWORDS"
|
|
If the machine is using a shadow password system, then
|
|
.B xlock
|
|
may not be set up to get the real password and so must be given one
|
|
of its own. This can be either on the command line, via the
|
|
.B -cpasswd
|
|
option,
|
|
or in the file
|
|
.BR $HOME/.xlockrc ,
|
|
with the first taking precedence. In both cases an encrypted password
|
|
is expected (see makekey(8)). If neither is given, then
|
|
.B xlock
|
|
will prompt for a password and will use that, also storing an
|
|
encrypted version of it in
|
|
.B $HOME/.xlockrc
|
|
for future use.
|
|
.sp
|
|
.SH "XLOCK AND SSH-AGENT"
|
|
If you use ssh-agent(1) to avoid entering a passphrase every time you use
|
|
one of your ssh(1) private keys, it's good security practice to have
|
|
ssh-agent forget the keys before you leave your terminal unattended. That
|
|
way, an attacker who takes over your terminal won't be able to use your
|
|
private ssh keys to log in to other systems. Once you return to your
|
|
terminal, you can enter the passphrase and re-add the keys to ssh-agent.
|
|
There are a couple of ways in which
|
|
.B xlock
|
|
can help to automate this process. Firstly, the
|
|
.I startCmd
|
|
option allows
|
|
.B xlock
|
|
to be configured to run 'ssh-add -D' every time you lock the screen, so
|
|
that your keys are automatically deleted from ssh-agent. If the
|
|
passphrase on your ssh keys is the same as your password, then
|
|
.B xlock
|
|
can also be made to re-add the keys to ssh-agent when you unlock the
|
|
screen, via the
|
|
.I pipepassCmd
|
|
option. This requires a bit of scripting, as the command must read your
|
|
password from standard input and then automate the interaction with
|
|
ssh-add to re-add the keys. There is an example of such a script in the
|
|
.B xlock
|
|
distribution - see
|
|
.I etc/xlockssh*
|
|
.sp
|
|
.SH BUGS
|
|
"kill -KILL
|
|
.B xlock
|
|
" causes the server that was locked to be unusable, since all hosts
|
|
(including localhost) were removed from the access control list
|
|
to lock out new X clients, and since
|
|
.B xlock
|
|
could not catch SIGKILL, it terminated before restoring the access
|
|
control list. This will leave the X server in a state where
|
|
\fI"you can no longer connect to that server,
|
|
and this operation cannot be reversed unless you reset the server."\fP
|
|
-From the X11R4 Xlib Documentation, Chapter 7.
|
|
.br
|
|
NCD terminals do not allow xlock to remove all the hosts from the access
|
|
control list. Therefore you will need to use the "-remote" and
|
|
"-allowaccess" switches. If you happen to run without "-allowaccess" on an
|
|
NCD terminal,
|
|
.B xlock
|
|
will not work and you will need to reboot the terminal, or simply go into
|
|
the SETUP menus, under 'Network Parameters', and turn off TCP/IP access
|
|
control.
|
|
.br
|
|
.SH "SEE ALSO"
|
|
xidle(1), X(1), Xlib Documentation.
|
|
.sp
|
|
.SH AUTHOR
|
|
Maintained by:
|
|
.RS
|
|
David Albert Bagley, <\fIbagleyd@tux.org\fP>
|
|
.RE
|
|
.sp
|
|
The latest version is currently at:
|
|
.RS
|
|
\fIftp://ftp.tux.org/pub/tux/bagleyd/xlockmore\fP
|
|
.br
|
|
\fIftp://ftp.x.org/contrib/applications\fP
|
|
.RE
|
|
.sp
|
|
Original Author:
|
|
.RS
|
|
Patrick J. Naughton, <\fInaughton@eng.sun.com\fP>
|
|
.br
|
|
Mailstop 21-14
|
|
.br
|
|
Sun Microsystems Laboratories, Inc.
|
|
.br
|
|
Mountain View, CA 94043
|
|
.br
|
|
415/336-1080
|
|
.RE
|
|
.sp
|
|
with many additional contributors.
|
|
.sp
|
|
.SH COPYRIGHT
|
|
Copyright (c) 1988-1991 by Patrick J. Naughton
|
|
.br
|
|
Copyright (c) 1993-2005 by David A. Bagley
|
|
.sp
|
|
Permission to use, copy, modify, and distribute this software and its
|
|
documentation for any purpose and without fee is hereby granted,
|
|
provided that the above copyright notice appear in all copies and that
|
|
both that copyright notice and this permission notice appear in
|
|
supporting documentation.
|
|
.br
|
|
The original BSD daemon is Copyright (c) 1988 Marshall Kirk McKusick.
|
|
All Rights Reserved.
|
|
.br
|
|
DEC, HP, IBM, Linux, SCO, SGI, and Sun icons have their respective
|
|
copyrights.
|