495 lines
13 KiB
C
495 lines
13 KiB
C
/*
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* Copyright © 2008 George Sapountzis <gsap7@yahoo.gr>
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* Copyright © 2008 Red Hat, Inc
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*
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* Permission to use, copy, modify, distribute, and sell this software
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* and its documentation for any purpose is hereby granted without
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* fee, provided that the above copyright notice appear in all copies
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* and that both that copyright notice and this permission notice
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* appear in supporting documentation, and that the name of the
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* copyright holders not be used in advertising or publicity
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* pertaining to distribution of the software without specific,
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* written prior permission. The copyright holders make no
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* representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied
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* warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
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* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <sys/time.h>
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#include <dlfcn.h>
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#include <GL/gl.h>
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#include <GL/internal/dri_interface.h>
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#include <GL/glxtokens.h>
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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#include "gcstruct.h"
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#include "os.h"
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#include "glxserver.h"
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#include "glxutil.h"
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#include "glxdricommon.h"
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#include "glapitable.h"
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#include "glapi.h"
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#include "glthread.h"
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#include "dispatch.h"
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#include "extension_string.h"
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/* RTLD_LOCAL is not defined on Cygwin */
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#ifdef __CYGWIN__
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#ifndef RTLD_LOCAL
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#define RTLD_LOCAL 0
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#endif
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#endif
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typedef struct __GLXDRIscreen __GLXDRIscreen;
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typedef struct __GLXDRIcontext __GLXDRIcontext;
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typedef struct __GLXDRIdrawable __GLXDRIdrawable;
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struct __GLXDRIscreen {
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__GLXscreen base;
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__DRIscreen *driScreen;
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void *driver;
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const __DRIcoreExtension *core;
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const __DRIswrastExtension *swrast;
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const __DRIcopySubBufferExtension *copySubBuffer;
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const __DRItexBufferExtension *texBuffer;
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};
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struct __GLXDRIcontext {
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__GLXcontext base;
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__DRIcontext *driContext;
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};
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struct __GLXDRIdrawable {
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__GLXdrawable base;
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__DRIdrawable *driDrawable;
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__GLXDRIscreen *screen;
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GCPtr gc; /* scratch GC for span drawing */
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GCPtr swapgc; /* GC for swapping the color buffers */
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};
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static void
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__glXDRIdrawableDestroy(__GLXdrawable *drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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const __DRIcoreExtension *core = private->screen->core;
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(*core->destroyDrawable)(private->driDrawable);
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FreeGC(private->gc, (GContext)0);
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FreeGC(private->swapgc, (GContext)0);
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__glXDrawableRelease(drawable);
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free(private);
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}
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static GLboolean
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__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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const __DRIcoreExtension *core = private->screen->core;
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(*core->swapBuffers)(private->driDrawable);
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return TRUE;
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}
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static void
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__glXDRIdrawableCopySubBuffer(__GLXdrawable *basePrivate,
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int x, int y, int w, int h)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) basePrivate;
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const __DRIcopySubBufferExtension *copySubBuffer =
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private->screen->copySubBuffer;
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if (copySubBuffer)
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(*copySubBuffer->copySubBuffer)(private->driDrawable, x, y, w, h);
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}
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static void
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__glXDRIcontextDestroy(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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(*screen->core->destroyContext)(context->driContext);
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__glXContextDestroy(&context->base);
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free(context);
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}
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static int
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__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
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__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->bindContext)(context->driContext,
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draw->driDrawable,
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read->driDrawable);
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}
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static int
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__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->unbindContext)(context->driContext);
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}
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static int
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__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
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unsigned long mask)
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{
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__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
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__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
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return (*screen->core->copyContext)(dst->driContext,
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src->driContext, mask);
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}
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#ifdef __DRI_TEX_BUFFER
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static int
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__glXDRIbindTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *glxPixmap)
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{
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__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
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const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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if (texBuffer == NULL)
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return Success;
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#if __DRI_TEX_BUFFER_VERSION >= 2
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if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
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(*texBuffer->setTexBuffer2)(context->driContext,
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glxPixmap->target,
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glxPixmap->format,
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drawable->driDrawable);
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} else
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#endif
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texBuffer->setTexBuffer(context->driContext,
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glxPixmap->target,
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drawable->driDrawable);
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return Success;
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}
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static int
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__glXDRIreleaseTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *pixmap)
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{
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/* FIXME: Just unbind the texture? */
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return Success;
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}
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#else
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static int
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__glXDRIbindTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *glxPixmap)
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{
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return Success;
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}
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static int
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__glXDRIreleaseTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *pixmap)
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{
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return Success;
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}
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#endif
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static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
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__glXDRIbindTexImage,
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__glXDRIreleaseTexImage
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};
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static void
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__glXDRIscreenDestroy(__GLXscreen *baseScreen)
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{
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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(*screen->core->destroyScreen)(screen->driScreen);
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dlclose(screen->driver);
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__glXScreenDestroy(baseScreen);
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free(screen);
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}
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static __GLXcontext *
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__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
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__GLXconfig *glxConfig,
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__GLXcontext *baseShareContext)
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{
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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__GLXDRIcontext *context, *shareContext;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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const __DRIcoreExtension *core = screen->core;
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__DRIcontext *driShare;
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shareContext = (__GLXDRIcontext *) baseShareContext;
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if (shareContext)
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driShare = shareContext->driContext;
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else
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driShare = NULL;
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context = calloc(1, sizeof *context);
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if (context == NULL)
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return NULL;
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context->base.destroy = __glXDRIcontextDestroy;
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context->base.makeCurrent = __glXDRIcontextMakeCurrent;
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context->base.loseCurrent = __glXDRIcontextLoseCurrent;
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context->base.copy = __glXDRIcontextCopy;
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context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
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context->driContext =
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(*core->createNewContext)(screen->driScreen,
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config->driConfig, driShare, context);
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return &context->base;
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}
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static __GLXdrawable *
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__glXDRIscreenCreateDrawable(ClientPtr client,
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__GLXscreen *screen,
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DrawablePtr pDraw,
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XID drawId,
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int type,
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XID glxDrawId,
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__GLXconfig *glxConfig)
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{
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XID gcvals[2];
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int status;
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__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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__GLXDRIdrawable *private;
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private = calloc(1, sizeof *private);
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if (private == NULL)
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return NULL;
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private->screen = driScreen;
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if (!__glXDrawableInit(&private->base, screen,
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pDraw, type, glxDrawId, glxConfig)) {
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free(private);
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return NULL;
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}
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private->base.destroy = __glXDRIdrawableDestroy;
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private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
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private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
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gcvals[0] = GXcopy;
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private->gc = CreateGC(pDraw, GCFunction, gcvals, &status, (XID)0, serverClient);
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gcvals[1] = FALSE;
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private->swapgc = CreateGC(pDraw, GCFunction | GCGraphicsExposures, gcvals, &status, (XID)0, serverClient);
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private->driDrawable =
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(*driScreen->swrast->createNewDrawable)(driScreen->driScreen,
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config->driConfig,
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private);
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return &private->base;
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}
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static void
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swrastGetDrawableInfo(__DRIdrawable *draw,
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int *x, int *y, int *w, int *h,
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void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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*x = pDraw->x;
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*y = pDraw->x;
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*w = pDraw->width;
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*h = pDraw->height;
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}
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static void
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swrastPutImage(__DRIdrawable *draw, int op,
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int x, int y, int w, int h, char *data,
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void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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GCPtr gc;
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switch (op) {
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case __DRI_SWRAST_IMAGE_OP_DRAW:
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gc = drawable->gc;
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break;
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case __DRI_SWRAST_IMAGE_OP_SWAP:
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gc = drawable->swapgc;
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break;
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default:
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return;
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}
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ValidateGC(pDraw, gc);
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gc->ops->PutImage(pDraw, gc, pDraw->depth,
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x, y, w, h, 0, ZPixmap, data);
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}
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static void
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swrastGetImage(__DRIdrawable *draw,
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int x, int y, int w, int h, char *data,
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void *loaderPrivate)
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{
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__GLXDRIdrawable *drawable = loaderPrivate;
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DrawablePtr pDraw = drawable->base.pDraw;
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ScreenPtr pScreen = pDraw->pScreen;
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pScreen->GetImage(pDraw, x, y, w, h, ZPixmap, ~0L, data);
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}
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static const __DRIswrastLoaderExtension swrastLoaderExtension = {
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{ __DRI_SWRAST_LOADER, __DRI_SWRAST_LOADER_VERSION },
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swrastGetDrawableInfo,
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swrastPutImage,
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swrastGetImage
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};
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static const __DRIextension *loader_extensions[] = {
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&systemTimeExtension.base,
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&swrastLoaderExtension.base,
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NULL
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};
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static void
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initializeExtensions(__GLXDRIscreen *screen)
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{
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const __DRIextension **extensions;
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int i;
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extensions = screen->core->getExtensions(screen->driScreen);
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for (i = 0; extensions[i]; i++) {
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#ifdef __DRI_COPY_SUB_BUFFER
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if (strcmp(extensions[i]->name, __DRI_COPY_SUB_BUFFER) == 0) {
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screen->copySubBuffer =
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(const __DRIcopySubBufferExtension *) extensions[i];
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/* GLX_MESA_copy_sub_buffer is always enabled. */
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}
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#endif
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#ifdef __DRI_TEX_BUFFER
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if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
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screen->texBuffer =
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(const __DRItexBufferExtension *) extensions[i];
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/* GLX_EXT_texture_from_pixmap is always enabled. */
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}
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#endif
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/* Ignore unknown extensions */
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}
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}
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static __GLXscreen *
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__glXDRIscreenProbe(ScreenPtr pScreen)
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{
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const char *driverName = "swrast";
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__GLXDRIscreen *screen;
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const __DRIconfig **driConfigs;
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screen = calloc(1, sizeof *screen);
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if (screen == NULL)
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return NULL;
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screen->base.destroy = __glXDRIscreenDestroy;
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screen->base.createContext = __glXDRIscreenCreateContext;
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screen->base.createDrawable = __glXDRIscreenCreateDrawable;
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screen->base.swapInterval = NULL;
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screen->base.pScreen = pScreen;
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screen->driver = glxProbeDriver(driverName,
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(void **)&screen->core,
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__DRI_CORE, __DRI_CORE_VERSION,
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(void **)&screen->swrast,
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__DRI_SWRAST, __DRI_SWRAST_VERSION);
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if (screen->driver == NULL) {
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goto handle_error;
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}
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screen->driScreen =
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(*screen->swrast->createNewScreen)(pScreen->myNum,
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loader_extensions,
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&driConfigs,
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screen);
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if (screen->driScreen == NULL) {
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LogMessage(X_ERROR,
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"AIGLX error: Calling driver entry point failed\n");
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goto handle_error;
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}
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initializeExtensions(screen);
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screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
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GLX_WINDOW_BIT |
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GLX_PIXMAP_BIT |
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GLX_PBUFFER_BIT);
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__glXScreenInit(&screen->base, pScreen);
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screen->base.GLXmajor = 1;
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screen->base.GLXminor = 4;
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LogMessage(X_INFO,
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"AIGLX: Loaded and initialized %s\n", driverName);
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return &screen->base;
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handle_error:
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if (screen->driver)
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dlclose(screen->driver);
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free(screen);
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LogMessage(X_ERROR, "GLX: could not load software renderer\n");
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return NULL;
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}
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_X_EXPORT __GLXprovider __glXDRISWRastProvider = {
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__glXDRIscreenProbe,
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"DRISWRAST",
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NULL
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};
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