3603 lines
104 KiB
C
3603 lines
104 KiB
C
/***********************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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******************************************************************/
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/* Author: Keith Packard and Bob Scheifler */
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/* Warning: this code is toxic, do not dally very long here. */
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <math.h>
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#include <X11/X.h>
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#include <X11/Xprotostr.h>
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#include "misc.h"
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#include "gcstruct.h"
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#include "scrnintstr.h"
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#include "pixmapstr.h"
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#include "windowstr.h"
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#include "mifpoly.h"
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#include "mi.h"
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#include "mifillarc.h"
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#include <X11/Xfuncproto.h>
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#define EPSILON 0.000001
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#define ISEQUAL(a,b) (fabs((a) - (b)) <= EPSILON)
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#define UNEQUAL(a,b) (fabs((a) - (b)) > EPSILON)
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#define PTISEQUAL(a,b) (ISEQUAL(a.x,b.x) && ISEQUAL(a.y,b.y))
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#define SQSECANT 108.856472512142 /* 1/sin^2(11/2) - for 11o miter cutoff */
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/* Point with sub-pixel positioning. */
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typedef struct _SppPoint {
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double x, y;
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} SppPointRec, *SppPointPtr;
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typedef struct _SppArc {
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double x, y, width, height;
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double angle1, angle2;
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} SppArcRec, *SppArcPtr;
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static double miDsin(double a);
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static double miDcos(double a);
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static double miDasin(double v);
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static double miDatan2(double dy, double dx);
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#ifndef HAVE_CBRT
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static double
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cbrt(double x)
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{
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if (x > 0.0)
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return pow(x, 1.0 / 3.0);
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else
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return -pow(-x, 1.0 / 3.0);
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}
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#endif
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/*
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* some interesting sematic interpretation of the protocol:
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*
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* Self intersecting arcs (i.e. those spanning 360 degrees)
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* never join with other arcs, and are drawn without caps
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* (unless on/off dashed, in which case each dash segment
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* is capped, except when the last segment meets the
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* first segment, when no caps are drawn)
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*
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* double dash arcs are drawn in two parts, first the
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* odd dashes (drawn in background) then the even dashes
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* (drawn in foreground). This means that overlapping
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* sections of foreground/background are drawn twice,
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* first in background then in foreground. The double-draw
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* occurs even when the function uses the destination values
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* (e.g. xor mode). This is the same way the wide-line
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* code works and should be "fixed".
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*
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*/
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struct bound {
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double min, max;
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};
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struct ibound {
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int min, max;
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};
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#define boundedLe(value, bounds)\
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((bounds).min <= (value) && (value) <= (bounds).max)
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struct line {
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double m, b;
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int valid;
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};
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#define intersectLine(y,line) (line.m * (y) + line.b)
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/*
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* these are all y value bounds
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*/
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struct arc_bound {
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struct bound ellipse;
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struct bound inner;
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struct bound outer;
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struct bound right;
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struct bound left;
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struct ibound inneri;
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struct ibound outeri;
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};
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struct accelerators {
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double tail_y;
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double h2;
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double w2;
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double h4;
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double w4;
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double h2mw2;
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double h2l;
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double w2l;
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double fromIntX;
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double fromIntY;
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struct line left, right;
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int yorgu;
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int yorgl;
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int xorg;
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};
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struct arc_def {
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double w, h, l;
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double a0, a1;
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};
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#define todeg(xAngle) (((double) (xAngle)) / 64.0)
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#define RIGHT_END 0
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#define LEFT_END 1
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typedef struct _miArcJoin {
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int arcIndex0, arcIndex1;
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int phase0, phase1;
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int end0, end1;
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} miArcJoinRec, *miArcJoinPtr;
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typedef struct _miArcCap {
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int arcIndex;
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int end;
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} miArcCapRec, *miArcCapPtr;
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typedef struct _miArcFace {
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SppPointRec clock;
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SppPointRec center;
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SppPointRec counterClock;
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} miArcFaceRec, *miArcFacePtr;
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typedef struct _miArcData {
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xArc arc;
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int render; /* non-zero means render after drawing */
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int join; /* related join */
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int cap; /* related cap */
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int selfJoin; /* final dash meets first dash */
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miArcFaceRec bounds[2];
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double x0, y0, x1, y1;
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} miArcDataRec, *miArcDataPtr;
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/*
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* This is an entire sequence of arcs, computed and categorized according
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* to operation. miDashArcs generates either one or two of these.
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*/
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typedef struct _miPolyArc {
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int narcs;
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miArcDataPtr arcs;
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int ncaps;
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miArcCapPtr caps;
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int njoins;
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miArcJoinPtr joins;
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} miPolyArcRec, *miPolyArcPtr;
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typedef struct {
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short lx, lw, rx, rw;
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} miArcSpan;
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typedef struct {
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miArcSpan *spans;
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int count1, count2, k;
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char top, bot, hole;
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} miArcSpanData;
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static void fillSpans(DrawablePtr pDrawable, GCPtr pGC);
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static void newFinalSpan(int y, int xmin, int xmax);
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static miArcSpanData *drawArc(xArc * tarc, int l, int a0, int a1,
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miArcFacePtr right, miArcFacePtr left,
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miArcSpanData *spdata);
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static void drawZeroArc(DrawablePtr pDraw, GCPtr pGC, xArc * tarc, int lw,
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miArcFacePtr left, miArcFacePtr right);
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static void miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
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miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
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double xFtransLeft, double yFtransLeft,
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int xOrgRight, int yOrgRight,
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double xFtransRight, double yFtransRight);
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static void miArcCap(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pFace,
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int end, int xOrg, int yOrg, double xFtrans,
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double yFtrans);
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static void miRoundCap(DrawablePtr pDraw, GCPtr pGC, SppPointRec pCenter,
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SppPointRec pEnd, SppPointRec pCorner,
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SppPointRec pOtherCorner, int fLineEnd,
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int xOrg, int yOrg, double xFtrans, double yFtrans);
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static void miFreeArcs(miPolyArcPtr arcs, GCPtr pGC);
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static miPolyArcPtr miComputeArcs(xArc * parcs, int narcs, GCPtr pGC);
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static int miGetArcPts(SppArcPtr parc, int cpt, SppPointPtr * ppPts);
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#define CUBED_ROOT_2 1.2599210498948732038115849718451499938964
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#define CUBED_ROOT_4 1.5874010519681993173435330390930175781250
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/*
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* draw one segment of the arc using the arc spans generation routines
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*/
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static miArcSpanData *
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miArcSegment(DrawablePtr pDraw, GCPtr pGC, xArc tarc, miArcFacePtr right,
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miArcFacePtr left, miArcSpanData *spdata)
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{
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int l = pGC->lineWidth;
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int a0, a1, startAngle, endAngle;
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miArcFacePtr temp;
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if (!l)
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l = 1;
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if (tarc.width == 0 || tarc.height == 0) {
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drawZeroArc(pDraw, pGC, &tarc, l, left, right);
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return spdata;
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}
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if (pGC->miTranslate) {
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tarc.x += pDraw->x;
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tarc.y += pDraw->y;
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}
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a0 = tarc.angle1;
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a1 = tarc.angle2;
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if (a1 > FULLCIRCLE)
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a1 = FULLCIRCLE;
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else if (a1 < -FULLCIRCLE)
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a1 = -FULLCIRCLE;
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if (a1 < 0) {
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startAngle = a0 + a1;
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endAngle = a0;
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temp = right;
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right = left;
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left = temp;
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}
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else {
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startAngle = a0;
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endAngle = a0 + a1;
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}
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/*
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* bounds check the two angles
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*/
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if (startAngle < 0)
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startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
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if (startAngle >= FULLCIRCLE)
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startAngle = startAngle % FULLCIRCLE;
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if (endAngle < 0)
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endAngle = FULLCIRCLE - (-endAngle) % FULLCIRCLE;
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if (endAngle > FULLCIRCLE)
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endAngle = (endAngle - 1) % FULLCIRCLE + 1;
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if ((startAngle == endAngle) && a1) {
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startAngle = 0;
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endAngle = FULLCIRCLE;
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}
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return drawArc(&tarc, l, startAngle, endAngle, right, left, spdata);
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}
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/*
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Three equations combine to describe the boundaries of the arc
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x^2/w^2 + y^2/h^2 = 1 ellipse itself
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(X-x)^2 + (Y-y)^2 = r^2 circle at (x, y) on the ellipse
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(Y-y) = (X-x)*w^2*y/(h^2*x) normal at (x, y) on the ellipse
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These lead to a quartic relating Y and y
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y^4 - (2Y)y^3 + (Y^2 + (h^4 - w^2*r^2)/(w^2 - h^2))y^2
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- (2Y*h^4/(w^2 - h^2))y + (Y^2*h^4)/(w^2 - h^2) = 0
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The reducible cubic obtained from this quartic is
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z^3 - (3N)z^2 - 2V = 0
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where
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N = (Y^2 + (h^4 - w^2*r^2/(w^2 - h^2)))/6
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V = w^2*r^2*Y^2*h^4/(4 *(w^2 - h^2)^2)
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Let
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t = z - N
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p = -N^2
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q = -N^3 - V
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Then we get
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t^3 + 3pt + 2q = 0
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The discriminant of this cubic is
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D = q^2 + p^3
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When D > 0, a real root is obtained as
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z = N + cbrt(-q+sqrt(D)) + cbrt(-q-sqrt(D))
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When D < 0, a real root is obtained as
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z = N - 2m*cos(acos(-q/m^3)/3)
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where
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m = sqrt(|p|) * sign(q)
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Given a real root Z of the cubic, the roots of the quartic are the roots
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of the two quadratics
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y^2 + ((b+A)/2)y + (Z + (bZ - d)/A) = 0
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where
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A = +/- sqrt(8Z + b^2 - 4c)
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b, c, d are the cubic, quadratic, and linear coefficients of the quartic
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Some experimentation is then required to determine which solutions
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correspond to the inner and outer boundaries.
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*/
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static void drawQuadrant(struct arc_def *def, struct accelerators *acc,
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int a0, int a1, int mask, miArcFacePtr right,
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miArcFacePtr left, miArcSpanData * spdata);
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static void
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miComputeCircleSpans(int lw, xArc * parc, miArcSpanData * spdata)
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{
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miArcSpan *span;
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int doinner;
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int x, y, e;
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int xk, yk, xm, ym, dx, dy;
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int slw, inslw;
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int inx = 0, iny, ine = 0;
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int inxk = 0, inyk = 0, inxm = 0, inym = 0;
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doinner = -lw;
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slw = parc->width - doinner;
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y = parc->height >> 1;
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dy = parc->height & 1;
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dx = 1 - dy;
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MIWIDEARCSETUP(x, y, dy, slw, e, xk, xm, yk, ym);
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inslw = parc->width + doinner;
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if (inslw > 0) {
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spdata->hole = spdata->top;
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MIWIDEARCSETUP(inx, iny, dy, inslw, ine, inxk, inxm, inyk, inym);
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}
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else {
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spdata->hole = FALSE;
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doinner = -y;
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}
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spdata->count1 = -doinner - spdata->top;
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spdata->count2 = y + doinner;
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span = spdata->spans;
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while (y) {
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MIFILLARCSTEP(slw);
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span->lx = dy - x;
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if (++doinner <= 0) {
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span->lw = slw;
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span->rx = 0;
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span->rw = span->lx + slw;
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}
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else {
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MIFILLINARCSTEP(inslw);
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span->lw = x - inx;
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span->rx = dy - inx + inslw;
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span->rw = inx - x + slw - inslw;
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}
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span++;
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}
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if (spdata->bot) {
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if (spdata->count2)
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spdata->count2--;
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else {
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if (lw > (int) parc->height)
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span[-1].rx = span[-1].rw = -((lw - (int) parc->height) >> 1);
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else
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span[-1].rw = 0;
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spdata->count1--;
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}
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}
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}
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static void
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miComputeEllipseSpans(int lw, xArc * parc, miArcSpanData * spdata)
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{
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miArcSpan *span;
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double w, h, r, xorg;
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double Hs, Hf, WH, K, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
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double A, T, b, d, x, y, t, inx, outx = 0.0, hepp, hepm;
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int flip, solution;
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w = (double) parc->width / 2.0;
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h = (double) parc->height / 2.0;
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r = lw / 2.0;
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rs = r * r;
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Hs = h * h;
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WH = w * w - Hs;
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Nk = w * r;
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Vk = (Nk * Hs) / (WH + WH);
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Hf = Hs * Hs;
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Nk = (Hf - Nk * Nk) / WH;
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Fk = Hf / WH;
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hepp = h + EPSILON;
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hepm = h - EPSILON;
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K = h + ((lw - 1) >> 1);
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span = spdata->spans;
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if (parc->width & 1)
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xorg = .5;
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else
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xorg = 0.0;
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if (spdata->top) {
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span->lx = 0;
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span->lw = 1;
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span++;
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}
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spdata->count1 = 0;
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spdata->count2 = 0;
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spdata->hole = (spdata->top &&
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(int) parc->height * lw <= (int) (parc->width * parc->width)
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&& lw < (int) parc->height);
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for (; K > 0.0; K -= 1.0) {
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N = (K * K + Nk) / 6.0;
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Nc = N * N * N;
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Vr = Vk * K;
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t = Nc + Vr * Vr;
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d = Nc + t;
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if (d < 0.0) {
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d = Nc;
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b = N;
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if ((b < 0.0) == (t < 0.0)) {
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b = -b;
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d = -d;
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}
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Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
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if ((Z < 0.0) == (Vr < 0.0))
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flip = 2;
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else
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flip = 1;
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}
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else {
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d = Vr * sqrt(d);
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Z = N + cbrt(t + d) + cbrt(t - d);
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flip = 0;
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}
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A = sqrt((Z + Z) - Nk);
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T = (Fk - Z) * K / A;
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inx = 0.0;
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solution = FALSE;
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b = -A + K;
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d = b * b - 4 * (Z + T);
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if (d >= 0) {
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d = sqrt(d);
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y = (b + d) / 2;
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if ((y >= 0.0) && (y < hepp)) {
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solution = TRUE;
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
t = sqrt(rs - (t * t));
|
|
else
|
|
t = 0;
|
|
if (flip == 2)
|
|
inx = x - t;
|
|
else
|
|
outx = x + t;
|
|
}
|
|
}
|
|
b = A + K;
|
|
d = b * b - 4 * (Z - T);
|
|
/* Because of the large magnitudes involved, we lose enough precision
|
|
* that sometimes we end up with a negative value near the axis, when
|
|
* it should be positive. This is a workaround.
|
|
*/
|
|
if (d < 0 && !solution)
|
|
d = 0.0;
|
|
if (d >= 0) {
|
|
d = sqrt(d);
|
|
y = (b + d) / 2;
|
|
if (y < hepp) {
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
inx = x - sqrt(rs - (t * t));
|
|
else
|
|
inx = x;
|
|
}
|
|
y = (b - d) / 2;
|
|
if (y >= 0.0) {
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
t = sqrt(rs - (t * t));
|
|
else
|
|
t = 0;
|
|
if (flip == 1)
|
|
inx = x - t;
|
|
else
|
|
outx = x + t;
|
|
}
|
|
}
|
|
span->lx = ICEIL(xorg - outx);
|
|
if (inx <= 0.0) {
|
|
spdata->count1++;
|
|
span->lw = ICEIL(xorg + outx) - span->lx;
|
|
span->rx = ICEIL(xorg + inx);
|
|
span->rw = -ICEIL(xorg - inx);
|
|
}
|
|
else {
|
|
spdata->count2++;
|
|
span->lw = ICEIL(xorg - inx) - span->lx;
|
|
span->rx = ICEIL(xorg + inx);
|
|
span->rw = ICEIL(xorg + outx) - span->rx;
|
|
}
|
|
span++;
|
|
}
|
|
if (spdata->bot) {
|
|
outx = w + r;
|
|
if (r >= h && r <= w)
|
|
inx = 0.0;
|
|
else if (Nk < 0.0 && -Nk < Hs) {
|
|
inx = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
|
|
if (inx > w - r)
|
|
inx = w - r;
|
|
}
|
|
else
|
|
inx = w - r;
|
|
span->lx = ICEIL(xorg - outx);
|
|
if (inx <= 0.0) {
|
|
span->lw = ICEIL(xorg + outx) - span->lx;
|
|
span->rx = ICEIL(xorg + inx);
|
|
span->rw = -ICEIL(xorg - inx);
|
|
}
|
|
else {
|
|
span->lw = ICEIL(xorg - inx) - span->lx;
|
|
span->rx = ICEIL(xorg + inx);
|
|
span->rw = ICEIL(xorg + outx) - span->rx;
|
|
}
|
|
}
|
|
if (spdata->hole) {
|
|
span = &spdata->spans[spdata->count1];
|
|
span->lw = -span->lx;
|
|
span->rx = 1;
|
|
span->rw = span->lw;
|
|
spdata->count1--;
|
|
spdata->count2++;
|
|
}
|
|
}
|
|
|
|
static double
|
|
tailX(double K,
|
|
struct arc_def *def, struct arc_bound *bounds, struct accelerators *acc)
|
|
{
|
|
double w, h, r;
|
|
double Hs, Hf, WH, Vk, Nk, Fk, Vr, N, Nc, Z, rs;
|
|
double A, T, b, d, x, y, t, hepp, hepm;
|
|
int flip, solution;
|
|
double xs[2];
|
|
double *xp;
|
|
|
|
w = def->w;
|
|
h = def->h;
|
|
r = def->l;
|
|
rs = r * r;
|
|
Hs = acc->h2;
|
|
WH = -acc->h2mw2;
|
|
Nk = def->w * r;
|
|
Vk = (Nk * Hs) / (WH + WH);
|
|
Hf = acc->h4;
|
|
Nk = (Hf - Nk * Nk) / WH;
|
|
if (K == 0.0) {
|
|
if (Nk < 0.0 && -Nk < Hs) {
|
|
xs[0] = w * sqrt(1 + Nk / Hs) - sqrt(rs + Nk);
|
|
xs[1] = w - r;
|
|
if (acc->left.valid && boundedLe(K, bounds->left) &&
|
|
!boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
|
|
return xs[1];
|
|
if (acc->right.valid && boundedLe(K, bounds->right) &&
|
|
!boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
|
|
return xs[1];
|
|
return xs[0];
|
|
}
|
|
return w - r;
|
|
}
|
|
Fk = Hf / WH;
|
|
hepp = h + EPSILON;
|
|
hepm = h - EPSILON;
|
|
N = (K * K + Nk) / 6.0;
|
|
Nc = N * N * N;
|
|
Vr = Vk * K;
|
|
xp = xs;
|
|
xs[0] = 0.0;
|
|
t = Nc + Vr * Vr;
|
|
d = Nc + t;
|
|
if (d < 0.0) {
|
|
d = Nc;
|
|
b = N;
|
|
if ((b < 0.0) == (t < 0.0)) {
|
|
b = -b;
|
|
d = -d;
|
|
}
|
|
Z = N - 2.0 * b * cos(acos(-t / d) / 3.0);
|
|
if ((Z < 0.0) == (Vr < 0.0))
|
|
flip = 2;
|
|
else
|
|
flip = 1;
|
|
}
|
|
else {
|
|
d = Vr * sqrt(d);
|
|
Z = N + cbrt(t + d) + cbrt(t - d);
|
|
flip = 0;
|
|
}
|
|
A = sqrt((Z + Z) - Nk);
|
|
T = (Fk - Z) * K / A;
|
|
solution = FALSE;
|
|
b = -A + K;
|
|
d = b * b - 4 * (Z + T);
|
|
if (d >= 0 && flip == 2) {
|
|
d = sqrt(d);
|
|
y = (b + d) / 2;
|
|
if ((y >= 0.0) && (y < hepp)) {
|
|
solution = TRUE;
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
t = sqrt(rs - (t * t));
|
|
else
|
|
t = 0;
|
|
*xp++ = x - t;
|
|
}
|
|
}
|
|
b = A + K;
|
|
d = b * b - 4 * (Z - T);
|
|
/* Because of the large magnitudes involved, we lose enough precision
|
|
* that sometimes we end up with a negative value near the axis, when
|
|
* it should be positive. This is a workaround.
|
|
*/
|
|
if (d < 0 && !solution)
|
|
d = 0.0;
|
|
if (d >= 0) {
|
|
d = sqrt(d);
|
|
y = (b + d) / 2;
|
|
if (y < hepp) {
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
*xp++ = x - sqrt(rs - (t * t));
|
|
else
|
|
*xp++ = x;
|
|
}
|
|
y = (b - d) / 2;
|
|
if (y >= 0.0 && flip == 1) {
|
|
if (y > hepm)
|
|
y = h;
|
|
t = y / h;
|
|
x = w * sqrt(1 - (t * t));
|
|
t = K - y;
|
|
if (rs - (t * t) >= 0)
|
|
t = sqrt(rs - (t * t));
|
|
else
|
|
t = 0;
|
|
*xp++ = x - t;
|
|
}
|
|
}
|
|
if (xp > &xs[1]) {
|
|
if (acc->left.valid && boundedLe(K, bounds->left) &&
|
|
!boundedLe(K, bounds->outer) && xs[0] >= 0.0 && xs[1] >= 0.0)
|
|
return xs[1];
|
|
if (acc->right.valid && boundedLe(K, bounds->right) &&
|
|
!boundedLe(K, bounds->inner) && xs[0] <= 0.0 && xs[1] <= 0.0)
|
|
return xs[1];
|
|
}
|
|
return xs[0];
|
|
}
|
|
|
|
static miArcSpanData *
|
|
miComputeWideEllipse(int lw, xArc * parc)
|
|
{
|
|
miArcSpanData *spdata = NULL;
|
|
int k;
|
|
|
|
if (!lw)
|
|
lw = 1;
|
|
k = (parc->height >> 1) + ((lw - 1) >> 1);
|
|
spdata = malloc(sizeof(miArcSpanData) + sizeof(miArcSpan) * (k + 2));
|
|
if (!spdata)
|
|
return NULL;
|
|
spdata->spans = (miArcSpan *) (spdata + 1);
|
|
spdata->k = k;
|
|
spdata->top = !(lw & 1) && !(parc->width & 1);
|
|
spdata->bot = !(parc->height & 1);
|
|
if (parc->width == parc->height)
|
|
miComputeCircleSpans(lw, parc, spdata);
|
|
else
|
|
miComputeEllipseSpans(lw, parc, spdata);
|
|
return spdata;
|
|
}
|
|
|
|
static void
|
|
miFillWideEllipse(DrawablePtr pDraw, GCPtr pGC, xArc * parc)
|
|
{
|
|
DDXPointPtr points;
|
|
DDXPointPtr pts;
|
|
int *widths;
|
|
int *wids;
|
|
miArcSpanData *spdata;
|
|
miArcSpan *span;
|
|
int xorg, yorgu, yorgl;
|
|
int n;
|
|
|
|
yorgu = parc->height + pGC->lineWidth;
|
|
n = (sizeof(int) * 2) * yorgu;
|
|
widths = malloc(n + (sizeof(DDXPointRec) * 2) * yorgu);
|
|
if (!widths)
|
|
return;
|
|
points = (DDXPointPtr) ((char *) widths + n);
|
|
spdata = miComputeWideEllipse((int) pGC->lineWidth, parc);
|
|
if (!spdata) {
|
|
free(widths);
|
|
return;
|
|
}
|
|
pts = points;
|
|
wids = widths;
|
|
span = spdata->spans;
|
|
xorg = parc->x + (parc->width >> 1);
|
|
yorgu = parc->y + (parc->height >> 1);
|
|
yorgl = yorgu + (parc->height & 1);
|
|
if (pGC->miTranslate) {
|
|
xorg += pDraw->x;
|
|
yorgu += pDraw->y;
|
|
yorgl += pDraw->y;
|
|
}
|
|
yorgu -= spdata->k;
|
|
yorgl += spdata->k;
|
|
if (spdata->top) {
|
|
pts->x = xorg;
|
|
pts->y = yorgu - 1;
|
|
pts++;
|
|
*wids++ = 1;
|
|
span++;
|
|
}
|
|
for (n = spdata->count1; --n >= 0;) {
|
|
pts[0].x = xorg + span->lx;
|
|
pts[0].y = yorgu;
|
|
wids[0] = span->lw;
|
|
pts[1].x = pts[0].x;
|
|
pts[1].y = yorgl;
|
|
wids[1] = wids[0];
|
|
yorgu++;
|
|
yorgl--;
|
|
pts += 2;
|
|
wids += 2;
|
|
span++;
|
|
}
|
|
if (spdata->hole) {
|
|
pts[0].x = xorg;
|
|
pts[0].y = yorgl;
|
|
wids[0] = 1;
|
|
pts++;
|
|
wids++;
|
|
}
|
|
for (n = spdata->count2; --n >= 0;) {
|
|
pts[0].x = xorg + span->lx;
|
|
pts[0].y = yorgu;
|
|
wids[0] = span->lw;
|
|
pts[1].x = xorg + span->rx;
|
|
pts[1].y = pts[0].y;
|
|
wids[1] = span->rw;
|
|
pts[2].x = pts[0].x;
|
|
pts[2].y = yorgl;
|
|
wids[2] = wids[0];
|
|
pts[3].x = pts[1].x;
|
|
pts[3].y = pts[2].y;
|
|
wids[3] = wids[1];
|
|
yorgu++;
|
|
yorgl--;
|
|
pts += 4;
|
|
wids += 4;
|
|
span++;
|
|
}
|
|
if (spdata->bot) {
|
|
if (span->rw <= 0) {
|
|
pts[0].x = xorg + span->lx;
|
|
pts[0].y = yorgu;
|
|
wids[0] = span->lw;
|
|
pts++;
|
|
wids++;
|
|
}
|
|
else {
|
|
pts[0].x = xorg + span->lx;
|
|
pts[0].y = yorgu;
|
|
wids[0] = span->lw;
|
|
pts[1].x = xorg + span->rx;
|
|
pts[1].y = pts[0].y;
|
|
wids[1] = span->rw;
|
|
pts += 2;
|
|
wids += 2;
|
|
}
|
|
}
|
|
free(spdata);
|
|
(*pGC->ops->FillSpans) (pDraw, pGC, pts - points, points, widths, FALSE);
|
|
|
|
free(widths);
|
|
}
|
|
|
|
/*
|
|
* miPolyArc strategy:
|
|
*
|
|
* If arc is zero width and solid, we don't have to worry about the rasterop
|
|
* or join styles. For wide solid circles, we use a fast integer algorithm.
|
|
* For wide solid ellipses, we use special case floating point code.
|
|
* Otherwise, we set up pDrawTo and pGCTo according to the rasterop, then
|
|
* draw using pGCTo and pDrawTo. If the raster-op was "tricky," that is,
|
|
* if it involves the destination, then we use PushPixels to move the bits
|
|
* from the scratch drawable to pDraw. (See the wide line code for a
|
|
* fuller explanation of this.)
|
|
*/
|
|
|
|
void
|
|
miWideArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc * parcs)
|
|
{
|
|
int i;
|
|
xArc *parc;
|
|
int xMin, xMax, yMin, yMax;
|
|
int pixmapWidth = 0, pixmapHeight = 0;
|
|
int xOrg = 0, yOrg = 0;
|
|
int width = pGC->lineWidth;
|
|
Bool fTricky;
|
|
DrawablePtr pDrawTo;
|
|
CARD32 fg, bg;
|
|
GCPtr pGCTo;
|
|
miPolyArcPtr polyArcs;
|
|
int cap[2], join[2];
|
|
int iphase;
|
|
int halfWidth;
|
|
|
|
if (width == 0 && pGC->lineStyle == LineSolid) {
|
|
for (i = narcs, parc = parcs; --i >= 0; parc++) {
|
|
miArcSpanData *spdata;
|
|
spdata = miArcSegment(pDraw, pGC, *parc, NULL, NULL, NULL);
|
|
free(spdata);
|
|
}
|
|
fillSpans(pDraw, pGC);
|
|
return;
|
|
}
|
|
|
|
if ((pGC->lineStyle == LineSolid) && narcs) {
|
|
while (parcs->width && parcs->height &&
|
|
(parcs->angle2 >= FULLCIRCLE || parcs->angle2 <= -FULLCIRCLE)) {
|
|
miFillWideEllipse(pDraw, pGC, parcs);
|
|
if (!--narcs)
|
|
return;
|
|
parcs++;
|
|
}
|
|
}
|
|
|
|
/* Set up pDrawTo and pGCTo based on the rasterop */
|
|
switch (pGC->alu) {
|
|
case GXclear: /* 0 */
|
|
case GXcopy: /* src */
|
|
case GXcopyInverted: /* NOT src */
|
|
case GXset: /* 1 */
|
|
fTricky = FALSE;
|
|
pDrawTo = pDraw;
|
|
pGCTo = pGC;
|
|
break;
|
|
default:
|
|
fTricky = TRUE;
|
|
|
|
/* find bounding box around arcs */
|
|
xMin = yMin = MAXSHORT;
|
|
xMax = yMax = MINSHORT;
|
|
|
|
for (i = narcs, parc = parcs; --i >= 0; parc++) {
|
|
xMin = min(xMin, parc->x);
|
|
yMin = min(yMin, parc->y);
|
|
xMax = max(xMax, (parc->x + (int) parc->width));
|
|
yMax = max(yMax, (parc->y + (int) parc->height));
|
|
}
|
|
|
|
/* expand box to deal with line widths */
|
|
halfWidth = (width + 1) / 2;
|
|
xMin -= halfWidth;
|
|
yMin -= halfWidth;
|
|
xMax += halfWidth;
|
|
yMax += halfWidth;
|
|
|
|
/* compute pixmap size; limit it to size of drawable */
|
|
xOrg = max(xMin, 0);
|
|
yOrg = max(yMin, 0);
|
|
pixmapWidth = min(xMax, pDraw->width) - xOrg;
|
|
pixmapHeight = min(yMax, pDraw->height) - yOrg;
|
|
|
|
/* if nothing left, return */
|
|
if ((pixmapWidth <= 0) || (pixmapHeight <= 0))
|
|
return;
|
|
|
|
for (i = narcs, parc = parcs; --i >= 0; parc++) {
|
|
parc->x -= xOrg;
|
|
parc->y -= yOrg;
|
|
}
|
|
if (pGC->miTranslate) {
|
|
xOrg += pDraw->x;
|
|
yOrg += pDraw->y;
|
|
}
|
|
|
|
/* set up scratch GC */
|
|
pGCTo = GetScratchGC(1, pDraw->pScreen);
|
|
if (!pGCTo)
|
|
return;
|
|
{
|
|
ChangeGCVal gcvals[6];
|
|
|
|
gcvals[0].val = GXcopy;
|
|
gcvals[1].val = 1;
|
|
gcvals[2].val = 0;
|
|
gcvals[3].val = pGC->lineWidth;
|
|
gcvals[4].val = pGC->capStyle;
|
|
gcvals[5].val = pGC->joinStyle;
|
|
ChangeGC(NullClient, pGCTo, GCFunction |
|
|
GCForeground | GCBackground | GCLineWidth |
|
|
GCCapStyle | GCJoinStyle, gcvals);
|
|
}
|
|
|
|
/* allocate a bitmap of the appropriate size, and validate it */
|
|
pDrawTo = (DrawablePtr) (*pDraw->pScreen->CreatePixmap)
|
|
(pDraw->pScreen, pixmapWidth, pixmapHeight, 1,
|
|
CREATE_PIXMAP_USAGE_SCRATCH);
|
|
if (!pDrawTo) {
|
|
FreeScratchGC(pGCTo);
|
|
return;
|
|
}
|
|
ValidateGC(pDrawTo, pGCTo);
|
|
miClearDrawable(pDrawTo, pGCTo);
|
|
}
|
|
|
|
fg = pGC->fgPixel;
|
|
bg = pGC->bgPixel;
|
|
|
|
/* the protocol sez these don't cause color changes */
|
|
if ((pGC->fillStyle == FillTiled) ||
|
|
(pGC->fillStyle == FillOpaqueStippled))
|
|
bg = fg;
|
|
|
|
polyArcs = miComputeArcs(parcs, narcs, pGC);
|
|
if (!polyArcs)
|
|
goto out;
|
|
|
|
cap[0] = cap[1] = 0;
|
|
join[0] = join[1] = 0;
|
|
for (iphase = (pGC->lineStyle == LineDoubleDash); iphase >= 0; iphase--) {
|
|
miArcSpanData *spdata = NULL;
|
|
xArc lastArc;
|
|
ChangeGCVal gcval;
|
|
|
|
if (iphase == 1) {
|
|
gcval.val = bg;
|
|
ChangeGC(NullClient, pGC, GCForeground, &gcval);
|
|
ValidateGC(pDraw, pGC);
|
|
}
|
|
else if (pGC->lineStyle == LineDoubleDash) {
|
|
gcval.val = fg;
|
|
ChangeGC(NullClient, pGC, GCForeground, &gcval);
|
|
ValidateGC(pDraw, pGC);
|
|
}
|
|
for (i = 0; i < polyArcs[iphase].narcs; i++) {
|
|
miArcDataPtr arcData;
|
|
|
|
arcData = &polyArcs[iphase].arcs[i];
|
|
if (spdata) {
|
|
if (lastArc.width != arcData->arc.width ||
|
|
lastArc.height != arcData->arc.height) {
|
|
free(spdata);
|
|
spdata = NULL;
|
|
}
|
|
}
|
|
memcpy(&lastArc, &arcData->arc, sizeof(xArc));
|
|
spdata = miArcSegment(pDrawTo, pGCTo, arcData->arc,
|
|
&arcData->bounds[RIGHT_END],
|
|
&arcData->bounds[LEFT_END], spdata);
|
|
if (polyArcs[iphase].arcs[i].render) {
|
|
fillSpans(pDrawTo, pGCTo);
|
|
/* don't cap self-joining arcs */
|
|
if (polyArcs[iphase].arcs[i].selfJoin &&
|
|
cap[iphase] < polyArcs[iphase].arcs[i].cap)
|
|
cap[iphase]++;
|
|
while (cap[iphase] < polyArcs[iphase].arcs[i].cap) {
|
|
int arcIndex, end;
|
|
miArcDataPtr arcData0;
|
|
|
|
arcIndex = polyArcs[iphase].caps[cap[iphase]].arcIndex;
|
|
end = polyArcs[iphase].caps[cap[iphase]].end;
|
|
arcData0 = &polyArcs[iphase].arcs[arcIndex];
|
|
miArcCap(pDrawTo, pGCTo,
|
|
&arcData0->bounds[end], end,
|
|
arcData0->arc.x, arcData0->arc.y,
|
|
(double) arcData0->arc.width / 2.0,
|
|
(double) arcData0->arc.height / 2.0);
|
|
++cap[iphase];
|
|
}
|
|
while (join[iphase] < polyArcs[iphase].arcs[i].join) {
|
|
int arcIndex0, arcIndex1, end0, end1;
|
|
int phase0, phase1;
|
|
miArcDataPtr arcData0, arcData1;
|
|
miArcJoinPtr joinp;
|
|
|
|
joinp = &polyArcs[iphase].joins[join[iphase]];
|
|
arcIndex0 = joinp->arcIndex0;
|
|
end0 = joinp->end0;
|
|
arcIndex1 = joinp->arcIndex1;
|
|
end1 = joinp->end1;
|
|
phase0 = joinp->phase0;
|
|
phase1 = joinp->phase1;
|
|
arcData0 = &polyArcs[phase0].arcs[arcIndex0];
|
|
arcData1 = &polyArcs[phase1].arcs[arcIndex1];
|
|
miArcJoin(pDrawTo, pGCTo,
|
|
&arcData0->bounds[end0],
|
|
&arcData1->bounds[end1],
|
|
arcData0->arc.x, arcData0->arc.y,
|
|
(double) arcData0->arc.width / 2.0,
|
|
(double) arcData0->arc.height / 2.0,
|
|
arcData1->arc.x, arcData1->arc.y,
|
|
(double) arcData1->arc.width / 2.0,
|
|
(double) arcData1->arc.height / 2.0);
|
|
++join[iphase];
|
|
}
|
|
if (fTricky) {
|
|
if (pGC->serialNumber != pDraw->serialNumber)
|
|
ValidateGC(pDraw, pGC);
|
|
(*pGC->ops->PushPixels) (pGC, (PixmapPtr) pDrawTo,
|
|
pDraw, pixmapWidth,
|
|
pixmapHeight, xOrg, yOrg);
|
|
miClearDrawable((DrawablePtr) pDrawTo, pGCTo);
|
|
}
|
|
}
|
|
}
|
|
free(spdata);
|
|
spdata = NULL;
|
|
}
|
|
miFreeArcs(polyArcs, pGC);
|
|
|
|
out:
|
|
if (fTricky) {
|
|
(*pGCTo->pScreen->DestroyPixmap) ((PixmapPtr) pDrawTo);
|
|
FreeScratchGC(pGCTo);
|
|
}
|
|
}
|
|
|
|
/* Find the index of the point with the smallest y.also return the
|
|
* smallest and largest y */
|
|
static int
|
|
GetFPolyYBounds(SppPointPtr pts, int n, double yFtrans, int *by, int *ty)
|
|
{
|
|
SppPointPtr ptMin;
|
|
double ymin, ymax;
|
|
SppPointPtr ptsStart = pts;
|
|
|
|
ptMin = pts;
|
|
ymin = ymax = (pts++)->y;
|
|
|
|
while (--n > 0) {
|
|
if (pts->y < ymin) {
|
|
ptMin = pts;
|
|
ymin = pts->y;
|
|
}
|
|
if (pts->y > ymax)
|
|
ymax = pts->y;
|
|
|
|
pts++;
|
|
}
|
|
|
|
*by = ICEIL(ymin + yFtrans);
|
|
*ty = ICEIL(ymax + yFtrans - 1);
|
|
return ptMin - ptsStart;
|
|
}
|
|
|
|
/*
|
|
* miFillSppPoly written by Todd Newman; April. 1987.
|
|
*
|
|
* Fill a convex polygon. If the given polygon
|
|
* is not convex, then the result is undefined.
|
|
* The algorithm is to order the edges from smallest
|
|
* y to largest by partitioning the array into a left
|
|
* edge list and a right edge list. The algorithm used
|
|
* to traverse each edge is digital differencing analyzer
|
|
* line algorithm with y as the major axis. There's some funny linear
|
|
* interpolation involved because of the subpixel postioning.
|
|
*/
|
|
static void
|
|
miFillSppPoly(DrawablePtr dst, GCPtr pgc, int count, /* number of points */
|
|
SppPointPtr ptsIn, /* the points */
|
|
int xTrans, int yTrans, /* Translate each point by this */
|
|
double xFtrans, double yFtrans /* translate before conversion
|
|
by this amount. This provides
|
|
a mechanism to match rounding
|
|
errors with any shape that must
|
|
meet the polygon exactly.
|
|
*/
|
|
)
|
|
{
|
|
double xl = 0.0, xr = 0.0, /* x vals of left and right edges */
|
|
ml = 0.0, /* left edge slope */
|
|
mr = 0.0, /* right edge slope */
|
|
dy, /* delta y */
|
|
i; /* loop counter */
|
|
int y, /* current scanline */
|
|
j, imin, /* index of vertex with smallest y */
|
|
ymin, /* y-extents of polygon */
|
|
ymax, *width, *FirstWidth, /* output buffer */
|
|
*Marked; /* set if this vertex has been used */
|
|
int left, right, /* indices to first endpoints */
|
|
nextleft, nextright; /* indices to second endpoints */
|
|
DDXPointPtr ptsOut, FirstPoint; /* output buffer */
|
|
|
|
if (pgc->miTranslate) {
|
|
xTrans += dst->x;
|
|
yTrans += dst->y;
|
|
}
|
|
|
|
imin = GetFPolyYBounds(ptsIn, count, yFtrans, &ymin, &ymax);
|
|
|
|
y = ymax - ymin + 1;
|
|
if ((count < 3) || (y <= 0))
|
|
return;
|
|
ptsOut = FirstPoint = xallocarray(y, sizeof(DDXPointRec));
|
|
width = FirstWidth = xallocarray(y, sizeof(int));
|
|
Marked = xallocarray(count, sizeof(int));
|
|
|
|
if (!ptsOut || !width || !Marked) {
|
|
free(Marked);
|
|
free(width);
|
|
free(ptsOut);
|
|
return;
|
|
}
|
|
|
|
for (j = 0; j < count; j++)
|
|
Marked[j] = 0;
|
|
nextleft = nextright = imin;
|
|
Marked[imin] = -1;
|
|
y = ICEIL(ptsIn[nextleft].y + yFtrans);
|
|
|
|
/*
|
|
* loop through all edges of the polygon
|
|
*/
|
|
do {
|
|
/* add a left edge if we need to */
|
|
if ((y > (ptsIn[nextleft].y + yFtrans) ||
|
|
ISEQUAL(y, ptsIn[nextleft].y + yFtrans)) &&
|
|
Marked[nextleft] != 1) {
|
|
Marked[nextleft]++;
|
|
left = nextleft++;
|
|
|
|
/* find the next edge, considering the end conditions */
|
|
if (nextleft >= count)
|
|
nextleft = 0;
|
|
|
|
/* now compute the starting point and slope */
|
|
dy = ptsIn[nextleft].y - ptsIn[left].y;
|
|
if (dy != 0.0) {
|
|
ml = (ptsIn[nextleft].x - ptsIn[left].x) / dy;
|
|
dy = y - (ptsIn[left].y + yFtrans);
|
|
xl = (ptsIn[left].x + xFtrans) + ml * max(dy, 0);
|
|
}
|
|
}
|
|
|
|
/* add a right edge if we need to */
|
|
if ((y > ptsIn[nextright].y + yFtrans) ||
|
|
(ISEQUAL(y, ptsIn[nextright].y + yFtrans)
|
|
&& Marked[nextright] != 1)) {
|
|
Marked[nextright]++;
|
|
right = nextright--;
|
|
|
|
/* find the next edge, considering the end conditions */
|
|
if (nextright < 0)
|
|
nextright = count - 1;
|
|
|
|
/* now compute the starting point and slope */
|
|
dy = ptsIn[nextright].y - ptsIn[right].y;
|
|
if (dy != 0.0) {
|
|
mr = (ptsIn[nextright].x - ptsIn[right].x) / dy;
|
|
dy = y - (ptsIn[right].y + yFtrans);
|
|
xr = (ptsIn[right].x + xFtrans) + mr * max(dy, 0);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* generate scans to fill while we still have
|
|
* a right edge as well as a left edge.
|
|
*/
|
|
i = (min(ptsIn[nextleft].y, ptsIn[nextright].y) + yFtrans) - y;
|
|
|
|
if (i < EPSILON) {
|
|
if (Marked[nextleft] && Marked[nextright]) {
|
|
/* Arrgh, we're trapped! (no more points)
|
|
* Out, we've got to get out of here before this decadence saps
|
|
* our will completely! */
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
else {
|
|
j = (int) i;
|
|
if (!j)
|
|
j++;
|
|
}
|
|
while (j > 0) {
|
|
int cxl, cxr;
|
|
|
|
ptsOut->y = (y) + yTrans;
|
|
|
|
cxl = ICEIL(xl);
|
|
cxr = ICEIL(xr);
|
|
/* reverse the edges if necessary */
|
|
if (xl < xr) {
|
|
*(width++) = cxr - cxl;
|
|
(ptsOut++)->x = cxl + xTrans;
|
|
}
|
|
else {
|
|
*(width++) = cxl - cxr;
|
|
(ptsOut++)->x = cxr + xTrans;
|
|
}
|
|
y++;
|
|
|
|
/* increment down the edges */
|
|
xl += ml;
|
|
xr += mr;
|
|
j--;
|
|
}
|
|
} while (y <= ymax);
|
|
|
|
/* Finally, fill the spans we've collected */
|
|
(*pgc->ops->FillSpans) (dst, pgc,
|
|
ptsOut - FirstPoint, FirstPoint, FirstWidth, 1);
|
|
free(Marked);
|
|
free(FirstWidth);
|
|
free(FirstPoint);
|
|
}
|
|
static double
|
|
angleBetween(SppPointRec center, SppPointRec point1, SppPointRec point2)
|
|
{
|
|
double a1, a2, a;
|
|
|
|
/*
|
|
* reflect from X coordinates back to ellipse
|
|
* coordinates -- y increasing upwards
|
|
*/
|
|
a1 = miDatan2(-(point1.y - center.y), point1.x - center.x);
|
|
a2 = miDatan2(-(point2.y - center.y), point2.x - center.x);
|
|
a = a2 - a1;
|
|
if (a <= -180.0)
|
|
a += 360.0;
|
|
else if (a > 180.0)
|
|
a -= 360.0;
|
|
return a;
|
|
}
|
|
|
|
static void
|
|
translateBounds(miArcFacePtr b, int x, int y, double fx, double fy)
|
|
{
|
|
fx += x;
|
|
fy += y;
|
|
b->clock.x -= fx;
|
|
b->clock.y -= fy;
|
|
b->center.x -= fx;
|
|
b->center.y -= fy;
|
|
b->counterClock.x -= fx;
|
|
b->counterClock.y -= fy;
|
|
}
|
|
|
|
static void
|
|
miArcJoin(DrawablePtr pDraw, GCPtr pGC, miArcFacePtr pLeft,
|
|
miArcFacePtr pRight, int xOrgLeft, int yOrgLeft,
|
|
double xFtransLeft, double yFtransLeft,
|
|
int xOrgRight, int yOrgRight,
|
|
double xFtransRight, double yFtransRight)
|
|
{
|
|
SppPointRec center, corner, otherCorner;
|
|
SppPointRec poly[5], e;
|
|
SppPointPtr pArcPts;
|
|
int cpt;
|
|
SppArcRec arc;
|
|
miArcFaceRec Right, Left;
|
|
int polyLen = 0;
|
|
int xOrg, yOrg;
|
|
double xFtrans, yFtrans;
|
|
double a;
|
|
double ae, ac2, ec2, bc2, de;
|
|
double width;
|
|
|
|
xOrg = (xOrgRight + xOrgLeft) / 2;
|
|
yOrg = (yOrgRight + yOrgLeft) / 2;
|
|
xFtrans = (xFtransLeft + xFtransRight) / 2;
|
|
yFtrans = (yFtransLeft + yFtransRight) / 2;
|
|
Right = *pRight;
|
|
translateBounds(&Right, xOrg - xOrgRight, yOrg - yOrgRight,
|
|
xFtrans - xFtransRight, yFtrans - yFtransRight);
|
|
Left = *pLeft;
|
|
translateBounds(&Left, xOrg - xOrgLeft, yOrg - yOrgLeft,
|
|
xFtrans - xFtransLeft, yFtrans - yFtransLeft);
|
|
pRight = &Right;
|
|
pLeft = &Left;
|
|
|
|
if (pRight->clock.x == pLeft->counterClock.x &&
|
|
pRight->clock.y == pLeft->counterClock.y)
|
|
return;
|
|
center = pRight->center;
|
|
if (0 <= (a = angleBetween(center, pRight->clock, pLeft->counterClock))
|
|
&& a <= 180.0) {
|
|
corner = pRight->clock;
|
|
otherCorner = pLeft->counterClock;
|
|
}
|
|
else {
|
|
a = angleBetween(center, pLeft->clock, pRight->counterClock);
|
|
corner = pLeft->clock;
|
|
otherCorner = pRight->counterClock;
|
|
}
|
|
switch (pGC->joinStyle) {
|
|
case JoinRound:
|
|
width = (pGC->lineWidth ? (double) pGC->lineWidth : (double) 1);
|
|
|
|
arc.x = center.x - width / 2;
|
|
arc.y = center.y - width / 2;
|
|
arc.width = width;
|
|
arc.height = width;
|
|
arc.angle1 = -miDatan2(corner.y - center.y, corner.x - center.x);
|
|
arc.angle2 = a;
|
|
pArcPts = malloc(3 * sizeof(SppPointRec));
|
|
if (!pArcPts)
|
|
return;
|
|
pArcPts[0].x = otherCorner.x;
|
|
pArcPts[0].y = otherCorner.y;
|
|
pArcPts[1].x = center.x;
|
|
pArcPts[1].y = center.y;
|
|
pArcPts[2].x = corner.x;
|
|
pArcPts[2].y = corner.y;
|
|
if ((cpt = miGetArcPts(&arc, 3, &pArcPts))) {
|
|
/* by drawing with miFillSppPoly and setting the endpoints of the arc
|
|
* to be the corners, we assure that the cap will meet up with the
|
|
* rest of the line */
|
|
miFillSppPoly(pDraw, pGC, cpt, pArcPts, xOrg, yOrg, xFtrans,
|
|
yFtrans);
|
|
}
|
|
free(pArcPts);
|
|
return;
|
|
case JoinMiter:
|
|
/*
|
|
* don't miter arcs with less than 11 degrees between them
|
|
*/
|
|
if (a < 169.0) {
|
|
poly[0] = corner;
|
|
poly[1] = center;
|
|
poly[2] = otherCorner;
|
|
bc2 = (corner.x - otherCorner.x) * (corner.x - otherCorner.x) +
|
|
(corner.y - otherCorner.y) * (corner.y - otherCorner.y);
|
|
ec2 = bc2 / 4;
|
|
ac2 = (corner.x - center.x) * (corner.x - center.x) +
|
|
(corner.y - center.y) * (corner.y - center.y);
|
|
ae = sqrt(ac2 - ec2);
|
|
de = ec2 / ae;
|
|
e.x = (corner.x + otherCorner.x) / 2;
|
|
e.y = (corner.y + otherCorner.y) / 2;
|
|
poly[3].x = e.x + de * (e.x - center.x) / ae;
|
|
poly[3].y = e.y + de * (e.y - center.y) / ae;
|
|
poly[4] = corner;
|
|
polyLen = 5;
|
|
break;
|
|
}
|
|
case JoinBevel:
|
|
poly[0] = corner;
|
|
poly[1] = center;
|
|
poly[2] = otherCorner;
|
|
poly[3] = corner;
|
|
polyLen = 4;
|
|
break;
|
|
}
|
|
miFillSppPoly(pDraw, pGC, polyLen, poly, xOrg, yOrg, xFtrans, yFtrans);
|
|
}
|
|
|
|
/*ARGSUSED*/ static void
|
|
miArcCap(DrawablePtr pDraw,
|
|
GCPtr pGC,
|
|
miArcFacePtr pFace,
|
|
int end, int xOrg, int yOrg, double xFtrans, double yFtrans)
|
|
{
|
|
SppPointRec corner, otherCorner, center, endPoint, poly[5];
|
|
|
|
corner = pFace->clock;
|
|
otherCorner = pFace->counterClock;
|
|
center = pFace->center;
|
|
switch (pGC->capStyle) {
|
|
case CapProjecting:
|
|
poly[0].x = otherCorner.x;
|
|
poly[0].y = otherCorner.y;
|
|
poly[1].x = corner.x;
|
|
poly[1].y = corner.y;
|
|
poly[2].x = corner.x - (center.y - corner.y);
|
|
poly[2].y = corner.y + (center.x - corner.x);
|
|
poly[3].x = otherCorner.x - (otherCorner.y - center.y);
|
|
poly[3].y = otherCorner.y + (otherCorner.x - center.x);
|
|
poly[4].x = otherCorner.x;
|
|
poly[4].y = otherCorner.y;
|
|
miFillSppPoly(pDraw, pGC, 5, poly, xOrg, yOrg, xFtrans, yFtrans);
|
|
break;
|
|
case CapRound:
|
|
/*
|
|
* miRoundCap just needs these to be unequal.
|
|
*/
|
|
endPoint = center;
|
|
endPoint.x = endPoint.x + 100;
|
|
miRoundCap(pDraw, pGC, center, endPoint, corner, otherCorner, 0,
|
|
-xOrg, -yOrg, xFtrans, yFtrans);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* MIROUNDCAP -- a private helper function
|
|
* Put Rounded cap on end. pCenter is the center of this end of the line
|
|
* pEnd is the center of the other end of the line. pCorner is one of the
|
|
* two corners at this end of the line.
|
|
* NOTE: pOtherCorner must be counter-clockwise from pCorner.
|
|
*/
|
|
/*ARGSUSED*/ static void
|
|
miRoundCap(DrawablePtr pDraw,
|
|
GCPtr pGC,
|
|
SppPointRec pCenter,
|
|
SppPointRec pEnd,
|
|
SppPointRec pCorner,
|
|
SppPointRec pOtherCorner,
|
|
int fLineEnd, int xOrg, int yOrg, double xFtrans, double yFtrans)
|
|
{
|
|
int cpt;
|
|
double width;
|
|
SppArcRec arc;
|
|
SppPointPtr pArcPts;
|
|
|
|
width = (pGC->lineWidth ? (double) pGC->lineWidth : (double) 1);
|
|
|
|
arc.x = pCenter.x - width / 2;
|
|
arc.y = pCenter.y - width / 2;
|
|
arc.width = width;
|
|
arc.height = width;
|
|
arc.angle1 = -miDatan2(pCorner.y - pCenter.y, pCorner.x - pCenter.x);
|
|
if (PTISEQUAL(pCenter, pEnd))
|
|
arc.angle2 = -180.0;
|
|
else {
|
|
arc.angle2 =
|
|
-miDatan2(pOtherCorner.y - pCenter.y,
|
|
pOtherCorner.x - pCenter.x) - arc.angle1;
|
|
if (arc.angle2 < 0)
|
|
arc.angle2 += 360.0;
|
|
}
|
|
pArcPts = (SppPointPtr) NULL;
|
|
if ((cpt = miGetArcPts(&arc, 0, &pArcPts))) {
|
|
/* by drawing with miFillSppPoly and setting the endpoints of the arc
|
|
* to be the corners, we assure that the cap will meet up with the
|
|
* rest of the line */
|
|
miFillSppPoly(pDraw, pGC, cpt, pArcPts, -xOrg, -yOrg, xFtrans, yFtrans);
|
|
}
|
|
free(pArcPts);
|
|
}
|
|
|
|
/*
|
|
* To avoid inaccuracy at the cardinal points, use trig functions
|
|
* which are exact for those angles
|
|
*/
|
|
|
|
#ifndef M_PI
|
|
#define M_PI 3.14159265358979323846
|
|
#endif
|
|
#ifndef M_PI_2
|
|
#define M_PI_2 1.57079632679489661923
|
|
#endif
|
|
|
|
#define Dsin(d) ((d) == 0.0 ? 0.0 : ((d) == 90.0 ? 1.0 : sin(d*M_PI/180.0)))
|
|
#define Dcos(d) ((d) == 0.0 ? 1.0 : ((d) == 90.0 ? 0.0 : cos(d*M_PI/180.0)))
|
|
#define mod(a,b) ((a) >= 0 ? (a) % (b) : (b) - (-(a)) % (b))
|
|
|
|
static double
|
|
miDcos(double a)
|
|
{
|
|
int i;
|
|
|
|
if (floor(a / 90) == a / 90) {
|
|
i = (int) (a / 90.0);
|
|
switch (mod(i, 4)) {
|
|
case 0:
|
|
return 1;
|
|
case 1:
|
|
return 0;
|
|
case 2:
|
|
return -1;
|
|
case 3:
|
|
return 0;
|
|
}
|
|
}
|
|
return cos(a * M_PI / 180.0);
|
|
}
|
|
|
|
static double
|
|
miDsin(double a)
|
|
{
|
|
int i;
|
|
|
|
if (floor(a / 90) == a / 90) {
|
|
i = (int) (a / 90.0);
|
|
switch (mod(i, 4)) {
|
|
case 0:
|
|
return 0;
|
|
case 1:
|
|
return 1;
|
|
case 2:
|
|
return 0;
|
|
case 3:
|
|
return -1;
|
|
}
|
|
}
|
|
return sin(a * M_PI / 180.0);
|
|
}
|
|
|
|
static double
|
|
miDasin(double v)
|
|
{
|
|
if (v == 0)
|
|
return 0.0;
|
|
if (v == 1.0)
|
|
return 90.0;
|
|
if (v == -1.0)
|
|
return -90.0;
|
|
return asin(v) * (180.0 / M_PI);
|
|
}
|
|
|
|
static double
|
|
miDatan2(double dy, double dx)
|
|
{
|
|
if (dy == 0) {
|
|
if (dx >= 0)
|
|
return 0.0;
|
|
return 180.0;
|
|
}
|
|
else if (dx == 0) {
|
|
if (dy > 0)
|
|
return 90.0;
|
|
return -90.0;
|
|
}
|
|
else if (fabs(dy) == fabs(dx)) {
|
|
if (dy > 0) {
|
|
if (dx > 0)
|
|
return 45.0;
|
|
return 135.0;
|
|
}
|
|
else {
|
|
if (dx > 0)
|
|
return 315.0;
|
|
return 225.0;
|
|
}
|
|
}
|
|
else {
|
|
return atan2(dy, dx) * (180.0 / M_PI);
|
|
}
|
|
}
|
|
|
|
/* MIGETARCPTS -- Converts an arc into a set of line segments -- a helper
|
|
* routine for filled arc and line (round cap) code.
|
|
* Returns the number of points in the arc. Note that it takes a pointer
|
|
* to a pointer to where it should put the points and an index (cpt).
|
|
* This procedure allocates the space necessary to fit the arc points.
|
|
* Sometimes it's convenient for those points to be at the end of an existing
|
|
* array. (For example, if we want to leave a spare point to make sectors
|
|
* instead of segments.) So we pass in the malloc()ed chunk that contains the
|
|
* array and an index saying where we should start stashing the points.
|
|
* If there isn't an array already, we just pass in a null pointer and
|
|
* count on realloc() to handle the null pointer correctly.
|
|
*/
|
|
static int
|
|
miGetArcPts(SppArcPtr parc, /* points to an arc */
|
|
int cpt, /* number of points already in arc list */
|
|
SppPointPtr * ppPts)
|
|
{ /* pointer to pointer to arc-list -- modified */
|
|
double st, /* Start Theta, start angle */
|
|
et, /* End Theta, offset from start theta */
|
|
dt, /* Delta Theta, angle to sweep ellipse */
|
|
cdt, /* Cos Delta Theta, actually 2 cos(dt) */
|
|
x0, y0, /* the recurrence formula needs two points to start */
|
|
x1, y1, x2, y2, /* this will be the new point generated */
|
|
xc, yc; /* the center point */
|
|
int count, i;
|
|
SppPointPtr poly;
|
|
|
|
/* The spec says that positive angles indicate counterclockwise motion.
|
|
* Given our coordinate system (with 0,0 in the upper left corner),
|
|
* the screen appears flipped in Y. The easiest fix is to negate the
|
|
* angles given */
|
|
|
|
st = -parc->angle1;
|
|
|
|
et = -parc->angle2;
|
|
|
|
/* Try to get a delta theta that is within 1/2 pixel. Then adjust it
|
|
* so that it divides evenly into the total.
|
|
* I'm just using cdt 'cause I'm lazy.
|
|
*/
|
|
cdt = parc->width;
|
|
if (parc->height > cdt)
|
|
cdt = parc->height;
|
|
cdt /= 2.0;
|
|
if (cdt <= 0)
|
|
return 0;
|
|
if (cdt < 1.0)
|
|
cdt = 1.0;
|
|
dt = miDasin(1.0 / cdt); /* minimum step necessary */
|
|
count = et / dt;
|
|
count = abs(count) + 1;
|
|
dt = et / count;
|
|
count++;
|
|
|
|
cdt = 2 * miDcos(dt);
|
|
if (!(poly = reallocarray(*ppPts, cpt + count, sizeof(SppPointRec))))
|
|
return 0;
|
|
*ppPts = poly;
|
|
|
|
xc = parc->width / 2.0; /* store half width and half height */
|
|
yc = parc->height / 2.0;
|
|
|
|
x0 = xc * miDcos(st);
|
|
y0 = yc * miDsin(st);
|
|
x1 = xc * miDcos(st + dt);
|
|
y1 = yc * miDsin(st + dt);
|
|
xc += parc->x; /* by adding initial point, these become */
|
|
yc += parc->y; /* the center point */
|
|
|
|
poly[cpt].x = (xc + x0);
|
|
poly[cpt].y = (yc + y0);
|
|
poly[cpt + 1].x = (xc + x1);
|
|
poly[cpt + 1].y = (yc + y1);
|
|
|
|
for (i = 2; i < count; i++) {
|
|
x2 = cdt * x1 - x0;
|
|
y2 = cdt * y1 - y0;
|
|
|
|
poly[cpt + i].x = (xc + x2);
|
|
poly[cpt + i].y = (yc + y2);
|
|
|
|
x0 = x1;
|
|
y0 = y1;
|
|
x1 = x2;
|
|
y1 = y2;
|
|
}
|
|
/* adjust the last point */
|
|
if (fabs(parc->angle2) >= 360.0)
|
|
poly[cpt + i - 1] = poly[0];
|
|
else {
|
|
poly[cpt + i - 1].x = (miDcos(st + et) * parc->width / 2.0 + xc);
|
|
poly[cpt + i - 1].y = (miDsin(st + et) * parc->height / 2.0 + yc);
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
struct arcData {
|
|
double x0, y0, x1, y1;
|
|
int selfJoin;
|
|
};
|
|
|
|
#define ADD_REALLOC_STEP 20
|
|
|
|
static void
|
|
addCap(miArcCapPtr * capsp, int *ncapsp, int *sizep, int end, int arcIndex)
|
|
{
|
|
int newsize;
|
|
miArcCapPtr cap;
|
|
|
|
if (*ncapsp == *sizep) {
|
|
newsize = *sizep + ADD_REALLOC_STEP;
|
|
cap = reallocarray(*capsp, newsize, sizeof(**capsp));
|
|
if (!cap)
|
|
return;
|
|
*sizep = newsize;
|
|
*capsp = cap;
|
|
}
|
|
cap = &(*capsp)[*ncapsp];
|
|
cap->end = end;
|
|
cap->arcIndex = arcIndex;
|
|
++*ncapsp;
|
|
}
|
|
|
|
static void
|
|
addJoin(miArcJoinPtr * joinsp,
|
|
int *njoinsp,
|
|
int *sizep,
|
|
int end0, int index0, int phase0, int end1, int index1, int phase1)
|
|
{
|
|
int newsize;
|
|
miArcJoinPtr join;
|
|
|
|
if (*njoinsp == *sizep) {
|
|
newsize = *sizep + ADD_REALLOC_STEP;
|
|
join = reallocarray(*joinsp, newsize, sizeof(**joinsp));
|
|
if (!join)
|
|
return;
|
|
*sizep = newsize;
|
|
*joinsp = join;
|
|
}
|
|
join = &(*joinsp)[*njoinsp];
|
|
join->end0 = end0;
|
|
join->arcIndex0 = index0;
|
|
join->phase0 = phase0;
|
|
join->end1 = end1;
|
|
join->arcIndex1 = index1;
|
|
join->phase1 = phase1;
|
|
++*njoinsp;
|
|
}
|
|
|
|
static miArcDataPtr
|
|
addArc(miArcDataPtr * arcsp, int *narcsp, int *sizep, xArc * xarc)
|
|
{
|
|
int newsize;
|
|
miArcDataPtr arc;
|
|
|
|
if (*narcsp == *sizep) {
|
|
newsize = *sizep + ADD_REALLOC_STEP;
|
|
arc = reallocarray(*arcsp, newsize, sizeof(**arcsp));
|
|
if (!arc)
|
|
return NULL;
|
|
*sizep = newsize;
|
|
*arcsp = arc;
|
|
}
|
|
arc = &(*arcsp)[*narcsp];
|
|
arc->arc = *xarc;
|
|
++*narcsp;
|
|
return arc;
|
|
}
|
|
|
|
static void
|
|
miFreeArcs(miPolyArcPtr arcs, GCPtr pGC)
|
|
{
|
|
int iphase;
|
|
|
|
for (iphase = ((pGC->lineStyle == LineDoubleDash) ? 1 : 0);
|
|
iphase >= 0; iphase--) {
|
|
if (arcs[iphase].narcs > 0)
|
|
free(arcs[iphase].arcs);
|
|
if (arcs[iphase].njoins > 0)
|
|
free(arcs[iphase].joins);
|
|
if (arcs[iphase].ncaps > 0)
|
|
free(arcs[iphase].caps);
|
|
}
|
|
free(arcs);
|
|
}
|
|
|
|
/*
|
|
* map angles to radial distance. This only deals with the first quadrant
|
|
*/
|
|
|
|
/*
|
|
* a polygonal approximation to the arc for computing arc lengths
|
|
*/
|
|
|
|
#define DASH_MAP_SIZE 91
|
|
|
|
#define dashIndexToAngle(di) ((((double) (di)) * 90.0) / ((double) DASH_MAP_SIZE - 1))
|
|
#define xAngleToDashIndex(xa) ((((long) (xa)) * (DASH_MAP_SIZE - 1)) / (90 * 64))
|
|
#define dashIndexToXAngle(di) ((((long) (di)) * (90 * 64)) / (DASH_MAP_SIZE - 1))
|
|
#define dashXAngleStep (((double) (90 * 64)) / ((double) (DASH_MAP_SIZE - 1)))
|
|
|
|
typedef struct {
|
|
double map[DASH_MAP_SIZE];
|
|
} dashMap;
|
|
|
|
static int computeAngleFromPath(int startAngle, int endAngle, dashMap * map,
|
|
int *lenp, int backwards);
|
|
|
|
static void
|
|
computeDashMap(xArc * arcp, dashMap * map)
|
|
{
|
|
int di;
|
|
double a, x, y, prevx = 0.0, prevy = 0.0, dist;
|
|
|
|
for (di = 0; di < DASH_MAP_SIZE; di++) {
|
|
a = dashIndexToAngle(di);
|
|
x = ((double) arcp->width / 2.0) * miDcos(a);
|
|
y = ((double) arcp->height / 2.0) * miDsin(a);
|
|
if (di == 0) {
|
|
map->map[di] = 0.0;
|
|
}
|
|
else {
|
|
dist = hypot(x - prevx, y - prevy);
|
|
map->map[di] = map->map[di - 1] + dist;
|
|
}
|
|
prevx = x;
|
|
prevy = y;
|
|
}
|
|
}
|
|
|
|
typedef enum { HORIZONTAL, VERTICAL, OTHER } arcTypes;
|
|
|
|
/* this routine is a bit gory */
|
|
|
|
static miPolyArcPtr
|
|
miComputeArcs(xArc * parcs, int narcs, GCPtr pGC)
|
|
{
|
|
int isDashed, isDoubleDash;
|
|
int dashOffset;
|
|
miPolyArcPtr arcs;
|
|
int start, i, j, k = 0, nexti, nextk = 0;
|
|
int joinSize[2];
|
|
int capSize[2];
|
|
int arcSize[2];
|
|
int angle2;
|
|
double a0, a1;
|
|
struct arcData *data;
|
|
miArcDataPtr arc;
|
|
xArc xarc;
|
|
int iphase, prevphase = 0, joinphase;
|
|
int arcsJoin;
|
|
int selfJoin;
|
|
|
|
int iDash = 0, dashRemaining = 0;
|
|
int iDashStart = 0, dashRemainingStart = 0, iphaseStart;
|
|
int startAngle, spanAngle, endAngle, backwards = 0;
|
|
int prevDashAngle, dashAngle;
|
|
dashMap map;
|
|
|
|
isDashed = !(pGC->lineStyle == LineSolid);
|
|
isDoubleDash = (pGC->lineStyle == LineDoubleDash);
|
|
dashOffset = pGC->dashOffset;
|
|
|
|
data = xallocarray(narcs, sizeof(struct arcData));
|
|
if (!data)
|
|
return NULL;
|
|
arcs = xallocarray(isDoubleDash ? 2 : 1, sizeof(*arcs));
|
|
if (!arcs) {
|
|
free(data);
|
|
return NULL;
|
|
}
|
|
for (i = 0; i < narcs; i++) {
|
|
a0 = todeg(parcs[i].angle1);
|
|
angle2 = parcs[i].angle2;
|
|
if (angle2 > FULLCIRCLE)
|
|
angle2 = FULLCIRCLE;
|
|
else if (angle2 < -FULLCIRCLE)
|
|
angle2 = -FULLCIRCLE;
|
|
data[i].selfJoin = angle2 == FULLCIRCLE || angle2 == -FULLCIRCLE;
|
|
a1 = todeg(parcs[i].angle1 + angle2);
|
|
data[i].x0 =
|
|
parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos(a0));
|
|
data[i].y0 =
|
|
parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin(a0));
|
|
data[i].x1 =
|
|
parcs[i].x + (double) parcs[i].width / 2 * (1 + miDcos(a1));
|
|
data[i].y1 =
|
|
parcs[i].y + (double) parcs[i].height / 2 * (1 - miDsin(a1));
|
|
}
|
|
|
|
for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++) {
|
|
arcs[iphase].njoins = 0;
|
|
arcs[iphase].joins = 0;
|
|
joinSize[iphase] = 0;
|
|
|
|
arcs[iphase].ncaps = 0;
|
|
arcs[iphase].caps = 0;
|
|
capSize[iphase] = 0;
|
|
|
|
arcs[iphase].narcs = 0;
|
|
arcs[iphase].arcs = 0;
|
|
arcSize[iphase] = 0;
|
|
}
|
|
|
|
iphase = 0;
|
|
if (isDashed) {
|
|
iDash = 0;
|
|
dashRemaining = pGC->dash[0];
|
|
while (dashOffset > 0) {
|
|
if (dashOffset >= dashRemaining) {
|
|
dashOffset -= dashRemaining;
|
|
iphase = iphase ? 0 : 1;
|
|
iDash++;
|
|
if (iDash == pGC->numInDashList)
|
|
iDash = 0;
|
|
dashRemaining = pGC->dash[iDash];
|
|
}
|
|
else {
|
|
dashRemaining -= dashOffset;
|
|
dashOffset = 0;
|
|
}
|
|
}
|
|
iDashStart = iDash;
|
|
dashRemainingStart = dashRemaining;
|
|
}
|
|
iphaseStart = iphase;
|
|
|
|
for (i = narcs - 1; i >= 0; i--) {
|
|
j = i + 1;
|
|
if (j == narcs)
|
|
j = 0;
|
|
if (data[i].selfJoin || i == j ||
|
|
(UNEQUAL(data[i].x1, data[j].x0) ||
|
|
UNEQUAL(data[i].y1, data[j].y0))) {
|
|
if (iphase == 0 || isDoubleDash)
|
|
addCap(&arcs[iphase].caps, &arcs[iphase].ncaps,
|
|
&capSize[iphase], RIGHT_END, 0);
|
|
break;
|
|
}
|
|
}
|
|
start = i + 1;
|
|
if (start == narcs)
|
|
start = 0;
|
|
i = start;
|
|
for (;;) {
|
|
j = i + 1;
|
|
if (j == narcs)
|
|
j = 0;
|
|
nexti = i + 1;
|
|
if (nexti == narcs)
|
|
nexti = 0;
|
|
if (isDashed) {
|
|
/*
|
|
** deal with dashed arcs. Use special rules for certain 0 area arcs.
|
|
** Presumably, the other 0 area arcs still aren't done right.
|
|
*/
|
|
arcTypes arcType = OTHER;
|
|
CARD16 thisLength;
|
|
|
|
if (parcs[i].height == 0
|
|
&& (parcs[i].angle1 % FULLCIRCLE) == 0x2d00
|
|
&& parcs[i].angle2 == 0x2d00)
|
|
arcType = HORIZONTAL;
|
|
else if (parcs[i].width == 0
|
|
&& (parcs[i].angle1 % FULLCIRCLE) == 0x1680
|
|
&& parcs[i].angle2 == 0x2d00)
|
|
arcType = VERTICAL;
|
|
if (arcType == OTHER) {
|
|
/*
|
|
* precompute an approximation map
|
|
*/
|
|
computeDashMap(&parcs[i], &map);
|
|
/*
|
|
* compute each individual dash segment using the path
|
|
* length function
|
|
*/
|
|
startAngle = parcs[i].angle1;
|
|
spanAngle = parcs[i].angle2;
|
|
if (spanAngle > FULLCIRCLE)
|
|
spanAngle = FULLCIRCLE;
|
|
else if (spanAngle < -FULLCIRCLE)
|
|
spanAngle = -FULLCIRCLE;
|
|
if (startAngle < 0)
|
|
startAngle = FULLCIRCLE - (-startAngle) % FULLCIRCLE;
|
|
if (startAngle >= FULLCIRCLE)
|
|
startAngle = startAngle % FULLCIRCLE;
|
|
endAngle = startAngle + spanAngle;
|
|
backwards = spanAngle < 0;
|
|
}
|
|
else {
|
|
xarc = parcs[i];
|
|
if (arcType == VERTICAL) {
|
|
xarc.angle1 = 0x1680;
|
|
startAngle = parcs[i].y;
|
|
endAngle = startAngle + parcs[i].height;
|
|
}
|
|
else {
|
|
xarc.angle1 = 0x2d00;
|
|
startAngle = parcs[i].x;
|
|
endAngle = startAngle + parcs[i].width;
|
|
}
|
|
}
|
|
dashAngle = startAngle;
|
|
selfJoin = data[i].selfJoin && (iphase == 0 || isDoubleDash);
|
|
/*
|
|
* add dashed arcs to each bucket
|
|
*/
|
|
arc = 0;
|
|
while (dashAngle != endAngle) {
|
|
prevDashAngle = dashAngle;
|
|
if (arcType == OTHER) {
|
|
dashAngle = computeAngleFromPath(prevDashAngle, endAngle,
|
|
&map, &dashRemaining,
|
|
backwards);
|
|
/* avoid troubles with huge arcs and small dashes */
|
|
if (dashAngle == prevDashAngle) {
|
|
if (backwards)
|
|
dashAngle--;
|
|
else
|
|
dashAngle++;
|
|
}
|
|
}
|
|
else {
|
|
thisLength = (dashAngle + dashRemaining <= endAngle) ?
|
|
dashRemaining : endAngle - dashAngle;
|
|
if (arcType == VERTICAL) {
|
|
xarc.y = dashAngle;
|
|
xarc.height = thisLength;
|
|
}
|
|
else {
|
|
xarc.x = dashAngle;
|
|
xarc.width = thisLength;
|
|
}
|
|
dashAngle += thisLength;
|
|
dashRemaining -= thisLength;
|
|
}
|
|
if (iphase == 0 || isDoubleDash) {
|
|
if (arcType == OTHER) {
|
|
xarc = parcs[i];
|
|
spanAngle = prevDashAngle;
|
|
if (spanAngle < 0)
|
|
spanAngle = FULLCIRCLE - (-spanAngle) % FULLCIRCLE;
|
|
if (spanAngle >= FULLCIRCLE)
|
|
spanAngle = spanAngle % FULLCIRCLE;
|
|
xarc.angle1 = spanAngle;
|
|
spanAngle = dashAngle - prevDashAngle;
|
|
if (backwards) {
|
|
if (dashAngle > prevDashAngle)
|
|
spanAngle = -FULLCIRCLE + spanAngle;
|
|
}
|
|
else {
|
|
if (dashAngle < prevDashAngle)
|
|
spanAngle = FULLCIRCLE + spanAngle;
|
|
}
|
|
if (spanAngle > FULLCIRCLE)
|
|
spanAngle = FULLCIRCLE;
|
|
if (spanAngle < -FULLCIRCLE)
|
|
spanAngle = -FULLCIRCLE;
|
|
xarc.angle2 = spanAngle;
|
|
}
|
|
arc = addArc(&arcs[iphase].arcs, &arcs[iphase].narcs,
|
|
&arcSize[iphase], &xarc);
|
|
if (!arc)
|
|
goto arcfail;
|
|
/*
|
|
* cap each end of an on/off dash
|
|
*/
|
|
if (!isDoubleDash) {
|
|
if (prevDashAngle != startAngle) {
|
|
addCap(&arcs[iphase].caps,
|
|
&arcs[iphase].ncaps,
|
|
&capSize[iphase], RIGHT_END,
|
|
arc - arcs[iphase].arcs);
|
|
|
|
}
|
|
if (dashAngle != endAngle) {
|
|
addCap(&arcs[iphase].caps,
|
|
&arcs[iphase].ncaps,
|
|
&capSize[iphase], LEFT_END,
|
|
arc - arcs[iphase].arcs);
|
|
}
|
|
}
|
|
arc->cap = arcs[iphase].ncaps;
|
|
arc->join = arcs[iphase].njoins;
|
|
arc->render = 0;
|
|
arc->selfJoin = 0;
|
|
if (dashAngle == endAngle)
|
|
arc->selfJoin = selfJoin;
|
|
}
|
|
prevphase = iphase;
|
|
if (dashRemaining <= 0) {
|
|
++iDash;
|
|
if (iDash == pGC->numInDashList)
|
|
iDash = 0;
|
|
iphase = iphase ? 0 : 1;
|
|
dashRemaining = pGC->dash[iDash];
|
|
}
|
|
}
|
|
/*
|
|
* make sure a place exists for the position data when
|
|
* drawing a zero-length arc
|
|
*/
|
|
if (startAngle == endAngle) {
|
|
prevphase = iphase;
|
|
if (!isDoubleDash && iphase == 1)
|
|
prevphase = 0;
|
|
arc = addArc(&arcs[prevphase].arcs, &arcs[prevphase].narcs,
|
|
&arcSize[prevphase], &parcs[i]);
|
|
if (!arc)
|
|
goto arcfail;
|
|
arc->join = arcs[prevphase].njoins;
|
|
arc->cap = arcs[prevphase].ncaps;
|
|
arc->selfJoin = data[i].selfJoin;
|
|
}
|
|
}
|
|
else {
|
|
arc = addArc(&arcs[iphase].arcs, &arcs[iphase].narcs,
|
|
&arcSize[iphase], &parcs[i]);
|
|
if (!arc)
|
|
goto arcfail;
|
|
arc->join = arcs[iphase].njoins;
|
|
arc->cap = arcs[iphase].ncaps;
|
|
arc->selfJoin = data[i].selfJoin;
|
|
prevphase = iphase;
|
|
}
|
|
if (prevphase == 0 || isDoubleDash)
|
|
k = arcs[prevphase].narcs - 1;
|
|
if (iphase == 0 || isDoubleDash)
|
|
nextk = arcs[iphase].narcs;
|
|
if (nexti == start) {
|
|
nextk = 0;
|
|
if (isDashed) {
|
|
iDash = iDashStart;
|
|
iphase = iphaseStart;
|
|
dashRemaining = dashRemainingStart;
|
|
}
|
|
}
|
|
arcsJoin = narcs > 1 && i != j &&
|
|
ISEQUAL(data[i].x1, data[j].x0) &&
|
|
ISEQUAL(data[i].y1, data[j].y0) &&
|
|
!data[i].selfJoin && !data[j].selfJoin;
|
|
if (arc) {
|
|
if (arcsJoin)
|
|
arc->render = 0;
|
|
else
|
|
arc->render = 1;
|
|
}
|
|
if (arcsJoin &&
|
|
(prevphase == 0 || isDoubleDash) && (iphase == 0 || isDoubleDash)) {
|
|
joinphase = iphase;
|
|
if (isDoubleDash) {
|
|
if (nexti == start)
|
|
joinphase = iphaseStart;
|
|
/*
|
|
* if the join is right at the dash,
|
|
* draw the join in foreground
|
|
* This is because the foreground
|
|
* arcs are computed second, the results
|
|
* of which are needed to draw the join
|
|
*/
|
|
if (joinphase != prevphase)
|
|
joinphase = 0;
|
|
}
|
|
if (joinphase == 0 || isDoubleDash) {
|
|
addJoin(&arcs[joinphase].joins,
|
|
&arcs[joinphase].njoins,
|
|
&joinSize[joinphase],
|
|
LEFT_END, k, prevphase, RIGHT_END, nextk, iphase);
|
|
arc->join = arcs[prevphase].njoins;
|
|
}
|
|
}
|
|
else {
|
|
/*
|
|
* cap the left end of this arc
|
|
* unless it joins itself
|
|
*/
|
|
if ((prevphase == 0 || isDoubleDash) && !arc->selfJoin) {
|
|
addCap(&arcs[prevphase].caps, &arcs[prevphase].ncaps,
|
|
&capSize[prevphase], LEFT_END, k);
|
|
arc->cap = arcs[prevphase].ncaps;
|
|
}
|
|
if (isDashed && !arcsJoin) {
|
|
iDash = iDashStart;
|
|
iphase = iphaseStart;
|
|
dashRemaining = dashRemainingStart;
|
|
}
|
|
nextk = arcs[iphase].narcs;
|
|
if (nexti == start) {
|
|
nextk = 0;
|
|
iDash = iDashStart;
|
|
iphase = iphaseStart;
|
|
dashRemaining = dashRemainingStart;
|
|
}
|
|
/*
|
|
* cap the right end of the next arc. If the
|
|
* next arc is actually the first arc, only
|
|
* cap it if it joins with this arc. This
|
|
* case will occur when the final dash segment
|
|
* of an on/off dash is off. Of course, this
|
|
* cap will be drawn at a strange time, but that
|
|
* hardly matters...
|
|
*/
|
|
if ((iphase == 0 || isDoubleDash) &&
|
|
(nexti != start || (arcsJoin && isDashed)))
|
|
addCap(&arcs[iphase].caps, &arcs[iphase].ncaps,
|
|
&capSize[iphase], RIGHT_END, nextk);
|
|
}
|
|
i = nexti;
|
|
if (i == start)
|
|
break;
|
|
}
|
|
/*
|
|
* make sure the last section is rendered
|
|
*/
|
|
for (iphase = 0; iphase < (isDoubleDash ? 2 : 1); iphase++)
|
|
if (arcs[iphase].narcs > 0) {
|
|
arcs[iphase].arcs[arcs[iphase].narcs - 1].render = 1;
|
|
arcs[iphase].arcs[arcs[iphase].narcs - 1].join =
|
|
arcs[iphase].njoins;
|
|
arcs[iphase].arcs[arcs[iphase].narcs - 1].cap = arcs[iphase].ncaps;
|
|
}
|
|
free(data);
|
|
return arcs;
|
|
arcfail:
|
|
miFreeArcs(arcs, pGC);
|
|
free(data);
|
|
return NULL;
|
|
}
|
|
|
|
static double
|
|
angleToLength(int angle, dashMap * map)
|
|
{
|
|
double len, excesslen, sidelen = map->map[DASH_MAP_SIZE - 1], totallen;
|
|
int di;
|
|
int excess;
|
|
Bool oddSide = FALSE;
|
|
|
|
totallen = 0;
|
|
if (angle >= 0) {
|
|
while (angle >= 90 * 64) {
|
|
angle -= 90 * 64;
|
|
totallen += sidelen;
|
|
oddSide = !oddSide;
|
|
}
|
|
}
|
|
else {
|
|
while (angle < 0) {
|
|
angle += 90 * 64;
|
|
totallen -= sidelen;
|
|
oddSide = !oddSide;
|
|
}
|
|
}
|
|
if (oddSide)
|
|
angle = 90 * 64 - angle;
|
|
|
|
di = xAngleToDashIndex(angle);
|
|
excess = angle - dashIndexToXAngle(di);
|
|
|
|
len = map->map[di];
|
|
/*
|
|
* linearly interpolate between this point and the next
|
|
*/
|
|
if (excess > 0) {
|
|
excesslen = (map->map[di + 1] - map->map[di]) *
|
|
((double) excess) / dashXAngleStep;
|
|
len += excesslen;
|
|
}
|
|
if (oddSide)
|
|
totallen += (sidelen - len);
|
|
else
|
|
totallen += len;
|
|
return totallen;
|
|
}
|
|
|
|
/*
|
|
* len is along the arc, but may be more than one rotation
|
|
*/
|
|
|
|
static int
|
|
lengthToAngle(double len, dashMap * map)
|
|
{
|
|
double sidelen = map->map[DASH_MAP_SIZE - 1];
|
|
int angle, angleexcess;
|
|
Bool oddSide = FALSE;
|
|
int a0, a1, a;
|
|
|
|
angle = 0;
|
|
/*
|
|
* step around the ellipse, subtracting sidelens and
|
|
* adding 90 degrees. oddSide will tell if the
|
|
* map should be interpolated in reverse
|
|
*/
|
|
if (len >= 0) {
|
|
if (sidelen == 0)
|
|
return 2 * FULLCIRCLE; /* infinity */
|
|
while (len >= sidelen) {
|
|
angle += 90 * 64;
|
|
len -= sidelen;
|
|
oddSide = !oddSide;
|
|
}
|
|
}
|
|
else {
|
|
if (sidelen == 0)
|
|
return -2 * FULLCIRCLE; /* infinity */
|
|
while (len < 0) {
|
|
angle -= 90 * 64;
|
|
len += sidelen;
|
|
oddSide = !oddSide;
|
|
}
|
|
}
|
|
if (oddSide)
|
|
len = sidelen - len;
|
|
a0 = 0;
|
|
a1 = DASH_MAP_SIZE - 1;
|
|
/*
|
|
* binary search for the closest pre-computed length
|
|
*/
|
|
while (a1 - a0 > 1) {
|
|
a = (a0 + a1) / 2;
|
|
if (len > map->map[a])
|
|
a0 = a;
|
|
else
|
|
a1 = a;
|
|
}
|
|
angleexcess = dashIndexToXAngle(a0);
|
|
/*
|
|
* linearly interpolate to the next point
|
|
*/
|
|
angleexcess += (len - map->map[a0]) /
|
|
(map->map[a0 + 1] - map->map[a0]) * dashXAngleStep;
|
|
if (oddSide)
|
|
angle += (90 * 64) - angleexcess;
|
|
else
|
|
angle += angleexcess;
|
|
return angle;
|
|
}
|
|
|
|
/*
|
|
* compute the angle of an ellipse which cooresponds to
|
|
* the given path length. Note that the correct solution
|
|
* to this problem is an eliptic integral, we'll punt and
|
|
* approximate (it's only for dashes anyway). This
|
|
* approximation uses a polygon.
|
|
*
|
|
* The remaining portion of len is stored in *lenp -
|
|
* this will be negative if the arc extends beyond
|
|
* len and positive if len extends beyond the arc.
|
|
*/
|
|
|
|
static int
|
|
computeAngleFromPath(int startAngle, int endAngle, /* normalized absolute angles in *64 degrees */
|
|
dashMap * map, int *lenp, int backwards)
|
|
{
|
|
int a0, a1, a;
|
|
double len0;
|
|
int len;
|
|
|
|
a0 = startAngle;
|
|
a1 = endAngle;
|
|
len = *lenp;
|
|
if (backwards) {
|
|
/*
|
|
* flip the problem around to always be
|
|
* forwards
|
|
*/
|
|
a0 = FULLCIRCLE - a0;
|
|
a1 = FULLCIRCLE - a1;
|
|
}
|
|
if (a1 < a0)
|
|
a1 += FULLCIRCLE;
|
|
len0 = angleToLength(a0, map);
|
|
a = lengthToAngle(len0 + len, map);
|
|
if (a > a1) {
|
|
a = a1;
|
|
len -= angleToLength(a1, map) - len0;
|
|
}
|
|
else
|
|
len = 0;
|
|
if (backwards)
|
|
a = FULLCIRCLE - a;
|
|
*lenp = len;
|
|
return a;
|
|
}
|
|
|
|
/*
|
|
* scan convert wide arcs.
|
|
*/
|
|
|
|
/*
|
|
* draw zero width/height arcs
|
|
*/
|
|
|
|
static void
|
|
drawZeroArc(DrawablePtr pDraw,
|
|
GCPtr pGC,
|
|
xArc * tarc, int lw, miArcFacePtr left, miArcFacePtr right)
|
|
{
|
|
double x0 = 0.0, y0 = 0.0, x1 = 0.0, y1 = 0.0, w, h, x, y;
|
|
double xmax, ymax, xmin, ymin;
|
|
int a0, a1;
|
|
double a, startAngle, endAngle;
|
|
double l, lx, ly;
|
|
|
|
l = lw / 2.0;
|
|
a0 = tarc->angle1;
|
|
a1 = tarc->angle2;
|
|
if (a1 > FULLCIRCLE)
|
|
a1 = FULLCIRCLE;
|
|
else if (a1 < -FULLCIRCLE)
|
|
a1 = -FULLCIRCLE;
|
|
w = (double) tarc->width / 2.0;
|
|
h = (double) tarc->height / 2.0;
|
|
/*
|
|
* play in X coordinates right away
|
|
*/
|
|
startAngle = -((double) a0 / 64.0);
|
|
endAngle = -((double) (a0 + a1) / 64.0);
|
|
|
|
xmax = -w;
|
|
xmin = w;
|
|
ymax = -h;
|
|
ymin = h;
|
|
a = startAngle;
|
|
for (;;) {
|
|
x = w * miDcos(a);
|
|
y = h * miDsin(a);
|
|
if (a == startAngle) {
|
|
x0 = x;
|
|
y0 = y;
|
|
}
|
|
if (a == endAngle) {
|
|
x1 = x;
|
|
y1 = y;
|
|
}
|
|
if (x > xmax)
|
|
xmax = x;
|
|
if (x < xmin)
|
|
xmin = x;
|
|
if (y > ymax)
|
|
ymax = y;
|
|
if (y < ymin)
|
|
ymin = y;
|
|
if (a == endAngle)
|
|
break;
|
|
if (a1 < 0) { /* clockwise */
|
|
if (floor(a / 90.0) == floor(endAngle / 90.0))
|
|
a = endAngle;
|
|
else
|
|
a = 90 * (floor(a / 90.0) + 1);
|
|
}
|
|
else {
|
|
if (ceil(a / 90.0) == ceil(endAngle / 90.0))
|
|
a = endAngle;
|
|
else
|
|
a = 90 * (ceil(a / 90.0) - 1);
|
|
}
|
|
}
|
|
lx = ly = l;
|
|
if ((x1 - x0) + (y1 - y0) < 0)
|
|
lx = ly = -l;
|
|
if (h) {
|
|
ly = 0.0;
|
|
lx = -lx;
|
|
}
|
|
else
|
|
lx = 0.0;
|
|
if (right) {
|
|
right->center.x = x0;
|
|
right->center.y = y0;
|
|
right->clock.x = x0 - lx;
|
|
right->clock.y = y0 - ly;
|
|
right->counterClock.x = x0 + lx;
|
|
right->counterClock.y = y0 + ly;
|
|
}
|
|
if (left) {
|
|
left->center.x = x1;
|
|
left->center.y = y1;
|
|
left->clock.x = x1 + lx;
|
|
left->clock.y = y1 + ly;
|
|
left->counterClock.x = x1 - lx;
|
|
left->counterClock.y = y1 - ly;
|
|
}
|
|
|
|
x0 = xmin;
|
|
x1 = xmax;
|
|
y0 = ymin;
|
|
y1 = ymax;
|
|
if (ymin != y1) {
|
|
xmin = -l;
|
|
xmax = l;
|
|
}
|
|
else {
|
|
ymin = -l;
|
|
ymax = l;
|
|
}
|
|
if (xmax != xmin && ymax != ymin) {
|
|
int minx, maxx, miny, maxy;
|
|
xRectangle rect;
|
|
|
|
minx = ICEIL(xmin + w) + tarc->x;
|
|
maxx = ICEIL(xmax + w) + tarc->x;
|
|
miny = ICEIL(ymin + h) + tarc->y;
|
|
maxy = ICEIL(ymax + h) + tarc->y;
|
|
rect.x = minx;
|
|
rect.y = miny;
|
|
rect.width = maxx - minx;
|
|
rect.height = maxy - miny;
|
|
(*pGC->ops->PolyFillRect) (pDraw, pGC, 1, &rect);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* this computes the ellipse y value associated with the
|
|
* bottom of the tail.
|
|
*/
|
|
|
|
static void
|
|
tailEllipseY(struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
double t;
|
|
|
|
acc->tail_y = 0.0;
|
|
if (def->w == def->h)
|
|
return;
|
|
t = def->l * def->w;
|
|
if (def->w > def->h) {
|
|
if (t < acc->h2)
|
|
return;
|
|
}
|
|
else {
|
|
if (t > acc->h2)
|
|
return;
|
|
}
|
|
t = 2.0 * def->h * t;
|
|
t = (CUBED_ROOT_4 * acc->h2 - cbrt(t * t)) / acc->h2mw2;
|
|
if (t > 0.0)
|
|
acc->tail_y = def->h / CUBED_ROOT_2 * sqrt(t);
|
|
}
|
|
|
|
/*
|
|
* inverse functions -- compute edge coordinates
|
|
* from the ellipse
|
|
*/
|
|
|
|
static double
|
|
outerXfromXY(double x, double y, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
return x + (x * acc->h2l) / sqrt(x * x * acc->h4 + y * y * acc->w4);
|
|
}
|
|
|
|
static double
|
|
outerYfromXY(double x, double y, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
return y + (y * acc->w2l) / sqrt(x * x * acc->h4 + y * y * acc->w4);
|
|
}
|
|
|
|
static double
|
|
innerXfromXY(double x, double y, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
return x - (x * acc->h2l) / sqrt(x * x * acc->h4 + y * y * acc->w4);
|
|
}
|
|
|
|
static double
|
|
innerYfromXY(double x, double y, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
return y - (y * acc->w2l) / sqrt(x * x * acc->h4 + y * y * acc->w4);
|
|
}
|
|
|
|
static double
|
|
innerYfromY(double y, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
double x;
|
|
|
|
x = (def->w / def->h) * sqrt(acc->h2 - y * y);
|
|
|
|
return y - (y * acc->w2l) / sqrt(x * x * acc->h4 + y * y * acc->w4);
|
|
}
|
|
|
|
static void
|
|
computeLine(double x1, double y1, double x2, double y2, struct line *line)
|
|
{
|
|
if (y1 == y2)
|
|
line->valid = 0;
|
|
else {
|
|
line->m = (x1 - x2) / (y1 - y2);
|
|
line->b = x1 - y1 * line->m;
|
|
line->valid = 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* compute various accelerators for an ellipse. These
|
|
* are simply values that are used repeatedly in
|
|
* the computations
|
|
*/
|
|
|
|
static void
|
|
computeAcc(xArc * tarc, int lw, struct arc_def *def, struct accelerators *acc)
|
|
{
|
|
def->w = ((double) tarc->width) / 2.0;
|
|
def->h = ((double) tarc->height) / 2.0;
|
|
def->l = ((double) lw) / 2.0;
|
|
acc->h2 = def->h * def->h;
|
|
acc->w2 = def->w * def->w;
|
|
acc->h4 = acc->h2 * acc->h2;
|
|
acc->w4 = acc->w2 * acc->w2;
|
|
acc->h2l = acc->h2 * def->l;
|
|
acc->w2l = acc->w2 * def->l;
|
|
acc->h2mw2 = acc->h2 - acc->w2;
|
|
acc->fromIntX = (tarc->width & 1) ? 0.5 : 0.0;
|
|
acc->fromIntY = (tarc->height & 1) ? 0.5 : 0.0;
|
|
acc->xorg = tarc->x + (tarc->width >> 1);
|
|
acc->yorgu = tarc->y + (tarc->height >> 1);
|
|
acc->yorgl = acc->yorgu + (tarc->height & 1);
|
|
tailEllipseY(def, acc);
|
|
}
|
|
|
|
/*
|
|
* compute y value bounds of various portions of the arc,
|
|
* the outer edge, the ellipse and the inner edge.
|
|
*/
|
|
|
|
static void
|
|
computeBound(struct arc_def *def,
|
|
struct arc_bound *bound,
|
|
struct accelerators *acc, miArcFacePtr right, miArcFacePtr left)
|
|
{
|
|
double t;
|
|
double innerTaily;
|
|
double tail_y;
|
|
struct bound innerx, outerx;
|
|
struct bound ellipsex;
|
|
|
|
bound->ellipse.min = Dsin(def->a0) * def->h;
|
|
bound->ellipse.max = Dsin(def->a1) * def->h;
|
|
if (def->a0 == 45 && def->w == def->h)
|
|
ellipsex.min = bound->ellipse.min;
|
|
else
|
|
ellipsex.min = Dcos(def->a0) * def->w;
|
|
if (def->a1 == 45 && def->w == def->h)
|
|
ellipsex.max = bound->ellipse.max;
|
|
else
|
|
ellipsex.max = Dcos(def->a1) * def->w;
|
|
bound->outer.min = outerYfromXY(ellipsex.min, bound->ellipse.min, def, acc);
|
|
bound->outer.max = outerYfromXY(ellipsex.max, bound->ellipse.max, def, acc);
|
|
bound->inner.min = innerYfromXY(ellipsex.min, bound->ellipse.min, def, acc);
|
|
bound->inner.max = innerYfromXY(ellipsex.max, bound->ellipse.max, def, acc);
|
|
|
|
outerx.min = outerXfromXY(ellipsex.min, bound->ellipse.min, def, acc);
|
|
outerx.max = outerXfromXY(ellipsex.max, bound->ellipse.max, def, acc);
|
|
innerx.min = innerXfromXY(ellipsex.min, bound->ellipse.min, def, acc);
|
|
innerx.max = innerXfromXY(ellipsex.max, bound->ellipse.max, def, acc);
|
|
|
|
/*
|
|
* save the line end points for the
|
|
* cap code to use. Careful here, these are
|
|
* in cartesean coordinates (y increasing upwards)
|
|
* while the cap code uses inverted coordinates
|
|
* (y increasing downwards)
|
|
*/
|
|
|
|
if (right) {
|
|
right->counterClock.y = bound->outer.min;
|
|
right->counterClock.x = outerx.min;
|
|
right->center.y = bound->ellipse.min;
|
|
right->center.x = ellipsex.min;
|
|
right->clock.y = bound->inner.min;
|
|
right->clock.x = innerx.min;
|
|
}
|
|
|
|
if (left) {
|
|
left->clock.y = bound->outer.max;
|
|
left->clock.x = outerx.max;
|
|
left->center.y = bound->ellipse.max;
|
|
left->center.x = ellipsex.max;
|
|
left->counterClock.y = bound->inner.max;
|
|
left->counterClock.x = innerx.max;
|
|
}
|
|
|
|
bound->left.min = bound->inner.max;
|
|
bound->left.max = bound->outer.max;
|
|
bound->right.min = bound->inner.min;
|
|
bound->right.max = bound->outer.min;
|
|
|
|
computeLine(innerx.min, bound->inner.min, outerx.min, bound->outer.min,
|
|
&acc->right);
|
|
computeLine(innerx.max, bound->inner.max, outerx.max, bound->outer.max,
|
|
&acc->left);
|
|
|
|
if (bound->inner.min > bound->inner.max) {
|
|
t = bound->inner.min;
|
|
bound->inner.min = bound->inner.max;
|
|
bound->inner.max = t;
|
|
}
|
|
tail_y = acc->tail_y;
|
|
if (tail_y > bound->ellipse.max)
|
|
tail_y = bound->ellipse.max;
|
|
else if (tail_y < bound->ellipse.min)
|
|
tail_y = bound->ellipse.min;
|
|
innerTaily = innerYfromY(tail_y, def, acc);
|
|
if (bound->inner.min > innerTaily)
|
|
bound->inner.min = innerTaily;
|
|
if (bound->inner.max < innerTaily)
|
|
bound->inner.max = innerTaily;
|
|
bound->inneri.min = ICEIL(bound->inner.min - acc->fromIntY);
|
|
bound->inneri.max = floor(bound->inner.max - acc->fromIntY);
|
|
bound->outeri.min = ICEIL(bound->outer.min - acc->fromIntY);
|
|
bound->outeri.max = floor(bound->outer.max - acc->fromIntY);
|
|
}
|
|
|
|
/*
|
|
* this section computes the x value of the span at y
|
|
* intersected with the specified face of the ellipse.
|
|
*
|
|
* this is the min/max X value over the set of normal
|
|
* lines to the entire ellipse, the equation of the
|
|
* normal lines is:
|
|
*
|
|
* ellipse_x h^2 h^2
|
|
* x = ------------ y + ellipse_x (1 - --- )
|
|
* ellipse_y w^2 w^2
|
|
*
|
|
* compute the derivative with-respect-to ellipse_y and solve
|
|
* for zero:
|
|
*
|
|
* (w^2 - h^2) ellipse_y^3 + h^4 y
|
|
* 0 = - ----------------------------------
|
|
* h w ellipse_y^2 sqrt (h^2 - ellipse_y^2)
|
|
*
|
|
* ( h^4 y )
|
|
* ellipse_y = ( ---------- ) ^ (1/3)
|
|
* ( (h^2 - w^2) )
|
|
*
|
|
* The other two solutions to the equation are imaginary.
|
|
*
|
|
* This gives the position on the ellipse which generates
|
|
* the normal with the largest/smallest x intersection point.
|
|
*
|
|
* Now compute the second derivative to check whether
|
|
* the intersection is a minimum or maximum:
|
|
*
|
|
* h (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
|
|
* - -------------------------------------------
|
|
* w y0^3 (sqrt (h^2 - y^2)) ^ 3
|
|
*
|
|
* as we only care about the sign,
|
|
*
|
|
* - (y0^3 (w^2 - h^2) + h^2 y (3y0^2 - 2h^2))
|
|
*
|
|
* or (to use accelerators),
|
|
*
|
|
* y0^3 (h^2 - w^2) - h^2 y (3y0^2 - 2h^2)
|
|
*
|
|
*/
|
|
|
|
/*
|
|
* computes the position on the ellipse whose normal line
|
|
* intersects the given scan line maximally
|
|
*/
|
|
|
|
static double
|
|
hookEllipseY(double scan_y,
|
|
struct arc_bound *bound, struct accelerators *acc, int left)
|
|
{
|
|
double ret;
|
|
|
|
if (acc->h2mw2 == 0) {
|
|
if ((scan_y > 0 && !left) || (scan_y < 0 && left))
|
|
return bound->ellipse.min;
|
|
return bound->ellipse.max;
|
|
}
|
|
ret = (acc->h4 * scan_y) / (acc->h2mw2);
|
|
if (ret >= 0)
|
|
return cbrt(ret);
|
|
else
|
|
return -cbrt(-ret);
|
|
}
|
|
|
|
/*
|
|
* computes the X value of the intersection of the
|
|
* given scan line with the right side of the lower hook
|
|
*/
|
|
|
|
static double
|
|
hookX(double scan_y,
|
|
struct arc_def *def,
|
|
struct arc_bound *bound, struct accelerators *acc, int left)
|
|
{
|
|
double ellipse_y, x;
|
|
double maxMin;
|
|
|
|
if (def->w != def->h) {
|
|
ellipse_y = hookEllipseY(scan_y, bound, acc, left);
|
|
if (boundedLe(ellipse_y, bound->ellipse)) {
|
|
/*
|
|
* compute the value of the second
|
|
* derivative
|
|
*/
|
|
maxMin = ellipse_y * ellipse_y * ellipse_y * acc->h2mw2 -
|
|
acc->h2 * scan_y * (3 * ellipse_y * ellipse_y - 2 * acc->h2);
|
|
if ((left && maxMin > 0) || (!left && maxMin < 0)) {
|
|
if (ellipse_y == 0)
|
|
return def->w + left ? -def->l : def->l;
|
|
x = (acc->h2 * scan_y - ellipse_y * acc->h2mw2) *
|
|
sqrt(acc->h2 - ellipse_y * ellipse_y) /
|
|
(def->h * def->w * ellipse_y);
|
|
return x;
|
|
}
|
|
}
|
|
}
|
|
if (left) {
|
|
if (acc->left.valid && boundedLe(scan_y, bound->left)) {
|
|
x = intersectLine(scan_y, acc->left);
|
|
}
|
|
else {
|
|
if (acc->right.valid)
|
|
x = intersectLine(scan_y, acc->right);
|
|
else
|
|
x = def->w - def->l;
|
|
}
|
|
}
|
|
else {
|
|
if (acc->right.valid && boundedLe(scan_y, bound->right)) {
|
|
x = intersectLine(scan_y, acc->right);
|
|
}
|
|
else {
|
|
if (acc->left.valid)
|
|
x = intersectLine(scan_y, acc->left);
|
|
else
|
|
x = def->w - def->l;
|
|
}
|
|
}
|
|
return x;
|
|
}
|
|
|
|
/*
|
|
* generate the set of spans with
|
|
* the given y coordinate
|
|
*/
|
|
|
|
static void
|
|
arcSpan(int y,
|
|
int lx,
|
|
int lw,
|
|
int rx,
|
|
int rw,
|
|
struct arc_def *def,
|
|
struct arc_bound *bounds, struct accelerators *acc, int mask)
|
|
{
|
|
int linx, loutx, rinx, routx;
|
|
double x, altx;
|
|
|
|
if (boundedLe(y, bounds->inneri)) {
|
|
linx = -(lx + lw);
|
|
rinx = rx;
|
|
}
|
|
else {
|
|
/*
|
|
* intersection with left face
|
|
*/
|
|
x = hookX(y + acc->fromIntY, def, bounds, acc, 1);
|
|
if (acc->right.valid && boundedLe(y + acc->fromIntY, bounds->right)) {
|
|
altx = intersectLine(y + acc->fromIntY, acc->right);
|
|
if (altx < x)
|
|
x = altx;
|
|
}
|
|
linx = -ICEIL(acc->fromIntX - x);
|
|
rinx = ICEIL(acc->fromIntX + x);
|
|
}
|
|
if (boundedLe(y, bounds->outeri)) {
|
|
loutx = -lx;
|
|
routx = rx + rw;
|
|
}
|
|
else {
|
|
/*
|
|
* intersection with right face
|
|
*/
|
|
x = hookX(y + acc->fromIntY, def, bounds, acc, 0);
|
|
if (acc->left.valid && boundedLe(y + acc->fromIntY, bounds->left)) {
|
|
altx = x;
|
|
x = intersectLine(y + acc->fromIntY, acc->left);
|
|
if (x < altx)
|
|
x = altx;
|
|
}
|
|
loutx = -ICEIL(acc->fromIntX - x);
|
|
routx = ICEIL(acc->fromIntX + x);
|
|
}
|
|
if (routx > rinx) {
|
|
if (mask & 1)
|
|
newFinalSpan(acc->yorgu - y, acc->xorg + rinx, acc->xorg + routx);
|
|
if (mask & 8)
|
|
newFinalSpan(acc->yorgl + y, acc->xorg + rinx, acc->xorg + routx);
|
|
}
|
|
if (loutx > linx) {
|
|
if (mask & 2)
|
|
newFinalSpan(acc->yorgu - y, acc->xorg - loutx, acc->xorg - linx);
|
|
if (mask & 4)
|
|
newFinalSpan(acc->yorgl + y, acc->xorg - loutx, acc->xorg - linx);
|
|
}
|
|
}
|
|
|
|
static void
|
|
arcSpan0(int lx,
|
|
int lw,
|
|
int rx,
|
|
int rw,
|
|
struct arc_def *def,
|
|
struct arc_bound *bounds, struct accelerators *acc, int mask)
|
|
{
|
|
double x;
|
|
|
|
if (boundedLe(0, bounds->inneri) &&
|
|
acc->left.valid && boundedLe(0, bounds->left) && acc->left.b > 0) {
|
|
x = def->w - def->l;
|
|
if (acc->left.b < x)
|
|
x = acc->left.b;
|
|
lw = ICEIL(acc->fromIntX - x) - lx;
|
|
rw += rx;
|
|
rx = ICEIL(acc->fromIntX + x);
|
|
rw -= rx;
|
|
}
|
|
arcSpan(0, lx, lw, rx, rw, def, bounds, acc, mask);
|
|
}
|
|
|
|
static void
|
|
tailSpan(int y,
|
|
int lw,
|
|
int rw,
|
|
struct arc_def *def,
|
|
struct arc_bound *bounds, struct accelerators *acc, int mask)
|
|
{
|
|
double yy, xalt, x, lx, rx;
|
|
int n;
|
|
|
|
if (boundedLe(y, bounds->outeri))
|
|
arcSpan(y, 0, lw, -rw, rw, def, bounds, acc, mask);
|
|
else if (def->w != def->h) {
|
|
yy = y + acc->fromIntY;
|
|
x = tailX(yy, def, bounds, acc);
|
|
if (yy == 0.0 && x == -rw - acc->fromIntX)
|
|
return;
|
|
if (acc->right.valid && boundedLe(yy, bounds->right)) {
|
|
rx = x;
|
|
lx = -x;
|
|
xalt = intersectLine(yy, acc->right);
|
|
if (xalt >= -rw - acc->fromIntX && xalt <= rx)
|
|
rx = xalt;
|
|
n = ICEIL(acc->fromIntX + lx);
|
|
if (lw > n) {
|
|
if (mask & 2)
|
|
newFinalSpan(acc->yorgu - y, acc->xorg + n, acc->xorg + lw);
|
|
if (mask & 4)
|
|
newFinalSpan(acc->yorgl + y, acc->xorg + n, acc->xorg + lw);
|
|
}
|
|
n = ICEIL(acc->fromIntX + rx);
|
|
if (n > -rw) {
|
|
if (mask & 1)
|
|
newFinalSpan(acc->yorgu - y, acc->xorg - rw, acc->xorg + n);
|
|
if (mask & 8)
|
|
newFinalSpan(acc->yorgl + y, acc->xorg - rw, acc->xorg + n);
|
|
}
|
|
}
|
|
arcSpan(y,
|
|
ICEIL(acc->fromIntX - x), 0,
|
|
ICEIL(acc->fromIntX + x), 0, def, bounds, acc, mask);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* create whole arcs out of pieces. This code is
|
|
* very bad.
|
|
*/
|
|
|
|
static struct finalSpan **finalSpans = NULL;
|
|
static int finalMiny = 0, finalMaxy = -1;
|
|
static int finalSize = 0;
|
|
|
|
static int nspans = 0; /* total spans, not just y coords */
|
|
|
|
struct finalSpan {
|
|
struct finalSpan *next;
|
|
int min, max; /* x values */
|
|
};
|
|
|
|
static struct finalSpan *freeFinalSpans, *tmpFinalSpan;
|
|
|
|
#define allocFinalSpan() (freeFinalSpans ?\
|
|
((tmpFinalSpan = freeFinalSpans), \
|
|
(freeFinalSpans = freeFinalSpans->next), \
|
|
(tmpFinalSpan->next = 0), \
|
|
tmpFinalSpan) : \
|
|
realAllocSpan ())
|
|
|
|
#define SPAN_CHUNK_SIZE 128
|
|
|
|
struct finalSpanChunk {
|
|
struct finalSpan data[SPAN_CHUNK_SIZE];
|
|
struct finalSpanChunk *next;
|
|
};
|
|
|
|
static struct finalSpanChunk *chunks;
|
|
|
|
static struct finalSpan *
|
|
realAllocSpan(void)
|
|
{
|
|
struct finalSpanChunk *newChunk;
|
|
struct finalSpan *span;
|
|
int i;
|
|
|
|
newChunk = malloc(sizeof(struct finalSpanChunk));
|
|
if (!newChunk)
|
|
return (struct finalSpan *) NULL;
|
|
newChunk->next = chunks;
|
|
chunks = newChunk;
|
|
freeFinalSpans = span = newChunk->data + 1;
|
|
for (i = 1; i < SPAN_CHUNK_SIZE - 1; i++) {
|
|
span->next = span + 1;
|
|
span++;
|
|
}
|
|
span->next = 0;
|
|
span = newChunk->data;
|
|
span->next = 0;
|
|
return span;
|
|
}
|
|
|
|
static void
|
|
disposeFinalSpans(void)
|
|
{
|
|
struct finalSpanChunk *chunk, *next;
|
|
|
|
for (chunk = chunks; chunk; chunk = next) {
|
|
next = chunk->next;
|
|
free(chunk);
|
|
}
|
|
chunks = 0;
|
|
freeFinalSpans = 0;
|
|
free(finalSpans);
|
|
finalSpans = 0;
|
|
}
|
|
|
|
static void
|
|
fillSpans(DrawablePtr pDrawable, GCPtr pGC)
|
|
{
|
|
struct finalSpan *span;
|
|
DDXPointPtr xSpan;
|
|
int *xWidth;
|
|
int i;
|
|
struct finalSpan **f;
|
|
int spany;
|
|
DDXPointPtr xSpans;
|
|
int *xWidths;
|
|
|
|
if (nspans == 0)
|
|
return;
|
|
xSpan = xSpans = xallocarray(nspans, sizeof(DDXPointRec));
|
|
xWidth = xWidths = xallocarray(nspans, sizeof(int));
|
|
if (xSpans && xWidths) {
|
|
i = 0;
|
|
f = finalSpans;
|
|
for (spany = finalMiny; spany <= finalMaxy; spany++, f++) {
|
|
for (span = *f; span; span = span->next) {
|
|
if (span->max <= span->min)
|
|
continue;
|
|
xSpan->x = span->min;
|
|
xSpan->y = spany;
|
|
++xSpan;
|
|
*xWidth++ = span->max - span->min;
|
|
++i;
|
|
}
|
|
}
|
|
(*pGC->ops->FillSpans) (pDrawable, pGC, i, xSpans, xWidths, TRUE);
|
|
}
|
|
disposeFinalSpans();
|
|
free(xSpans);
|
|
free(xWidths);
|
|
finalMiny = 0;
|
|
finalMaxy = -1;
|
|
finalSize = 0;
|
|
nspans = 0;
|
|
}
|
|
|
|
#define SPAN_REALLOC 100
|
|
|
|
#define findSpan(y) ((finalMiny <= (y) && (y) <= finalMaxy) ? \
|
|
&finalSpans[(y) - finalMiny] : \
|
|
realFindSpan (y))
|
|
|
|
static struct finalSpan **
|
|
realFindSpan(int y)
|
|
{
|
|
struct finalSpan **newSpans;
|
|
int newSize, newMiny, newMaxy;
|
|
int change;
|
|
int i;
|
|
|
|
if (y < finalMiny || y > finalMaxy) {
|
|
if (!finalSize) {
|
|
finalMiny = y;
|
|
finalMaxy = y - 1;
|
|
}
|
|
if (y < finalMiny)
|
|
change = finalMiny - y;
|
|
else
|
|
change = y - finalMaxy;
|
|
if (change >= SPAN_REALLOC)
|
|
change += SPAN_REALLOC;
|
|
else
|
|
change = SPAN_REALLOC;
|
|
newSize = finalSize + change;
|
|
newSpans = xallocarray(newSize, sizeof(struct finalSpan *));
|
|
if (!newSpans)
|
|
return NULL;
|
|
newMiny = finalMiny;
|
|
newMaxy = finalMaxy;
|
|
if (y < finalMiny)
|
|
newMiny = finalMiny - change;
|
|
else
|
|
newMaxy = finalMaxy + change;
|
|
if (finalSpans) {
|
|
memmove(((char *) newSpans) +
|
|
(finalMiny - newMiny) * sizeof(struct finalSpan *),
|
|
(char *) finalSpans,
|
|
finalSize * sizeof(struct finalSpan *));
|
|
free(finalSpans);
|
|
}
|
|
if ((i = finalMiny - newMiny) > 0)
|
|
memset((char *) newSpans, 0, i * sizeof(struct finalSpan *));
|
|
if ((i = newMaxy - finalMaxy) > 0)
|
|
memset((char *) (newSpans + newSize - i), 0,
|
|
i * sizeof(struct finalSpan *));
|
|
finalSpans = newSpans;
|
|
finalMaxy = newMaxy;
|
|
finalMiny = newMiny;
|
|
finalSize = newSize;
|
|
}
|
|
return &finalSpans[y - finalMiny];
|
|
}
|
|
|
|
static void
|
|
newFinalSpan(int y, int xmin, int xmax)
|
|
{
|
|
struct finalSpan *x;
|
|
struct finalSpan **f;
|
|
struct finalSpan *oldx;
|
|
struct finalSpan *prev;
|
|
|
|
f = findSpan(y);
|
|
if (!f)
|
|
return;
|
|
oldx = 0;
|
|
for (;;) {
|
|
prev = 0;
|
|
for (x = *f; x; x = x->next) {
|
|
if (x == oldx) {
|
|
prev = x;
|
|
continue;
|
|
}
|
|
if (x->min <= xmax && xmin <= x->max) {
|
|
if (oldx) {
|
|
oldx->min = min(x->min, xmin);
|
|
oldx->max = max(x->max, xmax);
|
|
if (prev)
|
|
prev->next = x->next;
|
|
else
|
|
*f = x->next;
|
|
--nspans;
|
|
}
|
|
else {
|
|
x->min = min(x->min, xmin);
|
|
x->max = max(x->max, xmax);
|
|
oldx = x;
|
|
}
|
|
xmin = oldx->min;
|
|
xmax = oldx->max;
|
|
break;
|
|
}
|
|
prev = x;
|
|
}
|
|
if (!x)
|
|
break;
|
|
}
|
|
if (!oldx) {
|
|
x = allocFinalSpan();
|
|
if (x) {
|
|
x->min = xmin;
|
|
x->max = xmax;
|
|
x->next = *f;
|
|
*f = x;
|
|
++nspans;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void
|
|
mirrorSppPoint(int quadrant, SppPointPtr sppPoint)
|
|
{
|
|
switch (quadrant) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
sppPoint->x = -sppPoint->x;
|
|
break;
|
|
case 2:
|
|
sppPoint->x = -sppPoint->x;
|
|
sppPoint->y = -sppPoint->y;
|
|
break;
|
|
case 3:
|
|
sppPoint->y = -sppPoint->y;
|
|
break;
|
|
}
|
|
/*
|
|
* and translate to X coordinate system
|
|
*/
|
|
sppPoint->y = -sppPoint->y;
|
|
}
|
|
|
|
/*
|
|
* split an arc into pieces which are scan-converted
|
|
* in the first-quadrant and mirrored into position.
|
|
* This is necessary as the scan-conversion code can
|
|
* only deal with arcs completely contained in the
|
|
* first quadrant.
|
|
*/
|
|
|
|
static miArcSpanData *
|
|
drawArc(xArc * tarc, int l, int a0, int a1, miArcFacePtr right,
|
|
miArcFacePtr left, miArcSpanData *spdata)
|
|
{ /* save end line points */
|
|
struct arc_def def;
|
|
struct accelerators acc;
|
|
int startq, endq, curq;
|
|
int rightq, leftq = 0, righta = 0, lefta = 0;
|
|
miArcFacePtr passRight, passLeft;
|
|
int q0 = 0, q1 = 0, mask;
|
|
struct band {
|
|
int a0, a1;
|
|
int mask;
|
|
} band[5], sweep[20];
|
|
int bandno, sweepno;
|
|
int i, j;
|
|
int flipRight = 0, flipLeft = 0;
|
|
int copyEnd = 0;
|
|
|
|
if (!spdata)
|
|
spdata = miComputeWideEllipse(l, tarc);
|
|
if (!spdata)
|
|
return NULL;
|
|
|
|
if (a1 < a0)
|
|
a1 += 360 * 64;
|
|
startq = a0 / (90 * 64);
|
|
if (a0 == a1)
|
|
endq = startq;
|
|
else
|
|
endq = (a1 - 1) / (90 * 64);
|
|
bandno = 0;
|
|
curq = startq;
|
|
rightq = -1;
|
|
for (;;) {
|
|
switch (curq) {
|
|
case 0:
|
|
if (a0 > 90 * 64)
|
|
q0 = 0;
|
|
else
|
|
q0 = a0;
|
|
if (a1 < 360 * 64)
|
|
q1 = min(a1, 90 * 64);
|
|
else
|
|
q1 = 90 * 64;
|
|
if (curq == startq && a0 == q0 && rightq < 0) {
|
|
righta = q0;
|
|
rightq = curq;
|
|
}
|
|
if (curq == endq && a1 == q1) {
|
|
lefta = q1;
|
|
leftq = curq;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (a1 < 90 * 64)
|
|
q0 = 0;
|
|
else
|
|
q0 = 180 * 64 - min(a1, 180 * 64);
|
|
if (a0 > 180 * 64)
|
|
q1 = 90 * 64;
|
|
else
|
|
q1 = 180 * 64 - max(a0, 90 * 64);
|
|
if (curq == startq && 180 * 64 - a0 == q1) {
|
|
righta = q1;
|
|
rightq = curq;
|
|
}
|
|
if (curq == endq && 180 * 64 - a1 == q0) {
|
|
lefta = q0;
|
|
leftq = curq;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (a0 > 270 * 64)
|
|
q0 = 0;
|
|
else
|
|
q0 = max(a0, 180 * 64) - 180 * 64;
|
|
if (a1 < 180 * 64)
|
|
q1 = 90 * 64;
|
|
else
|
|
q1 = min(a1, 270 * 64) - 180 * 64;
|
|
if (curq == startq && a0 - 180 * 64 == q0) {
|
|
righta = q0;
|
|
rightq = curq;
|
|
}
|
|
if (curq == endq && a1 - 180 * 64 == q1) {
|
|
lefta = q1;
|
|
leftq = curq;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (a1 < 270 * 64)
|
|
q0 = 0;
|
|
else
|
|
q0 = 360 * 64 - min(a1, 360 * 64);
|
|
q1 = 360 * 64 - max(a0, 270 * 64);
|
|
if (curq == startq && 360 * 64 - a0 == q1) {
|
|
righta = q1;
|
|
rightq = curq;
|
|
}
|
|
if (curq == endq && 360 * 64 - a1 == q0) {
|
|
lefta = q0;
|
|
leftq = curq;
|
|
}
|
|
break;
|
|
}
|
|
band[bandno].a0 = q0;
|
|
band[bandno].a1 = q1;
|
|
band[bandno].mask = 1 << curq;
|
|
bandno++;
|
|
if (curq == endq)
|
|
break;
|
|
curq++;
|
|
if (curq == 4) {
|
|
a0 = 0;
|
|
a1 -= 360 * 64;
|
|
curq = 0;
|
|
endq -= 4;
|
|
}
|
|
}
|
|
sweepno = 0;
|
|
for (;;) {
|
|
q0 = 90 * 64;
|
|
mask = 0;
|
|
/*
|
|
* find left-most point
|
|
*/
|
|
for (i = 0; i < bandno; i++)
|
|
if (band[i].a0 <= q0) {
|
|
q0 = band[i].a0;
|
|
q1 = band[i].a1;
|
|
mask = band[i].mask;
|
|
}
|
|
if (!mask)
|
|
break;
|
|
/*
|
|
* locate next point of change
|
|
*/
|
|
for (i = 0; i < bandno; i++)
|
|
if (!(mask & band[i].mask)) {
|
|
if (band[i].a0 == q0) {
|
|
if (band[i].a1 < q1)
|
|
q1 = band[i].a1;
|
|
mask |= band[i].mask;
|
|
}
|
|
else if (band[i].a0 < q1)
|
|
q1 = band[i].a0;
|
|
}
|
|
/*
|
|
* create a new sweep
|
|
*/
|
|
sweep[sweepno].a0 = q0;
|
|
sweep[sweepno].a1 = q1;
|
|
sweep[sweepno].mask = mask;
|
|
sweepno++;
|
|
/*
|
|
* subtract the sweep from the affected bands
|
|
*/
|
|
for (i = 0; i < bandno; i++)
|
|
if (band[i].a0 == q0) {
|
|
band[i].a0 = q1;
|
|
/*
|
|
* check if this band is empty
|
|
*/
|
|
if (band[i].a0 == band[i].a1)
|
|
band[i].a1 = band[i].a0 = 90 * 64 + 1;
|
|
}
|
|
}
|
|
computeAcc(tarc, l, &def, &acc);
|
|
for (j = 0; j < sweepno; j++) {
|
|
mask = sweep[j].mask;
|
|
passRight = passLeft = 0;
|
|
if (mask & (1 << rightq)) {
|
|
if (sweep[j].a0 == righta)
|
|
passRight = right;
|
|
else if (sweep[j].a1 == righta) {
|
|
passLeft = right;
|
|
flipRight = 1;
|
|
}
|
|
}
|
|
if (mask & (1 << leftq)) {
|
|
if (sweep[j].a1 == lefta) {
|
|
if (passLeft)
|
|
copyEnd = 1;
|
|
passLeft = left;
|
|
}
|
|
else if (sweep[j].a0 == lefta) {
|
|
if (passRight)
|
|
copyEnd = 1;
|
|
passRight = left;
|
|
flipLeft = 1;
|
|
}
|
|
}
|
|
drawQuadrant(&def, &acc, sweep[j].a0, sweep[j].a1, mask,
|
|
passRight, passLeft, spdata);
|
|
}
|
|
/*
|
|
* when copyEnd is set, both ends of the arc were computed
|
|
* at the same time; drawQuadrant only takes one end though,
|
|
* so the left end will be the only one holding the data. Copy
|
|
* it from there.
|
|
*/
|
|
if (copyEnd)
|
|
*right = *left;
|
|
/*
|
|
* mirror the coordinates generated for the
|
|
* faces of the arc
|
|
*/
|
|
if (right) {
|
|
mirrorSppPoint(rightq, &right->clock);
|
|
mirrorSppPoint(rightq, &right->center);
|
|
mirrorSppPoint(rightq, &right->counterClock);
|
|
if (flipRight) {
|
|
SppPointRec temp;
|
|
|
|
temp = right->clock;
|
|
right->clock = right->counterClock;
|
|
right->counterClock = temp;
|
|
}
|
|
}
|
|
if (left) {
|
|
mirrorSppPoint(leftq, &left->counterClock);
|
|
mirrorSppPoint(leftq, &left->center);
|
|
mirrorSppPoint(leftq, &left->clock);
|
|
if (flipLeft) {
|
|
SppPointRec temp;
|
|
|
|
temp = left->clock;
|
|
left->clock = left->counterClock;
|
|
left->counterClock = temp;
|
|
}
|
|
}
|
|
return spdata;
|
|
}
|
|
|
|
static void
|
|
drawQuadrant(struct arc_def *def,
|
|
struct accelerators *acc,
|
|
int a0,
|
|
int a1,
|
|
int mask,
|
|
miArcFacePtr right, miArcFacePtr left, miArcSpanData * spdata)
|
|
{
|
|
struct arc_bound bound;
|
|
double yy, x, xalt;
|
|
int y, miny, maxy;
|
|
int n;
|
|
miArcSpan *span;
|
|
|
|
def->a0 = ((double) a0) / 64.0;
|
|
def->a1 = ((double) a1) / 64.0;
|
|
computeBound(def, &bound, acc, right, left);
|
|
yy = bound.inner.min;
|
|
if (bound.outer.min < yy)
|
|
yy = bound.outer.min;
|
|
miny = ICEIL(yy - acc->fromIntY);
|
|
yy = bound.inner.max;
|
|
if (bound.outer.max > yy)
|
|
yy = bound.outer.max;
|
|
maxy = floor(yy - acc->fromIntY);
|
|
y = spdata->k;
|
|
span = spdata->spans;
|
|
if (spdata->top) {
|
|
if (a1 == 90 * 64 && (mask & 1))
|
|
newFinalSpan(acc->yorgu - y - 1, acc->xorg, acc->xorg + 1);
|
|
span++;
|
|
}
|
|
for (n = spdata->count1; --n >= 0;) {
|
|
if (y < miny)
|
|
return;
|
|
if (y <= maxy) {
|
|
arcSpan(y,
|
|
span->lx, -span->lx, 0, span->lx + span->lw,
|
|
def, &bound, acc, mask);
|
|
if (span->rw + span->rx)
|
|
tailSpan(y, -span->rw, -span->rx, def, &bound, acc, mask);
|
|
}
|
|
y--;
|
|
span++;
|
|
}
|
|
if (y < miny)
|
|
return;
|
|
if (spdata->hole) {
|
|
if (y <= maxy)
|
|
arcSpan(y, 0, 0, 0, 1, def, &bound, acc, mask & 0xc);
|
|
}
|
|
for (n = spdata->count2; --n >= 0;) {
|
|
if (y < miny)
|
|
return;
|
|
if (y <= maxy)
|
|
arcSpan(y, span->lx, span->lw, span->rx, span->rw,
|
|
def, &bound, acc, mask);
|
|
y--;
|
|
span++;
|
|
}
|
|
if (spdata->bot && miny <= y && y <= maxy) {
|
|
n = mask;
|
|
if (y == miny)
|
|
n &= 0xc;
|
|
if (span->rw <= 0) {
|
|
arcSpan0(span->lx, -span->lx, 0, span->lx + span->lw,
|
|
def, &bound, acc, n);
|
|
if (span->rw + span->rx)
|
|
tailSpan(y, -span->rw, -span->rx, def, &bound, acc, n);
|
|
}
|
|
else
|
|
arcSpan0(span->lx, span->lw, span->rx, span->rw,
|
|
def, &bound, acc, n);
|
|
y--;
|
|
}
|
|
while (y >= miny) {
|
|
yy = y + acc->fromIntY;
|
|
if (def->w == def->h) {
|
|
xalt = def->w - def->l;
|
|
x = -sqrt(xalt * xalt - yy * yy);
|
|
}
|
|
else {
|
|
x = tailX(yy, def, &bound, acc);
|
|
if (acc->left.valid && boundedLe(yy, bound.left)) {
|
|
xalt = intersectLine(yy, acc->left);
|
|
if (xalt < x)
|
|
x = xalt;
|
|
}
|
|
if (acc->right.valid && boundedLe(yy, bound.right)) {
|
|
xalt = intersectLine(yy, acc->right);
|
|
if (xalt < x)
|
|
x = xalt;
|
|
}
|
|
}
|
|
arcSpan(y,
|
|
ICEIL(acc->fromIntX - x), 0,
|
|
ICEIL(acc->fromIntX + x), 0, def, &bound, acc, mask);
|
|
y--;
|
|
}
|
|
}
|
|
|
|
void
|
|
miPolyArc(DrawablePtr pDraw, GCPtr pGC, int narcs, xArc * parcs)
|
|
{
|
|
if (pGC->lineWidth == 0)
|
|
miZeroPolyArc(pDraw, pGC, narcs, parcs);
|
|
else
|
|
miWideArc(pDraw, pGC, narcs, parcs);
|
|
}
|