161 lines
8.5 KiB
Plaintext
161 lines
8.5 KiB
Plaintext
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Status of OpenGL 3.x features in Mesa
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Note: when an item is marked as "DONE" it means all the core Mesa
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infrastructure is complete but it may be the case that few (if any) drivers
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implement the features.
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Feature Status
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----------------------------------------------------- ------------------------
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GL 3.0:
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GLSL 1.30 DONE
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glBindFragDataLocation, glGetFragDataLocation DONE
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Conditional rendering (GL_NV_conditional_render) DONE (i965, r300, r600, swrast)
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Map buffer subranges (GL_ARB_map_buffer_range) DONE (i965, r300, r600, swrast)
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Clamping controls (GL_ARB_color_buffer_float) DONE (i965, r300, r600)
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Float textures, renderbuffers (GL_ARB_texture_float) DONE (i965, r300, r600)
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GL_EXT_packed_float DONE (i965, r600)
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GL_EXT_texture_shared_exponent DONE (i965, r600, swrast)
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Float depth buffers (GL_ARB_depth_buffer_float) DONE (i965, r600)
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Framebuffer objects (GL_ARB_framebuffer_object) DONE (i965, r300, r600, swrast)
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Half-float DONE
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Non-normalized Integer texture/framebuffer formats DONE (i965, r600)
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1D/2D Texture arrays DONE
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Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE (i965, r600, swrast)
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GL_EXT_texture_compression_rgtc DONE (i965, r300, r600, swrast)
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Red and red/green texture formats DONE (i965, swrast, gallium)
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Transform feedback (GL_EXT_transform_feedback) DONE (i965, r600)
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Vertex array objects (GL_APPLE_vertex_array_object) DONE (i965, r300, r600, swrast)
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sRGB framebuffer format (GL_EXT_framebuffer_sRGB) DONE (i965, r600)
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glClearBuffer commands DONE
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glGetStringi command DONE
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glTexParameterI, glGetTexParameterI commands DONE
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glVertexAttribI commands DONE
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Depth format cube textures DONE
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GLX_ARB_create_context (GLX 1.4 is required) DONE
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GL 3.1:
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GLSL 1.40 DONE (i965, r600)
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Forward compatibile context support/deprecations DONE (i965, r600)
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Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
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Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
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Primitive restart (GL_NV_primitive_restart) DONE (i965, r600)
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16 vertex texture image units DONE
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Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts (i965, r600)
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Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
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Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE (i965, r600, swrast)
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Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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GL 3.2:
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Core/compatibility profiles DONE
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GLSL 1.50 in progress
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Geometry shaders (GL_ARB_geometry_shader4) partially done
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BGRA vertex order (GL_ARB_vertex_array_bgra) DONE (i965, r300, r600, swrast)
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Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, swrast)
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Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
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Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
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Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
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Multisample textures (GL_ARB_texture_multisample) DONE (i965)
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Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
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Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
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GLX_ARB_create_context_profile DONE
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GL 3.3:
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GLSL 3.30 new features in this version pretty much done
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GL_ARB_blend_func_extended DONE (i965, r600, softpipe)
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GL_ARB_explicit_attrib_location DONE (i915, i965, r300, r600, swrast)
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GL_ARB_occlusion_query2 DONE (i965, r300, r600, swrast)
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GL_ARB_sampler_objects DONE (i965, r300, r600)
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GL_ARB_shader_bit_encoding DONE
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GL_ARB_texture_rgb10_a2ui DONE (i965, r600)
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GL_ARB_texture_swizzle DONE (same as EXT version) (i965, r300, r600, swrast)
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GL_ARB_timer_query DONE (i965, r600)
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GL_ARB_instanced_arrays DONE (i965, r300, r600)
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GL_ARB_vertex_type_2_10_10_10_rev DONE (i965, r600)
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GL 4.0:
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GLSL 4.0 not started
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GL_ARB_texture_query_lod DONE (i965)
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GL_ARB_draw_buffers_blend DONE (i965, r600, softpipe)
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GL_ARB_draw_indirect started (Christoph)
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GL_ARB_gpu_shader5 started
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GL_ARB_gpu_shader_fp64 not started
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GL_ARB_sample_shading not started
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GL_ARB_shader_subroutine not started
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GL_ARB_tessellation_shader not started
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GL_ARB_texture_buffer_object_rgb32 DONE (i965, softpipe)
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GL_ARB_texture_cube_map_array DONE (i965, softpipe)
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GL_ARB_texture_gather started (Maxence, Chris)
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GL_ARB_transform_feedback2 DONE
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GL_ARB_transform_feedback3 DONE
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GL 4.1:
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GLSL 4.1 not started
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GL_ARB_ES2_compatibility DONE (i965, r300, r600)
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GL_ARB_get_program_binary DONE (0 binary formats)
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GL_ARB_separate_shader_objects some infrastructure done
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GL_ARB_shader_precision not started
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GL_ARB_vertex_attrib_64bit not started
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GL_ARB_viewport_array not started
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GL 4.2:
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GLSL 4.2 not started
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GL_ARB_texture_compression_bptc not started
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GL_ARB_compressed_texture_pixel_storage not started
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GL_ARB_shader_atomic_counters not started
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GL_ARB_texture_storage DONE (i965, r300, r600, swrast, gallium)
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GL_ARB_transform_feedback_instanced DONE
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GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi)
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GL_ARB_shader_image_load_store not started
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GL_ARB_conservative_depth DONE (softpipe)
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GL_ARB_shading_language_420pack started (Todd)
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GL_ARB_internalformat_query DONE (i965, gallium)
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GL_ARB_map_buffer_alignment DONE (r300, r600, radeonsi)
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GL 4.3:
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GLSL 4.3 not started
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ARB_arrays_of_arrays not started
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ARB_ES3_compatibility DONE (i965)
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ARB_clear_buffer_object not started
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ARB_compute_shader started (gallium)
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ARB_copy_image not started
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KHR_debug some work done (ARB_debug_output)
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ARB_explicit_uniform_location not started
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ARB_fragment_layer_viewport not started
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ARB_framebuffer_no_attachments not started
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ARB_internalformat_query2 not started
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ARB_invalidate_subdata not started
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ARB_multi_draw_indirect not started
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ARB_program_interface_query not started
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ARB_robust_buffer_access_behavior not started
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ARB_shader_image_size not started
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ARB_shader_storage_buffer_object not started
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ARB_stencil_texturing not started
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ARB_texture_buffer_range DONE (nv50, nvc0)
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ARB_texture_query_levels not started
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ARB_texture_storage_multisample DONE (i965)
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ARB_texture_view not started
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ARB_vertex_attrib_binding not started
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More info about these features and the work involved can be found at
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http://dri.freedesktop.org/wiki/MissingFunctionality
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