246 lines
5.0 KiB
C
246 lines
5.0 KiB
C
/*
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include "fb.h"
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void
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fbPushPattern (DrawablePtr pDrawable,
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GCPtr pGC,
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FbStip *src,
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FbStride srcStride,
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int srcX,
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int x,
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int y,
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int width,
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int height)
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{
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FbStip *s, bitsMask, bitsMask0, bits;
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int xspan;
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int w;
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int lenspan;
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src += srcX >> FB_STIP_SHIFT;
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srcX &= FB_STIP_MASK;
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bitsMask0 = FbStipMask (srcX, 1);
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while (height--)
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{
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bitsMask = bitsMask0;
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w = width;
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s = src;
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src += srcStride;
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bits = READ(s++);
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xspan = x;
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while (w)
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{
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if (bits & bitsMask)
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{
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lenspan = 0;
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do
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{
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lenspan++;
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if (lenspan == w)
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break;
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bitsMask = FbStipRight (bitsMask, 1);
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if (!bitsMask)
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{
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bits = READ(s++);
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bitsMask = FbBitsMask(0,1);
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}
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} while (bits & bitsMask);
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fbFill (pDrawable, pGC, xspan, y, lenspan, 1);
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xspan += lenspan;
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w -= lenspan;
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}
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else
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{
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do
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{
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w--;
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xspan++;
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if (!w)
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break;
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bitsMask = FbStipRight (bitsMask, 1);
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if (!bitsMask)
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{
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bits = READ(s++);
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bitsMask = FbBitsMask(0,1);
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}
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} while (!(bits & bitsMask));
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}
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}
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y++;
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}
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}
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void
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fbPushFill (DrawablePtr pDrawable,
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GCPtr pGC,
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FbStip *src,
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FbStride srcStride,
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int srcX,
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int x,
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int y,
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int width,
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int height)
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{
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FbGCPrivPtr pPriv = fbGetGCPrivate(pGC);
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if (pGC->fillStyle == FillSolid)
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{
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FbBits *dst;
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FbStride dstStride;
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int dstBpp;
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int dstXoff, dstYoff;
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int dstX;
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int dstWidth;
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fbGetDrawable (pDrawable, dst, dstStride, dstBpp, dstXoff, dstYoff);
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dst = dst + (y + dstYoff) * dstStride;
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dstX = (x + dstXoff) * dstBpp;
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dstWidth = width * dstBpp;
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if (dstBpp == 1)
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{
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fbBltStip (src,
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srcStride,
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srcX,
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(FbStip *) dst,
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FbBitsStrideToStipStride (dstStride),
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dstX,
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dstWidth,
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height,
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FbStipple1Rop(pGC->alu,pGC->fgPixel),
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pPriv->pm,
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dstBpp);
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}
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else
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{
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fbBltOne (src,
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srcStride,
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srcX,
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dst,
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dstStride,
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dstX,
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dstBpp,
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dstWidth,
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height,
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pPriv->and, pPriv->xor,
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fbAnd(GXnoop,(FbBits) 0,FB_ALLONES),
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fbXor(GXnoop,(FbBits) 0,FB_ALLONES));
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}
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fbFinishAccess (pDrawable);
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}
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else
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{
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fbPushPattern (pDrawable, pGC, src, srcStride, srcX,
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x, y, width, height);
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}
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}
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void
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fbPushImage (DrawablePtr pDrawable,
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GCPtr pGC,
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FbStip *src,
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FbStride srcStride,
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int srcX,
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int x,
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int y,
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int width,
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int height)
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{
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RegionPtr pClip = fbGetCompositeClip (pGC);
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int nbox;
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BoxPtr pbox;
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int x1, y1, x2, y2;
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for (nbox = REGION_NUM_RECTS (pClip),
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pbox = REGION_RECTS(pClip);
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nbox--;
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pbox++)
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{
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x1 = x;
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y1 = y;
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x2 = x + width;
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y2 = y + height;
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if (x1 < pbox->x1)
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x1 = pbox->x1;
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if (y1 < pbox->y1)
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y1 = pbox->y1;
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if (x2 > pbox->x2)
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x2 = pbox->x2;
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if (y2 > pbox->y2)
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y2 = pbox->y2;
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if (x1 >= x2 || y1 >= y2)
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continue;
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fbPushFill (pDrawable,
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pGC,
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src + (y1 - y) * srcStride,
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srcStride,
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srcX + (x1 - x),
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x1,
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y1,
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x2 - x1,
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y2 - y1);
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}
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}
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void
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fbPushPixels (GCPtr pGC,
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PixmapPtr pBitmap,
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DrawablePtr pDrawable,
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int dx,
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int dy,
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int xOrg,
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int yOrg)
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{
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FbStip *stip;
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FbStride stipStride;
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int stipBpp;
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int stipXoff, stipYoff; /* Assumed to be zero */
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fbGetStipDrawable (&pBitmap->drawable, stip, stipStride, stipBpp, stipXoff, stipYoff);
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fbPushImage (pDrawable, pGC,
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stip, stipStride, 0,
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xOrg, yOrg, dx, dy);
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}
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