399 lines
10 KiB
Plaintext
399 lines
10 KiB
Plaintext
// vn, TCVN 5712:1993
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// Le Hong Boi <le.hong.boi@bigfoot.com>
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// August 1999
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// Further modified by Ashley Clark <aclark@debian.org>
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// July 2000 for X 4.0
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//
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// Symbols definition for a very simple US and VN keyboard layout.
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// This is a terrible hack, I use temporarily for myself:
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// Instead of using VN char keysyms (which requires hacking X source
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// and recompile) it use the latin-1 keysyms at the same code
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//
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// toggle US and VN keyboard by Shift + Caps_Lock key
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//
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// --------
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// aclark (2000-07-27)
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// I've modified this to refer to the correct keysyms in the server
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//
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// $XFree86: xc/programs/xkbcomp/symbols/vn,v 1.4 2002/11/20 04:49:03 dawes Exp $
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partial modifier_keys
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xkb_symbols "toggle" {
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include "vn(basic)"
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key <CAPS> { [ Control_L, ISO_Next_Group] };
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modifier_map Control { <CAPS>, <LCTL> };
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};
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//partial hidden alphanumeric_keys modifier_keys
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partial default alphanumeric_keys
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xkb_symbols "basic" {
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include "srvr_ctrl(xfree86)"
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name[Group1]= "US/ASCII";
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name[Group2]= "Vietnamese";
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key <ESC> { [ Escape ] };
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// Alphanumeric section
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key <TLDE> { [ quoteleft, asciitilde ],
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[ quoteleft, asciitilde ] };
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key <AE01> { [ 1, exclam ],
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[ abreve, Abreve ] };
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key <AE02> { [ 2, at ],
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[ acircumflex, Acircumflex ] };
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key <AE03> { [ 3, numbersign ],
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[ ecircumflex, Ecircumflex ] };
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key <AE04> { [ 4, dollar ],
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[ ocircumflex, Ocircumflex ] };
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key <AE05> { [ 5, percent ],
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[ dead_grave, percent ] };
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key <AE06> { [ 6, asciicircum ],
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[ dead_hook, asciicircum ] };
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key <AE07> { [ 7, ampersand ],
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[ dead_tilde, ampersand ] };
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key <AE08> { [ 8, asterisk ],
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[ dead_acute, asterisk ] };
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key <AE09> { [ 9, parenleft ],
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[ dead_belowdot,parenleft ] };
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key <AE10> { [ 0, parenright ],
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[ dstroke, Dstroke ] };
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key <AE11> { [ minus, underscore ],
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[ minus, underscore ] };
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key <AE12> { [ equal, plus ],
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[ equal, plus ] };
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key <BKSP> {
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type="CTRL+ALT",
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symbols[Group1]= [ BackSpace, Terminate_Server ]
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};
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key <TAB> { [ Tab, ISO_Left_Tab ],
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[ Tab, ISO_Left_Tab ] };
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key <AD01> { [ q, Q ],
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[ q, Q ] };
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key <AD02> { [ w, W ],
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[ w, W ] };
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key <AD03> { [ e, E ],
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[ e, E ] };
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key <AD04> { [ r, R ],
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[ r, R ] };
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key <AD05> { [ t, T ],
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[ t, T ] };
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key <AD06> { [ y, Y ],
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[ y, Y ] };
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key <AD07> { [ u, U ],
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[ u, U ] };
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key <AD08> { [ i, I ],
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[ i, I ] };
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key <AD09> { [ o, O ],
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[ o, O ] };
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key <AD10> { [ p, P ],
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[ p, P ] };
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key <AD11> { [ bracketleft, braceleft ],
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[ 0x10001b0, 0x10001af ] };
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key <AD12> { [ bracketright, braceright ],
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[ 0x10001a1, 0x10001a0 ] };
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key <RTRN> { [ Return ],
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[ Return ] };
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key <AC01> { [ a, A ],
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[ a, A ] };
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key <AC02> { [ s, S ],
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[ s, S ] };
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key <AC03> { [ d, D ],
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[ d, D ] };
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key <AC04> { [ f, F ],
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[ f, F ] };
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key <AC05> { [ g, G ],
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[ g, G ] };
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key <AC06> { [ h, H ],
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[ h, H ] };
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key <AC07> { [ j, J ],
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[ j, J ] };
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key <AC08> { [ k, K ],
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[ k, K ] };
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key <AC09> { [ l, L ],
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[ l, L ] };
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key <AC10> { [ semicolon, colon ],
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[ semicolon, colon ] };
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key <AC11> { [ quoteright, quotedbl ],
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[ quoteright, quotedbl ] };
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key <LFSH> { [ Shift_L ],
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[ Shift_L ] };
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key <AB01> { [ z, Z ],
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[ z, Z ] };
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key <AB02> { [ x, X ],
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[ x, X ] };
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key <AB03> { [ c, C ],
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[ c, C ] };
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key <AB04> { [ v, V ],
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[ v, V ] };
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key <AB05> { [ b, B ],
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[ b, B ] };
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key <AB06> { [ n, N ],
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[ n, N ] };
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key <AB07> { [ m, M ],
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[ m, M ] };
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key <AB08> { [ comma, less ],
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[ comma, less ] };
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key <AB09> { [ period, greater ],
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[ period, greater ] };
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key <AB10> { [ slash, question ],
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[ slash, question ] };
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key <BKSL> { [ backslash, bar ],
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[ backslash, bar ] };
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key <LCTL> { [ Control_L ],
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[ Control_L ] };
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key <SPCE> { [ space ],
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[ space ] };
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// End alphanumeric section
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// begin modifier mappings
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modifier_map Shift { Shift_L };
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modifier_map Lock { Caps_Lock };
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modifier_map Control{ Control_L };
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};
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// definition of a US/ASCII layout for a typical 101-key keyboard.
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// Includes the basic alphanumeric and punctuation keys and then
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// defines the "extra" (right) modifier keys, function keys, cursor,
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// edit, and keypad keys.
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xkb_symbols "generic101" {
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include "vn(basic)"
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key <RTSH> { [ Shift_R ],
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[ Shift_R ] };
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key <LALT> { [ Alt_L ],
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[ Alt_L ] };
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key <RCTL> { [ Control_R ],
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[ Control_R ] };
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key <RALT> { [ Alt_R ],
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[ Alt_R ] };
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// Begin "Function" section
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key <FK01> { [ F1 ],
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[ F1 ] };
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key <FK02> { [ F2 ],
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[ F2 ] };
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key <FK03> { [ F3 ],
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[ F3 ] };
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key <FK04> { [ F4 ],
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[ F4 ] };
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key <FK05> { [ F5 ],
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[ F5 ] };
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key <FK06> { [ F6 ],
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[ F6 ] };
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key <FK07> { [ F7 ],
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[ F7 ] };
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key <FK08> { [ F8 ],
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[ F8 ] };
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key <FK09> { [ F9 ],
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[ F9 ] };
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key <FK10> { [ F10 ],
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[ F10 ] };
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key <FK11> { [ F11 ],
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[ F11 ] };
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key <FK12> { [ F12 ],
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[ F12 ] };
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// End "Function" section
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// Begin "Editing" section
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key <PRSC> {
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type= "PC_SYSRQ",
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symbols[Group1]= [ Print, Execute ]
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};
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key <SCLK> { [ Scroll_Lock ],
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[ Scroll_Lock ] };
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key <PAUS> {
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type= "PC_BREAK",
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symbols[Group1]= [ Pause, Break ]
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};
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key <INS> { [ Insert ],
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[ Insert ] };
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key <HOME> { [ Home ],
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[ Home ] };
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key <PGUP> { [ Prior ],
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[ Prior ] };
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key <DELE> { [ Delete ],
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[ Delete ] };
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key <END> { [ End ],
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[ End ] };
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key <PGDN> { [ Next ],
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[ Next ] };
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key <UP> { [ Up ],
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[ Up ] };
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key <LEFT> { [ Left ],
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[ Left ] };
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key <DOWN> { [ Down ],
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[ Down ] };
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key <RGHT> { [ Right ],
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[ Right ] };
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// End "Editing" section, begin "Keypad"
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key <NMLK> { [ Num_Lock, Pointer_EnableKeys ],
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[ Num_Lock, Pointer_EnableKeys ] };
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key <KPDV> { [ KP_Divide ],
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[ KP_Divide ] };
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key <KPMU> { [ KP_Multiply ],
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[ KP_Multiply ] };
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key <KPSU> { [ KP_Subtract ],
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[ KP_Subtract ] };
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key <KP7> { [ KP_Home, KP_7 ],
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[ KP_Home, KP_7 ] };
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key <KP8> { [ KP_Up, KP_8 ],
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[ KP_Up, KP_8 ] };
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key <KP9> { [ KP_Prior, KP_9 ],
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[ KP_Prior, KP_9 ] };
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key <KPAD> { [ KP_Add ],
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[ KP_Add ] };
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key <KP4> { [ KP_Left, KP_4 ],
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[ KP_Left, KP_4 ] };
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key <KP5> { [ KP_Begin, KP_5 ],
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[ KP_Begin, KP_5 ] };
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key <KP6> { [ KP_Right, KP_6 ],
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[ KP_Right, KP_6 ] };
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key <KP1> { [ KP_End, KP_1 ],
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[ KP_End, KP_1 ] };
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key <KP2> { [ KP_Down, KP_2 ],
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[ KP_Down, KP_2 ] };
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key <KP3> { [ KP_Next, KP_3 ],
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[ KP_Next, KP_3 ] };
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key <KPEN> { [ KP_Enter ],
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[ KP_Enter ] };
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key <KP0> { [ KP_Insert, KP_0 ],
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[ KP_Insert, KP_0 ] };
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key <KPDL> { [ KP_Delete, KP_Decimal ],
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[ KP_Delete, KP_Decimal ] };
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// End "Keypad" section
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// begin modifier mappings
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modifier_map Shift { Shift_R };
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modifier_map Control{ Control_R };
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modifier_map Mod1 { Alt_L, Alt_R };
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modifier_map Mod2 { Num_Lock };
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modifier_map Mod5 { Scroll_Lock };
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};
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// definition for the PC-AT type 101 key keyboard
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//default
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xkb_symbols "pc101" {
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include "vn(generic101)"
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key <LALT> { [ Alt_L, Meta_L ],
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[ Alt_L, Meta_L ] };
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key <RALT> { [ Alt_R, Meta_R ],
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[ Alt_R, Meta_R ] };
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// begin modifier mappings
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modifier_map Mod1 { Alt_L, Alt_R, Meta_L, Meta_R };
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};
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// definition for the extra key on 102-key keyboards
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xkb_symbols "pc102" {
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include "vn(pc101)"
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key <LSGT> { [ less, greater ],
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[ less, greater ] };
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};
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// definition of Euro-style, Alt_R == [Mode_switch, Multi_key]
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xkb_symbols "pc101euro" {
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include "vn(generic101)"
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key <LALT> { [ Alt_L, Meta_L ],
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[ Alt_L, Meta_L ] };
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key <RALT> { [ Mode_switch, Multi_key ],
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[ Mode_switch, Multi_key ] };
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// begin modifier mappings
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modifier_map Mod1 { Alt_L, Meta_L };
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};
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// definition of Alternate Euro-style, Alt_R == [Multi_key]
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xkb_symbols "pc101compose" {
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include "vn(generic101)"
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key <LALT> { [ Alt_L, Meta_L ],
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[ Alt_L, Meta_L ] };
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key <RALT> { [ Multi_key ],
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[ Multi_key ] };
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// begin modifier mappings
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modifier_map Mod1 { Alt_L, Meta_L };
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};
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xkb_symbols "pc102euro" {
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include "us(pc101euro)"
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key <LSGT> { [ less, greater ] };
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};
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xkb_symbols "pc102compose" {
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include "us(pc101compose)"
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key <LSGT> { [ less, greater ] };
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};
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// definition for the extra keys on 104-key "Windows95" keyboards
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xkb_symbols "pc104" {
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include "vn(generic101)"
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key <LALT> { [ Alt_L ],
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[ Alt_L ] };
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key <RALT> { [ Alt_R ],
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[ Alt_R ] };
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key <LWIN> { [ Meta_L ],
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[ Meta_L ] };
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key <RWIN> { [ Meta_R ],
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[ Meta_R ] };
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key <MENU> { [ Menu ],
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[ Menu ] };
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// modifier mappings
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modifier_map Mod1 { Alt_L, Alt_R };
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modifier_map Mod4 { Meta_L, Meta_R };
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};
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// definition of Euro-style, Right "logo" key == [Mode_switch, Multi_key]
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xkb_symbols "pc104euro" {
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include "vn(pc104)"
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key <RWIN> { [ Mode_switch, Multi_key ],
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[ Mode_switch, Multi_key ] };
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};
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// put the compose key on the right "logo" key
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xkb_symbols "pc104compose" {
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include "vn(pc104)"
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key <RWIN> { [ Multi_key ],
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[ Multi_key ] };
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};
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// defintion which includes both the Windows95 keyboards _and_
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// the extra key on most European keyboards.
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xkb_symbols "pc105" {
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include "us(pc104)"
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key <LSGT> { [ less, greater ] };
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};
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xkb_symbols "pc105euro" {
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include "us(pc104euro)"
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key <LSGT> { [ less, greater ] };
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};
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xkb_symbols "pc105compose" {
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include "us(pc104compose)"
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key <LSGT> { [ less, greater ] };
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};
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// universam maps are identical to pc105; wish we had aliases for map names.
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xkb_symbols "pc_universal" {
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include "us(pc104)"
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key <LSGT> { [ less, greater ] };
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};
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xkb_symbols "pc105euro" {
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include "us(pc104euro)"
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key <LSGT> { [ less, greater ] };
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};
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xkb_symbols "pc105compose" {
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include "us(pc104compose)"
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key <LSGT> { [ less, greater ] };
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};
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