83 lines
1.4 KiB
C
83 lines
1.4 KiB
C
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/*
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* Test SVGA/Mesa interface in 32K color mode.
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*
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* Compile with: gcc vtest.c -I../include -L../lib -lMesaGL -lX11 -lXext
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* -lvga -lm -o vtest
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*
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* This program is in the public domain.
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* Brian Paul, January 1996
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*/
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#include <vga.h>
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#include "GL/svgamesa.h"
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#include "GL/gl.h"
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SVGAMesaContext vmc;
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void setup( void )
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{
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vga_init();
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vga_setmode(G800x600x32K);
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/* gl_setcontextvga(G800x600x32K);*/
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vmc = SVGAMesaCreateContext( GL_FALSE ); /* single buffered */
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SVGAMesaMakeCurrent( vmc );
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}
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void test( void )
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{
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho( -1.0, 1.0, -1.0, 1.0, -1.0, 1.0 );
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glMatrixMode(GL_MODELVIEW);
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glClear( GL_COLOR_BUFFER_BIT );
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glBegin( GL_LINES );
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glColor3f( 1.0, 0.0, 0.0 );
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glVertex2f( -0.5, 0.5 );
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glVertex2f( 0.5, 0.5 );
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glColor3f( 0.0, 1.0, 0.0 );
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glVertex2f( -0.5, 0.25 );
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glVertex2f( 0.5, 0.25 );
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glColor3f( 0.0, 0.0, 1.0 );
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glVertex2f( -0.5, 0.0 );
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glVertex2f( 0.5, 0.0 );
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glEnd();
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glBegin( GL_POLYGON );
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glColor3f( 1.0, 0.0, 0.0 );
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glVertex2f( 0.0, 0.7 );
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glColor3f( 0.0, 1.0, 0.0 );
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glVertex2f( -0.5, -0.5 );
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glColor3f( 0.0, 0.0, 1.0 );
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glVertex2f( 0.5, -0.5 );
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glEnd();
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sleep(3);
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}
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void end( void )
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{
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SVGAMesaDestroyContext( vmc );
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vga_setmode( TEXT );
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}
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int main( int argc, char *argv[] )
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{
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setup();
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test();
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end();
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return 0;
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}
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