459 lines
12 KiB
C
459 lines
12 KiB
C
/* Copyright (c) 2003-2005 Advanced Micro Devices, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Neither the name of the Advanced Micro Devices, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from this
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* software without specific prior written permission.
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* */
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/*
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* This file contains routines to set modes using the VGA registers.
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* Since this file is for the first generation graphics unit, it interfaces
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* to SoftVGA registers. It works for both VSA1 and VSA2.
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* */
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <stdlib.h>
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#include <string.h>
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/* VGA STRUCTURE */
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#define GU2_STD_CRTC_REGS 25
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#define GU2_EXT_CRTC_REGS 15
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#define GU2_GDC_REGS 9
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#define GU2_SEQ_REGS 5
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#define GU2_VGA_FLAG_MISC_OUTPUT 0x1
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#define GU2_VGA_FLAG_STD_CRTC 0x2
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#define GU2_VGA_FLAG_EXT_CRTC 0x4
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#define GU2_VGA_FLAG_GDC 0x10
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#define GU2_VGA_FLAG_SEQ 0x20
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#define GU2_VGA_FLAG_PALETTE 0x40
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#define GU2_VGA_FLAG_ATTR 0x80
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static unsigned int GDCregs[10];
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static unsigned int SEQregs[10];
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static unsigned int palette[256];
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static unsigned int ATTRregs[32];
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static unsigned char *font_data = NULL;
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#define VGA_BLOCK 0x40000 /* 256 k */
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void gu2_vga_extcrtc(char offset, int reset);
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int gu2_get_vga_active(void);
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void gu2_vga_font_data(int flag);
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void gu2_set_vga(int reset);
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int gu2_vga_seq_blanking(void);
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int gu2_vga_attr_ctrl(int reset);
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void gu2_vga_to_gfx(void);
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void gu2_gfx_to_vga(int vga_mode);
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int gu2_vga_seq_reset(int reset);
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int gu2_vga_save(gfx_vga_struct * vga, int flags);
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void gu2_vga_clear_extended(void);
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int gu2_vga_restore(gfx_vga_struct * vga, int flags);
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int
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gu2_get_vga_active(void)
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{
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int data = gfx_read_reg32(MDC_GENERAL_CFG);
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if (data & MDC_GCFG_VGAE)
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return 1;
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return 0;
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}
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void
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gu2_vga_font_data(int flag)
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{
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if (flag == 0) {
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if (font_data == NULL) {
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font_data = malloc(VGA_BLOCK);
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}
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DEBUGMSG(1, (0, X_NONE, "Saving VGA Data\n"));
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memcpy(font_data, gfx_virt_fbptr, VGA_BLOCK);
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}
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else if (font_data) {
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DEBUGMSG(1, (0, X_NONE, "Restore VGA Data\n"));
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memcpy(gfx_virt_fbptr, font_data, VGA_BLOCK);
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free(font_data);
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font_data = NULL;
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}
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}
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void
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gu2_set_vga(int reset)
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{
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int data = gfx_read_reg32(MDC_GENERAL_CFG);
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if (reset)
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data |= MDC_GCFG_VGAE;
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else
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data &= ~MDC_GCFG_VGAE;
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gfx_write_reg32(MDC_GENERAL_CFG, data);
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}
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int
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gu2_vga_seq_blanking(void)
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{
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int tmp;
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gfx_outb(0x3C4, 1);
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tmp = gfx_inb(0x3C5);
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tmp |= 0x20;
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tmp |= tmp << 8;
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gfx_outw(0x3C4, tmp);
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gfx_delay_milliseconds(1);
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return (GFX_STATUS_OK);
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}
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int
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gu2_vga_attr_ctrl(int reset)
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{
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int tmp;
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tmp = gfx_inb(0x3DA);
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gfx_outb(0x3C0, (unsigned char) (reset ? 0x00 : 0x20));
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if (reset)
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tmp = gfx_inb(0x3DA);
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return (GFX_STATUS_OK);
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}
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void
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gu2_vga_to_gfx(void)
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{
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gu2_vga_attr_ctrl(0);
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gu2_vga_seq_blanking();
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gfx_delay_milliseconds(2);
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gu2_vga_extcrtc(0x3F, 1);
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}
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void
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gu2_gfx_to_vga(int vga_mode)
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{
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int tmp;
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char sequencer;
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gu2_vga_extcrtc(0x40, vga_mode);
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/* clear the display blanking bit */
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gfx_outb(MDC_SEQUENCER_INDEX, MDC_SEQUENCER_CLK_MODE);
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sequencer = gfx_inb(MDC_SEQUENCER_DATA);
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sequencer &= ~MDC_CLK_MODE_SCREEN_OFF;
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sequencer |= 1;
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gfx_outb(MDC_SEQUENCER_DATA, sequencer);
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gfx_delay_milliseconds(1);
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/*restart the sequencer */
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gfx_outw(0x3C4, 0x300);
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/* turn on the attribute controler */
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tmp = gfx_inb(0x3DA);
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gfx_outb(0x3C0, 0x20);
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tmp = gfx_inb(0x3DA);
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gu2_vga_extcrtc(0x3F, 0);
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}
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/*---------------------------------------------------------------------------
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* gfx_vga_seq_reset
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*
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* This routine enables or disables SoftVGA. It is used to make SoftVGA
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* "be quiet" and not interfere with any of the direct hardware access from
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* Durango. For VSA1, the sequencer is reset to stop text redraws. VSA2 may
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* provide a better way to have SoftVGA sit in the background.
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*---------------------------------------------------------------------------
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*/
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int
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gu2_vga_seq_reset(int reset)
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{
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gfx_outb(0x3C4, 0);
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gfx_outb(0x3C5, (unsigned char) (reset ? 0x00 : 0x03));
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return (GFX_STATUS_OK);
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}
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/*---------------------------------------------------------------------------
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* gfx_vga_save
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*
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* This routine saves the state of the VGA registers into the specified
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* structure. Flags indicate what portions of the register state need to
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* be saved.
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*----------------------------------------------------------------------------
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*/
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int
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gu2_vga_save(gfx_vga_struct * vga, int flags)
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{
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int i;
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unsigned short crtcindex, crtcdata;
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crtcindex = (gfx_inb(0x3CC) & 0x01) ? 0x3D4 : 0x3B4;
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crtcdata = crtcindex + 1;
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/* CHECK MISCELLANEOUS OUTPUT FLAG */
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if (flags & GU2_VGA_FLAG_MISC_OUTPUT) {
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/* SAVE MISCCELLANEOUS OUTPUT REGISTER */
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vga->miscOutput = gfx_inb(0x3CC);
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}
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/* CHECK SEQ */
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if (flags & GU2_VGA_FLAG_SEQ) {
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/* SAVE STANDARD CRTC REGISTERS */
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for (i = 1; i < GU2_SEQ_REGS; i++) {
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gfx_outb(0x3C4, (unsigned char) i);
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SEQregs[i] = gfx_inb(0x3C5);
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}
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}
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/* CHECK STANDARD CRTC FLAG */
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if (flags & GU2_VGA_FLAG_STD_CRTC) {
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/* SAVE STANDARD CRTC REGISTERS */
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for (i = 0; i < GU2_STD_CRTC_REGS; i++) {
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gfx_outb(crtcindex, (unsigned char) i);
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vga->stdCRTCregs[i] = gfx_inb(crtcdata);
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}
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}
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/* CHECK GDC */
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if (flags & GU2_VGA_FLAG_GDC) {
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/* SAVE STANDARD CRTC REGISTERS */
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for (i = 0; i < GU2_GDC_REGS; i++) {
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gfx_outb(0x3CE, (unsigned char) i);
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GDCregs[i] = gfx_inb(0x3CF);
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}
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}
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/* CHECK EXTENDED CRTC FLAG */
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if (flags & GU2_VGA_FLAG_EXT_CRTC) {
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/* SAVE EXTENDED CRTC REGISTERS */
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for (i = 0; i < GU2_EXT_CRTC_REGS; i++) {
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gfx_outb(crtcindex, (unsigned char) (0x40 + i));
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vga->extCRTCregs[i] = gfx_inb(crtcdata);
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}
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}
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if (flags & GU2_VGA_FLAG_PALETTE) {
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/* SAVE PALETTE DATA */
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for (i = 0; i < 0x100; i++) {
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gfx_outb(0x3C7, i);
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palette[i] = gfx_inb(0x3C9);
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}
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}
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if (flags & GU2_VGA_FLAG_ATTR) {
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/* SAVE Attribute DATA */
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for (i = 0; i < 21; i++) {
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gfx_inb(0x3DA);
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gfx_outb(0x3C0, i);
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ATTRregs[i] = gfx_inb(0x3C1);
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}
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}
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/* save the VGA data */
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gu2_vga_font_data(0);
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return (0);
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}
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/*----------------------------------------------------------------------------
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* gfx_vga_clear_extended
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*
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* This routine clears the extended SoftVGA register values to have SoftVGA
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* behave like standard VGA.
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*----------------------------------------------------------------------------
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*/
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void
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gu2_vga_clear_extended(void)
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{
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int i;
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unsigned short crtcindex, crtcdata;
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crtcindex = (gfx_inb(0x3CC) & 0x01) ? 0x3D4 : 0x3B4;
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crtcdata = crtcindex + 1;
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gfx_outb(crtcindex, 0x30);
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gfx_outb(crtcdata, 0x57);
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gfx_outb(crtcdata, 0x4C);
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for (i = 0x41; i <= 0x4F; i++) {
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gfx_outb(crtcindex, (unsigned char) i);
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gfx_outb(crtcdata, 0);
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}
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gfx_outb(crtcindex, 0x30);
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gfx_outb(crtcdata, 0x00);
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}
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void
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gu2_vga_extcrtc(char offset, int reset)
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{
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unsigned short crtcindex, crtcdata;
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crtcindex = (gfx_inb(0x3CC) & 0x01) ? 0x3D4 : 0x3B4;
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crtcdata = crtcindex + 1;
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/* UNLOCK EXTENDED CRTC REGISTERS */
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gfx_outb(crtcindex, 0x30);
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gfx_outb(crtcdata, 0x57);
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gfx_outb(crtcdata, 0x4C);
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/* RESTORE EXTENDED CRTC REGISTERS */
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gfx_outb(crtcindex, offset);
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gfx_outb(crtcdata, reset);
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}
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/*----------------------------------------------------------------------------
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* gfx_vga_restore
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*
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* This routine restores the state of the VGA registers from the specified
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* structure. Flags indicate what portions of the register state need to
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* be saved.
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*----------------------------------------------------------------------------
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*/
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int
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gu2_vga_restore(gfx_vga_struct * vga, int flags)
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{
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int i;
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unsigned short crtcindex, crtcdata;
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crtcindex = (gfx_inb(0x3CC) & 0x01) ? 0x3D4 : 0x3B4;
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crtcdata = crtcindex + 1;
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/* CHECK MISCELLANEOUS OUTPUT FLAG */
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if (flags & GU2_VGA_FLAG_MISC_OUTPUT) {
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/* RESTORE MISCELLANEOUS OUTPUT REGISTER VALUE */
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gfx_outb(0x3C2, vga->miscOutput);
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}
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/* CHECK SEQ */
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if (flags & GU2_VGA_FLAG_SEQ) {
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/* RESTORE STANDARD CRTC REGISTERS */
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for (i = 1; i < GU2_SEQ_REGS; i++) {
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gfx_outb(0x3C4, (unsigned char) i);
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gfx_outb(0x3C5, SEQregs[i]);
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}
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}
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/* CHECK STANDARD CRTC FLAG */
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if (flags & GU2_VGA_FLAG_STD_CRTC) {
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/* UNLOCK STANDARD CRTC REGISTERS */
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gfx_outb(crtcindex, 0x11);
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gfx_outb(crtcdata, 0);
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/* RESTORE STANDARD CRTC REGISTERS */
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for (i = 0; i < GU2_STD_CRTC_REGS; i++) {
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gfx_outb(crtcindex, (unsigned char) i);
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gfx_outb(crtcdata, vga->stdCRTCregs[i]);
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}
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}
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/* CHECK GDC */
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if (flags & GU2_VGA_FLAG_GDC) {
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/* SAVE STANDARD CRTC REGISTERS */
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for (i = 0; i < GU2_GDC_REGS; i++) {
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gfx_outb(0x3CE, (unsigned char) i);
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gfx_outb(0x3CF, GDCregs[i]);
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}
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}
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/* CHECK EXTENDED CRTC FLAG */
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if (flags & GU2_VGA_FLAG_EXT_CRTC) {
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/* UNLOCK EXTENDED CRTC REGISTERS */
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gfx_outb(crtcindex, 0x30);
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gfx_outb(crtcdata, 0x57);
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gfx_outb(crtcdata, 0x4C);
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/* RESTORE EXTENDED CRTC REGISTERS */
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for (i = 1; i < GU2_EXT_CRTC_REGS; i++) {
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gfx_outb(crtcindex, (unsigned char) (0x40 + i));
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gfx_outb(crtcdata, vga->extCRTCregs[i]);
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}
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/* LOCK EXTENDED CRTC REGISTERS */
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gfx_outb(crtcindex, 0x30);
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gfx_outb(crtcdata, 0x00);
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/* CHECK IF DIRECT FRAME BUFFER MODE (VESA MODE) */
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if (vga->extCRTCregs[0x03] & 1) {
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/* SET BORDER COLOR TO BLACK */
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/* This really should be another thing saved/restored, but */
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/* Durango currently doesn't do the attr controller registers. */
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gfx_inb(0x3BA); /* Reset flip-flop */
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gfx_inb(0x3DA);
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gfx_outb(0x3C0, 0x11);
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gfx_outb(0x3C0, 0x00);
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}
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}
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if (flags & GU2_VGA_FLAG_PALETTE) {
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/* RESTORE PALETTE DATA */
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for (i = 0; i < 0x100; i++) {
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gfx_outb(0x3C8, i);
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gfx_outb(0x3C9, palette[i]);
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}
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}
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if (flags & GU2_VGA_FLAG_ATTR) {
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/* RESTORE Attribute DATA */
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for (i = 0; i < 21; i++) {
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gfx_inb(0x3DA);
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gfx_outb(0x3C0, i);
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gfx_outb(0x3C0, ATTRregs[i]);
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}
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/* SAVE Attribute DATA */
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for (i = 0; i < 21; i++) {
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gfx_inb(0x3DA);
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gfx_outb(0x3C0, i);
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}
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}
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/* restore the VGA data */
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gu2_vga_font_data(1);
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return (0);
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}
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/* END OF FILE */
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