32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
ARB_texture_float:
|
|
|
|
Silicon Graphics, Inc. owns US Patent #6,650,327, issued November 18,
|
|
2003 [1].
|
|
|
|
SGI believes this patent contains necessary IP for graphics systems
|
|
implementing floating point rasterization and floating point
|
|
framebuffer capabilities described in ARB_texture_float extension, and
|
|
will discuss licensing on RAND terms, on an individual basis with
|
|
companies wishing to use this IP in the context of conformant OpenGL
|
|
implementations [2].
|
|
|
|
The source code to implement ARB_texture_float extension is included
|
|
and can be toggled on at compile time, for those who purchased a
|
|
license from SGI, or are in a country where the patent does not apply,
|
|
etc.
|
|
|
|
The software is provided "as is", without warranty of any kind, express
|
|
or implied, including but not limited to the warranties of
|
|
merchantability, fitness for a particular purpose and noninfringement.
|
|
In no event shall the authors or copyright holders be liable for any
|
|
claim, damages or other liability, whether in an action of contract,
|
|
tort or otherwise, arising from, out of or in connection with the
|
|
software or the use or other dealings in the software.
|
|
|
|
You should contact a lawyer or SGI's legal department if you want to
|
|
enable this extension.
|
|
|
|
|
|
[1] https://www.google.com/patents/about?id=mIIOAAAAEBAJ&dq=6650327
|
|
[2] https://www.opengl.org/registry/specs/ARB/texture_float.txt
|