793 lines
21 KiB
C
793 lines
21 KiB
C
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
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/*
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* (C) Copyright IBM Corporation 2005
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <GL/gl.h>
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#include "glxserver.h"
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#include "glxbyteorder.h"
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#include "indirect_size.h"
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#include "indirect_reqsize.h"
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#if defined(__CYGWIN__) || defined(__MINGW32__)
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#undef HAVE_ALIAS
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#endif
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#ifdef HAVE_ALIAS
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#define ALIAS2(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
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__attribute__ ((alias( # to )));
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#define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
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#else
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#define ALIAS(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap, int reqlen ) \
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{ return __glX ## to ## ReqSize( pc, swap, reqlen ); }
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#endif
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int
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__glXCallListsReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei n = *(GLsizei *) (pc + 0);
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GLenum type = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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n = bswap_32(n);
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type = bswap_32(type);
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}
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compsize = __glCallLists_size(type);
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return safe_pad(safe_mul(compsize, n));
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}
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int
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__glXBitmapReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLsizei width = *(GLsizei *) (pc + 20);
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GLsizei height = *(GLsizei *) (pc + 24);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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width = bswap_32(width);
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height = bswap_32(height);
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXFogfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 0);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glFogfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXLightfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glLightfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXLightModelfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 0);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glLightModelfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXMaterialfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glMaterialfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXPolygonStippleReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexParameterfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 32);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 32);
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GLsizei height = *(GLsizei *) (pc + 36);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexEnvfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexEnvfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXTexGendvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexGendv_size(pname);
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return safe_pad(safe_mul(compsize, 8));
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}
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int
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__glXTexGenfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glTexGenfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXPixelMapfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei mapsize = *(GLsizei *) (pc + 4);
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if (swap) {
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mapsize = bswap_32(mapsize);
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}
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return safe_pad(safe_mul(mapsize, 4));
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}
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int
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__glXPixelMapusvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei mapsize = *(GLsizei *) (pc + 4);
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if (swap) {
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mapsize = bswap_32(mapsize);
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}
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return safe_pad(safe_mul(mapsize, 2));
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}
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int
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__glXDrawPixelsReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLsizei width = *(GLsizei *) (pc + 20);
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GLsizei height = *(GLsizei *) (pc + 24);
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GLenum format = *(GLenum *) (pc + 28);
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GLenum type = *(GLenum *) (pc + 32);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXPrioritizeTexturesReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLsizei n = *(GLsizei *) (pc + 0);
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if (swap) {
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n = bswap_32(n);
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}
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return safe_pad(safe_add(safe_mul(n, 4), safe_mul(n, 4)));
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}
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int
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__glXTexSubImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 36);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexSubImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 36);
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GLsizei height = *(GLsizei *) (pc + 40);
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GLenum format = *(GLenum *) (pc + 44);
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GLenum type = *(GLenum *) (pc + 48);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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height = bswap_32(height);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 32);
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GLenum type = *(GLenum *) (pc + 36);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLenum pname = *(GLenum *) (pc + 4);
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GLsizei compsize;
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if (swap) {
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pname = bswap_32(pname);
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}
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compsize = __glColorTableParameterfv_size(pname);
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return safe_pad(safe_mul(compsize, 4));
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}
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int
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__glXColorSubTableReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei count = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 32);
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GLenum type = *(GLenum *) (pc + 36);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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count = bswap_32(count);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, count, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXConvolutionFilter1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 28);
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GLenum format = *(GLenum *) (pc + 36);
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GLenum type = *(GLenum *) (pc + 40);
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if (swap) {
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row_length = bswap_32(row_length);
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skip_rows = bswap_32(skip_rows);
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alignment = bswap_32(alignment);
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target = bswap_32(target);
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width = bswap_32(width);
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format = bswap_32(format);
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type = bswap_32(type);
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXConvolutionFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
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{
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GLint row_length = *(GLint *) (pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = *(GLint *) (pc + 8);
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GLint alignment = *(GLint *) (pc + 16);
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GLenum target = *(GLenum *) (pc + 20);
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GLsizei width = *(GLsizei *) (pc + 28);
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GLsizei height = *(GLsizei *) (pc + 32);
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GLenum format = *(GLenum *) (pc + 36);
|
|
GLenum type = *(GLenum *) (pc + 40);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
skip_rows = bswap_32(skip_rows);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, 1,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXConvolutionParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLenum pname = *(GLenum *) (pc + 4);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
pname = bswap_32(pname);
|
|
}
|
|
|
|
compsize = __glConvolutionParameterfv_size(pname);
|
|
return safe_pad(safe_mul(compsize, 4));
|
|
}
|
|
|
|
int
|
|
__glXTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLint row_length = *(GLint *) (pc + 4);
|
|
GLint image_height = *(GLint *) (pc + 8);
|
|
GLint skip_rows = *(GLint *) (pc + 16);
|
|
GLint skip_images = *(GLint *) (pc + 20);
|
|
GLint alignment = *(GLint *) (pc + 32);
|
|
GLenum target = *(GLenum *) (pc + 36);
|
|
GLsizei width = *(GLsizei *) (pc + 48);
|
|
GLsizei height = *(GLsizei *) (pc + 52);
|
|
GLsizei depth = *(GLsizei *) (pc + 56);
|
|
GLenum format = *(GLenum *) (pc + 68);
|
|
GLenum type = *(GLenum *) (pc + 72);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
image_height = bswap_32(image_height);
|
|
skip_rows = bswap_32(skip_rows);
|
|
skip_images = bswap_32(skip_images);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
depth = bswap_32(depth);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
if (*(CARD32 *) (pc + 76))
|
|
return 0;
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLint row_length = *(GLint *) (pc + 4);
|
|
GLint image_height = *(GLint *) (pc + 8);
|
|
GLint skip_rows = *(GLint *) (pc + 16);
|
|
GLint skip_images = *(GLint *) (pc + 20);
|
|
GLint alignment = *(GLint *) (pc + 32);
|
|
GLenum target = *(GLenum *) (pc + 36);
|
|
GLsizei width = *(GLsizei *) (pc + 60);
|
|
GLsizei height = *(GLsizei *) (pc + 64);
|
|
GLsizei depth = *(GLsizei *) (pc + 68);
|
|
GLenum format = *(GLenum *) (pc + 76);
|
|
GLenum type = *(GLenum *) (pc + 80);
|
|
|
|
if (swap) {
|
|
row_length = bswap_32(row_length);
|
|
image_height = bswap_32(image_height);
|
|
skip_rows = bswap_32(skip_rows);
|
|
skip_images = bswap_32(skip_images);
|
|
alignment = bswap_32(alignment);
|
|
target = bswap_32(target);
|
|
width = bswap_32(width);
|
|
height = bswap_32(height);
|
|
depth = bswap_32(depth);
|
|
format = bswap_32(format);
|
|
type = bswap_32(type);
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage1DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 20);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 24);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 28);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexSubImage3DReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei imageSize = *(GLsizei *) (pc + 36);
|
|
|
|
if (swap) {
|
|
imageSize = bswap_32(imageSize);
|
|
}
|
|
|
|
return safe_pad(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXPointParameterfvReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLenum pname = *(GLenum *) (pc + 0);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
pname = bswap_32(pname);
|
|
}
|
|
|
|
compsize = __glPointParameterfv_size(pname);
|
|
return safe_pad(safe_mul(compsize, 4));
|
|
}
|
|
|
|
int
|
|
__glXDrawBuffersReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 0);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 4));
|
|
}
|
|
|
|
int
|
|
__glXProgramStringARBReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei len = *(GLsizei *) (pc + 8);
|
|
|
|
if (swap) {
|
|
len = bswap_32(len);
|
|
}
|
|
|
|
return safe_pad(len);
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs1dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 8));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs2dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 16));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 24));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3fvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 12));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3svNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 6));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs4dvNVReqSize(const GLbyte * pc, Bool swap, int reqlen)
|
|
{
|
|
GLsizei n = *(GLsizei *) (pc + 4);
|
|
|
|
if (swap) {
|
|
n = bswap_32(n);
|
|
}
|
|
|
|
return safe_pad(safe_mul(n, 32));
|
|
}
|
|
|
|
ALIAS(Fogiv, Fogfv)
|
|
ALIAS(Lightiv, Lightfv)
|
|
ALIAS(LightModeliv, LightModelfv)
|
|
ALIAS(Materialiv, Materialfv)
|
|
ALIAS(TexParameteriv, TexParameterfv)
|
|
ALIAS(TexEnviv, TexEnvfv)
|
|
ALIAS(TexGeniv, TexGenfv)
|
|
ALIAS(PixelMapuiv, PixelMapfv)
|
|
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
|
|
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
|
|
ALIAS(CompressedTexSubImage1D, CompressedTexImage1D)
|
|
ALIAS(CompressedTexSubImage2D, CompressedTexImage3D)
|
|
ALIAS(PointParameteriv, PointParameterfv)
|
|
ALIAS(DeleteFramebuffers, DrawBuffers)
|
|
ALIAS(DeleteRenderbuffers, DrawBuffers)
|
|
ALIAS(VertexAttribs1fvNV, PixelMapfv)
|
|
ALIAS(VertexAttribs1svNV, PixelMapusv)
|
|
ALIAS(VertexAttribs2fvNV, VertexAttribs1dvNV)
|
|
ALIAS(VertexAttribs2svNV, PixelMapfv)
|
|
ALIAS(VertexAttribs4fvNV, VertexAttribs2dvNV)
|
|
ALIAS(VertexAttribs4svNV, VertexAttribs1dvNV)
|
|
ALIAS(VertexAttribs4ubvNV, PixelMapfv)
|