5698 lines
159 KiB
C
5698 lines
159 KiB
C
/* DO NOT EDIT - This file generated automatically by glX_proto_recv.py (from Mesa) script */
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/*
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* (C) Copyright IBM Corporation 2005
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <inttypes.h>
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#include "glxserver.h"
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#include "indirect_size.h"
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#include "indirect_size_get.h"
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#include "indirect_dispatch.h"
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#include "glxbyteorder.h"
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#include "indirect_util.h"
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#include "singlesize.h"
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#define __GLX_PAD(x) (((x) + 3) & ~3)
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typedef struct {
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__GLX_PIXEL_3D_HDR;
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} __GLXpixel3DHeader;
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extern GLboolean __glXErrorOccured(void);
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extern void __glXClearErrorOccured(void);
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static const unsigned dummy_answer[2] = { 0, 0 };
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static GLsizei
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bswap_CARD32(const void *src)
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{
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union {
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uint32_t dst;
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GLsizei ret;
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} x;
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x.dst = bswap_32(*(uint32_t *) src);
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return x.ret;
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}
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static GLshort
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bswap_CARD16(const void *src)
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{
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union {
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uint16_t dst;
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GLshort ret;
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} x;
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x.dst = bswap_16(*(uint16_t *) src);
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return x.ret;
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}
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static GLenum
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bswap_ENUM(const void *src)
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{
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union {
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uint32_t dst;
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GLenum ret;
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} x;
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x.dst = bswap_32(*(uint32_t *) src);
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return x.ret;
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}
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static GLsync
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bswap_CARD64(const void *src)
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{
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union {
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uint64_t dst;
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GLsync ret;
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} x;
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x.dst = bswap_64(*(uint64_t *) src);
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return x.ret;
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}
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static GLdouble
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bswap_FLOAT64(const void *src)
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{
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union {
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uint64_t dst;
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GLdouble ret;
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} x;
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x.dst = bswap_64(*(uint64_t *) src);
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return x.ret;
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}
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static GLfloat
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bswap_FLOAT32(const void *src)
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{
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union {
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uint32_t dst;
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GLfloat ret;
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} x;
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x.dst = bswap_32(*(uint32_t *) src);
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return x.ret;
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}
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static void *
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bswap_16_array(uint16_t * src, unsigned count)
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{
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unsigned i;
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for (i = 0; i < count; i++) {
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uint16_t temp = bswap_16(src[i]);
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src[i] = temp;
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}
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return src;
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}
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static void *
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bswap_32_array(uint32_t * src, unsigned count)
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{
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unsigned i;
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for (i = 0; i < count; i++) {
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uint32_t temp = bswap_32(src[i]);
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src[i] = temp;
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}
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return src;
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}
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static void *
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bswap_64_array(uint64_t * src, unsigned count)
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{
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unsigned i;
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for (i = 0; i < count; i++) {
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uint64_t temp = bswap_64(src[i]);
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src[i] = temp;
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}
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return src;
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}
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int
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__glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)
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{
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xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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int error;
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__GLXcontext *const cx =
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__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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pc += __GLX_SINGLE_HDR_SIZE;
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if (cx != NULL) {
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glNewList((GLuint) bswap_CARD32(pc + 0), (GLenum) bswap_ENUM(pc + 4));
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error = Success;
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}
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return error;
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}
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int
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__glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc)
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{
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xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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int error;
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__GLXcontext *const cx =
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__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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pc += __GLX_SINGLE_HDR_SIZE;
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if (cx != NULL) {
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glEndList();
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error = Success;
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}
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return error;
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}
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void
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__glXDispSwap_CallList(GLbyte * pc)
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{
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glCallList((GLuint) bswap_CARD32(pc + 0));
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}
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void
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__glXDispSwap_CallLists(GLbyte * pc)
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{
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const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
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const GLenum type = (GLenum) bswap_ENUM(pc + 4);
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const GLvoid *lists;
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switch (type) {
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case GL_BYTE:
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case GL_UNSIGNED_BYTE:
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case GL_2_BYTES:
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case GL_3_BYTES:
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case GL_4_BYTES:
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lists = (const GLvoid *) (pc + 8);
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break;
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case GL_SHORT:
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case GL_UNSIGNED_SHORT:
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lists = (const GLvoid *) bswap_16_array((uint16_t *) (pc + 8), n);
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break;
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case GL_INT:
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case GL_UNSIGNED_INT:
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case GL_FLOAT:
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lists = (const GLvoid *) bswap_32_array((uint32_t *) (pc + 8), n);
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break;
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default:
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return;
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}
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glCallLists(n, type, lists);
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}
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int
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__glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc)
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{
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xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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int error;
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__GLXcontext *const cx =
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__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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pc += __GLX_SINGLE_HDR_SIZE;
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if (cx != NULL) {
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glDeleteLists((GLuint) bswap_CARD32(pc + 0),
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(GLsizei) bswap_CARD32(pc + 4));
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error = Success;
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}
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return error;
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}
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int
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__glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc)
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{
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xGLXSingleReq *const req = (xGLXSingleReq *) pc;
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int error;
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__GLXcontext *const cx =
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__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
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pc += __GLX_SINGLE_HDR_SIZE;
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if (cx != NULL) {
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GLuint retval;
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retval = glGenLists((GLsizei) bswap_CARD32(pc + 0));
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__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
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error = Success;
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}
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return error;
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}
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void
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__glXDispSwap_ListBase(GLbyte * pc)
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{
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glListBase((GLuint) bswap_CARD32(pc + 0));
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}
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void
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__glXDispSwap_Begin(GLbyte * pc)
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{
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glBegin((GLenum) bswap_ENUM(pc + 0));
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}
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void
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__glXDispSwap_Bitmap(GLbyte * pc)
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{
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const GLubyte *const bitmap = (const GLubyte *) ((pc + 44));
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__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
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glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
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glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
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glPixelStorei(GL_UNPACK_SKIP_PIXELS,
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(GLint) bswap_CARD32(&hdr->skipPixels));
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glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
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glBitmap((GLsizei) bswap_CARD32(pc + 20),
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(GLsizei) bswap_CARD32(pc + 24),
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(GLfloat) bswap_FLOAT32(pc + 28),
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(GLfloat) bswap_FLOAT32(pc + 32),
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(GLfloat) bswap_FLOAT32(pc + 36),
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(GLfloat) bswap_FLOAT32(pc + 40), bitmap);
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}
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void
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__glXDispSwap_Color3bv(GLbyte * pc)
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{
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glColor3bv((const GLbyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color3dv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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if ((unsigned long) (pc) & 7) {
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(void) memmove(pc - 4, pc, 24);
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pc -= 4;
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}
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#endif
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glColor3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3fv(GLbyte * pc)
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{
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glColor3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3iv(GLbyte * pc)
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{
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glColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3sv(GLbyte * pc)
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{
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glColor3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3ubv(GLbyte * pc)
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{
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glColor3ubv((const GLubyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color3uiv(GLbyte * pc)
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{
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glColor3uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color3usv(GLbyte * pc)
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{
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glColor3usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Color4bv(GLbyte * pc)
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{
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glColor4bv((const GLbyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color4dv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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if ((unsigned long) (pc) & 7) {
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(void) memmove(pc - 4, pc, 32);
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pc -= 4;
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}
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#endif
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glColor4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4fv(GLbyte * pc)
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{
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glColor4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4iv(GLbyte * pc)
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{
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glColor4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4sv(GLbyte * pc)
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{
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glColor4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4ubv(GLbyte * pc)
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{
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glColor4ubv((const GLubyte *) (pc + 0));
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}
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void
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__glXDispSwap_Color4uiv(GLbyte * pc)
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{
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glColor4uiv((const GLuint *) bswap_32_array((uint32_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_Color4usv(GLbyte * pc)
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{
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glColor4usv((const GLushort *) bswap_16_array((uint16_t *) (pc + 0), 4));
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}
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void
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__glXDispSwap_EdgeFlagv(GLbyte * pc)
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{
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glEdgeFlagv((const GLboolean *) (pc + 0));
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}
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void
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__glXDispSwap_End(GLbyte * pc)
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{
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glEnd();
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}
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void
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__glXDispSwap_Indexdv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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if ((unsigned long) (pc) & 7) {
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(void) memmove(pc - 4, pc, 8);
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pc -= 4;
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}
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#endif
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glIndexdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
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}
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void
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__glXDispSwap_Indexfv(GLbyte * pc)
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{
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glIndexfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
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}
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void
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__glXDispSwap_Indexiv(GLbyte * pc)
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{
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glIndexiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
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}
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void
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__glXDispSwap_Indexsv(GLbyte * pc)
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{
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glIndexsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
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}
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void
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__glXDispSwap_Normal3bv(GLbyte * pc)
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{
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glNormal3bv((const GLbyte *) (pc + 0));
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}
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void
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__glXDispSwap_Normal3dv(GLbyte * pc)
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{
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#ifdef __GLX_ALIGN64
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if ((unsigned long) (pc) & 7) {
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(void) memmove(pc - 4, pc, 24);
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pc -= 4;
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}
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#endif
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glNormal3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Normal3fv(GLbyte * pc)
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{
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glNormal3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Normal3iv(GLbyte * pc)
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{
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glNormal3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_Normal3sv(GLbyte * pc)
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{
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glNormal3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_RasterPos2dv(GLbyte * pc)
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|
{
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|
#ifdef __GLX_ALIGN64
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if ((unsigned long) (pc) & 7) {
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(void) memmove(pc - 4, pc, 16);
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pc -= 4;
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}
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|
#endif
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glRasterPos2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
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}
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void
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__glXDispSwap_RasterPos2fv(GLbyte * pc)
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{
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glRasterPos2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
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}
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void
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__glXDispSwap_RasterPos2iv(GLbyte * pc)
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{
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glRasterPos2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
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}
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void
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__glXDispSwap_RasterPos2sv(GLbyte * pc)
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{
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glRasterPos2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
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}
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void
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__glXDispSwap_RasterPos3dv(GLbyte * pc)
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|
{
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|
#ifdef __GLX_ALIGN64
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|
if ((unsigned long) (pc) & 7) {
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|
(void) memmove(pc - 4, pc, 24);
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|
pc -= 4;
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}
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|
#endif
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glRasterPos3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_RasterPos3fv(GLbyte * pc)
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{
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glRasterPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
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}
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void
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__glXDispSwap_RasterPos3iv(GLbyte * pc)
|
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{
|
|
glRasterPos3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
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|
}
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|
|
void
|
|
__glXDispSwap_RasterPos3sv(GLbyte * pc)
|
|
{
|
|
glRasterPos3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RasterPos4dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 32);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glRasterPos4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RasterPos4fv(GLbyte * pc)
|
|
{
|
|
glRasterPos4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RasterPos4iv(GLbyte * pc)
|
|
{
|
|
glRasterPos4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RasterPos4sv(GLbyte * pc)
|
|
{
|
|
glRasterPos4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rectdv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 32);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glRectdv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 16), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rectfv(GLbyte * pc)
|
|
{
|
|
glRectfv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rectiv(GLbyte * pc)
|
|
{
|
|
glRectiv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rectsv(GLbyte * pc)
|
|
{
|
|
glRectsv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord1dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 8);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTexCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord1fv(GLbyte * pc)
|
|
{
|
|
glTexCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord1iv(GLbyte * pc)
|
|
{
|
|
glTexCoord1iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord1sv(GLbyte * pc)
|
|
{
|
|
glTexCoord1sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord2dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 16);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTexCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord2fv(GLbyte * pc)
|
|
{
|
|
glTexCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord2iv(GLbyte * pc)
|
|
{
|
|
glTexCoord2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord2sv(GLbyte * pc)
|
|
{
|
|
glTexCoord2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord3dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 24);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTexCoord3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord3fv(GLbyte * pc)
|
|
{
|
|
glTexCoord3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord3iv(GLbyte * pc)
|
|
{
|
|
glTexCoord3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord3sv(GLbyte * pc)
|
|
{
|
|
glTexCoord3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord4dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 32);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTexCoord4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord4fv(GLbyte * pc)
|
|
{
|
|
glTexCoord4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord4iv(GLbyte * pc)
|
|
{
|
|
glTexCoord4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexCoord4sv(GLbyte * pc)
|
|
{
|
|
glTexCoord4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex2dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 16);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glVertex2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex2fv(GLbyte * pc)
|
|
{
|
|
glVertex2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex2iv(GLbyte * pc)
|
|
{
|
|
glVertex2iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex2sv(GLbyte * pc)
|
|
{
|
|
glVertex2sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex3dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 24);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glVertex3dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex3fv(GLbyte * pc)
|
|
{
|
|
glVertex3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex3iv(GLbyte * pc)
|
|
{
|
|
glVertex3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex3sv(GLbyte * pc)
|
|
{
|
|
glVertex3sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex4dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 32);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glVertex4dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex4fv(GLbyte * pc)
|
|
{
|
|
glVertex4fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex4iv(GLbyte * pc)
|
|
{
|
|
glVertex4iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Vertex4sv(GLbyte * pc)
|
|
{
|
|
glVertex4sv((const GLshort *) bswap_16_array((uint16_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClipPlane(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 36);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glClipPlane((GLenum) bswap_ENUM(pc + 32),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorMaterial(GLbyte * pc)
|
|
{
|
|
glColorMaterial((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CullFace(GLbyte * pc)
|
|
{
|
|
glCullFace((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Fogf(GLbyte * pc)
|
|
{
|
|
glFogf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Fogfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glFogfv_size(pname));
|
|
|
|
glFogfv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Fogi(GLbyte * pc)
|
|
{
|
|
glFogi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Fogiv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glFogiv_size(pname));
|
|
|
|
glFogiv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FrontFace(GLbyte * pc)
|
|
{
|
|
glFrontFace((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Hint(GLbyte * pc)
|
|
{
|
|
glHint((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Lightf(GLbyte * pc)
|
|
{
|
|
glLightf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Lightfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glLightfv_size(pname));
|
|
|
|
glLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Lighti(GLbyte * pc)
|
|
{
|
|
glLighti((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Lightiv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glLightiv_size(pname));
|
|
|
|
glLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LightModelf(GLbyte * pc)
|
|
{
|
|
glLightModelf((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LightModelfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glLightModelfv_size(pname));
|
|
|
|
glLightModelfv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LightModeli(GLbyte * pc)
|
|
{
|
|
glLightModeli((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LightModeliv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glLightModeliv_size(pname));
|
|
|
|
glLightModeliv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LineStipple(GLbyte * pc)
|
|
{
|
|
glLineStipple((GLint) bswap_CARD32(pc + 0),
|
|
(GLushort) bswap_CARD16(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LineWidth(GLbyte * pc)
|
|
{
|
|
glLineWidth((GLfloat) bswap_FLOAT32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Materialf(GLbyte * pc)
|
|
{
|
|
glMaterialf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Materialfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glMaterialfv_size(pname));
|
|
|
|
glMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Materiali(GLbyte * pc)
|
|
{
|
|
glMateriali((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Materialiv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glMaterialiv_size(pname));
|
|
|
|
glMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PointSize(GLbyte * pc)
|
|
{
|
|
glPointSize((GLfloat) bswap_FLOAT32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PolygonMode(GLbyte * pc)
|
|
{
|
|
glPolygonMode((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PolygonStipple(GLbyte * pc)
|
|
{
|
|
const GLubyte *const mask = (const GLubyte *) ((pc + 20));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glPolygonStipple(mask);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Scissor(GLbyte * pc)
|
|
{
|
|
glScissor((GLint) bswap_CARD32(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ShadeModel(GLbyte * pc)
|
|
{
|
|
glShadeModel((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexParameterf(GLbyte * pc)
|
|
{
|
|
glTexParameterf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexParameterfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexParameterfv_size(pname));
|
|
|
|
glTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexParameteri(GLbyte * pc)
|
|
{
|
|
glTexParameteri((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexParameteriv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexParameteriv_size(pname));
|
|
|
|
glTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexImage1D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexImage1D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28),
|
|
(GLsizei) bswap_CARD32(pc + 32),
|
|
(GLint) bswap_CARD32(pc + 40),
|
|
(GLenum) bswap_ENUM(pc + 44),
|
|
(GLenum) bswap_ENUM(pc + 48), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexImage2D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 52));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexImage2D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28),
|
|
(GLsizei) bswap_CARD32(pc + 32),
|
|
(GLsizei) bswap_CARD32(pc + 36),
|
|
(GLint) bswap_CARD32(pc + 40),
|
|
(GLenum) bswap_ENUM(pc + 44),
|
|
(GLenum) bswap_ENUM(pc + 48), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexEnvf(GLbyte * pc)
|
|
{
|
|
glTexEnvf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexEnvfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexEnvfv_size(pname));
|
|
|
|
glTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexEnvi(GLbyte * pc)
|
|
{
|
|
glTexEnvi((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexEnviv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexEnviv_size(pname));
|
|
|
|
glTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGend(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 16);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTexGend((GLenum) bswap_ENUM(pc + 8),
|
|
(GLenum) bswap_ENUM(pc + 12), (GLdouble) bswap_FLOAT64(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGendv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLdouble *params;
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
const GLuint compsize = __glTexGendv_size(pname);
|
|
const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)) - 4;
|
|
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, cmdlen);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
params =
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
|
|
__glTexGendv_size(pname));
|
|
|
|
glTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGenf(GLbyte * pc)
|
|
{
|
|
glTexGenf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGenfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexGenfv_size(pname));
|
|
|
|
glTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGeni(GLbyte * pc)
|
|
{
|
|
glTexGeni((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexGeniv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glTexGeniv_size(pname));
|
|
|
|
glTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_InitNames(GLbyte * pc)
|
|
{
|
|
glInitNames();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LoadName(GLbyte * pc)
|
|
{
|
|
glLoadName((GLuint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PassThrough(GLbyte * pc)
|
|
{
|
|
glPassThrough((GLfloat) bswap_FLOAT32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PopName(GLbyte * pc)
|
|
{
|
|
glPopName();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PushName(GLbyte * pc)
|
|
{
|
|
glPushName((GLuint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DrawBuffer(GLbyte * pc)
|
|
{
|
|
glDrawBuffer((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Clear(GLbyte * pc)
|
|
{
|
|
glClear((GLbitfield) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClearAccum(GLbyte * pc)
|
|
{
|
|
glClearAccum((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8),
|
|
(GLfloat) bswap_FLOAT32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClearIndex(GLbyte * pc)
|
|
{
|
|
glClearIndex((GLfloat) bswap_FLOAT32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClearColor(GLbyte * pc)
|
|
{
|
|
glClearColor((GLclampf) bswap_FLOAT32(pc + 0),
|
|
(GLclampf) bswap_FLOAT32(pc + 4),
|
|
(GLclampf) bswap_FLOAT32(pc + 8),
|
|
(GLclampf) bswap_FLOAT32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClearStencil(GLbyte * pc)
|
|
{
|
|
glClearStencil((GLint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClearDepth(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 8);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glClearDepth((GLclampd) bswap_FLOAT64(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_StencilMask(GLbyte * pc)
|
|
{
|
|
glStencilMask((GLuint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorMask(GLbyte * pc)
|
|
{
|
|
glColorMask(*(GLboolean *) (pc + 0),
|
|
*(GLboolean *) (pc + 1),
|
|
*(GLboolean *) (pc + 2), *(GLboolean *) (pc + 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DepthMask(GLbyte * pc)
|
|
{
|
|
glDepthMask(*(GLboolean *) (pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_IndexMask(GLbyte * pc)
|
|
{
|
|
glIndexMask((GLuint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Accum(GLbyte * pc)
|
|
{
|
|
glAccum((GLenum) bswap_ENUM(pc + 0), (GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Disable(GLbyte * pc)
|
|
{
|
|
glDisable((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Enable(GLbyte * pc)
|
|
{
|
|
glEnable((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PopAttrib(GLbyte * pc)
|
|
{
|
|
glPopAttrib();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PushAttrib(GLbyte * pc)
|
|
{
|
|
glPushAttrib((GLbitfield) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MapGrid1d(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 20);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMapGrid1d((GLint) bswap_CARD32(pc + 16),
|
|
(GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MapGrid1f(GLbyte * pc)
|
|
{
|
|
glMapGrid1f((GLint) bswap_CARD32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MapGrid2d(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 40);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMapGrid2d((GLint) bswap_CARD32(pc + 32),
|
|
(GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 36),
|
|
(GLdouble) bswap_FLOAT64(pc + 16),
|
|
(GLdouble) bswap_FLOAT64(pc + 24));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MapGrid2f(GLbyte * pc)
|
|
{
|
|
glMapGrid2f((GLint) bswap_CARD32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLfloat) bswap_FLOAT32(pc + 16),
|
|
(GLfloat) bswap_FLOAT32(pc + 20));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalCoord1dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 8);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glEvalCoord1dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalCoord1fv(GLbyte * pc)
|
|
{
|
|
glEvalCoord1fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalCoord2dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 16);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glEvalCoord2dv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalCoord2fv(GLbyte * pc)
|
|
{
|
|
glEvalCoord2fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalMesh1(GLbyte * pc)
|
|
{
|
|
glEvalMesh1((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4), (GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalPoint1(GLbyte * pc)
|
|
{
|
|
glEvalPoint1((GLint) bswap_CARD32(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalMesh2(GLbyte * pc)
|
|
{
|
|
glEvalMesh2((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12), (GLint) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EvalPoint2(GLbyte * pc)
|
|
{
|
|
glEvalPoint2((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_AlphaFunc(GLbyte * pc)
|
|
{
|
|
glAlphaFunc((GLenum) bswap_ENUM(pc + 0), (GLclampf) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlendFunc(GLbyte * pc)
|
|
{
|
|
glBlendFunc((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LogicOp(GLbyte * pc)
|
|
{
|
|
glLogicOp((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_StencilFunc(GLbyte * pc)
|
|
{
|
|
glStencilFunc((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4), (GLuint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_StencilOp(GLbyte * pc)
|
|
{
|
|
glStencilOp((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), (GLenum) bswap_ENUM(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DepthFunc(GLbyte * pc)
|
|
{
|
|
glDepthFunc((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelZoom(GLbyte * pc)
|
|
{
|
|
glPixelZoom((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelTransferf(GLbyte * pc)
|
|
{
|
|
glPixelTransferf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelTransferi(GLbyte * pc)
|
|
{
|
|
glPixelTransferi((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
glPixelStoref((GLenum) bswap_ENUM(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
glPixelStorei((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelMapfv(GLbyte * pc)
|
|
{
|
|
const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
glPixelMapfv((GLenum) bswap_ENUM(pc + 0),
|
|
mapsize,
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8), 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelMapuiv(GLbyte * pc)
|
|
{
|
|
const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
glPixelMapuiv((GLenum) bswap_ENUM(pc + 0),
|
|
mapsize,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 8), 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PixelMapusv(GLbyte * pc)
|
|
{
|
|
const GLsizei mapsize = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
glPixelMapusv((GLenum) bswap_ENUM(pc + 0),
|
|
mapsize,
|
|
(const GLushort *) bswap_16_array((uint16_t *) (pc + 8), 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ReadBuffer(GLbyte * pc)
|
|
{
|
|
glReadBuffer((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyPixels(GLbyte * pc)
|
|
{
|
|
glCopyPixels((GLint) bswap_CARD32(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLsizei) bswap_CARD32(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12), (GLenum) bswap_ENUM(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DrawPixels(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 36));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glDrawPixels((GLsizei) bswap_CARD32(pc + 20),
|
|
(GLsizei) bswap_CARD32(pc + 24),
|
|
(GLenum) bswap_ENUM(pc + 28),
|
|
(GLenum) bswap_ENUM(pc + 32), pixels);
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetBooleanv_size(pname);
|
|
GLboolean answerBuffer[200];
|
|
GLboolean *params =
|
|
__glXGetAnswerBuffer(cl, compsize, answerBuffer,
|
|
sizeof(answerBuffer), 1);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetBooleanv(pname, params);
|
|
__glXSendReplySwap(cl->client, params, compsize, 1, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLdouble equation[4];
|
|
|
|
glGetClipPlane((GLenum) bswap_ENUM(pc + 0), equation);
|
|
(void) bswap_64_array((uint64_t *) equation, 4);
|
|
__glXSendReplySwap(cl->client, equation, 4, 8, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetDoublev_size(pname);
|
|
GLdouble answerBuffer[200];
|
|
GLdouble *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
|
|
sizeof(answerBuffer), 8);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetDoublev(pname, params);
|
|
(void) bswap_64_array((uint64_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLenum retval;
|
|
|
|
retval = glGetError();
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetFloatv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetFloatv(pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetIntegerv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetIntegerv(pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetLightfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetLightfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetLightiv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetLightiv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum target = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLenum query = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMapdv_size(target, query);
|
|
GLdouble answerBuffer[200];
|
|
GLdouble *v =
|
|
__glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
|
|
sizeof(answerBuffer), 8);
|
|
|
|
if (v == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMapdv(target, query, v);
|
|
(void) bswap_64_array((uint64_t *) v, compsize);
|
|
__glXSendReplySwap(cl->client, v, compsize, 8, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum target = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLenum query = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMapfv_size(target, query);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *v =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (v == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMapfv(target, query, v);
|
|
(void) bswap_32_array((uint32_t *) v, compsize);
|
|
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum target = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLenum query = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMapiv_size(target, query);
|
|
GLint answerBuffer[200];
|
|
GLint *v =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (v == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMapiv(target, query, v);
|
|
(void) bswap_32_array((uint32_t *) v, compsize);
|
|
__glXSendReplySwap(cl->client, v, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMaterialfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMaterialfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMaterialiv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMaterialiv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum map = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetPixelMapfv_size(map);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *values =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (values == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetPixelMapfv(map, values);
|
|
(void) bswap_32_array((uint32_t *) values, compsize);
|
|
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum map = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetPixelMapuiv_size(map);
|
|
GLuint answerBuffer[200];
|
|
GLuint *values =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (values == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetPixelMapuiv(map, values);
|
|
(void) bswap_32_array((uint32_t *) values, compsize);
|
|
__glXSendReplySwap(cl->client, values, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum map = (GLenum) bswap_ENUM(pc + 0);
|
|
|
|
const GLuint compsize = __glGetPixelMapusv_size(map);
|
|
GLushort answerBuffer[200];
|
|
GLushort *values =
|
|
__glXGetAnswerBuffer(cl, compsize * 2, answerBuffer,
|
|
sizeof(answerBuffer), 2);
|
|
|
|
if (values == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetPixelMapusv(map, values);
|
|
(void) bswap_16_array((uint16_t *) values, compsize);
|
|
__glXSendReplySwap(cl->client, values, compsize, 2, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexEnvfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexEnvfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexEnviv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexEnviv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexGendv_size(pname);
|
|
GLdouble answerBuffer[200];
|
|
GLdouble *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 8, answerBuffer,
|
|
sizeof(answerBuffer), 8);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexGendv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_64_array((uint64_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 8, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexGenfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexGenfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexGeniv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexGeniv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetTexParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
|
|
|
|
const GLuint compsize = __glGetTexLevelParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexLevelParameterfv((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 8);
|
|
|
|
const GLuint compsize = __glGetTexLevelParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetTexLevelParameteriv((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = glIsEnabled((GLenum) bswap_ENUM(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = glIsList((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DepthRange(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 16);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glDepthRange((GLclampd) bswap_FLOAT64(pc + 0),
|
|
(GLclampd) bswap_FLOAT64(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Frustum(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 48);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glFrustum((GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLdouble) bswap_FLOAT64(pc + 16),
|
|
(GLdouble) bswap_FLOAT64(pc + 24),
|
|
(GLdouble) bswap_FLOAT64(pc + 32),
|
|
(GLdouble) bswap_FLOAT64(pc + 40));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LoadIdentity(GLbyte * pc)
|
|
{
|
|
glLoadIdentity();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LoadMatrixf(GLbyte * pc)
|
|
{
|
|
glLoadMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_LoadMatrixd(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 128);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glLoadMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MatrixMode(GLbyte * pc)
|
|
{
|
|
glMatrixMode((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultMatrixf(GLbyte * pc)
|
|
{
|
|
glMultMatrixf((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultMatrixd(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 128);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMultMatrixd((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Ortho(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 48);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glOrtho((GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLdouble) bswap_FLOAT64(pc + 16),
|
|
(GLdouble) bswap_FLOAT64(pc + 24),
|
|
(GLdouble) bswap_FLOAT64(pc + 32),
|
|
(GLdouble) bswap_FLOAT64(pc + 40));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PopMatrix(GLbyte * pc)
|
|
{
|
|
glPopMatrix();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PushMatrix(GLbyte * pc)
|
|
{
|
|
glPushMatrix();
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rotated(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 32);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glRotated((GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLdouble) bswap_FLOAT64(pc + 16),
|
|
(GLdouble) bswap_FLOAT64(pc + 24));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Rotatef(GLbyte * pc)
|
|
{
|
|
glRotatef((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8),
|
|
(GLfloat) bswap_FLOAT32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Scaled(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 24);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glScaled((GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLdouble) bswap_FLOAT64(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Scalef(GLbyte * pc)
|
|
{
|
|
glScalef((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4), (GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Translated(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 24);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glTranslated((GLdouble) bswap_FLOAT64(pc + 0),
|
|
(GLdouble) bswap_FLOAT64(pc + 8),
|
|
(GLdouble) bswap_FLOAT64(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Translatef(GLbyte * pc)
|
|
{
|
|
glTranslatef((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Viewport(GLbyte * pc)
|
|
{
|
|
glViewport((GLint) bswap_CARD32(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLsizei) bswap_CARD32(pc + 8), (GLsizei) bswap_CARD32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BindTexture(GLbyte * pc)
|
|
{
|
|
glBindTexture((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Indexubv(GLbyte * pc)
|
|
{
|
|
glIndexubv((const GLubyte *) (pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PolygonOffset(GLbyte * pc)
|
|
{
|
|
glPolygonOffset((GLfloat) bswap_FLOAT32(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLboolean retval;
|
|
GLboolean answerBuffer[200];
|
|
GLboolean *residences =
|
|
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
|
|
|
|
if (residences == NULL)
|
|
return BadAlloc;
|
|
retval =
|
|
glAreTexturesResident(n,
|
|
(const GLuint *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 0),
|
|
residences);
|
|
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLboolean retval;
|
|
GLboolean answerBuffer[200];
|
|
GLboolean *residences =
|
|
__glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
|
|
|
|
if (residences == NULL)
|
|
return BadAlloc;
|
|
retval =
|
|
glAreTexturesResident(n,
|
|
(const GLuint *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 0),
|
|
residences);
|
|
__glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyTexImage1D(GLbyte * pc)
|
|
{
|
|
glCopyTexImage1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyTexImage2D(GLbyte * pc)
|
|
{
|
|
glCopyTexImage2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20),
|
|
(GLsizei) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyTexSubImage1D(GLbyte * pc)
|
|
{
|
|
glCopyTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
|
|
{
|
|
glCopyTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLint) bswap_CARD32(pc + 20),
|
|
(GLsizei) bswap_CARD32(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
glDeleteTextures(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
glDeleteTextures(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *textures =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
|
|
if (textures == NULL)
|
|
return BadAlloc;
|
|
glGenTextures(n, textures);
|
|
(void) bswap_32_array((uint32_t *) textures, n);
|
|
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *textures =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
|
|
if (textures == NULL)
|
|
return BadAlloc;
|
|
glGenTextures(n, textures);
|
|
(void) bswap_32_array((uint32_t *) textures, n);
|
|
__glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = glIsTexture((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PrioritizeTextures(GLbyte * pc)
|
|
{
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
glPrioritizeTextures(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0),
|
|
(const GLclampf *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexSubImage1D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexSubImage1D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28),
|
|
(GLsizei) bswap_CARD32(pc + 36),
|
|
(GLenum) bswap_ENUM(pc + 44),
|
|
(GLenum) bswap_ENUM(pc + 48), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexSubImage2D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 56));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexSubImage2D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28),
|
|
(GLint) bswap_CARD32(pc + 32),
|
|
(GLsizei) bswap_CARD32(pc + 36),
|
|
(GLsizei) bswap_CARD32(pc + 40),
|
|
(GLenum) bswap_ENUM(pc + 44),
|
|
(GLenum) bswap_ENUM(pc + 48), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlendColor(GLbyte * pc)
|
|
{
|
|
glBlendColor((GLclampf) bswap_FLOAT32(pc + 0),
|
|
(GLclampf) bswap_FLOAT32(pc + 4),
|
|
(GLclampf) bswap_FLOAT32(pc + 8),
|
|
(GLclampf) bswap_FLOAT32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlendEquation(GLbyte * pc)
|
|
{
|
|
glBlendEquation((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorTable(GLbyte * pc)
|
|
{
|
|
const GLvoid *const table = (const GLvoid *) ((pc + 40));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glColorTable((GLenum) bswap_ENUM(pc + 20),
|
|
(GLenum) bswap_ENUM(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLenum) bswap_ENUM(pc + 32),
|
|
(GLenum) bswap_ENUM(pc + 36), table);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorTableParameterfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glColorTableParameterfv_size(pname));
|
|
|
|
glColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorTableParameteriv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glColorTableParameteriv_size(pname));
|
|
|
|
glColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyColorTable(GLbyte * pc)
|
|
{
|
|
glCopyColorTable((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetColorTableParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetColorTableParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetColorTableParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetColorTableParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ColorSubTable(GLbyte * pc)
|
|
{
|
|
const GLvoid *const data = (const GLvoid *) ((pc + 40));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glColorSubTable((GLenum) bswap_ENUM(pc + 20),
|
|
(GLsizei) bswap_CARD32(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLenum) bswap_ENUM(pc + 32),
|
|
(GLenum) bswap_ENUM(pc + 36), data);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyColorSubTable(GLbyte * pc)
|
|
{
|
|
glCopyColorSubTable((GLenum) bswap_ENUM(pc + 0),
|
|
(GLsizei) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionFilter1D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const image = (const GLvoid *) ((pc + 44));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glConvolutionFilter1D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLenum) bswap_ENUM(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLenum) bswap_ENUM(pc + 36),
|
|
(GLenum) bswap_ENUM(pc + 40), image);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionFilter2D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const image = (const GLvoid *) ((pc + 44));
|
|
__GLXpixelHeader *const hdr = (__GLXpixelHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glConvolutionFilter2D((GLenum) bswap_ENUM(pc + 20),
|
|
(GLenum) bswap_ENUM(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLsizei) bswap_CARD32(pc + 32),
|
|
(GLenum) bswap_ENUM(pc + 36),
|
|
(GLenum) bswap_ENUM(pc + 40), image);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionParameterf(GLbyte * pc)
|
|
{
|
|
glConvolutionParameterf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLfloat) bswap_FLOAT32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionParameterfv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glConvolutionParameterfv_size
|
|
(pname));
|
|
|
|
glConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionParameteri(GLbyte * pc)
|
|
{
|
|
glConvolutionParameteri((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ConvolutionParameteriv(GLbyte * pc)
|
|
{
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 8),
|
|
__glConvolutionParameteriv_size(pname));
|
|
|
|
glConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc)
|
|
{
|
|
glCopyConvolutionFilter1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc)
|
|
{
|
|
glCopyConvolutionFilter2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetConvolutionParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetConvolutionParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetHistogramParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetHistogramParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetHistogramParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetHistogramParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
|
|
GLfloat answerBuffer[200];
|
|
GLfloat *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMinmaxParameterfv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
glGetMinmaxParameteriv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Histogram(GLbyte * pc)
|
|
{
|
|
glHistogram((GLenum) bswap_ENUM(pc + 0),
|
|
(GLsizei) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8), *(GLboolean *) (pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_Minmax(GLbyte * pc)
|
|
{
|
|
glMinmax((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), *(GLboolean *) (pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ResetHistogram(GLbyte * pc)
|
|
{
|
|
glResetHistogram((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ResetMinmax(GLbyte * pc)
|
|
{
|
|
glResetMinmax((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexImage3D(GLbyte * pc)
|
|
{
|
|
const CARD32 ptr_is_null = *(CARD32 *) (pc + 76);
|
|
const GLvoid *const pixels =
|
|
(const GLvoid *) ((ptr_is_null != 0) ? NULL : (pc + 80));
|
|
__GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
|
|
(GLint) bswap_CARD32(&hdr->imageHeight));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_IMAGES,
|
|
(GLint) bswap_CARD32(&hdr->skipImages));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexImage3D((GLenum) bswap_ENUM(pc + 36),
|
|
(GLint) bswap_CARD32(pc + 40),
|
|
(GLint) bswap_CARD32(pc + 44),
|
|
(GLsizei) bswap_CARD32(pc + 48),
|
|
(GLsizei) bswap_CARD32(pc + 52),
|
|
(GLsizei) bswap_CARD32(pc + 56),
|
|
(GLint) bswap_CARD32(pc + 64),
|
|
(GLenum) bswap_ENUM(pc + 68),
|
|
(GLenum) bswap_ENUM(pc + 72), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_TexSubImage3D(GLbyte * pc)
|
|
{
|
|
const GLvoid *const pixels = (const GLvoid *) ((pc + 88));
|
|
__GLXpixel3DHeader *const hdr = (__GLXpixel3DHeader *) (pc);
|
|
|
|
glPixelStorei(GL_UNPACK_SWAP_BYTES, hdr->swapBytes);
|
|
glPixelStorei(GL_UNPACK_LSB_FIRST, hdr->lsbFirst);
|
|
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint) bswap_CARD32(&hdr->rowLength));
|
|
glPixelStorei(GL_UNPACK_IMAGE_HEIGHT,
|
|
(GLint) bswap_CARD32(&hdr->imageHeight));
|
|
glPixelStorei(GL_UNPACK_SKIP_ROWS, (GLint) bswap_CARD32(&hdr->skipRows));
|
|
glPixelStorei(GL_UNPACK_SKIP_IMAGES,
|
|
(GLint) bswap_CARD32(&hdr->skipImages));
|
|
glPixelStorei(GL_UNPACK_SKIP_PIXELS,
|
|
(GLint) bswap_CARD32(&hdr->skipPixels));
|
|
glPixelStorei(GL_UNPACK_ALIGNMENT, (GLint) bswap_CARD32(&hdr->alignment));
|
|
|
|
glTexSubImage3D((GLenum) bswap_ENUM(pc + 36),
|
|
(GLint) bswap_CARD32(pc + 40),
|
|
(GLint) bswap_CARD32(pc + 44),
|
|
(GLint) bswap_CARD32(pc + 48),
|
|
(GLint) bswap_CARD32(pc + 52),
|
|
(GLsizei) bswap_CARD32(pc + 60),
|
|
(GLsizei) bswap_CARD32(pc + 64),
|
|
(GLsizei) bswap_CARD32(pc + 68),
|
|
(GLenum) bswap_ENUM(pc + 76),
|
|
(GLenum) bswap_ENUM(pc + 80), pixels);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CopyTexSubImage3D(GLbyte * pc)
|
|
{
|
|
glCopyTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLint) bswap_CARD32(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLsizei) bswap_CARD32(pc + 32));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ActiveTexture(GLbyte * pc)
|
|
{
|
|
glActiveTextureARB((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord1dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 12);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMultiTexCoord1dvARB((GLenum) bswap_ENUM(pc + 8),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord1fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord1iv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord1ivARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord1sv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord1svARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord2dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 20);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMultiTexCoord2dvARB((GLenum) bswap_ENUM(pc + 16),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord2fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord2iv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord2ivARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord2sv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord2svARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord3dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 28);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMultiTexCoord3dvARB((GLenum) bswap_ENUM(pc + 24),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord3fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord3iv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord3ivARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord3sv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord3svARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord4dv(GLbyte * pc)
|
|
{
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 36);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
glMultiTexCoord4dvARB((GLenum) bswap_ENUM(pc + 32),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 0),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord4fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 4), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord4iv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord4ivARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_MultiTexCoord4sv(GLbyte * pc)
|
|
{
|
|
glMultiTexCoord4svARB((GLenum) bswap_ENUM(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexImage1D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXIMAGE1DPROC CompressedTexImage1D =
|
|
__glGetProcAddress("glCompressedTexImage1D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
|
|
|
|
CompressedTexImage1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
imageSize, (const GLvoid *) (pc + 24));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexImage2D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXIMAGE2DPROC CompressedTexImage2D =
|
|
__glGetProcAddress("glCompressedTexImage2D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 24);
|
|
|
|
CompressedTexImage2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16),
|
|
(GLint) bswap_CARD32(pc + 20),
|
|
imageSize, (const GLvoid *) (pc + 28));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexImage3D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXIMAGE3DPROC CompressedTexImage3D =
|
|
__glGetProcAddress("glCompressedTexImage3D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
|
|
|
|
CompressedTexImage3D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
imageSize, (const GLvoid *) (pc + 32));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexSubImage1D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC CompressedTexSubImage1D =
|
|
__glGetProcAddress("glCompressedTexSubImage1D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 20);
|
|
|
|
CompressedTexSubImage1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12),
|
|
(GLenum) bswap_ENUM(pc + 16),
|
|
imageSize, (const GLvoid *) (pc + 24));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexSubImage2D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC CompressedTexSubImage2D =
|
|
__glGetProcAddress("glCompressedTexSubImage2D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 28);
|
|
|
|
CompressedTexSubImage2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20),
|
|
(GLenum) bswap_ENUM(pc + 24),
|
|
imageSize, (const GLvoid *) (pc + 32));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_CompressedTexSubImage3D(GLbyte * pc)
|
|
{
|
|
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC CompressedTexSubImage3D =
|
|
__glGetProcAddress("glCompressedTexSubImage3D");
|
|
const GLsizei imageSize = (GLsizei) bswap_CARD32(pc + 36);
|
|
|
|
CompressedTexSubImage3D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLsizei) bswap_CARD32(pc + 20),
|
|
(GLsizei) bswap_CARD32(pc + 24),
|
|
(GLsizei) bswap_CARD32(pc + 28),
|
|
(GLenum) bswap_ENUM(pc + 32),
|
|
imageSize, (const GLvoid *) (pc + 40));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SampleCoverage(GLbyte * pc)
|
|
{
|
|
PFNGLSAMPLECOVERAGEPROC SampleCoverage =
|
|
__glGetProcAddress("glSampleCoverage");
|
|
SampleCoverage((GLclampf) bswap_FLOAT32(pc + 0), *(GLboolean *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlendFuncSeparate(GLbyte * pc)
|
|
{
|
|
PFNGLBLENDFUNCSEPARATEPROC BlendFuncSeparate =
|
|
__glGetProcAddress("glBlendFuncSeparate");
|
|
BlendFuncSeparate((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLenum) bswap_ENUM(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FogCoorddv(GLbyte * pc)
|
|
{
|
|
PFNGLFOGCOORDDVPROC FogCoorddv = __glGetProcAddress("glFogCoorddv");
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 8);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
FogCoorddv((const GLdouble *) bswap_64_array((uint64_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PointParameterf(GLbyte * pc)
|
|
{
|
|
PFNGLPOINTPARAMETERFPROC PointParameterf =
|
|
__glGetProcAddress("glPointParameterf");
|
|
PointParameterf((GLenum) bswap_ENUM(pc + 0),
|
|
(GLfloat) bswap_FLOAT32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PointParameterfv(GLbyte * pc)
|
|
{
|
|
PFNGLPOINTPARAMETERFVPROC PointParameterfv =
|
|
__glGetProcAddress("glPointParameterfv");
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLfloat *params;
|
|
|
|
params =
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glPointParameterfv_size(pname));
|
|
|
|
PointParameterfv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PointParameteri(GLbyte * pc)
|
|
{
|
|
PFNGLPOINTPARAMETERIPROC PointParameteri =
|
|
__glGetProcAddress("glPointParameteri");
|
|
PointParameteri((GLenum) bswap_ENUM(pc + 0), (GLint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_PointParameteriv(GLbyte * pc)
|
|
{
|
|
PFNGLPOINTPARAMETERIVPROC PointParameteriv =
|
|
__glGetProcAddress("glPointParameteriv");
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 0);
|
|
const GLint *params;
|
|
|
|
params =
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
__glPointParameteriv_size(pname));
|
|
|
|
PointParameteriv(pname, params);
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3bv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3BVPROC SecondaryColor3bv =
|
|
__glGetProcAddress("glSecondaryColor3bv");
|
|
SecondaryColor3bv((const GLbyte *) (pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3dv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3DVPROC SecondaryColor3dv =
|
|
__glGetProcAddress("glSecondaryColor3dv");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 24);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
SecondaryColor3dv((const GLdouble *)
|
|
bswap_64_array((uint64_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3iv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3IVPROC SecondaryColor3iv =
|
|
__glGetProcAddress("glSecondaryColor3iv");
|
|
SecondaryColor3iv((const GLint *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3sv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3SVPROC SecondaryColor3sv =
|
|
__glGetProcAddress("glSecondaryColor3sv");
|
|
SecondaryColor3sv((const GLshort *)
|
|
bswap_16_array((uint16_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3ubv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3UBVPROC SecondaryColor3ubv =
|
|
__glGetProcAddress("glSecondaryColor3ubv");
|
|
SecondaryColor3ubv((const GLubyte *) (pc + 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3uiv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3UIVPROC SecondaryColor3uiv =
|
|
__glGetProcAddress("glSecondaryColor3uiv");
|
|
SecondaryColor3uiv((const GLuint *)
|
|
bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3usv(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3USVPROC SecondaryColor3usv =
|
|
__glGetProcAddress("glSecondaryColor3usv");
|
|
SecondaryColor3usv((const GLushort *)
|
|
bswap_16_array((uint16_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_WindowPos3fv(GLbyte * pc)
|
|
{
|
|
PFNGLWINDOWPOS3FVPROC WindowPos3fv = __glGetProcAddress("glWindowPos3fv");
|
|
|
|
WindowPos3fv((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BeginQuery(GLbyte * pc)
|
|
{
|
|
PFNGLBEGINQUERYPROC BeginQuery = __glGetProcAddress("glBeginQuery");
|
|
|
|
BeginQuery((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLDELETEQUERIESPROC DeleteQueries =
|
|
__glGetProcAddress("glDeleteQueries");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
DeleteQueries(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_EndQuery(GLbyte * pc)
|
|
{
|
|
PFNGLENDQUERYPROC EndQuery = __glGetProcAddress("glEndQuery");
|
|
|
|
EndQuery((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGENQUERIESPROC GenQueries = __glGetProcAddress("glGenQueries");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *ids =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
if (ids == NULL)
|
|
return BadAlloc;
|
|
|
|
GenQueries(n, ids);
|
|
(void) bswap_32_array((uint32_t *) ids, n);
|
|
__glXSendReplySwap(cl->client, ids, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETQUERYOBJECTIVPROC GetQueryObjectiv =
|
|
__glGetProcAddress("glGetQueryObjectiv");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetQueryObjectiv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
GetQueryObjectiv((GLuint) bswap_CARD32(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETQUERYOBJECTUIVPROC GetQueryObjectuiv =
|
|
__glGetProcAddress("glGetQueryObjectuiv");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetQueryObjectuiv_size(pname);
|
|
GLuint answerBuffer[200];
|
|
GLuint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
GetQueryObjectuiv((GLuint) bswap_CARD32(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETQUERYIVPROC GetQueryiv = __glGetProcAddress("glGetQueryiv");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetQueryiv_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
GetQueryiv((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLISQUERYPROC IsQuery = __glGetProcAddress("glIsQuery");
|
|
xGLXSingleReq *const req = (xGLXSingleReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_SINGLE_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = IsQuery((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlendEquationSeparate(GLbyte * pc)
|
|
{
|
|
PFNGLBLENDEQUATIONSEPARATEPROC BlendEquationSeparate =
|
|
__glGetProcAddress("glBlendEquationSeparate");
|
|
BlendEquationSeparate((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DrawBuffers(GLbyte * pc)
|
|
{
|
|
PFNGLDRAWBUFFERSPROC DrawBuffers = __glGetProcAddress("glDrawBuffers");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
DrawBuffers(n, (const GLenum *) bswap_32_array((uint32_t *) (pc + 4), 0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1dv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1DVPROC VertexAttrib1dv =
|
|
__glGetProcAddress("glVertexAttrib1dv");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 12);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib1dv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1sv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1SVPROC VertexAttrib1sv =
|
|
__glGetProcAddress("glVertexAttrib1sv");
|
|
VertexAttrib1sv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2dv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2DVPROC VertexAttrib2dv =
|
|
__glGetProcAddress("glVertexAttrib2dv");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 20);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib2dv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2sv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2SVPROC VertexAttrib2sv =
|
|
__glGetProcAddress("glVertexAttrib2sv");
|
|
VertexAttrib2sv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3dv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3DVPROC VertexAttrib3dv =
|
|
__glGetProcAddress("glVertexAttrib3dv");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 28);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib3dv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3sv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3SVPROC VertexAttrib3sv =
|
|
__glGetProcAddress("glVertexAttrib3sv");
|
|
VertexAttrib3sv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Nbv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NBVPROC VertexAttrib4Nbv =
|
|
__glGetProcAddress("glVertexAttrib4Nbv");
|
|
VertexAttrib4Nbv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Niv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NIVPROC VertexAttrib4Niv =
|
|
__glGetProcAddress("glVertexAttrib4Niv");
|
|
VertexAttrib4Niv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Nsv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NSVPROC VertexAttrib4Nsv =
|
|
__glGetProcAddress("glVertexAttrib4Nsv");
|
|
VertexAttrib4Nsv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Nubv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NUBVPROC VertexAttrib4Nubv =
|
|
__glGetProcAddress("glVertexAttrib4Nubv");
|
|
VertexAttrib4Nubv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLubyte *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NUIVPROC VertexAttrib4Nuiv =
|
|
__glGetProcAddress("glVertexAttrib4Nuiv");
|
|
VertexAttrib4Nuiv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4Nusv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4NUSVPROC VertexAttrib4Nusv =
|
|
__glGetProcAddress("glVertexAttrib4Nusv");
|
|
VertexAttrib4Nusv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4bv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4BVPROC VertexAttrib4bv =
|
|
__glGetProcAddress("glVertexAttrib4bv");
|
|
VertexAttrib4bv((GLuint) bswap_CARD32(pc + 0), (const GLbyte *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4dv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4DVPROC VertexAttrib4dv =
|
|
__glGetProcAddress("glVertexAttrib4dv");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 36);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib4dv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4iv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4IVPROC VertexAttrib4iv =
|
|
__glGetProcAddress("glVertexAttrib4iv");
|
|
VertexAttrib4iv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLint *) bswap_32_array((uint32_t *) (pc + 4), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4sv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4SVPROC VertexAttrib4sv =
|
|
__glGetProcAddress("glVertexAttrib4sv");
|
|
VertexAttrib4sv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4ubv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4UBVPROC VertexAttrib4ubv =
|
|
__glGetProcAddress("glVertexAttrib4ubv");
|
|
VertexAttrib4ubv((GLuint) bswap_CARD32(pc + 0), (const GLubyte *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4uiv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4UIVPROC VertexAttrib4uiv =
|
|
__glGetProcAddress("glVertexAttrib4uiv");
|
|
VertexAttrib4uiv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4usv(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4USVPROC VertexAttrib4usv =
|
|
__glGetProcAddress("glVertexAttrib4usv");
|
|
VertexAttrib4usv((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLushort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ClampColor(GLbyte * pc)
|
|
{
|
|
PFNGLCLAMPCOLORPROC ClampColor = __glGetProcAddress("glClampColor");
|
|
|
|
ClampColor((GLenum) bswap_ENUM(pc + 0), (GLenum) bswap_ENUM(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BindProgramARB(GLbyte * pc)
|
|
{
|
|
PFNGLBINDPROGRAMARBPROC BindProgramARB =
|
|
__glGetProcAddress("glBindProgramARB");
|
|
BindProgramARB((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLDELETEPROGRAMSARBPROC DeleteProgramsARB =
|
|
__glGetProcAddress("glDeleteProgramsARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
DeleteProgramsARB(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGENPROGRAMSARBPROC GenProgramsARB =
|
|
__glGetProcAddress("glGenProgramsARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *programs =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
if (programs == NULL)
|
|
return BadAlloc;
|
|
|
|
GenProgramsARB(n, programs);
|
|
(void) bswap_32_array((uint32_t *) programs, n);
|
|
__glXSendReplySwap(cl->client, programs, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETPROGRAMENVPARAMETERDVARBPROC GetProgramEnvParameterdvARB =
|
|
__glGetProcAddress("glGetProgramEnvParameterdvARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLdouble params[4];
|
|
|
|
GetProgramEnvParameterdvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4), params);
|
|
(void) bswap_64_array((uint64_t *) params, 4);
|
|
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETPROGRAMENVPARAMETERFVARBPROC GetProgramEnvParameterfvARB =
|
|
__glGetProcAddress("glGetProgramEnvParameterfvARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLfloat params[4];
|
|
|
|
GetProgramEnvParameterfvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4), params);
|
|
(void) bswap_32_array((uint32_t *) params, 4);
|
|
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC GetProgramLocalParameterdvARB =
|
|
__glGetProcAddress("glGetProgramLocalParameterdvARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLdouble params[4];
|
|
|
|
GetProgramLocalParameterdvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4), params);
|
|
(void) bswap_64_array((uint64_t *) params, 4);
|
|
__glXSendReplySwap(cl->client, params, 4, 8, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC GetProgramLocalParameterfvARB =
|
|
__glGetProcAddress("glGetProgramLocalParameterfvARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLfloat params[4];
|
|
|
|
GetProgramLocalParameterfvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4), params);
|
|
(void) bswap_32_array((uint32_t *) params, 4);
|
|
__glXSendReplySwap(cl->client, params, 4, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETPROGRAMIVARBPROC GetProgramivARB =
|
|
__glGetProcAddress("glGetProgramivARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLenum pname = (GLenum) bswap_ENUM(pc + 4);
|
|
|
|
const GLuint compsize = __glGetProgramivARB_size(pname);
|
|
GLint answerBuffer[200];
|
|
GLint *params =
|
|
__glXGetAnswerBuffer(cl, compsize * 4, answerBuffer,
|
|
sizeof(answerBuffer), 4);
|
|
|
|
if (params == NULL)
|
|
return BadAlloc;
|
|
__glXClearErrorOccured();
|
|
|
|
GetProgramivARB((GLenum) bswap_ENUM(pc + 0), pname, params);
|
|
(void) bswap_32_array((uint32_t *) params, compsize);
|
|
__glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLISPROGRAMARBPROC IsProgramARB = __glGetProcAddress("glIsProgramARB");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = IsProgramARB((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc)
|
|
{
|
|
PFNGLPROGRAMENVPARAMETER4DVARBPROC ProgramEnvParameter4dvARB =
|
|
__glGetProcAddress("glProgramEnvParameter4dvARB");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 40);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
ProgramEnvParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4),
|
|
(const GLdouble *)
|
|
bswap_64_array((uint64_t *) (pc + 8), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLPROGRAMENVPARAMETER4FVARBPROC ProgramEnvParameter4fvARB =
|
|
__glGetProcAddress("glProgramEnvParameter4fvARB");
|
|
ProgramEnvParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 8), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc)
|
|
{
|
|
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC ProgramLocalParameter4dvARB =
|
|
__glGetProcAddress("glProgramLocalParameter4dvARB");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 40);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
ProgramLocalParameter4dvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4),
|
|
(const GLdouble *)
|
|
bswap_64_array((uint64_t *) (pc + 8), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC ProgramLocalParameter4fvARB =
|
|
__glGetProcAddress("glProgramLocalParameter4fvARB");
|
|
ProgramLocalParameter4fvARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4),
|
|
(const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 8), 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ProgramStringARB(GLbyte * pc)
|
|
{
|
|
PFNGLPROGRAMSTRINGARBPROC ProgramStringARB =
|
|
__glGetProcAddress("glProgramStringARB");
|
|
const GLsizei len = (GLsizei) bswap_CARD32(pc + 8);
|
|
|
|
ProgramStringARB((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
len, (const GLvoid *) (pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1FVARBPROC VertexAttrib1fvARB =
|
|
__glGetProcAddress("glVertexAttrib1fvARB");
|
|
VertexAttrib1fvARB((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2FVARBPROC VertexAttrib2fvARB =
|
|
__glGetProcAddress("glVertexAttrib2fvARB");
|
|
VertexAttrib2fvARB((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3FVARBPROC VertexAttrib3fvARB =
|
|
__glGetProcAddress("glVertexAttrib3fvARB");
|
|
VertexAttrib3fvARB((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4fvARB(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4FVARBPROC VertexAttrib4fvARB =
|
|
__glGetProcAddress("glVertexAttrib4fvARB");
|
|
VertexAttrib4fvARB((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BindFramebuffer(GLbyte * pc)
|
|
{
|
|
PFNGLBINDFRAMEBUFFERPROC BindFramebuffer =
|
|
__glGetProcAddress("glBindFramebuffer");
|
|
BindFramebuffer((GLenum) bswap_ENUM(pc + 0), (GLuint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BindRenderbuffer(GLbyte * pc)
|
|
{
|
|
PFNGLBINDRENDERBUFFERPROC BindRenderbuffer =
|
|
__glGetProcAddress("glBindRenderbuffer");
|
|
BindRenderbuffer((GLenum) bswap_ENUM(pc + 0),
|
|
(GLuint) bswap_CARD32(pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_BlitFramebuffer(GLbyte * pc)
|
|
{
|
|
PFNGLBLITFRAMEBUFFERPROC BlitFramebuffer =
|
|
__glGetProcAddress("glBlitFramebuffer");
|
|
BlitFramebuffer((GLint) bswap_CARD32(pc + 0), (GLint) bswap_CARD32(pc + 4),
|
|
(GLint) bswap_CARD32(pc + 8), (GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLint) bswap_CARD32(pc + 20),
|
|
(GLint) bswap_CARD32(pc + 24),
|
|
(GLint) bswap_CARD32(pc + 28),
|
|
(GLbitfield) bswap_CARD32(pc + 32),
|
|
(GLenum) bswap_ENUM(pc + 36));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLCHECKFRAMEBUFFERSTATUSPROC CheckFramebufferStatus =
|
|
__glGetProcAddress("glCheckFramebufferStatus");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLenum retval;
|
|
|
|
retval = CheckFramebufferStatus((GLenum) bswap_ENUM(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DeleteFramebuffers(GLbyte * pc)
|
|
{
|
|
PFNGLDELETEFRAMEBUFFERSPROC DeleteFramebuffers =
|
|
__glGetProcAddress("glDeleteFramebuffers");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
DeleteFramebuffers(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_DeleteRenderbuffers(GLbyte * pc)
|
|
{
|
|
PFNGLDELETERENDERBUFFERSPROC DeleteRenderbuffers =
|
|
__glGetProcAddress("glDeleteRenderbuffers");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
DeleteRenderbuffers(n,
|
|
(const GLuint *) bswap_32_array((uint32_t *) (pc + 4),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FramebufferRenderbuffer(GLbyte * pc)
|
|
{
|
|
PFNGLFRAMEBUFFERRENDERBUFFERPROC FramebufferRenderbuffer =
|
|
__glGetProcAddress("glFramebufferRenderbuffer");
|
|
FramebufferRenderbuffer((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLuint) bswap_CARD32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FramebufferTexture1D(GLbyte * pc)
|
|
{
|
|
PFNGLFRAMEBUFFERTEXTURE1DPROC FramebufferTexture1D =
|
|
__glGetProcAddress("glFramebufferTexture1D");
|
|
FramebufferTexture1D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLuint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FramebufferTexture2D(GLbyte * pc)
|
|
{
|
|
PFNGLFRAMEBUFFERTEXTURE2DPROC FramebufferTexture2D =
|
|
__glGetProcAddress("glFramebufferTexture2D");
|
|
FramebufferTexture2D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLuint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FramebufferTexture3D(GLbyte * pc)
|
|
{
|
|
PFNGLFRAMEBUFFERTEXTURE3DPROC FramebufferTexture3D =
|
|
__glGetProcAddress("glFramebufferTexture3D");
|
|
FramebufferTexture3D((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLuint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16),
|
|
(GLint) bswap_CARD32(pc + 20));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FramebufferTextureLayer(GLbyte * pc)
|
|
{
|
|
PFNGLFRAMEBUFFERTEXTURELAYERPROC FramebufferTextureLayer =
|
|
__glGetProcAddress("glFramebufferTextureLayer");
|
|
FramebufferTextureLayer((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLuint) bswap_CARD32(pc + 8),
|
|
(GLint) bswap_CARD32(pc + 12),
|
|
(GLint) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGENFRAMEBUFFERSPROC GenFramebuffers =
|
|
__glGetProcAddress("glGenFramebuffers");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *framebuffers =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
|
|
if (framebuffers == NULL)
|
|
return BadAlloc;
|
|
|
|
GenFramebuffers(n, framebuffers);
|
|
(void) bswap_32_array((uint32_t *) framebuffers, n);
|
|
__glXSendReplySwap(cl->client, framebuffers, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGENRENDERBUFFERSPROC GenRenderbuffers =
|
|
__glGetProcAddress("glGenRenderbuffers");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 0);
|
|
|
|
GLuint answerBuffer[200];
|
|
GLuint *renderbuffers =
|
|
__glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer),
|
|
4);
|
|
|
|
if (renderbuffers == NULL)
|
|
return BadAlloc;
|
|
|
|
GenRenderbuffers(n, renderbuffers);
|
|
(void) bswap_32_array((uint32_t *) renderbuffers, n);
|
|
__glXSendReplySwap(cl->client, renderbuffers, n, 4, GL_TRUE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_GenerateMipmap(GLbyte * pc)
|
|
{
|
|
PFNGLGENERATEMIPMAPPROC GenerateMipmap =
|
|
__glGetProcAddress("glGenerateMipmap");
|
|
GenerateMipmap((GLenum) bswap_ENUM(pc + 0));
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetFramebufferAttachmentParameteriv(__GLXclientState * cl,
|
|
GLbyte * pc)
|
|
{
|
|
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
|
|
GetFramebufferAttachmentParameteriv =
|
|
__glGetProcAddress("glGetFramebufferAttachmentParameteriv");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLint params[1];
|
|
|
|
GetFramebufferAttachmentParameteriv((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
params);
|
|
(void) bswap_32_array((uint32_t *) params, 1);
|
|
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLGETRENDERBUFFERPARAMETERIVPROC GetRenderbufferParameteriv =
|
|
__glGetProcAddress("glGetRenderbufferParameteriv");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLint params[1];
|
|
|
|
GetRenderbufferParameteriv((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4), params);
|
|
(void) bswap_32_array((uint32_t *) params, 1);
|
|
__glXSendReplySwap(cl->client, params, 1, 4, GL_FALSE, 0);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLISFRAMEBUFFERPROC IsFramebuffer =
|
|
__glGetProcAddress("glIsFramebuffer");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = IsFramebuffer((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
int
|
|
__glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc)
|
|
{
|
|
PFNGLISRENDERBUFFERPROC IsRenderbuffer =
|
|
__glGetProcAddress("glIsRenderbuffer");
|
|
xGLXVendorPrivateReq *const req = (xGLXVendorPrivateReq *) pc;
|
|
int error;
|
|
__GLXcontext *const cx =
|
|
__glXForceCurrent(cl, bswap_CARD32(&req->contextTag), &error);
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
if (cx != NULL) {
|
|
GLboolean retval;
|
|
|
|
retval = IsRenderbuffer((GLuint) bswap_CARD32(pc + 0));
|
|
__glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
|
|
error = Success;
|
|
}
|
|
|
|
return error;
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RenderbufferStorage(GLbyte * pc)
|
|
{
|
|
PFNGLRENDERBUFFERSTORAGEPROC RenderbufferStorage =
|
|
__glGetProcAddress("glRenderbufferStorage");
|
|
RenderbufferStorage((GLenum) bswap_ENUM(pc + 0),
|
|
(GLenum) bswap_ENUM(pc + 4),
|
|
(GLsizei) bswap_CARD32(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc)
|
|
{
|
|
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC RenderbufferStorageMultisample =
|
|
__glGetProcAddress("glRenderbufferStorageMultisample");
|
|
RenderbufferStorageMultisample((GLenum) bswap_ENUM(pc + 0),
|
|
(GLsizei) bswap_CARD32(pc + 4),
|
|
(GLenum) bswap_ENUM(pc + 8),
|
|
(GLsizei) bswap_CARD32(pc + 12),
|
|
(GLsizei) bswap_CARD32(pc + 16));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc)
|
|
{
|
|
PFNGLSECONDARYCOLOR3FVEXTPROC SecondaryColor3fvEXT =
|
|
__glGetProcAddress("glSecondaryColor3fvEXT");
|
|
SecondaryColor3fvEXT((const GLfloat *)
|
|
bswap_32_array((uint32_t *) (pc + 0), 3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_FogCoordfvEXT(GLbyte * pc)
|
|
{
|
|
PFNGLFOGCOORDFVEXTPROC FogCoordfvEXT =
|
|
__glGetProcAddress("glFogCoordfvEXT");
|
|
FogCoordfvEXT((const GLfloat *) bswap_32_array((uint32_t *) (pc + 0), 1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1DVNVPROC VertexAttrib1dvNV =
|
|
__glGetProcAddress("glVertexAttrib1dvNV");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 12);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib1dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1FVNVPROC VertexAttrib1fvNV =
|
|
__glGetProcAddress("glVertexAttrib1fvNV");
|
|
VertexAttrib1fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib1svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB1SVNVPROC VertexAttrib1svNV =
|
|
__glGetProcAddress("glVertexAttrib1svNV");
|
|
VertexAttrib1svNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
1));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2DVNVPROC VertexAttrib2dvNV =
|
|
__glGetProcAddress("glVertexAttrib2dvNV");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 20);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib2dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2FVNVPROC VertexAttrib2fvNV =
|
|
__glGetProcAddress("glVertexAttrib2fvNV");
|
|
VertexAttrib2fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib2svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB2SVNVPROC VertexAttrib2svNV =
|
|
__glGetProcAddress("glVertexAttrib2svNV");
|
|
VertexAttrib2svNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
2));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3DVNVPROC VertexAttrib3dvNV =
|
|
__glGetProcAddress("glVertexAttrib3dvNV");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 28);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib3dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3FVNVPROC VertexAttrib3fvNV =
|
|
__glGetProcAddress("glVertexAttrib3fvNV");
|
|
VertexAttrib3fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib3svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB3SVNVPROC VertexAttrib3svNV =
|
|
__glGetProcAddress("glVertexAttrib3svNV");
|
|
VertexAttrib3svNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
3));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4DVNVPROC VertexAttrib4dvNV =
|
|
__glGetProcAddress("glVertexAttrib4dvNV");
|
|
#ifdef __GLX_ALIGN64
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, 36);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttrib4dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4FVNVPROC VertexAttrib4fvNV =
|
|
__glGetProcAddress("glVertexAttrib4fvNV");
|
|
VertexAttrib4fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4SVNVPROC VertexAttrib4svNV =
|
|
__glGetProcAddress("glVertexAttrib4svNV");
|
|
VertexAttrib4svNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 4),
|
|
4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIB4UBVNVPROC VertexAttrib4ubvNV =
|
|
__glGetProcAddress("glVertexAttrib4ubvNV");
|
|
VertexAttrib4ubvNV((GLuint) bswap_CARD32(pc + 0),
|
|
(const GLubyte *) (pc + 4));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs1dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS1DVNVPROC VertexAttribs1dvNV =
|
|
__glGetProcAddress("glVertexAttribs1dvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
const GLuint cmdlen = 12 + __GLX_PAD((n * 8)) - 4;
|
|
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, cmdlen);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttribs1dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs1fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS1FVNVPROC VertexAttribs1fvNV =
|
|
__glGetProcAddress("glVertexAttribs1fvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs1fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs1svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS1SVNVPROC VertexAttribs1svNV =
|
|
__glGetProcAddress("glVertexAttribs1svNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs1svNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs2dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS2DVNVPROC VertexAttribs2dvNV =
|
|
__glGetProcAddress("glVertexAttribs2dvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
const GLuint cmdlen = 12 + __GLX_PAD((n * 16)) - 4;
|
|
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, cmdlen);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttribs2dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs2fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS2FVNVPROC VertexAttribs2fvNV =
|
|
__glGetProcAddress("glVertexAttribs2fvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs2fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs2svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS2SVNVPROC VertexAttribs2svNV =
|
|
__glGetProcAddress("glVertexAttribs2svNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs2svNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs3dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS3DVNVPROC VertexAttribs3dvNV =
|
|
__glGetProcAddress("glVertexAttribs3dvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
const GLuint cmdlen = 12 + __GLX_PAD((n * 24)) - 4;
|
|
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, cmdlen);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttribs3dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs3fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS3FVNVPROC VertexAttribs3fvNV =
|
|
__glGetProcAddress("glVertexAttribs3fvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs3fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs3svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS3SVNVPROC VertexAttribs3svNV =
|
|
__glGetProcAddress("glVertexAttribs3svNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs3svNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs4dvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS4DVNVPROC VertexAttribs4dvNV =
|
|
__glGetProcAddress("glVertexAttribs4dvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
#ifdef __GLX_ALIGN64
|
|
const GLuint cmdlen = 12 + __GLX_PAD((n * 32)) - 4;
|
|
|
|
if ((unsigned long) (pc) & 7) {
|
|
(void) memmove(pc - 4, pc, cmdlen);
|
|
pc -= 4;
|
|
}
|
|
#endif
|
|
|
|
VertexAttribs4dvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLdouble *) bswap_64_array((uint64_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs4fvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS4FVNVPROC VertexAttribs4fvNV =
|
|
__glGetProcAddress("glVertexAttribs4fvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs4fvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLfloat *) bswap_32_array((uint32_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs4svNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS4SVNVPROC VertexAttribs4svNV =
|
|
__glGetProcAddress("glVertexAttribs4svNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs4svNV((GLuint) bswap_CARD32(pc + 0),
|
|
n,
|
|
(const GLshort *) bswap_16_array((uint16_t *) (pc + 8),
|
|
0));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc)
|
|
{
|
|
PFNGLVERTEXATTRIBS4UBVNVPROC VertexAttribs4ubvNV =
|
|
__glGetProcAddress("glVertexAttribs4ubvNV");
|
|
const GLsizei n = (GLsizei) bswap_CARD32(pc + 4);
|
|
|
|
VertexAttribs4ubvNV((GLuint) bswap_CARD32(pc + 0),
|
|
n, (const GLubyte *) (pc + 8));
|
|
}
|
|
|
|
void
|
|
__glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc)
|
|
{
|
|
PFNGLACTIVESTENCILFACEEXTPROC ActiveStencilFaceEXT =
|
|
__glGetProcAddress("glActiveStencilFaceEXT");
|
|
ActiveStencilFaceEXT((GLenum) bswap_ENUM(pc + 0));
|
|
}
|