138 lines
4.4 KiB
Objective-C
138 lines
4.4 KiB
Objective-C
/*
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* Copyright (c) 2002-2003 Torrey T. Lyons. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name(s) of the above copyright
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* holders shall not be used in advertising or otherwise to promote the
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* sale, use or other dealings in this Software without prior written
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* authorization.
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*/
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#import <Cocoa/Cocoa.h>
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@interface Preferences : NSObject
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{
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IBOutlet NSPanel *window;
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IBOutlet id displayField;
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IBOutlet id dockSwitchButton;
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IBOutlet id fakeButton;
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IBOutlet id button2ModifiersMatrix;
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IBOutlet id button3ModifiersMatrix;
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IBOutlet id switchKeyButton;
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IBOutlet id keymapFileField;
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IBOutlet id modeMatrix;
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IBOutlet id modeWindowButton;
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IBOutlet id startupHelpButton;
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IBOutlet id systemBeepButton;
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IBOutlet id mouseAccelChangeButton;
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IBOutlet id useXineramaButton;
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IBOutlet id addToPathButton;
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IBOutlet id addToPathField;
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IBOutlet id useDefaultShellMatrix;
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IBOutlet id useOtherShellField;
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IBOutlet id depthButton;
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BOOL isGettingKeyCode;
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int keyCode;
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int modifiers;
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NSMutableString *switchString;
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}
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- (IBAction)close:(id)sender;
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- (IBAction)pickFile:(id)sender;
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- (IBAction)saveChanges:(id)sender;
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- (IBAction)setKey:(id)sender;
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- (BOOL)sendEvent:(NSEvent *)anEvent;
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- (void)awakeFromNib;
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- (void)windowWillClose:(NSNotification *)aNotification;
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+ (void)setUseKeymapFile:(BOOL)newUseKeymapFile;
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+ (void)setKeymapFile:(NSString *)newFile;
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+ (void)setSwitchString:(NSString *)newString;
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+ (void)setKeyCode:(int)newKeyCode;
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+ (void)setModifiers:(int)newModifiers;
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+ (void)setDisplay:(int)newDisplay;
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+ (void)setDockSwitch:(BOOL)newDockSwitch;
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+ (void)setFakeButtons:(BOOL)newFakeButtons;
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+ (void)setButton2Mask:(int)newFakeMask;
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+ (void)setButton3Mask:(int)newFakeMask;
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+ (void)setMouseAccelChange:(BOOL)newMouseAccelChange;
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+ (void)setUseQDCursor:(int)newUseQDCursor;
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+ (void)setRootless:(BOOL)newRootless;
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+ (void)setUseAGL:(BOOL)newUseAGL;
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+ (void)setModeWindow:(BOOL)newModeWindow;
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+ (void)setStartupHelp:(BOOL)newStartupHelp;
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+ (void)setSystemBeep:(BOOL)newSystemBeep;
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+ (void)setEnableKeyEquivalents:(BOOL)newKeyEquivs;
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+ (void)setXinerama:(BOOL)newXinerama;
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+ (void)setAddToPath:(BOOL)newAddToPath;
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+ (void)setAddToPathString:(NSString *)newAddToPathString;
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+ (void)setUseDefaultShell:(BOOL)newUseDefaultShell;
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+ (void)setShellString:(NSString *)newShellString;
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+ (void)setDepth:(int)newDepth;
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+ (void)setDisplayModeBundles:(NSArray *)newBundles;
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+ (void)saveToDisk;
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+ (BOOL)useKeymapFile;
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+ (NSString *)keymapFile;
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+ (NSString *)switchString;
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+ (unsigned int)keyCode;
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+ (unsigned int)modifiers;
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+ (int)display;
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+ (BOOL)dockSwitch;
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+ (BOOL)fakeButtons;
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+ (int)button2Mask;
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+ (int)button3Mask;
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+ (BOOL)mouseAccelChange;
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+ (int)useQDCursor;
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+ (BOOL)rootless;
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+ (BOOL)useAGL;
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+ (BOOL)modeWindow;
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+ (BOOL)startupHelp;
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+ (BOOL)systemBeep;
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+ (BOOL)enableKeyEquivalents;
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+ (BOOL)xinerama;
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+ (BOOL)addToPath;
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+ (NSString *)addToPathString;
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+ (BOOL)useDefaultShell;
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+ (NSString *)shellString;
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+ (int)depth;
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+ (NSArray *)displayModeBundles;
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@end
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// Possible settings for useQDCursor
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enum {
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qdCursor_Never, // never use QuickDraw cursor
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qdCursor_Not8Bit, // don't try to use QuickDraw with 8-bit depth
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qdCursor_Always // always try to use QuickDraw cursor
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};
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// Possible settings for depth
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enum {
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depth_Current,
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depth_8Bit,
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depth_15Bit,
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depth_24Bit
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};
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