85 lines
3.3 KiB
C
85 lines
3.3 KiB
C
/*
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* quartzCommon.h
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*
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* Common definitions used internally by all Quartz modes
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*
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* This file should be included before any X11 or IOKit headers
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* so that it can avoid symbol conflicts.
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*
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* Copyright (c) 2001-2004 Torrey T. Lyons and Greg Parker.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Except as contained in this notice, the name(s) of the above copyright
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* holders shall not be used in advertising or otherwise to promote the sale,
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* use or other dealings in this Software without prior written authorization.
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*/
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#ifndef _QUARTZCOMMON_H
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#define _QUARTZCOMMON_H
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#include <X11/Xdefs.h>
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#include "privates.h"
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// Quartz specific per screen storage structure
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typedef struct {
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// List of CoreGraphics displays that this X11 screen covers.
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// This is more than one CG display for video mirroring and
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// rootless PseudoramiX mode.
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// No CG display will be covered by more than one X11 screen.
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int displayCount;
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CGDirectDisplayID *displayIDs;
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} QuartzScreenRec, *QuartzScreenPtr;
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#define QUARTZ_PRIV(pScreen) \
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((QuartzScreenPtr)dixLookupPrivate(&pScreen->devPrivates, quartzScreenKey))
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// Data stored at startup for Cocoa front end
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extern int quartzEventWriteFD;
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// User preferences used by Quartz modes
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extern int quartzUseSysBeep;
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extern int focusOnNewWindow;
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extern int quartzUseAGL;
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extern int quartzEnableKeyEquivalents;
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extern int quartzFullscreenDisableHotkeys;
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// Other shared data
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extern int quartzServerVisible;
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extern int quartzServerQuitting;
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extern DevPrivateKey quartzScreenKey;
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extern int aquaMenuBarHeight;
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// Name of GLX bundle for native OpenGL
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extern const char *quartzOpenGLBundle;
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void QuartzReadPreferences(void);
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void QuartzMessageMainThread(unsigned msg, void *data, unsigned length);
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void QuartzMessageServerThread(int type, int argc, ...);
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void QuartzSetWindowMenu(int nitems, const char **items,
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const char *shortcuts);
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void QuartzFSCapture(void);
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void QuartzFSRelease(void);
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int QuartzFSUseQDCursor(int depth);
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void QuartzBlockHandler(pointer blockData, OSTimePtr pTimeout, pointer pReadmask);
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void QuartzWakeupHandler(pointer blockData, int result, pointer pReadmask);
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#endif /* _QUARTZCOMMON_H */
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