4f58590a42
Tested by naddy@, jsg@ & kettenis@
627 lines
25 KiB
C
627 lines
25 KiB
C
/*
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* Copyright © 2008 Intel Corporation
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* Copyright © 1998 Keith Packard
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*
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* Permission to use, copy, modify, distribute, and sell this software and its
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* documentation for any purpose is hereby granted without fee, provided that
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* the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of Keith Packard not be used in
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* advertising or publicity pertaining to distribution of the software without
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* specific, written prior permission. Keith Packard makes no
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* representations about the suitability of this software for any purpose. It
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* is provided "as is" without express or implied warranty.
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*
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* KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
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* EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*
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* Authors:
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* Eric Anholt <eric@anholt.net>
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* Zhigang Gong <zhigang.gong@linux.intel.com>
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*/
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#include "glamor_priv.h"
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/** @file glamor_copyarea.c
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*
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* GC CopyArea implementation
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*/
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static Bool
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glamor_copy_n_to_n_fbo_blit(DrawablePtr src,
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DrawablePtr dst,
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GCPtr gc, BoxPtr box, int nbox, int dx, int dy)
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{
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ScreenPtr screen = dst->pScreen;
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PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
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PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
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glamor_pixmap_private *src_pixmap_priv, *dst_pixmap_priv;
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glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
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int dst_x_off, dst_y_off, src_x_off, src_y_off, i;
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int fbo_x_off, fbo_y_off;
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int src_fbo_x_off, src_fbo_y_off;
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if (!glamor_priv->has_fbo_blit) {
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glamor_delayed_fallback(screen, "no EXT_framebuffer_blit\n");
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return FALSE;
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}
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
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if (gc) {
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if (gc->alu != GXcopy) {
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glamor_delayed_fallback(screen, "non-copy ALU\n");
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return FALSE;
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}
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}
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if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)) {
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glamor_delayed_fallback(screen, "no src fbo\n");
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return FALSE;
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}
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if (glamor_set_destination_pixmap(dst_pixmap))
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return FALSE;
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pixmap_priv_get_fbo_off(dst_pixmap_priv, &fbo_x_off, &fbo_y_off);
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pixmap_priv_get_fbo_off(src_pixmap_priv, &src_fbo_x_off, &src_fbo_y_off);
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glamor_make_current(glamor_priv);
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glBindFramebuffer(GL_READ_FRAMEBUFFER_EXT, src_pixmap_priv->base.fbo->fb);
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glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off);
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glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off);
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dst_x_off += fbo_x_off;
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dst_y_off += fbo_y_off;
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src_y_off += dy + src_fbo_y_off;
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src_x_off += src_fbo_x_off;
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for (i = 0; i < nbox; i++) {
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if (glamor_priv->yInverted) {
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glBlitFramebuffer(box[i].x1 + dx + src_x_off,
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box[i].y1 + src_y_off,
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box[i].x2 + dx + src_x_off,
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box[i].y2 + src_y_off,
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box[i].x1 + dst_x_off,
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box[i].y1 + dst_y_off,
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box[i].x2 + dst_x_off,
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box[i].y2 + dst_y_off,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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}
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else {
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int flip_dst_y1 =
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dst_pixmap->drawable.height - (box[i].y2 + dst_y_off);
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int flip_dst_y2 =
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dst_pixmap->drawable.height - (box[i].y1 + dst_y_off);
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int flip_src_y1 =
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src_pixmap->drawable.height - (box[i].y2 + src_y_off);
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int flip_src_y2 =
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src_pixmap->drawable.height - (box[i].y1 + src_y_off);
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glBlitFramebuffer(box[i].x1 + dx + src_x_off,
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flip_src_y1,
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box[i].x2 + dx + src_x_off,
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flip_src_y2,
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box[i].x1 + dst_x_off,
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flip_dst_y1,
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box[i].x2 + dst_x_off,
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flip_dst_y2,
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GL_COLOR_BUFFER_BIT, GL_NEAREST);
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}
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}
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glamor_priv->state = BLIT_STATE;
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return TRUE;
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}
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static Bool
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glamor_copy_n_to_n_textured(DrawablePtr src,
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DrawablePtr dst,
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GCPtr gc, BoxPtr box, int nbox, int dx, int dy)
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{
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glamor_screen_private *glamor_priv =
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glamor_get_screen_private(dst->pScreen);
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PixmapPtr src_pixmap = glamor_get_drawable_pixmap(src);
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PixmapPtr dst_pixmap = glamor_get_drawable_pixmap(dst);
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int i;
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float vertices[8], texcoords[8];
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glamor_pixmap_private *src_pixmap_priv;
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glamor_pixmap_private *dst_pixmap_priv;
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int src_x_off, src_y_off, dst_x_off, dst_y_off;
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enum glamor_pixmap_status src_status = GLAMOR_NONE;
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GLfloat dst_xscale, dst_yscale, src_xscale, src_yscale;
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
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if (src_pixmap_priv->base.gl_fbo == GLAMOR_FBO_UNATTACHED) {
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#ifndef GLAMOR_PIXMAP_DYNAMIC_UPLOAD
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glamor_delayed_fallback(dst->pScreen, "src has no fbo.\n");
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return FALSE;
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#else
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src_status = glamor_upload_pixmap_to_texture(src_pixmap);
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if (src_status != GLAMOR_UPLOAD_DONE)
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return FALSE;
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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#endif
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}
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pixmap_priv_get_dest_scale(dst_pixmap_priv, &dst_xscale, &dst_yscale);
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pixmap_priv_get_scale(src_pixmap_priv, &src_xscale, &src_yscale);
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glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off);
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glamor_make_current(glamor_priv);
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glamor_set_destination_pixmap_priv_nc(dst_pixmap_priv);
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glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_FLOAT,
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GL_FALSE, 2 * sizeof(float), vertices);
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glEnableVertexAttribArray(GLAMOR_VERTEX_POS);
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glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off);
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dx += src_x_off;
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dy += src_y_off;
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glActiveTexture(GL_TEXTURE0);
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glBindTexture(GL_TEXTURE_2D, src_pixmap_priv->base.fbo->tex);
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if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER);
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glVertexAttribPointer(GLAMOR_VERTEX_SOURCE, 2, GL_FLOAT, GL_FALSE,
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2 * sizeof(float), texcoords);
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glEnableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
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glUseProgram(glamor_priv->finish_access_prog[0]);
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glUniform1i(glamor_priv->finish_access_revert[0], REVERT_NONE);
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glUniform1i(glamor_priv->finish_access_swap_rb[0], SWAP_NONE_UPLOADING);
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for (i = 0; i < nbox; i++) {
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glamor_set_normalize_vcoords(dst_pixmap_priv,
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dst_xscale, dst_yscale,
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box[i].x1 + dst_x_off,
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box[i].y1 + dst_y_off,
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box[i].x2 + dst_x_off,
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box[i].y2 + dst_y_off,
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glamor_priv->yInverted, vertices);
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glamor_set_normalize_tcoords(src_pixmap_priv,
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src_xscale,
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src_yscale,
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box[i].x1 + dx,
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box[i].y1 + dy,
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box[i].x2 + dx,
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box[i].y2 + dy,
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glamor_priv->yInverted, texcoords);
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glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
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}
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glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
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glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
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/* The source texture is bound to a fbo, we have to flush it here. */
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glamor_priv->state = RENDER_STATE;
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glamor_priv->render_idle_cnt = 0;
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return TRUE;
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}
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static Bool
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__glamor_copy_n_to_n(DrawablePtr src,
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DrawablePtr dst,
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GCPtr gc,
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BoxPtr box,
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int nbox,
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int dx,
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int dy,
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Bool reverse,
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Bool upsidedown, Pixel bitplane, void *closure)
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{
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PixmapPtr dst_pixmap, src_pixmap, temp_pixmap = NULL;
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DrawablePtr temp_src = src;
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glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv;
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glamor_screen_private *glamor_priv;
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BoxRec bound;
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ScreenPtr screen;
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int temp_dx = dx;
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int temp_dy = dy;
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int src_x_off, src_y_off, dst_x_off, dst_y_off;
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int i;
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int overlaped = 0;
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Bool ret = FALSE;
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dst_pixmap = glamor_get_drawable_pixmap(dst);
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dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
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src_pixmap = glamor_get_drawable_pixmap(src);
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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screen = dst_pixmap->drawable.pScreen;
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glamor_priv = glamor_get_screen_private(dst->pScreen);
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glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off);
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glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off);
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if (src_pixmap_priv->base.fbo
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&& src_pixmap_priv->base.fbo->fb == dst_pixmap_priv->base.fbo->fb) {
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int x_shift = abs(src_x_off - dx - dst_x_off);
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int y_shift = abs(src_y_off - dy - dst_y_off);
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for (i = 0; i < nbox; i++) {
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if (x_shift < abs(box[i].x2 - box[i].x1)
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&& y_shift < abs(box[i].y2 - box[i].y1)) {
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overlaped = 1;
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break;
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}
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}
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}
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DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n",
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box[0].x1, box[0].y1,
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box[0].x2 - box[0].x1, box[0].y2 - box[0].y1,
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dx, dy, src_pixmap, dst_pixmap);
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if (glamor_priv->gl_flavor == GLAMOR_GL_DESKTOP &&
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!overlaped &&
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(glamor_priv->state != RENDER_STATE
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|| !src_pixmap_priv->base.gl_tex || !dst_pixmap_priv->base.gl_tex)
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&& glamor_copy_n_to_n_fbo_blit(src, dst, gc, box, nbox, dx, dy)) {
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ret = TRUE;
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goto done;
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}
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glamor_calculate_boxes_bound(&bound, box, nbox);
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/* Overlaped indicate the src and dst are the same pixmap. */
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if (overlaped || (!GLAMOR_PIXMAP_PRIV_HAS_FBO(src_pixmap_priv)
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&& (((bound.x2 - bound.x1) * (bound.y2 - bound.y1)
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* 4 >
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src_pixmap->drawable.width *
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src_pixmap->drawable.height)
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|| !(glamor_check_fbo_size(glamor_priv,
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src_pixmap->drawable.width,
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src_pixmap->drawable.
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height))))) {
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temp_pixmap = glamor_create_pixmap(screen,
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bound.x2 - bound.x1,
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bound.y2 - bound.y1,
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src_pixmap->drawable.depth,
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overlaped ? 0 :
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GLAMOR_CREATE_PIXMAP_CPU);
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assert(bound.x2 - bound.x1 <= glamor_priv->max_fbo_size);
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assert(bound.y2 - bound.y1 <= glamor_priv->max_fbo_size);
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if (!temp_pixmap)
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goto done;
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glamor_translate_boxes(box, nbox, -bound.x1, -bound.y1);
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temp_src = &temp_pixmap->drawable;
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if (overlaped)
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glamor_copy_n_to_n_textured(src, temp_src, gc, box,
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nbox,
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temp_dx + bound.x1, temp_dy + bound.y1);
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else
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fbCopyNtoN(src, temp_src, gc, box, nbox,
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temp_dx + bound.x1, temp_dy + bound.y1,
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reverse, upsidedown, bitplane, closure);
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glamor_translate_boxes(box, nbox, bound.x1, bound.y1);
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temp_dx = -bound.x1;
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temp_dy = -bound.y1;
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}
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else {
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temp_dx = dx;
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temp_dy = dy;
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temp_src = src;
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}
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if (glamor_copy_n_to_n_textured
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(temp_src, dst, gc, box, nbox, temp_dx, temp_dy)) {
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ret = TRUE;
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}
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done:
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if (temp_src != src)
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glamor_destroy_pixmap(temp_pixmap);
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return ret;
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}
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static Bool
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_glamor_copy_n_to_n(DrawablePtr src,
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DrawablePtr dst,
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GCPtr gc,
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BoxPtr box,
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int nbox,
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int dx,
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int dy,
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Bool reverse,
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Bool upsidedown, Pixel bitplane,
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void *closure, Bool fallback)
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{
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ScreenPtr screen = dst->pScreen;
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PixmapPtr dst_pixmap, src_pixmap;
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glamor_pixmap_private *dst_pixmap_priv, *src_pixmap_priv;
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glamor_screen_private *glamor_priv;
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BoxPtr extent;
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RegionRec region;
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int src_x_off, src_y_off, dst_x_off, dst_y_off;
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Bool ok = FALSE;
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int force_clip = 0;
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if (nbox == 0)
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return TRUE;
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dst_pixmap = glamor_get_drawable_pixmap(dst);
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dst_pixmap_priv = glamor_get_pixmap_private(dst_pixmap);
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src_pixmap = glamor_get_drawable_pixmap(src);
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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glamor_priv = glamor_get_screen_private(screen);
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DEBUGF("Copy %d %d %dx%d dx %d dy %d from %p to %p \n",
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box[0].x1, box[0].y1,
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box[0].x2 - box[0].x1, box[0].y2 - box[0].y1,
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dx, dy, src_pixmap, dst_pixmap);
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if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(dst_pixmap_priv))
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goto fall_back;
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if (gc) {
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if (!glamor_set_planemask(dst_pixmap, gc->planemask))
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goto fall_back;
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glamor_make_current(glamor_priv);
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if (!glamor_set_alu(screen, gc->alu)) {
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goto fail_noregion;
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}
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}
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if (!src_pixmap_priv) {
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glamor_set_pixmap_type(src_pixmap, GLAMOR_MEMORY);
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src_pixmap_priv = glamor_get_pixmap_private(src_pixmap);
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}
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glamor_get_drawable_deltas(src, src_pixmap, &src_x_off, &src_y_off);
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glamor_get_drawable_deltas(dst, dst_pixmap, &dst_x_off, &dst_y_off);
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RegionInitBoxes(®ion, box, nbox);
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extent = RegionExtents(®ion);
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if (!glamor_check_fbo_size(glamor_priv,
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extent->x2 - extent->x1, extent->y2 - extent->y1)
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&& (src_pixmap_priv->type == GLAMOR_MEMORY
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|| (src_pixmap_priv == dst_pixmap_priv))) {
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force_clip = 1;
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}
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if (force_clip || dst_pixmap_priv->type == GLAMOR_TEXTURE_LARGE
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|| src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
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glamor_pixmap_clipped_regions *clipped_dst_regions;
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int n_dst_region, i, j;
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PixmapPtr temp_source_pixmap;
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glamor_pixmap_private *temp_source_priv = NULL;
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RegionTranslate(®ion, dst_x_off, dst_y_off);
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if (!force_clip)
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clipped_dst_regions =
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glamor_compute_clipped_regions(dst_pixmap_priv, ®ion,
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&n_dst_region, 0, reverse,
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upsidedown);
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else
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clipped_dst_regions =
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glamor_compute_clipped_regions_ext(dst_pixmap_priv, ®ion,
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&n_dst_region,
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glamor_priv->max_fbo_size,
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glamor_priv->max_fbo_size,
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reverse, upsidedown);
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for (i = 0; i < n_dst_region; i++) {
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int n_src_region;
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glamor_pixmap_clipped_regions *clipped_src_regions;
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BoxPtr current_boxes;
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int n_current_boxes;
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SET_PIXMAP_FBO_CURRENT(dst_pixmap_priv,
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clipped_dst_regions[i].block_idx);
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|
|
temp_source_pixmap = NULL;
|
|
if (src_pixmap_priv->type == GLAMOR_TEXTURE_LARGE) {
|
|
RegionTranslate(clipped_dst_regions[i].region,
|
|
-dst_x_off + src_x_off + dx,
|
|
-dst_y_off + src_y_off + dy);
|
|
clipped_src_regions =
|
|
glamor_compute_clipped_regions(src_pixmap_priv,
|
|
clipped_dst_regions[i].
|
|
region, &n_src_region, 0,
|
|
reverse, upsidedown);
|
|
DEBUGF("Source is large pixmap.\n");
|
|
for (j = 0; j < n_src_region; j++) {
|
|
if (src_pixmap_priv != dst_pixmap_priv)
|
|
SET_PIXMAP_FBO_CURRENT(src_pixmap_priv,
|
|
clipped_src_regions[j].
|
|
block_idx);
|
|
else if (src_pixmap_priv == dst_pixmap_priv &&
|
|
clipped_src_regions[j].block_idx !=
|
|
clipped_dst_regions[i].block_idx) {
|
|
/* source and the dest are the same, but need different block_idx.
|
|
* we create a empty pixmap and fill the required source fbo and box to
|
|
* it. It's a little hacky, but avoid extra copy. */
|
|
temp_source_pixmap =
|
|
glamor_create_pixmap(src->pScreen, 0, 0, src->depth,
|
|
0);
|
|
if (!temp_source_pixmap) {
|
|
ok = FALSE;
|
|
goto fail;
|
|
}
|
|
src->pScreen->ModifyPixmapHeader(temp_source_pixmap,
|
|
src_pixmap->drawable.
|
|
width,
|
|
src_pixmap->drawable.
|
|
height, 0, 0,
|
|
src_pixmap->devKind,
|
|
NULL);
|
|
temp_source_priv =
|
|
glamor_get_pixmap_private(temp_source_pixmap);
|
|
*temp_source_priv = *src_pixmap_priv;
|
|
temp_source_priv->large.box =
|
|
src_pixmap_priv->large.
|
|
box_array[clipped_src_regions[j].block_idx];
|
|
temp_source_priv->base.fbo =
|
|
src_pixmap_priv->large.
|
|
fbo_array[clipped_src_regions[j].block_idx];
|
|
temp_source_priv->base.pixmap = temp_source_pixmap;
|
|
}
|
|
assert(temp_source_pixmap ||
|
|
!(src_pixmap_priv == dst_pixmap_priv &&
|
|
(clipped_src_regions[j].block_idx !=
|
|
clipped_dst_regions[i].block_idx)));
|
|
|
|
RegionTranslate(clipped_src_regions[j].region,
|
|
-src_x_off - dx, -src_y_off - dy);
|
|
current_boxes = RegionRects(clipped_src_regions[j].region);
|
|
n_current_boxes =
|
|
RegionNumRects(clipped_src_regions[j].region);
|
|
DEBUGF("dst pixmap fbo idx %d src pixmap fbo idx %d \n",
|
|
clipped_dst_regions[i].block_idx,
|
|
clipped_src_regions[j].block_idx);
|
|
DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n",
|
|
current_boxes[0].x1, current_boxes[0].y1,
|
|
current_boxes[0].x2, current_boxes[0].y2, dx, dy,
|
|
src_pixmap, dst_pixmap);
|
|
if (!temp_source_pixmap)
|
|
ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes,
|
|
n_current_boxes, dx, dy,
|
|
reverse, upsidedown, bitplane,
|
|
closure);
|
|
else {
|
|
ok = __glamor_copy_n_to_n(&temp_source_pixmap->drawable,
|
|
dst, gc, current_boxes,
|
|
n_current_boxes, dx, dy,
|
|
reverse, upsidedown, bitplane,
|
|
closure);
|
|
temp_source_priv->type = GLAMOR_MEMORY;
|
|
temp_source_priv->base.fbo = NULL;
|
|
glamor_destroy_pixmap(temp_source_pixmap);
|
|
temp_source_pixmap = NULL;
|
|
}
|
|
|
|
RegionDestroy(clipped_src_regions[j].region);
|
|
if (!ok) {
|
|
assert(0);
|
|
goto fail;
|
|
}
|
|
}
|
|
|
|
if (n_src_region == 0)
|
|
ok = TRUE;
|
|
free(clipped_src_regions);
|
|
}
|
|
else {
|
|
RegionTranslate(clipped_dst_regions[i].region,
|
|
-dst_x_off, -dst_y_off);
|
|
current_boxes = RegionRects(clipped_dst_regions[i].region);
|
|
n_current_boxes = RegionNumRects(clipped_dst_regions[i].region);
|
|
|
|
DEBUGF("dest pixmap fbo idx %d \n",
|
|
clipped_dst_regions[i].block_idx);
|
|
DEBUGF("Copy %d %d %d %d dx %d dy %d from %p to %p \n",
|
|
current_boxes[0].x1, current_boxes[0].y1,
|
|
current_boxes[0].x2, current_boxes[0].y2,
|
|
dx, dy, src_pixmap, dst_pixmap);
|
|
|
|
ok = __glamor_copy_n_to_n(src, dst, gc, current_boxes,
|
|
n_current_boxes, dx, dy, reverse,
|
|
upsidedown, bitplane, closure);
|
|
|
|
}
|
|
RegionDestroy(clipped_dst_regions[i].region);
|
|
}
|
|
if (n_dst_region == 0)
|
|
ok = TRUE;
|
|
free(clipped_dst_regions);
|
|
}
|
|
else {
|
|
ok = __glamor_copy_n_to_n(src, dst, gc, box, nbox, dx, dy,
|
|
reverse, upsidedown, bitplane, closure);
|
|
}
|
|
|
|
fail:
|
|
RegionUninit(®ion);
|
|
fail_noregion:
|
|
glamor_make_current(glamor_priv);
|
|
glamor_set_alu(screen, GXcopy);
|
|
|
|
if (ok)
|
|
return TRUE;
|
|
fall_back:
|
|
if (!fallback && glamor_ddx_fallback_check_pixmap(src)
|
|
&& glamor_ddx_fallback_check_pixmap(dst))
|
|
goto done;
|
|
|
|
if (src_pixmap_priv->type == GLAMOR_DRM_ONLY
|
|
|| dst_pixmap_priv->type == GLAMOR_DRM_ONLY) {
|
|
LogMessage(X_WARNING,
|
|
"Access a DRM only pixmap is not allowed within glamor.\n");
|
|
return TRUE;
|
|
}
|
|
glamor_report_delayed_fallbacks(src->pScreen);
|
|
glamor_report_delayed_fallbacks(dst->pScreen);
|
|
|
|
glamor_fallback("from %p to %p (%c,%c)\n", src, dst,
|
|
glamor_get_drawable_location(src),
|
|
glamor_get_drawable_location(dst));
|
|
|
|
if (glamor_prepare_access(dst, GLAMOR_ACCESS_RW) &&
|
|
glamor_prepare_access(src, GLAMOR_ACCESS_RO) &&
|
|
glamor_prepare_access_gc(gc)) {
|
|
fbCopyNtoN(src, dst, gc, box, nbox,
|
|
dx, dy, reverse, upsidedown, bitplane, closure);
|
|
}
|
|
glamor_finish_access_gc(gc);
|
|
glamor_finish_access(src);
|
|
glamor_finish_access(dst);
|
|
ok = TRUE;
|
|
|
|
done:
|
|
glamor_clear_delayed_fallbacks(src->pScreen);
|
|
glamor_clear_delayed_fallbacks(dst->pScreen);
|
|
return ok;
|
|
}
|
|
|
|
RegionPtr
|
|
glamor_copy_area(DrawablePtr src, DrawablePtr dst, GCPtr gc,
|
|
int srcx, int srcy, int width, int height, int dstx, int dsty)
|
|
{
|
|
RegionPtr region;
|
|
|
|
region = miDoCopy(src, dst, gc,
|
|
srcx, srcy, width, height,
|
|
dstx, dsty, glamor_copy_n_to_n, 0, NULL);
|
|
|
|
return region;
|
|
}
|
|
|
|
void
|
|
glamor_copy_n_to_n(DrawablePtr src,
|
|
DrawablePtr dst,
|
|
GCPtr gc,
|
|
BoxPtr box,
|
|
int nbox,
|
|
int dx,
|
|
int dy,
|
|
Bool reverse, Bool upsidedown, Pixel bitplane, void *closure)
|
|
{
|
|
_glamor_copy_n_to_n(src, dst, gc, box, nbox, dx,
|
|
dy, reverse, upsidedown, bitplane, closure, TRUE);
|
|
}
|
|
|
|
Bool
|
|
glamor_copy_n_to_n_nf(DrawablePtr src,
|
|
DrawablePtr dst,
|
|
GCPtr gc,
|
|
BoxPtr box,
|
|
int nbox,
|
|
int dx,
|
|
int dy,
|
|
Bool reverse,
|
|
Bool upsidedown, Pixel bitplane, void *closure)
|
|
{
|
|
return _glamor_copy_n_to_n(src, dst, gc, box, nbox, dx,
|
|
dy, reverse, upsidedown, bitplane, closure,
|
|
FALSE);
|
|
}
|