xenocara/lib/libGL/gallium/libgallium/generated/u_indices_gen.c
mpi 87615d415c Import the infrastructure for building Gallium3D graphics drivers.
Currently only software drivers are supported, looks ok to matthieu.
2012-07-13 12:43:30 +00:00

5130 lines
146 KiB
C

/* File automatically generated by indices.py */
/*
* Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* @file
* Functions to translate and generate index lists
*/
#include "indices/u_indices.h"
#include "indices/u_indices_priv.h"
#include "pipe/p_compiler.h"
#include "util/u_debug.h"
#include "pipe/p_defines.h"
#include "util/u_memory.h"
static unsigned out_size_idx( unsigned index_size )
{
switch (index_size) {
case 4: return OUT_UINT;
case 2: return OUT_USHORT;
default: assert(0); return OUT_USHORT;
}
}
static unsigned in_size_idx( unsigned index_size )
{
switch (index_size) {
case 4: return IN_UINT;
case 2: return IN_USHORT;
case 1: return IN_UBYTE;
default: assert(0); return IN_UBYTE;
}
}
static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT];
static u_generate_func generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT];
static void generate_points_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)(i);
}
}
static void generate_lines_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)(i);
(out+i)[1] = (ushort)(i+1);
}
}
static void generate_linestrip_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
}
}
static void generate_lineloop_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
}
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(0);
}
static void generate_tris_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)(i);
(out+i)[1] = (ushort)(i+1);
(out+i)[2] = (ushort)(i+2);
}
}
static void generate_tristrip_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1+(i&1));
(out+j)[2] = (ushort)(i+2-(i&1));
}
}
static void generate_trifan_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
(out+j)[2] = (ushort)(i+2);
}
}
static void generate_quads_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)(i+0);
(out+j+0)[1] = (ushort)(i+1);
(out+j+0)[2] = (ushort)(i+3);
(out+j+3)[0] = (ushort)(i+1);
(out+j+3)[1] = (ushort)(i+2);
(out+j+3)[2] = (ushort)(i+3);
}
}
static void generate_quadstrip_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)(i+2);
(out+j+0)[1] = (ushort)(i+0);
(out+j+0)[2] = (ushort)(i+3);
(out+j+3)[0] = (ushort)(i+0);
(out+j+3)[1] = (ushort)(i+1);
(out+j+3)[2] = (ushort)(i+3);
}
}
static void generate_polygon_ushort_first2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
(out+j)[2] = (ushort)(i+2);
}
}
static void generate_points_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)(i);
}
}
static void generate_lines_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)(i+1);
(out+i)[1] = (ushort)(i);
}
}
static void generate_linestrip_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i);
}
}
static void generate_lineloop_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i);
}
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i);
}
static void generate_tris_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)(i+1);
(out+i)[1] = (ushort)(i+2);
(out+i)[2] = (ushort)(i);
}
}
static void generate_tristrip_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+1+(i&1));
(out+j)[1] = (ushort)(i+2-(i&1));
(out+j)[2] = (ushort)(i);
}
}
static void generate_trifan_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i+2);
(out+j)[2] = (ushort)(0);
}
}
static void generate_quads_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)(i+1);
(out+j+0)[1] = (ushort)(i+3);
(out+j+0)[2] = (ushort)(i+0);
(out+j+3)[0] = (ushort)(i+2);
(out+j+3)[1] = (ushort)(i+3);
(out+j+3)[2] = (ushort)(i+1);
}
}
static void generate_quadstrip_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)(i+0);
(out+j+0)[1] = (ushort)(i+3);
(out+j+0)[2] = (ushort)(i+2);
(out+j+3)[0] = (ushort)(i+1);
(out+j+3)[1] = (ushort)(i+3);
(out+j+3)[2] = (ushort)(i+0);
}
}
static void generate_polygon_ushort_first2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i+2);
(out+j)[2] = (ushort)(0);
}
}
static void generate_points_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)(i);
}
}
static void generate_lines_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)(i+1);
(out+i)[1] = (ushort)(i);
}
}
static void generate_linestrip_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i);
}
}
static void generate_lineloop_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i);
}
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i);
}
static void generate_tris_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)(i+2);
(out+i)[1] = (ushort)(i);
(out+i)[2] = (ushort)(i+1);
}
}
static void generate_tristrip_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+2);
(out+j)[1] = (ushort)(i+(i&1));
(out+j)[2] = (ushort)(i+1-(i&1));
}
}
static void generate_trifan_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+2);
(out+j)[1] = (ushort)(0);
(out+j)[2] = (ushort)(i+1);
}
}
static void generate_quads_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)(i+3);
(out+j+0)[1] = (ushort)(i+0);
(out+j+0)[2] = (ushort)(i+1);
(out+j+3)[0] = (ushort)(i+3);
(out+j+3)[1] = (ushort)(i+1);
(out+j+3)[2] = (ushort)(i+2);
}
}
static void generate_quadstrip_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)(i+3);
(out+j+0)[1] = (ushort)(i+2);
(out+j+0)[2] = (ushort)(i+0);
(out+j+3)[0] = (ushort)(i+3);
(out+j+3)[1] = (ushort)(i+0);
(out+j+3)[2] = (ushort)(i+1);
}
}
static void generate_polygon_ushort_last2first(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
(out+j)[2] = (ushort)(i+2);
}
}
static void generate_points_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)(i);
}
}
static void generate_lines_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)(i);
(out+i)[1] = (ushort)(i+1);
}
}
static void generate_linestrip_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
}
}
static void generate_lineloop_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(i+1);
}
(out+j)[0] = (ushort)(i);
(out+j)[1] = (ushort)(0);
}
static void generate_tris_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)(i);
(out+i)[1] = (ushort)(i+1);
(out+i)[2] = (ushort)(i+2);
}
}
static void generate_tristrip_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+(i&1));
(out+j)[1] = (ushort)(i+1-(i&1));
(out+j)[2] = (ushort)(i+2);
}
}
static void generate_trifan_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(0);
(out+j)[1] = (ushort)(i+1);
(out+j)[2] = (ushort)(i+2);
}
}
static void generate_quads_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)(i+0);
(out+j+0)[1] = (ushort)(i+1);
(out+j+0)[2] = (ushort)(i+3);
(out+j+3)[0] = (ushort)(i+1);
(out+j+3)[1] = (ushort)(i+2);
(out+j+3)[2] = (ushort)(i+3);
}
}
static void generate_quadstrip_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)(i+2);
(out+j+0)[1] = (ushort)(i+0);
(out+j+0)[2] = (ushort)(i+3);
(out+j+3)[0] = (ushort)(i+0);
(out+j+3)[1] = (ushort)(i+1);
(out+j+3)[2] = (ushort)(i+3);
}
}
static void generate_polygon_ushort_last2last(
unsigned nr,
void *_out )
{
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)(i+1);
(out+j)[1] = (ushort)(i+2);
(out+j)[2] = (ushort)(0);
}
}
static void generate_points_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)(i);
}
}
static void generate_lines_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)(i);
(out+i)[1] = (uint)(i+1);
}
}
static void generate_linestrip_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
}
}
static void generate_lineloop_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
}
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(0);
}
static void generate_tris_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)(i);
(out+i)[1] = (uint)(i+1);
(out+i)[2] = (uint)(i+2);
}
}
static void generate_tristrip_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1+(i&1));
(out+j)[2] = (uint)(i+2-(i&1));
}
}
static void generate_trifan_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
(out+j)[2] = (uint)(i+2);
}
}
static void generate_quads_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)(i+0);
(out+j+0)[1] = (uint)(i+1);
(out+j+0)[2] = (uint)(i+3);
(out+j+3)[0] = (uint)(i+1);
(out+j+3)[1] = (uint)(i+2);
(out+j+3)[2] = (uint)(i+3);
}
}
static void generate_quadstrip_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)(i+2);
(out+j+0)[1] = (uint)(i+0);
(out+j+0)[2] = (uint)(i+3);
(out+j+3)[0] = (uint)(i+0);
(out+j+3)[1] = (uint)(i+1);
(out+j+3)[2] = (uint)(i+3);
}
}
static void generate_polygon_uint_first2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
(out+j)[2] = (uint)(i+2);
}
}
static void generate_points_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)(i);
}
}
static void generate_lines_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)(i+1);
(out+i)[1] = (uint)(i);
}
}
static void generate_linestrip_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i);
}
}
static void generate_lineloop_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i);
}
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i);
}
static void generate_tris_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)(i+1);
(out+i)[1] = (uint)(i+2);
(out+i)[2] = (uint)(i);
}
}
static void generate_tristrip_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+1+(i&1));
(out+j)[1] = (uint)(i+2-(i&1));
(out+j)[2] = (uint)(i);
}
}
static void generate_trifan_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i+2);
(out+j)[2] = (uint)(0);
}
}
static void generate_quads_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)(i+1);
(out+j+0)[1] = (uint)(i+3);
(out+j+0)[2] = (uint)(i+0);
(out+j+3)[0] = (uint)(i+2);
(out+j+3)[1] = (uint)(i+3);
(out+j+3)[2] = (uint)(i+1);
}
}
static void generate_quadstrip_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)(i+0);
(out+j+0)[1] = (uint)(i+3);
(out+j+0)[2] = (uint)(i+2);
(out+j+3)[0] = (uint)(i+1);
(out+j+3)[1] = (uint)(i+3);
(out+j+3)[2] = (uint)(i+0);
}
}
static void generate_polygon_uint_first2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i+2);
(out+j)[2] = (uint)(0);
}
}
static void generate_points_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)(i);
}
}
static void generate_lines_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)(i+1);
(out+i)[1] = (uint)(i);
}
}
static void generate_linestrip_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i);
}
}
static void generate_lineloop_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i);
}
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i);
}
static void generate_tris_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)(i+2);
(out+i)[1] = (uint)(i);
(out+i)[2] = (uint)(i+1);
}
}
static void generate_tristrip_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+2);
(out+j)[1] = (uint)(i+(i&1));
(out+j)[2] = (uint)(i+1-(i&1));
}
}
static void generate_trifan_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+2);
(out+j)[1] = (uint)(0);
(out+j)[2] = (uint)(i+1);
}
}
static void generate_quads_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)(i+3);
(out+j+0)[1] = (uint)(i+0);
(out+j+0)[2] = (uint)(i+1);
(out+j+3)[0] = (uint)(i+3);
(out+j+3)[1] = (uint)(i+1);
(out+j+3)[2] = (uint)(i+2);
}
}
static void generate_quadstrip_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)(i+3);
(out+j+0)[1] = (uint)(i+2);
(out+j+0)[2] = (uint)(i+0);
(out+j+3)[0] = (uint)(i+3);
(out+j+3)[1] = (uint)(i+0);
(out+j+3)[2] = (uint)(i+1);
}
}
static void generate_polygon_uint_last2first(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
(out+j)[2] = (uint)(i+2);
}
}
static void generate_points_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)(i);
}
}
static void generate_lines_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)(i);
(out+i)[1] = (uint)(i+1);
}
}
static void generate_linestrip_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
}
}
static void generate_lineloop_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(i+1);
}
(out+j)[0] = (uint)(i);
(out+j)[1] = (uint)(0);
}
static void generate_tris_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)(i);
(out+i)[1] = (uint)(i+1);
(out+i)[2] = (uint)(i+2);
}
}
static void generate_tristrip_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+(i&1));
(out+j)[1] = (uint)(i+1-(i&1));
(out+j)[2] = (uint)(i+2);
}
}
static void generate_trifan_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(0);
(out+j)[1] = (uint)(i+1);
(out+j)[2] = (uint)(i+2);
}
}
static void generate_quads_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)(i+0);
(out+j+0)[1] = (uint)(i+1);
(out+j+0)[2] = (uint)(i+3);
(out+j+3)[0] = (uint)(i+1);
(out+j+3)[1] = (uint)(i+2);
(out+j+3)[2] = (uint)(i+3);
}
}
static void generate_quadstrip_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)(i+2);
(out+j+0)[1] = (uint)(i+0);
(out+j+0)[2] = (uint)(i+3);
(out+j+3)[0] = (uint)(i+0);
(out+j+3)[1] = (uint)(i+1);
(out+j+3)[2] = (uint)(i+3);
}
}
static void generate_polygon_uint_last2last(
unsigned nr,
void *_out )
{
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)(i+1);
(out+j)[1] = (uint)(i+2);
(out+j)[2] = (uint)(0);
}
}
static void translate_points_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1+(i&1)];
(out+j)[2] = (ushort)in[i+2-(i&1)];
}
}
static void translate_trifan_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_ubyte2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i+2];
(out+i)[2] = (ushort)in[i];
}
}
static void translate_tristrip_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1+(i&1)];
(out+j)[1] = (ushort)in[i+2-(i&1)];
(out+j)[2] = (ushort)in[i];
}
}
static void translate_trifan_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_quads_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+1];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+2];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_quadstrip_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+2];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+0];
}
}
static void translate_polygon_ubyte2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+2];
(out+i)[1] = (ushort)in[i];
(out+i)[2] = (ushort)in[i+1];
}
}
static void translate_tristrip_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+(i&1)];
(out+j)[2] = (ushort)in[i+1-(i&1)];
}
}
static void translate_trifan_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[0];
(out+j)[2] = (ushort)in[i+1];
}
}
static void translate_quads_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+1];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+2];
}
}
static void translate_quadstrip_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+2];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+0];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_polygon_ubyte2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+(i&1)];
(out+j)[1] = (ushort)in[i+1-(i&1)];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_trifan_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_ubyte2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1+(i&1)];
(out+j)[2] = (uint)in[i+2-(i&1)];
}
}
static void translate_trifan_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_ubyte2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i+2];
(out+i)[2] = (uint)in[i];
}
}
static void translate_tristrip_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1+(i&1)];
(out+j)[1] = (uint)in[i+2-(i&1)];
(out+j)[2] = (uint)in[i];
}
}
static void translate_trifan_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_quads_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+1];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+2];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_quadstrip_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+2];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+0];
}
}
static void translate_polygon_ubyte2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_points_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+2];
(out+i)[1] = (uint)in[i];
(out+i)[2] = (uint)in[i+1];
}
}
static void translate_tristrip_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+(i&1)];
(out+j)[2] = (uint)in[i+1-(i&1)];
}
}
static void translate_trifan_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[0];
(out+j)[2] = (uint)in[i+1];
}
}
static void translate_quads_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+1];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+2];
}
}
static void translate_quadstrip_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+2];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+0];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_polygon_ubyte2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+(i&1)];
(out+j)[1] = (uint)in[i+1-(i&1)];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_trifan_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_ubyte2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ubyte*in = (const ubyte*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_points_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1+(i&1)];
(out+j)[2] = (ushort)in[i+2-(i&1)];
}
}
static void translate_trifan_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_ushort2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i+2];
(out+i)[2] = (ushort)in[i];
}
}
static void translate_tristrip_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1+(i&1)];
(out+j)[1] = (ushort)in[i+2-(i&1)];
(out+j)[2] = (ushort)in[i];
}
}
static void translate_trifan_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_quads_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+1];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+2];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_quadstrip_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+2];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+0];
}
}
static void translate_polygon_ushort2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+2];
(out+i)[1] = (ushort)in[i];
(out+i)[2] = (ushort)in[i+1];
}
}
static void translate_tristrip_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+(i&1)];
(out+j)[2] = (ushort)in[i+1-(i&1)];
}
}
static void translate_trifan_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[0];
(out+j)[2] = (ushort)in[i+1];
}
}
static void translate_quads_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+1];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+2];
}
}
static void translate_quadstrip_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+2];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+0];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_polygon_ushort2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+(i&1)];
(out+j)[1] = (ushort)in[i+1-(i&1)];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_trifan_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_ushort2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1+(i&1)];
(out+j)[2] = (uint)in[i+2-(i&1)];
}
}
static void translate_trifan_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_ushort2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i+2];
(out+i)[2] = (uint)in[i];
}
}
static void translate_tristrip_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1+(i&1)];
(out+j)[1] = (uint)in[i+2-(i&1)];
(out+j)[2] = (uint)in[i];
}
}
static void translate_trifan_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_quads_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+1];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+2];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_quadstrip_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+2];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+0];
}
}
static void translate_polygon_ushort2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_points_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+2];
(out+i)[1] = (uint)in[i];
(out+i)[2] = (uint)in[i+1];
}
}
static void translate_tristrip_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+(i&1)];
(out+j)[2] = (uint)in[i+1-(i&1)];
}
}
static void translate_trifan_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[0];
(out+j)[2] = (uint)in[i+1];
}
}
static void translate_quads_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+1];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+2];
}
}
static void translate_quadstrip_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+2];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+0];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_polygon_ushort2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+(i&1)];
(out+j)[1] = (uint)in[i+1-(i&1)];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_trifan_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_ushort2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const ushort*in = (const ushort*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_points_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1+(i&1)];
(out+j)[2] = (ushort)in[i+2-(i&1)];
}
}
static void translate_trifan_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_uint2ushort_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i+2];
(out+i)[2] = (ushort)in[i];
}
}
static void translate_tristrip_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1+(i&1)];
(out+j)[1] = (ushort)in[i+2-(i&1)];
(out+j)[2] = (ushort)in[i];
}
}
static void translate_trifan_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_quads_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+1];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+2];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_quadstrip_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+3];
(out+j+0)[2] = (ushort)in[i+2];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+3];
(out+j+3)[2] = (ushort)in[i+0];
}
}
static void translate_polygon_uint2ushort_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i+1];
(out+i)[1] = (ushort)in[i];
}
}
static void translate_linestrip_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
}
static void translate_lineloop_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i];
}
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i];
}
static void translate_tris_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i+2];
(out+i)[1] = (ushort)in[i];
(out+i)[2] = (ushort)in[i+1];
}
}
static void translate_tristrip_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[i+(i&1)];
(out+j)[2] = (ushort)in[i+1-(i&1)];
}
}
static void translate_trifan_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+2];
(out+j)[1] = (ushort)in[0];
(out+j)[2] = (ushort)in[i+1];
}
}
static void translate_quads_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+1];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+2];
}
}
static void translate_quadstrip_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+3];
(out+j+0)[1] = (ushort)in[i+2];
(out+j+0)[2] = (ushort)in[i+0];
(out+j+3)[0] = (ushort)in[i+3];
(out+j+3)[1] = (ushort)in[i+0];
(out+j+3)[2] = (ushort)in[i+1];
}
}
static void translate_polygon_uint2ushort_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_points_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (ushort)in[i];
}
}
static void translate_lines_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
}
}
static void translate_linestrip_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
}
static void translate_lineloop_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[i+1];
}
(out+j)[0] = (ushort)in[i];
(out+j)[1] = (ushort)in[0];
}
static void translate_tris_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (ushort)in[i];
(out+i)[1] = (ushort)in[i+1];
(out+i)[2] = (ushort)in[i+2];
}
}
static void translate_tristrip_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+(i&1)];
(out+j)[1] = (ushort)in[i+1-(i&1)];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_trifan_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[0];
(out+j)[1] = (ushort)in[i+1];
(out+j)[2] = (ushort)in[i+2];
}
}
static void translate_quads_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (ushort)in[i+0];
(out+j+0)[1] = (ushort)in[i+1];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+1];
(out+j+3)[1] = (ushort)in[i+2];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_quadstrip_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (ushort)in[i+2];
(out+j+0)[1] = (ushort)in[i+0];
(out+j+0)[2] = (ushort)in[i+3];
(out+j+3)[0] = (ushort)in[i+0];
(out+j+3)[1] = (ushort)in[i+1];
(out+j+3)[2] = (ushort)in[i+3];
}
}
static void translate_polygon_uint2ushort_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
ushort *out = (ushort*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (ushort)in[i+1];
(out+j)[1] = (ushort)in[i+2];
(out+j)[2] = (ushort)in[0];
}
}
static void translate_points_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1+(i&1)];
(out+j)[2] = (uint)in[i+2-(i&1)];
}
}
static void translate_trifan_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_uint2uint_first2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i+2];
(out+i)[2] = (uint)in[i];
}
}
static void translate_tristrip_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1+(i&1)];
(out+j)[1] = (uint)in[i+2-(i&1)];
(out+j)[2] = (uint)in[i];
}
}
static void translate_trifan_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_quads_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+1];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+2];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_quadstrip_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+3];
(out+j+0)[2] = (uint)in[i+2];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+3];
(out+j+3)[2] = (uint)in[i+0];
}
}
static void translate_polygon_uint2uint_first2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
static void translate_points_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i+1];
(out+i)[1] = (uint)in[i];
}
}
static void translate_linestrip_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
}
static void translate_lineloop_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i];
}
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i];
}
static void translate_tris_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i+2];
(out+i)[1] = (uint)in[i];
(out+i)[2] = (uint)in[i+1];
}
}
static void translate_tristrip_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[i+(i&1)];
(out+j)[2] = (uint)in[i+1-(i&1)];
}
}
static void translate_trifan_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+2];
(out+j)[1] = (uint)in[0];
(out+j)[2] = (uint)in[i+1];
}
}
static void translate_quads_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+1];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+2];
}
}
static void translate_quadstrip_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+3];
(out+j+0)[1] = (uint)in[i+2];
(out+j+0)[2] = (uint)in[i+0];
(out+j+3)[0] = (uint)in[i+3];
(out+j+3)[1] = (uint)in[i+0];
(out+j+3)[2] = (uint)in[i+1];
}
}
static void translate_polygon_uint2uint_last2first(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_points_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i++) {
(out+i)[0] = (uint)in[i];
}
}
static void translate_lines_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=2) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
}
}
static void translate_linestrip_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
}
static void translate_lineloop_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr - 2; j+=2, i++) {
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[i+1];
}
(out+j)[0] = (uint)in[i];
(out+j)[1] = (uint)in[0];
}
static void translate_tris_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (i = 0; i < nr; i+=3) {
(out+i)[0] = (uint)in[i];
(out+i)[1] = (uint)in[i+1];
(out+i)[2] = (uint)in[i+2];
}
}
static void translate_tristrip_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+(i&1)];
(out+j)[1] = (uint)in[i+1-(i&1)];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_trifan_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[0];
(out+j)[1] = (uint)in[i+1];
(out+j)[2] = (uint)in[i+2];
}
}
static void translate_quads_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=4) {
(out+j+0)[0] = (uint)in[i+0];
(out+j+0)[1] = (uint)in[i+1];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+1];
(out+j+3)[1] = (uint)in[i+2];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_quadstrip_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=6, i+=2) {
(out+j+0)[0] = (uint)in[i+2];
(out+j+0)[1] = (uint)in[i+0];
(out+j+0)[2] = (uint)in[i+3];
(out+j+3)[0] = (uint)in[i+0];
(out+j+3)[1] = (uint)in[i+1];
(out+j+3)[2] = (uint)in[i+3];
}
}
static void translate_polygon_uint2uint_last2last(
const void * _in,
unsigned nr,
void *_out )
{
const uint*in = (const uint*)_in;
uint *out = (uint*)_out;
unsigned i, j;
(void)j;
for (j = i = 0; j < nr; j+=3, i++) {
(out+j)[0] = (uint)in[i+1];
(out+j)[1] = (uint)in[i+2];
(out+j)[2] = (uint)in[0];
}
}
void u_index_init( void )
{
static int firsttime = 1;
if (!firsttime) return;
firsttime = 0;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2first;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2last;
generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2last;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2first;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2last;
generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2last;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2first;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2last;
generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2last;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2first;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2last;
generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2first;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2first;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2first;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2first;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2last;
translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2first;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2first;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2last;
translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2first;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2first;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2last;
translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2first;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2first;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2last;
translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2first;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2first;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2last;
translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2last;
}
#include "indices/u_indices.c"