428261197a
Tested by ajacoutot@, krw@, shadchin@ and jasper@ on various configurations including multihead with both zaphod and xrandr.
842 lines
22 KiB
C
842 lines
22 KiB
C
/*
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* Copyright © 2007 Red Hat, Inc
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*
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* Permission to use, copy, modify, distribute, and sell this software
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* and its documentation for any purpose is hereby granted without
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* fee, provided that the above copyright notice appear in all copies
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* and that both that copyright notice and this permission notice
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* appear in supporting documentation, and that the name of Red Hat,
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* Inc not be used in advertising or publicity pertaining to
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* distribution of the software without specific, written prior
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* permission. Red Hat, Inc makes no representations about the
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* suitability of this software for any purpose. It is provided "as
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* is" without express or implied warranty.
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*
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* RED HAT, INC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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* NO EVENT SHALL RED HAT, INC BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdint.h>
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#include <stdio.h>
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#include <string.h>
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#include <errno.h>
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#include <dlfcn.h>
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#include <drm.h>
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#include <GL/gl.h>
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#include <GL/internal/dri_interface.h>
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#include <GL/glxtokens.h>
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#include <windowstr.h>
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#include <os.h>
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#define _XF86DRI_SERVER_
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#include <xf86drm.h>
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#include <xf86.h>
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#include <dri2.h>
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#include "glxserver.h"
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#include "glxutil.h"
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#include "glxdricommon.h"
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#include "g_disptab.h"
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#include "glapitable.h"
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#include "glapi.h"
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#include "glthread.h"
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#include "dispatch.h"
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#include "extension_string.h"
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typedef struct __GLXDRIscreen __GLXDRIscreen;
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typedef struct __GLXDRIcontext __GLXDRIcontext;
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typedef struct __GLXDRIdrawable __GLXDRIdrawable;
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struct __GLXDRIscreen {
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__GLXscreen base;
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__DRIscreen *driScreen;
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void *driver;
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int fd;
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xf86EnterVTProc *enterVT;
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xf86LeaveVTProc *leaveVT;
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const __DRIcoreExtension *core;
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const __DRIdri2Extension *dri2;
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const __DRI2flushExtension *flush;
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const __DRIcopySubBufferExtension *copySubBuffer;
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const __DRIswapControlExtension *swapControl;
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const __DRItexBufferExtension *texBuffer;
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unsigned char glx_enable_bits[__GLX_EXT_BYTES];
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};
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struct __GLXDRIcontext {
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__GLXcontext base;
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__DRIcontext *driContext;
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};
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#define MAX_DRAWABLE_BUFFERS 5
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struct __GLXDRIdrawable {
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__GLXdrawable base;
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__DRIdrawable *driDrawable;
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__GLXDRIscreen *screen;
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/* Dimensions as last reported by DRI2GetBuffers. */
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int width;
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int height;
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__DRIbuffer buffers[MAX_DRAWABLE_BUFFERS];
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int count;
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};
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static void
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__glXDRIdrawableDestroy(__GLXdrawable *drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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const __DRIcoreExtension *core = private->screen->core;
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(*core->destroyDrawable)(private->driDrawable);
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__glXDrawableRelease(drawable);
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free(private);
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}
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static void
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__glXDRIdrawableCopySubBuffer(__GLXdrawable *drawable,
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int x, int y, int w, int h)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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BoxRec box;
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RegionRec region;
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box.x1 = x;
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box.y1 = private->height - y - h;
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box.x2 = x + w;
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box.y2 = private->height - y;
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RegionInit(®ion, &box, 0);
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DRI2CopyRegion(drawable->pDraw, ®ion,
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DRI2BufferFrontLeft, DRI2BufferBackLeft);
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}
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static void
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__glXDRIdrawableWaitX(__GLXdrawable *drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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BoxRec box;
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RegionRec region;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = private->width;
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box.y2 = private->height;
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RegionInit(®ion, &box, 0);
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DRI2CopyRegion(drawable->pDraw, ®ion,
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DRI2BufferFakeFrontLeft, DRI2BufferFrontLeft);
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}
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static void
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__glXDRIdrawableWaitGL(__GLXdrawable *drawable)
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{
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__GLXDRIdrawable *private = (__GLXDRIdrawable *) drawable;
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BoxRec box;
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RegionRec region;
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box.x1 = 0;
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box.y1 = 0;
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box.x2 = private->width;
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box.y2 = private->height;
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RegionInit(®ion, &box, 0);
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DRI2CopyRegion(drawable->pDraw, ®ion,
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DRI2BufferFrontLeft, DRI2BufferFakeFrontLeft);
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}
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static void
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__glXdriSwapEvent(ClientPtr client, void *data, int type, CARD64 ust,
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CARD64 msc, CARD64 sbc)
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{
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__GLXdrawable *drawable = data;
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xGLXBufferSwapComplete wire;
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if (!(drawable->eventMask & GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK))
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return;
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wire.type = __glXEventBase + GLX_BufferSwapComplete;
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switch (type) {
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case DRI2_EXCHANGE_COMPLETE:
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wire.event_type = GLX_EXCHANGE_COMPLETE_INTEL;
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break;
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case DRI2_BLIT_COMPLETE:
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wire.event_type = GLX_BLIT_COMPLETE_INTEL;
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break;
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case DRI2_FLIP_COMPLETE:
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wire.event_type = GLX_FLIP_COMPLETE_INTEL;
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break;
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default:
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/* unknown swap completion type */
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break;
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}
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wire.drawable = drawable->drawId;
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wire.ust_hi = ust >> 32;
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wire.ust_lo = ust & 0xffffffff;
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wire.msc_hi = msc >> 32;
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wire.msc_lo = msc & 0xffffffff;
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wire.sbc_hi = sbc >> 32;
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wire.sbc_lo = sbc & 0xffffffff;
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WriteEventsToClient(client, 1, (xEvent *) &wire);
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}
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/*
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* Copy or flip back to front, honoring the swap interval if possible.
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*
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* If the kernel supports it, we request an event for the frame when the
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* swap should happen, then perform the copy when we receive it.
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*/
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static GLboolean
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__glXDRIdrawableSwapBuffers(ClientPtr client, __GLXdrawable *drawable)
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{
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__GLXDRIdrawable *priv = (__GLXDRIdrawable *) drawable;
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__GLXDRIscreen *screen = priv->screen;
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CARD64 unused;
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#if __DRI2_FLUSH_VERSION >= 3
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if (screen->flush) {
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(*screen->flush->flush)(priv->driDrawable);
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(*screen->flush->invalidate)(priv->driDrawable);
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}
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#else
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if (screen->flush)
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(*screen->flush->flushInvalidate)(priv->driDrawable);
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#endif
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if (DRI2SwapBuffers(client, drawable->pDraw, 0, 0, 0, &unused,
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__glXdriSwapEvent, drawable->pDraw) != Success)
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return FALSE;
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return TRUE;
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}
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static int
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__glXDRIdrawableSwapInterval(__GLXdrawable *drawable, int interval)
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{
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if (interval <= 0) /* || interval > BIGNUM? */
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return GLX_BAD_VALUE;
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DRI2SwapInterval(drawable->pDraw, interval);
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return 0;
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}
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static void
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__glXDRIcontextDestroy(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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(*screen->core->destroyContext)(context->driContext);
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__glXContextDestroy(&context->base);
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free(context);
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}
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static int
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__glXDRIcontextMakeCurrent(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
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__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->bindContext)(context->driContext,
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draw->driDrawable,
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read->driDrawable);
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}
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static int
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__glXDRIcontextLoseCurrent(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->unbindContext)(context->driContext);
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}
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static int
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__glXDRIcontextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc,
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unsigned long mask)
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{
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__GLXDRIcontext *dst = (__GLXDRIcontext *) baseDst;
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__GLXDRIcontext *src = (__GLXDRIcontext *) baseSrc;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) dst->base.pGlxScreen;
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return (*screen->core->copyContext)(dst->driContext,
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src->driContext, mask);
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}
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static int
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__glXDRIcontextForceCurrent(__GLXcontext *baseContext)
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{
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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__GLXDRIdrawable *draw = (__GLXDRIdrawable *) baseContext->drawPriv;
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__GLXDRIdrawable *read = (__GLXDRIdrawable *) baseContext->readPriv;
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__GLXDRIscreen *screen = (__GLXDRIscreen *) context->base.pGlxScreen;
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return (*screen->core->bindContext)(context->driContext,
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draw->driDrawable,
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read->driDrawable);
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}
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static Bool
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__glXDRIcontextWait(__GLXcontext *baseContext,
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__GLXclientState *cl, int *error)
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{
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if (DRI2WaitSwap(cl->client, baseContext->drawPriv->pDraw)) {
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*error = cl->client->noClientException;
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return TRUE;
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}
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return FALSE;
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}
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#ifdef __DRI_TEX_BUFFER
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static int
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__glXDRIbindTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *glxPixmap)
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{
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__GLXDRIdrawable *drawable = (__GLXDRIdrawable *) glxPixmap;
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const __DRItexBufferExtension *texBuffer = drawable->screen->texBuffer;
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__GLXDRIcontext *context = (__GLXDRIcontext *) baseContext;
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if (texBuffer == NULL)
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return Success;
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#if __DRI_TEX_BUFFER_VERSION >= 2
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if (texBuffer->base.version >= 2 && texBuffer->setTexBuffer2 != NULL) {
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(*texBuffer->setTexBuffer2)(context->driContext,
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glxPixmap->target,
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glxPixmap->format,
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drawable->driDrawable);
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} else
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#endif
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{
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texBuffer->setTexBuffer(context->driContext,
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glxPixmap->target,
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drawable->driDrawable);
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}
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return Success;
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}
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static int
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__glXDRIreleaseTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *pixmap)
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{
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/* FIXME: Just unbind the texture? */
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return Success;
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}
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#else
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static int
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__glXDRIbindTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *glxPixmap)
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{
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return Success;
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}
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static int
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__glXDRIreleaseTexImage(__GLXcontext *baseContext,
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int buffer,
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__GLXdrawable *pixmap)
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{
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return Success;
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}
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#endif
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static __GLXtextureFromPixmap __glXDRItextureFromPixmap = {
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__glXDRIbindTexImage,
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__glXDRIreleaseTexImage
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};
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static void
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__glXDRIscreenDestroy(__GLXscreen *baseScreen)
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{
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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(*screen->core->destroyScreen)(screen->driScreen);
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dlclose(screen->driver);
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__glXScreenDestroy(baseScreen);
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free(screen);
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}
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static __GLXcontext *
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__glXDRIscreenCreateContext(__GLXscreen *baseScreen,
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__GLXconfig *glxConfig,
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__GLXcontext *baseShareContext)
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{
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__GLXDRIscreen *screen = (__GLXDRIscreen *) baseScreen;
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__GLXDRIcontext *context, *shareContext;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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__DRIcontext *driShare;
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shareContext = (__GLXDRIcontext *) baseShareContext;
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if (shareContext)
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driShare = shareContext->driContext;
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else
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driShare = NULL;
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context = calloc(1, sizeof *context);
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if (context == NULL)
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return NULL;
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context->base.destroy = __glXDRIcontextDestroy;
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context->base.makeCurrent = __glXDRIcontextMakeCurrent;
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context->base.loseCurrent = __glXDRIcontextLoseCurrent;
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context->base.copy = __glXDRIcontextCopy;
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context->base.forceCurrent = __glXDRIcontextForceCurrent;
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context->base.textureFromPixmap = &__glXDRItextureFromPixmap;
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context->base.wait = __glXDRIcontextWait;
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context->driContext =
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(*screen->dri2->createNewContext)(screen->driScreen,
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config->driConfig,
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driShare, context);
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if (context->driContext == NULL) {
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free(context);
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return NULL;
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}
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return &context->base;
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}
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static void
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__glXDRIinvalidateBuffers(DrawablePtr pDraw, void *priv)
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{
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#if __DRI2_FLUSH_VERSION >= 3
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__GLXDRIdrawable *private = priv;
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__GLXDRIscreen *screen = private->screen;
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if (screen->flush)
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(*screen->flush->invalidate)(private->driDrawable);
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#endif
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}
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static __GLXdrawable *
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__glXDRIscreenCreateDrawable(ClientPtr client,
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__GLXscreen *screen,
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DrawablePtr pDraw,
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XID drawId,
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int type,
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XID glxDrawId,
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__GLXconfig *glxConfig)
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{
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__GLXDRIscreen *driScreen = (__GLXDRIscreen *) screen;
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__GLXDRIconfig *config = (__GLXDRIconfig *) glxConfig;
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__GLXDRIdrawable *private;
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private = calloc(1, sizeof *private);
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if (private == NULL)
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return NULL;
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private->screen = driScreen;
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if (!__glXDrawableInit(&private->base, screen,
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pDraw, type, glxDrawId, glxConfig)) {
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free(private);
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return NULL;
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}
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private->base.destroy = __glXDRIdrawableDestroy;
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private->base.swapBuffers = __glXDRIdrawableSwapBuffers;
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private->base.copySubBuffer = __glXDRIdrawableCopySubBuffer;
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private->base.waitGL = __glXDRIdrawableWaitGL;
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private->base.waitX = __glXDRIdrawableWaitX;
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if (DRI2CreateDrawable(client, pDraw, drawId,
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__glXDRIinvalidateBuffers, private)) {
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free(private);
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return NULL;
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}
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private->driDrawable =
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(*driScreen->dri2->createNewDrawable)(driScreen->driScreen,
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config->driConfig, private);
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return &private->base;
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}
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static __DRIbuffer *
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dri2GetBuffers(__DRIdrawable *driDrawable,
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int *width, int *height,
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unsigned int *attachments, int count,
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int *out_count, void *loaderPrivate)
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{
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__GLXDRIdrawable *private = loaderPrivate;
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DRI2BufferPtr *buffers;
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int i;
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int j;
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buffers = DRI2GetBuffers(private->base.pDraw,
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width, height, attachments, count, out_count);
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if (*out_count > MAX_DRAWABLE_BUFFERS) {
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*out_count = 0;
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return NULL;
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}
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private->width = *width;
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private->height = *height;
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/* This assumes the DRI2 buffer attachment tokens matches the
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* __DRIbuffer tokens. */
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j = 0;
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for (i = 0; i < *out_count; i++) {
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/* Do not send the real front buffer of a window to the client.
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*/
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if ((private->base.pDraw->type == DRAWABLE_WINDOW)
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&& (buffers[i]->attachment == DRI2BufferFrontLeft)) {
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continue;
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}
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private->buffers[j].attachment = buffers[i]->attachment;
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private->buffers[j].name = buffers[i]->name;
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private->buffers[j].pitch = buffers[i]->pitch;
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private->buffers[j].cpp = buffers[i]->cpp;
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private->buffers[j].flags = buffers[i]->flags;
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j++;
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}
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*out_count = j;
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return private->buffers;
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}
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static __DRIbuffer *
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dri2GetBuffersWithFormat(__DRIdrawable *driDrawable,
|
|
int *width, int *height,
|
|
unsigned int *attachments, int count,
|
|
int *out_count, void *loaderPrivate)
|
|
{
|
|
__GLXDRIdrawable *private = loaderPrivate;
|
|
DRI2BufferPtr *buffers;
|
|
int i;
|
|
int j = 0;
|
|
|
|
buffers = DRI2GetBuffersWithFormat(private->base.pDraw,
|
|
width, height, attachments, count,
|
|
out_count);
|
|
if (*out_count > MAX_DRAWABLE_BUFFERS) {
|
|
*out_count = 0;
|
|
return NULL;
|
|
}
|
|
|
|
private->width = *width;
|
|
private->height = *height;
|
|
|
|
/* This assumes the DRI2 buffer attachment tokens matches the
|
|
* __DRIbuffer tokens. */
|
|
for (i = 0; i < *out_count; i++) {
|
|
/* Do not send the real front buffer of a window to the client.
|
|
*/
|
|
if ((private->base.pDraw->type == DRAWABLE_WINDOW)
|
|
&& (buffers[i]->attachment == DRI2BufferFrontLeft)) {
|
|
continue;
|
|
}
|
|
|
|
private->buffers[j].attachment = buffers[i]->attachment;
|
|
private->buffers[j].name = buffers[i]->name;
|
|
private->buffers[j].pitch = buffers[i]->pitch;
|
|
private->buffers[j].cpp = buffers[i]->cpp;
|
|
private->buffers[j].flags = buffers[i]->flags;
|
|
j++;
|
|
}
|
|
|
|
*out_count = j;
|
|
return private->buffers;
|
|
}
|
|
|
|
static void
|
|
dri2FlushFrontBuffer(__DRIdrawable *driDrawable, void *loaderPrivate)
|
|
{
|
|
(void) driDrawable;
|
|
__glXDRIdrawableWaitGL((__GLXdrawable *) loaderPrivate);
|
|
}
|
|
|
|
static const __DRIdri2LoaderExtension loaderExtension = {
|
|
{ __DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION },
|
|
dri2GetBuffers,
|
|
dri2FlushFrontBuffer,
|
|
dri2GetBuffersWithFormat,
|
|
};
|
|
|
|
#ifdef __DRI_USE_INVALIDATE
|
|
static const __DRIuseInvalidateExtension dri2UseInvalidate = {
|
|
{ __DRI_USE_INVALIDATE, __DRI_USE_INVALIDATE_VERSION }
|
|
};
|
|
#endif
|
|
|
|
static const __DRIextension *loader_extensions[] = {
|
|
&systemTimeExtension.base,
|
|
&loaderExtension.base,
|
|
#ifdef __DRI_USE_INVALIDATE
|
|
&dri2UseInvalidate,
|
|
#endif
|
|
NULL
|
|
};
|
|
|
|
static const char dri_driver_path[] = DRI_DRIVER_PATH;
|
|
|
|
static Bool
|
|
glxDRIEnterVT (int index, int flags)
|
|
{
|
|
ScrnInfoPtr scrn = xf86Screens[index];
|
|
Bool ret;
|
|
__GLXDRIscreen *screen = (__GLXDRIscreen *)
|
|
glxGetScreen(screenInfo.screens[index]);
|
|
|
|
LogMessage(X_INFO, "AIGLX: Resuming AIGLX clients after VT switch\n");
|
|
|
|
scrn->EnterVT = screen->enterVT;
|
|
|
|
ret = scrn->EnterVT (index, flags);
|
|
|
|
screen->enterVT = scrn->EnterVT;
|
|
scrn->EnterVT = glxDRIEnterVT;
|
|
|
|
if (!ret)
|
|
return FALSE;
|
|
|
|
glxResumeClients();
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
glxDRILeaveVT (int index, int flags)
|
|
{
|
|
ScrnInfoPtr scrn = xf86Screens[index];
|
|
__GLXDRIscreen *screen = (__GLXDRIscreen *)
|
|
glxGetScreen(screenInfo.screens[index]);
|
|
|
|
LogMessage(X_INFO, "AIGLX: Suspending AIGLX clients for VT switch\n");
|
|
|
|
glxSuspendClients();
|
|
|
|
scrn->LeaveVT = screen->leaveVT;
|
|
(*screen->leaveVT) (index, flags);
|
|
screen->leaveVT = scrn->LeaveVT;
|
|
scrn->LeaveVT = glxDRILeaveVT;
|
|
}
|
|
|
|
static void
|
|
initializeExtensions(__GLXDRIscreen *screen)
|
|
{
|
|
ScreenPtr pScreen = screen->base.pScreen;
|
|
const __DRIextension **extensions;
|
|
int i;
|
|
|
|
extensions = screen->core->getExtensions(screen->driScreen);
|
|
|
|
__glXEnableExtension(screen->glx_enable_bits,
|
|
"GLX_MESA_copy_sub_buffer");
|
|
LogMessage(X_INFO, "AIGLX: enabled GLX_MESA_copy_sub_buffer\n");
|
|
|
|
__glXEnableExtension(screen->glx_enable_bits, "GLX_INTEL_swap_event");
|
|
LogMessage(X_INFO, "AIGLX: enabled GLX_INTEL_swap_event\n");
|
|
|
|
if (DRI2HasSwapControl(pScreen)) {
|
|
__glXEnableExtension(screen->glx_enable_bits,
|
|
"GLX_SGI_swap_control");
|
|
__glXEnableExtension(screen->glx_enable_bits,
|
|
"GLX_MESA_swap_control");
|
|
LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control\n");
|
|
}
|
|
|
|
for (i = 0; extensions[i]; i++) {
|
|
#ifdef __DRI_READ_DRAWABLE
|
|
if (strcmp(extensions[i]->name, __DRI_READ_DRAWABLE) == 0) {
|
|
__glXEnableExtension(screen->glx_enable_bits,
|
|
"GLX_SGI_make_current_read");
|
|
|
|
LogMessage(X_INFO, "AIGLX: enabled GLX_SGI_make_current_read\n");
|
|
}
|
|
#endif
|
|
|
|
#ifdef __DRI_TEX_BUFFER
|
|
if (strcmp(extensions[i]->name, __DRI_TEX_BUFFER) == 0) {
|
|
screen->texBuffer =
|
|
(const __DRItexBufferExtension *) extensions[i];
|
|
/* GLX_EXT_texture_from_pixmap is always enabled. */
|
|
LogMessage(X_INFO, "AIGLX: GLX_EXT_texture_from_pixmap backed by buffer objects\n");
|
|
}
|
|
#endif
|
|
|
|
#ifdef __DRI2_FLUSH
|
|
if (strcmp(extensions[i]->name, __DRI2_FLUSH) == 0 &&
|
|
extensions[i]->version >= 3) {
|
|
screen->flush = (__DRI2flushExtension *) extensions[i];
|
|
}
|
|
#endif
|
|
|
|
/* Ignore unknown extensions */
|
|
}
|
|
}
|
|
|
|
static __GLXscreen *
|
|
__glXDRIscreenProbe(ScreenPtr pScreen)
|
|
{
|
|
const char *driverName, *deviceName;
|
|
__GLXDRIscreen *screen;
|
|
char filename[128];
|
|
size_t buffer_size;
|
|
ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum];
|
|
const __DRIextension **extensions;
|
|
const __DRIconfig **driConfigs;
|
|
int i;
|
|
|
|
screen = calloc(1, sizeof *screen);
|
|
if (screen == NULL)
|
|
return NULL;
|
|
|
|
if (!xf86LoaderCheckSymbol("DRI2Connect") ||
|
|
!DRI2Connect(pScreen, DRI2DriverDRI,
|
|
&screen->fd, &driverName, &deviceName)) {
|
|
LogMessage(X_INFO,
|
|
"AIGLX: Screen %d is not DRI2 capable\n", pScreen->myNum);
|
|
return NULL;
|
|
}
|
|
|
|
screen->base.destroy = __glXDRIscreenDestroy;
|
|
screen->base.createContext = __glXDRIscreenCreateContext;
|
|
screen->base.createDrawable = __glXDRIscreenCreateDrawable;
|
|
screen->base.swapInterval = __glXDRIdrawableSwapInterval;
|
|
screen->base.pScreen = pScreen;
|
|
|
|
__glXInitExtensionEnableBits(screen->glx_enable_bits);
|
|
|
|
snprintf(filename, sizeof filename,
|
|
"%s/%s_dri.so", dri_driver_path, driverName);
|
|
|
|
screen->driver = dlopen(filename, RTLD_LAZY | RTLD_LOCAL);
|
|
if (screen->driver == NULL) {
|
|
LogMessage(X_ERROR, "AIGLX error: dlopen of %s failed (%s)\n",
|
|
filename, dlerror());
|
|
goto handle_error;
|
|
}
|
|
|
|
extensions = dlsym(screen->driver, __DRI_DRIVER_EXTENSIONS);
|
|
if (extensions == NULL) {
|
|
LogMessage(X_ERROR, "AIGLX error: %s exports no extensions (%s)\n",
|
|
driverName, dlerror());
|
|
goto handle_error;
|
|
}
|
|
|
|
for (i = 0; extensions[i]; i++) {
|
|
if (strcmp(extensions[i]->name, __DRI_CORE) == 0 &&
|
|
extensions[i]->version >= 1) {
|
|
screen->core = (const __DRIcoreExtension *) extensions[i];
|
|
}
|
|
if (strcmp(extensions[i]->name, __DRI_DRI2) == 0 &&
|
|
extensions[i]->version >= 1) {
|
|
screen->dri2 = (const __DRIdri2Extension *) extensions[i];
|
|
}
|
|
}
|
|
|
|
if (screen->core == NULL || screen->dri2 == NULL) {
|
|
LogMessage(X_ERROR, "AIGLX error: %s exports no DRI extension\n",
|
|
driverName);
|
|
goto handle_error;
|
|
}
|
|
|
|
screen->driScreen =
|
|
(*screen->dri2->createNewScreen)(pScreen->myNum,
|
|
screen->fd,
|
|
loader_extensions,
|
|
&driConfigs,
|
|
screen);
|
|
|
|
if (screen->driScreen == NULL) {
|
|
LogMessage(X_ERROR,
|
|
"AIGLX error: Calling driver entry point failed\n");
|
|
goto handle_error;
|
|
}
|
|
|
|
initializeExtensions(screen);
|
|
|
|
screen->base.fbconfigs = glxConvertConfigs(screen->core, driConfigs,
|
|
GLX_WINDOW_BIT |
|
|
GLX_PIXMAP_BIT |
|
|
GLX_PBUFFER_BIT);
|
|
|
|
__glXScreenInit(&screen->base, pScreen);
|
|
|
|
/* The first call simply determines the length of the extension string.
|
|
* This allows us to allocate some memory to hold the extension string,
|
|
* but it requires that we call __glXGetExtensionString a second time.
|
|
*/
|
|
buffer_size = __glXGetExtensionString(screen->glx_enable_bits, NULL);
|
|
if (buffer_size > 0) {
|
|
if (screen->base.GLXextensions != NULL) {
|
|
free(screen->base.GLXextensions);
|
|
}
|
|
|
|
screen->base.GLXextensions = xnfalloc(buffer_size);
|
|
(void) __glXGetExtensionString(screen->glx_enable_bits,
|
|
screen->base.GLXextensions);
|
|
}
|
|
|
|
/* We're going to assume (perhaps incorrectly?) that all DRI2-enabled
|
|
* drivers support the required extensions for GLX 1.4. The extensions
|
|
* we're assuming are:
|
|
*
|
|
* - GLX_SGI_make_current_read (1.3)
|
|
* - GLX_SGIX_fbconfig (1.3)
|
|
* - GLX_SGIX_pbuffer (1.3)
|
|
* - GLX_ARB_multisample (1.4)
|
|
*/
|
|
screen->base.GLXmajor = 1;
|
|
screen->base.GLXminor = 4;
|
|
|
|
screen->enterVT = pScrn->EnterVT;
|
|
pScrn->EnterVT = glxDRIEnterVT;
|
|
screen->leaveVT = pScrn->LeaveVT;
|
|
pScrn->LeaveVT = glxDRILeaveVT;
|
|
|
|
LogMessage(X_INFO,
|
|
"AIGLX: Loaded and initialized %s\n", filename);
|
|
|
|
return &screen->base;
|
|
|
|
handle_error:
|
|
if (screen->driver)
|
|
dlclose(screen->driver);
|
|
|
|
free(screen);
|
|
|
|
LogMessage(X_ERROR, "AIGLX: reverting to software rendering\n");
|
|
|
|
return NULL;
|
|
}
|
|
|
|
_X_EXPORT __GLXprovider __glXDRI2Provider = {
|
|
__glXDRIscreenProbe,
|
|
"DRI2",
|
|
NULL
|
|
};
|