442 lines
10 KiB
C
442 lines
10 KiB
C
/*
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* glDrawPixels demo/test/benchmark
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*
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* Brian Paul September 25, 1997 This file is in the public domain.
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*
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* Conversion to UGL/Mesa by Stephane Raimbault july, 2001
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*/
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/*
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* $Log: ugldrawpix.c,v $
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* Revision 1.2 2008/11/02 14:58:09 matthieu
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* Mesa 7.2, Tested by ckuethe@, naddy@, oga@, and others.
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*
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* Revision 1.2 2001/09/10 19:21:13 brianp
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* WindML updates (Stephane Raimbault)
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*
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* Revision 1.1 2001/08/20 16:07:11 brianp
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* WindML driver (Stephane Raimbault)
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*
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* Revision 1.5 2000/12/24 22:53:54 pesco
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* * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.
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* * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus:
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* Essentially the same.
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* Program files updated to include "readtex.c", not "../util/readtex.c".
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* * demos/reflect.c: Likewise for "showbuffer.c".
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*
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*
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* * Makefile.am (EXTRA_DIST): Added top-level regular files.
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*
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* * include/GL/Makefile.am (INC_X11): Added glxext.h.
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*
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*
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* * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include
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* Mesa GGI headers in dist even if HAVE_GGI is not given.
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*
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* * configure.in: Look for GLUT and demo source dirs in $srcdir.
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*
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* * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch].
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* More source list updates in various Makefile.am's.
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*
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* * Makefile.am (dist-hook): Remove CVS directory from distribution.
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* (DIST_SUBDIRS): List all possible subdirs here.
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* (SUBDIRS): Only list subdirs selected for build again.
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* The above two applied to all subdir Makefile.am's also.
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*
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* Revision 1.4 2000/09/08 21:45:21 brianp
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* added dither key option
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*
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* Revision 1.3 1999/10/28 18:23:29 brianp
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* minor changes to Usage() function
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*
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* Revision 1.2 1999/10/21 22:13:58 brianp
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* added f key to toggle front/back drawing
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.3 1999/03/28 18:18:33 brianp
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* minor clean-up
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*
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* Revision 3.2 1998/11/05 04:34:04 brianp
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* moved image files to ../images/ directory
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*
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* Revision 3.1 1998/02/22 16:43:17 brianp
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* added a few casts to silence compiler warnings
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*
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* Revision 3.0 1998/02/14 18:42:29 brianp
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* initial rev
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <tickLib.h>
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#include <ugl/ugl.h>
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#include <ugl/uglucode.h>
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#include <ugl/uglevent.h>
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#include <ugl/uglinput.h>
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#include <GL/uglmesa.h>
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#include <GL/glu.h>
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#include "../util/readtex.h"
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#define IMAGE_FILE "Mesa/images/wrs_logo.rgb"
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UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId;
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UGL_LOCAL UGL_EVENT_Q_ID qId;
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UGL_LOCAL volatile UGL_BOOL stopWex;
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UGL_LOCAL UGL_MESA_CONTEXT umc;
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UGL_LOCAL int ImgWidth, ImgHeight;
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UGL_LOCAL GLenum ImgFormat;
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UGL_LOCAL GLubyte *Image;
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UGL_LOCAL int Xpos, Ypos;
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UGL_LOCAL int SkipPixels, SkipRows;
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UGL_LOCAL int DrawWidth, DrawHeight;
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UGL_LOCAL float Xzoom, Yzoom;
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UGL_LOCAL GLboolean Scissor;
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UGL_LOCAL GLboolean DrawFront;
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UGL_LOCAL GLboolean Dither;
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UGL_LOCAL void cleanUp (void);
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UGL_LOCAL void reset(void)
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{
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Xpos = Ypos = 20;
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DrawWidth = ImgWidth;
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DrawHeight = ImgHeight;
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SkipPixels = SkipRows = 0;
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Scissor = GL_FALSE;
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Xzoom = Yzoom = 1.0;
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}
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UGL_LOCAL void initGL(GLboolean ciMode, GLsizei width, GLsizei height)
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{
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printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
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printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
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printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
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Image = LoadRGBImage(IMAGE_FILE, &ImgWidth, &ImgHeight, &ImgFormat);
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if (!Image)
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{
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printf("Couldn't read %s\n", IMAGE_FILE);
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cleanUp();
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exit(1);
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}
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glScissor(width/4, height/4, width/2, height/2);
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if (ciMode)
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{
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/* Convert RGB image to grayscale */
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GLubyte *indexImage = malloc( ImgWidth * ImgHeight );
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GLint i;
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for (i=0; i<ImgWidth*ImgHeight; i++)
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{
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int gray = Image[i*3] + Image[i*3+1] + Image[i*3+2];
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indexImage[i] = gray / 3;
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}
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free(Image);
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Image = indexImage;
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ImgFormat = GL_COLOR_INDEX;
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for (i=0;i<255;i++)
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{
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float g = i / 255.0;
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uglMesaSetColor(i, g, g, g);
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}
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}
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printf("Loaded %d by %d image\n", ImgWidth, ImgHeight );
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glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
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glPixelStorei(GL_UNPACK_ROW_LENGTH, ImgWidth);
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reset();
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glViewport( 0, 0, width, height );
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glMatrixMode( GL_PROJECTION );
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glLoadIdentity();
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glOrtho( 0.0, width, 0.0, height, -1.0, 1.0 );
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glMatrixMode( GL_MODELVIEW );
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glLoadIdentity();
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}
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UGL_LOCAL void drawGL(void)
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{
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glClear(GL_COLOR_BUFFER_BIT);
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/* This allows negative raster positions: */
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glRasterPos2i(0, 0);
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glBitmap(0, 0, 0, 0, Xpos, Ypos, NULL);
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, SkipPixels);
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glPixelStorei(GL_UNPACK_SKIP_ROWS, SkipRows);
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glPixelZoom( Xzoom, Yzoom );
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if (Scissor)
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glEnable(GL_SCISSOR_TEST);
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glDrawPixels(DrawWidth, DrawHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
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glDisable(GL_SCISSOR_TEST);
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uglMesaSwapBuffers();
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}
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UGL_LOCAL void benchmark( void )
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{
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int startTick, endTick, ticksBySec;
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int draws;
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double seconds, pixelsPerSecond;
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printf("Benchmarking (4 sec)...\n");
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/* GL set-up */
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glPixelStorei(GL_UNPACK_SKIP_PIXELS, SkipPixels);
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glPixelStorei(GL_UNPACK_SKIP_ROWS, SkipRows);
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glPixelZoom( Xzoom, Yzoom );
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if (Scissor)
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glEnable(GL_SCISSOR_TEST);
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if (DrawFront)
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glDrawBuffer(GL_FRONT);
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else
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glDrawBuffer(GL_BACK);
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/* Run timing test */
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draws = 0;
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ticksBySec = sysClkRateGet ();
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startTick = tickGet();
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do {
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glDrawPixels(DrawWidth, DrawHeight, ImgFormat, GL_UNSIGNED_BYTE, Image);
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draws++;
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endTick = tickGet ();
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} while ((endTick - startTick)/ticksBySec < 4); /* 4 seconds */
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/* GL clean-up */
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glDisable(GL_SCISSOR_TEST);
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/* Results */
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seconds = (endTick - startTick)/ticksBySec;
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pixelsPerSecond = draws * DrawWidth * DrawHeight / seconds;
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printf("Result: %d draws in %f seconds = %f pixels/sec\n",
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draws, seconds, pixelsPerSecond);
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}
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UGL_LOCAL void echoUse(void)
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{
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printf("Keys:\n");
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printf(" SPACE Reset Parameters\n");
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printf(" Up/Down Move image up/down\n");
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printf(" Left/Right Move image left/right\n");
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printf(" x Decrease X-axis PixelZoom\n");
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printf(" X Increase X-axis PixelZoom\n");
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printf(" y Decrease Y-axis PixelZoom\n");
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printf(" Y Increase Y-axis PixelZoom\n");
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printf(" w Decrease glDrawPixels width*\n");
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printf(" W Increase glDrawPixels width*\n");
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printf(" h Decrease glDrawPixels height*\n");
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printf(" H Increase glDrawPixels height*\n");
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printf(" p Decrease GL_UNPACK_SKIP_PIXELS*\n");
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printf(" P Increase GL_UNPACK_SKIP_PIXELS*\n");
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printf(" r Decrease GL_UNPACK_SKIP_ROWS*\n");
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printf(" R Increase GL_UNPACK_SKIP_ROWS*\n");
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printf(" s Toggle GL_SCISSOR_TEST\n");
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printf(" f Toggle front/back buffer drawing\n");
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printf(" d Toggle dithering\n");
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printf(" b Benchmark test\n");
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printf(" ESC Exit\n");
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printf("* Warning: no limits are imposed on these parameters so it's\n");
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printf(" possible to cause a segfault if you go too far.\n");
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}
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UGL_LOCAL void readKey(UGL_WCHAR key)
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{
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switch (key)
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{
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case UGL_UNI_SPACE:
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reset();
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break;
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case 'd':
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Dither = !Dither;
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if (Dither)
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glEnable(GL_DITHER);
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else
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glDisable(GL_DITHER);
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break;
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case 'w':
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if (DrawWidth > 0)
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DrawWidth--;
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break;
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case 'W':
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DrawWidth++;
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break;
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case 'h':
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if (DrawHeight > 0)
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DrawHeight--;
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break;
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case 'H':
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DrawHeight++;
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break;
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case 'p':
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if (SkipPixels > 0)
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SkipPixels--;
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break;
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case 'P':
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SkipPixels++;
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break;
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case 'r':
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if (SkipRows > 0)
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SkipRows--;
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break;
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case 'R':
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SkipRows++;
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break;
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case 's':
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Scissor = !Scissor;
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break;
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case 'x':
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Xzoom -= 0.1;
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break;
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case 'X':
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Xzoom += 0.1;
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break;
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case 'y':
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Yzoom -= 0.1;
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break;
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case 'Y':
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Yzoom += 0.1;
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break;
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case 'b':
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benchmark();
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break;
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case 'f':
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DrawFront = !DrawFront;
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if (DrawFront)
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glDrawBuffer(GL_FRONT);
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else
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glDrawBuffer(GL_BACK);
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printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK");
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break;
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case UGL_UNI_UP_ARROW:
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Ypos += 1;
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break;
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case UGL_UNI_DOWN_ARROW:
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Ypos -= 1;
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break;
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case UGL_UNI_LEFT_ARROW:
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Xpos -= 1;
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break;
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case UGL_UNI_RIGHT_ARROW:
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Xpos += 1;
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break;
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case UGL_UNI_ESCAPE:
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stopWex = UGL_TRUE;
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break;
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}
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}
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UGL_LOCAL void loopEvent(void)
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{
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UGL_EVENT event;
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UGL_INPUT_EVENT * pInputEvent;
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UGL_FOREVER
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{
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if (uglEventGet (qId, &event, sizeof (event), UGL_NO_WAIT)
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!= UGL_STATUS_Q_EMPTY)
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{
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pInputEvent = (UGL_INPUT_EVENT *)&event;
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if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD &&
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pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN)
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readKey(pInputEvent->type.keyboard.key);
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}
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drawGL();
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if (stopWex)
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break;
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}
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}
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UGL_LOCAL void cleanUp (void)
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{
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uglEventQDestroy (eventServiceId, qId);
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uglMesaDestroyContext();
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uglDeinitialize ();
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}
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void windMLDrawPix (UGL_BOOL windMLMode);
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void ugldrawpix (void)
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{
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taskSpawn ("tDrawPix", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLDrawPix,
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UGL_FALSE,1,2,3,4,5,6,7,8,9);
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}
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void windMLDrawPix (UGL_BOOL windMLMode)
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{
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UGL_INPUT_DEVICE_ID keyboardDevId;
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GLuint ciMode;
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GLsizei width, height;
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Image = NULL;
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Scissor = GL_FALSE;
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DrawFront = GL_FALSE;
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Dither = GL_TRUE;
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uglInitialize ();
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uglDriverFind (UGL_KEYBOARD_TYPE, 0,
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(UGL_UINT32 *)&keyboardDevId);
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uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId);
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qId = uglEventQCreate (eventServiceId, 100);
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/* Double buffering */
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if (windMLMode)
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umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE
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| UGL_MESA_WINDML_EXCLUSIVE, NULL);
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else
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umc = uglMesaCreateNewContext(UGL_MESA_DOUBLE, NULL);
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if (umc == NULL)
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{
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uglDeinitialize ();
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return;
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}
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uglMesaMakeCurrentContext(umc, 0, 0, UGL_MESA_FULLSCREEN_WIDTH,
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UGL_MESA_FULLSCREEN_HEIGHT);
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uglMesaGetIntegerv(UGL_MESA_COLOR_INDEXED, &ciMode);
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uglMesaGetIntegerv(UGL_MESA_WIDTH, &width);
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uglMesaGetIntegerv(UGL_MESA_HEIGHT, &height);
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initGL(ciMode, width, height);
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echoUse();
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stopWex = UGL_FALSE;
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loopEvent();
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cleanUp();
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free(Image);
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return;
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}
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