507 lines
16 KiB
C
507 lines
16 KiB
C
/************************************************************
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Copyright 1987, 1998 The Open Group
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Permission to use, copy, modify, distribute, and sell this software and its
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documentation for any purpose is hereby granted without fee, provided that
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the above copyright notice appear in all copies and that both that
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copyright notice and this permission notice appear in supporting
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documentation.
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of The Open Group shall not be
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used in advertising or otherwise to promote the sale, use or other dealings
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in this Software without prior written authorization from The Open Group.
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Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
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All Rights Reserved
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Permission to use, copy, modify, and distribute this software and its
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documentation for any purpose and without fee is hereby granted,
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provided that the above copyright notice appear in all copies and that
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both that copyright notice and this permission notice appear in
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supporting documentation, and that the name of Digital not be
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used in advertising or publicity pertaining to distribution of the
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software without specific, written prior permission.
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DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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SOFTWARE.
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********************************************************/
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#ifndef INPUTSTRUCT_H
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#define INPUTSTRUCT_H
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#include "input.h"
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#include "window.h"
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#include "dixstruct.h"
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#include "cursorstr.h"
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#include "geext.h"
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#include "privates.h"
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#define BitIsOn(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7)))
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#define SameClient(obj,client) \
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(CLIENT_BITS((obj)->resource) == (client)->clientAsMask)
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#define EMASKSIZE MAXDEVICES + 1
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extern DevPrivateKey CoreDevicePrivateKey;
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/* Kludge: OtherClients and InputClients must be compatible, see code */
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typedef struct _OtherClients {
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OtherClientsPtr next;
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XID resource; /* id for putting into resource manager */
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Mask mask;
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} OtherClients;
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typedef struct _InputClients {
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InputClientsPtr next;
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XID resource; /* id for putting into resource manager */
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Mask mask[EMASKSIZE];
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} InputClients;
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typedef struct _OtherInputMasks {
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Mask deliverableEvents[EMASKSIZE];
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Mask inputEvents[EMASKSIZE];
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Mask dontPropagateMask[EMASKSIZE];
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InputClientsPtr inputClients;
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} OtherInputMasks;
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/*
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* The following structure gets used for both active and passive grabs. For
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* active grabs some of the fields (e.g. modifiers) are not used. However,
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* that is not much waste since there aren't many active grabs (one per
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* keyboard/pointer device) going at once in the server.
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*/
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#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible
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modifier combinations, but only
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3 buttons. */
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typedef struct _DetailRec { /* Grab details may be bit masks */
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unsigned short exact;
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Mask *pMask;
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} DetailRec;
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/**
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* Central struct for device grabs.
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* The same struct is used for both core grabs and device grabs, with
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* different fields being set.
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* If the grab is a core grab (GrabPointer/GrabKeyboard), then the eventMask
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* is a combination of standard event masks (i.e. PointerMotionMask |
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* ButtonPressMask).
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* If the grab is a device grab (GrabDevice), then the eventMask is a
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* combination of event masks for a given XI event type (see SetEventInfo).
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*
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* If the grab is a result of a ButtonPress, then eventMask is the core mask
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* and deviceMask is set to the XI event mask for the grab.
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*/
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typedef struct _GrabRec {
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GrabPtr next; /* for chain of passive grabs */
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XID resource;
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DeviceIntPtr device;
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WindowPtr window;
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unsigned ownerEvents:1;
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unsigned keyboardMode:1;
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unsigned pointerMode:1;
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unsigned coreGrab:1; /* grab is on core device */
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unsigned coreMods:1; /* modifiers are on core keyboard */
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CARD8 type; /* event type */
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DetailRec modifiersDetail;
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DeviceIntPtr modifierDevice;
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DetailRec detail; /* key or button */
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WindowPtr confineTo; /* always NULL for keyboards */
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CursorPtr cursor; /* always NULL for keyboards */
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Mask eventMask;
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Mask deviceMask;
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GenericMaskPtr genericMasks;
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} GrabRec;
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typedef struct _KeyClassRec {
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CARD8 down[DOWN_LENGTH];
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CARD8 postdown[DOWN_LENGTH];
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KeyCode *modifierKeyMap;
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KeySymsRec curKeySyms;
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int modifierKeyCount[8];
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CARD8 modifierMap[MAP_LENGTH];
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CARD8 maxKeysPerModifier;
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unsigned short state;
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unsigned short prev_state;
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#ifdef XKB
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struct _XkbSrvInfo *xkbInfo;
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#else
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void *pad0;
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#endif
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} KeyClassRec, *KeyClassPtr;
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typedef struct _AxisInfo {
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int resolution;
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int min_resolution;
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int max_resolution;
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int min_value;
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int max_value;
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} AxisInfo, *AxisInfoPtr;
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typedef struct _ValuatorAccelerationRec {
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int number;
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PointerAccelSchemeProc AccelSchemeProc;
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void *accelData; /* at disposal of AccelScheme */
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DeviceCallbackProc AccelCleanupProc;
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} ValuatorAccelerationRec, *ValuatorAccelerationPtr;
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typedef struct _ValuatorClassRec {
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int numMotionEvents;
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int first_motion;
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int last_motion;
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void *motion; /* motion history buffer. Different layout
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for MDs and SDs!*/
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WindowPtr motionHintWindow;
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AxisInfoPtr axes;
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unsigned short numAxes;
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int *axisVal; /* always absolute, but device-coord system */
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CARD8 mode;
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ValuatorAccelerationRec accelScheme;
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} ValuatorClassRec, *ValuatorClassPtr;
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typedef struct _ButtonClassRec {
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CARD8 numButtons;
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CARD8 buttonsDown; /* number of buttons currently down
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This counts logical buttons, not
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physical ones, i.e if some buttons
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are mapped to 0, they're not counted
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here */
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unsigned short state;
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Mask motionMask;
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CARD8 down[DOWN_LENGTH];
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CARD8 map[MAP_LENGTH];
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#ifdef XKB
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union _XkbAction *xkb_acts;
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#else
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void *pad0;
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#endif
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} ButtonClassRec, *ButtonClassPtr;
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typedef struct _FocusClassRec {
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WindowPtr win; /* May be set to a int constant (e.g. PointerRootWin)! */
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int revert;
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TimeStamp time;
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WindowPtr *trace;
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int traceSize;
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int traceGood;
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} FocusClassRec, *FocusClassPtr;
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typedef struct _ProximityClassRec {
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char pad;
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} ProximityClassRec, *ProximityClassPtr;
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typedef struct _AbsoluteClassRec {
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/* Calibration. */
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int min_x;
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int max_x;
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int min_y;
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int max_y;
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int flip_x;
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int flip_y;
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int rotation;
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int button_threshold;
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/* Area. */
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int offset_x;
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int offset_y;
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int width;
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int height;
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int screen;
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XID following;
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} AbsoluteClassRec, *AbsoluteClassPtr;
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typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
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typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
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typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
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typedef struct _StringFeedbackClassRec *StringFeedbackPtr;
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typedef struct _BellFeedbackClassRec *BellFeedbackPtr;
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typedef struct _LedFeedbackClassRec *LedFeedbackPtr;
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typedef struct _KbdFeedbackClassRec {
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BellProcPtr BellProc;
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KbdCtrlProcPtr CtrlProc;
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KeybdCtrl ctrl;
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KbdFeedbackPtr next;
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#ifdef XKB
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struct _XkbSrvLedInfo *xkb_sli;
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#else
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void *pad0;
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#endif
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} KbdFeedbackClassRec;
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typedef struct _PtrFeedbackClassRec {
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PtrCtrlProcPtr CtrlProc;
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PtrCtrl ctrl;
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PtrFeedbackPtr next;
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} PtrFeedbackClassRec;
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typedef struct _IntegerFeedbackClassRec {
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IntegerCtrlProcPtr CtrlProc;
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IntegerCtrl ctrl;
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IntegerFeedbackPtr next;
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} IntegerFeedbackClassRec;
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typedef struct _StringFeedbackClassRec {
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StringCtrlProcPtr CtrlProc;
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StringCtrl ctrl;
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StringFeedbackPtr next;
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} StringFeedbackClassRec;
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typedef struct _BellFeedbackClassRec {
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BellProcPtr BellProc;
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BellCtrlProcPtr CtrlProc;
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BellCtrl ctrl;
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BellFeedbackPtr next;
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} BellFeedbackClassRec;
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typedef struct _LedFeedbackClassRec {
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LedCtrlProcPtr CtrlProc;
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LedCtrl ctrl;
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LedFeedbackPtr next;
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#ifdef XKB
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struct _XkbSrvLedInfo *xkb_sli;
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#else
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void *pad0;
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#endif
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} LedFeedbackClassRec;
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typedef struct _ClassesRec {
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KeyClassPtr key;
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ValuatorClassPtr valuator;
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ButtonClassPtr button;
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FocusClassPtr focus;
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ProximityClassPtr proximity;
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AbsoluteClassPtr absolute;
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KbdFeedbackPtr kbdfeed;
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PtrFeedbackPtr ptrfeed;
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IntegerFeedbackPtr intfeed;
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StringFeedbackPtr stringfeed;
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BellFeedbackPtr bell;
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LedFeedbackPtr leds;
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} ClassesRec;
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/**
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* Sprite information for a device.
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*/
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typedef struct {
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CursorPtr current;
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BoxRec hotLimits; /* logical constraints of hot spot */
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Bool confined; /* confined to screen */
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RegionPtr hotShape; /* additional logical shape constraint */
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BoxRec physLimits; /* physical constraints of hot spot */
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WindowPtr win; /* window of logical position */
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HotSpot hot; /* logical pointer position */
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HotSpot hotPhys; /* physical pointer position */
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#ifdef PANORAMIX
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ScreenPtr screen; /* all others are in Screen 0 coordinates */
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RegionRec Reg1; /* Region 1 for confining motion */
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RegionRec Reg2; /* Region 2 for confining virtual motion */
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WindowPtr windows[MAXSCREENS];
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WindowPtr confineWin; /* confine window */
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#endif
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/* The window trace information is used at dix/events.c to avoid having
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* to compute all the windows between the root and the current pointer
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* window each time a button or key goes down. The grabs on each of those
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* windows must be checked.
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* spriteTraces should only be used at dix/events.c! */
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WindowPtr *spriteTrace;
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int spriteTraceSize;
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int spriteTraceGood;
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ScreenPtr pEnqueueScreen; /* screen events are being delivered to */
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ScreenPtr pDequeueScreen; /* screen events are being dispatched to */
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} SpriteRec, *SpritePtr;
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/* Device properties */
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typedef struct _XIPropertyValue
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{
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Atom type; /* ignored by server */
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short format; /* format of data for swapping - 8,16,32 */
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long size; /* size of data in (format/8) bytes */
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pointer data; /* private to client */
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} XIPropertyValueRec;
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typedef struct _XIProperty
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{
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struct _XIProperty *next;
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Atom propertyName;
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BOOL deletable; /* clients can delete this prop? */
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XIPropertyValueRec value;
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} XIPropertyRec;
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typedef XIPropertyRec *XIPropertyPtr;
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typedef XIPropertyValueRec *XIPropertyValuePtr;
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typedef struct _XIPropertyHandler
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{
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struct _XIPropertyHandler* next;
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long id;
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int (*SetProperty) (DeviceIntPtr dev,
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Atom property,
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XIPropertyValuePtr prop,
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BOOL checkonly);
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int (*GetProperty) (DeviceIntPtr dev,
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Atom property);
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int (*DeleteProperty) (DeviceIntPtr dev,
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Atom property);
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} XIPropertyHandler, *XIPropertyHandlerPtr;
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/* states for devices */
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#define NOT_GRABBED 0
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#define THAWED 1
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#define THAWED_BOTH 2 /* not a real state */
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#define FREEZE_NEXT_EVENT 3
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#define FREEZE_BOTH_NEXT_EVENT 4
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#define FROZEN 5 /* any state >= has device frozen */
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#define FROZEN_NO_EVENT 5
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#define FROZEN_WITH_EVENT 6
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#define THAW_OTHERS 7
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typedef struct _GrabInfoRec {
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TimeStamp grabTime;
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Bool fromPassiveGrab; /* true if from passive grab */
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Bool implicitGrab; /* implicit from ButtonPress */
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GrabRec activeGrab;
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GrabPtr grab;
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CARD8 activatingKey;
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void (*ActivateGrab) (
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DeviceIntPtr /*device*/,
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GrabPtr /*grab*/,
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TimeStamp /*time*/,
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Bool /*autoGrab*/);
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void (*DeactivateGrab)(
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DeviceIntPtr /*device*/);
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struct {
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Bool frozen;
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int state;
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GrabPtr other; /* if other grab has this frozen */
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xEvent *event; /* saved to be replayed */
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int evcount;
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} sync;
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} GrabInfoRec, *GrabInfoPtr;
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typedef struct _SpriteInfoRec {
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/* sprite must always point to a valid sprite. For devices sharing the
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* sprite, let sprite point to a paired spriteOwner's sprite. */
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SpritePtr sprite; /* sprite information */
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Bool spriteOwner; /* True if device owns the sprite */
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DeviceIntPtr paired; /* The paired device. Keyboard if
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spriteOwner is TRUE, otherwise the
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pointer that owns the sprite. */
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} SpriteInfoRec, *SpriteInfoPtr;
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typedef struct _DeviceIntRec {
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DeviceRec public;
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DeviceIntPtr next;
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Bool startup; /* true if needs to be turned on at
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server intialization time */
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DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is
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used to initialize, turn on, or
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turn off the device */
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Bool inited; /* TRUE if INIT returns Success */
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Bool enabled; /* TRUE if ON returns Success */
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Bool coreEvents; /* TRUE if device also sends core */
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GrabInfoRec deviceGrab; /* grab on the device */
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Bool isMaster; /* TRUE if device is master */
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Atom type;
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char *name;
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CARD8 id;
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KeyClassPtr key;
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ValuatorClassPtr valuator;
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ButtonClassPtr button;
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FocusClassPtr focus;
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ProximityClassPtr proximity;
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AbsoluteClassPtr absolute;
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KbdFeedbackPtr kbdfeed;
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PtrFeedbackPtr ptrfeed;
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IntegerFeedbackPtr intfeed;
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StringFeedbackPtr stringfeed;
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BellFeedbackPtr bell;
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LedFeedbackPtr leds;
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#ifdef XKB
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struct _XkbInterest *xkb_interest;
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#else
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void *pad0;
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#endif
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char *config_info; /* used by the hotplug layer */
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PrivateRec *devPrivates;
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int nPrivates;
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DeviceUnwrapProc unwrapProc;
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SpriteInfoPtr spriteInfo;
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union {
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DeviceIntPtr master; /* master device */
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DeviceIntPtr lastSlave; /* last slave device used */
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} u;
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/* last valuator values recorded, not posted to client;
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* for slave devices, valuators is in device coordinates
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* for master devices, valuators is in screen coordinates
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* see dix/getevents.c
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* remainder supports acceleration
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*/
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struct {
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int valuators[MAX_VALUATORS];
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float remainder[MAX_VALUATORS];
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int numValuators;
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} last;
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/* Input device property handling. */
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struct {
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XIPropertyPtr properties;
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XIPropertyHandlerPtr handlers; /* NULL-terminated */
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} properties;
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} DeviceIntRec;
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typedef struct {
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int numDevices; /* total number of devices */
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DeviceIntPtr devices; /* all devices turned on */
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DeviceIntPtr off_devices; /* all devices turned off */
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DeviceIntPtr keyboard; /* the main one for the server */
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DeviceIntPtr pointer;
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} InputInfo;
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extern InputInfo inputInfo;
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/* for keeping the events for devices grabbed synchronously */
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typedef struct _QdEvent *QdEventPtr;
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typedef struct _QdEvent {
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QdEventPtr next;
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DeviceIntPtr device;
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ScreenPtr pScreen; /* what screen the pointer was on */
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unsigned long months; /* milliseconds is in the event */
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xEvent *event;
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int evcount;
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} QdEventRec;
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#endif /* INPUTSTRUCT_H */
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