728 lines
17 KiB
C
728 lines
17 KiB
C
/*
|
|
FvwmButtons v2.0.41-plural-Z-alpha, copyright 1996, Jarl Totland
|
|
|
|
* This module, and the entire GoodStuff program, and the concept for
|
|
* interfacing this module to the Window Manager, are all original work
|
|
* by Robert Nation
|
|
*
|
|
* Copyright 1993, Robert Nation. No guarantees or warantees or anything
|
|
* are provided or implied in any way whatsoever. Use this program at your
|
|
* own risk. Permission to use this program for any purpose is given,
|
|
* as long as the copyright is kept intact.
|
|
|
|
*/
|
|
|
|
#include <unistd.h>
|
|
#include <ctype.h>
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <X11/Intrinsic.h>
|
|
#include "FvwmButtons.h"
|
|
|
|
extern char *MyName;
|
|
|
|
/**
|
|
*** buttonInfo()
|
|
*** Give lots of info for this button: XPos, YPos, XPad, YPad, Frame(signed)
|
|
**/
|
|
void buttonInfo(button_info *b,int *x,int *y,int *px,int *py,int *f)
|
|
{
|
|
ushort w=b_Padding|b_Frame;
|
|
*x=buttonXPos(b,b->n);
|
|
*y=buttonYPos(b,b->n);
|
|
*px=b->xpad;
|
|
*py=b->ypad;
|
|
*f=b->framew;
|
|
w&=~(b->flags&(b_Frame|b_Padding));
|
|
|
|
if(b->flags&b_Container && w&b_Frame)
|
|
{
|
|
*f=0;
|
|
w&=~b_Frame;
|
|
}
|
|
if((b->flags&b_Container || b->flags&b_Swallow) && w&b_Padding)
|
|
{
|
|
*px=*py=0;
|
|
w&=~b_Padding;
|
|
}
|
|
|
|
while(w && (b=b->parent))
|
|
{
|
|
if(w&b_Frame && b->c->flags&b_Frame)
|
|
{
|
|
*f=b->c->framew;
|
|
w&=~b_Frame;
|
|
}
|
|
if(w&b_Padding && b->c->flags&b_Padding)
|
|
{
|
|
*px=b->c->xpad;
|
|
*py=b->c->ypad;
|
|
w&=~b_Padding;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*** GetInternalSize()
|
|
**/
|
|
void GetInternalSize(button_info *b,int *x,int *y,int *w,int *h)
|
|
{
|
|
int f;
|
|
int px,py;
|
|
buttonInfo(b,x,y,&px,&py,&f);
|
|
f=abs(f);
|
|
|
|
*w=buttonWidth(b)-2*(px+f);
|
|
*h=buttonHeight(b)-2*(py+f);
|
|
|
|
*x+=f+px;
|
|
*y+=f+py;
|
|
|
|
if(*w<=1 || *h<=1)
|
|
*w=*h=1;
|
|
}
|
|
|
|
/**
|
|
*** buttonFrameSigned()
|
|
*** Give the signed framewidth for this button.
|
|
**/
|
|
int buttonFrameSigned(button_info *b)
|
|
{
|
|
if(b->flags&b_Frame)
|
|
return b->framew;
|
|
if(b->flags&b_Container) /* Containers usually gets 0 relief */
|
|
return 0;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Frame)
|
|
return b->c->framew;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No relief width definition?\n",MyName);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*** buttonXPad()
|
|
*** Give the x padding for this button
|
|
**/
|
|
int buttonXPad(button_info *b)
|
|
{
|
|
if(b->flags&b_Padding)
|
|
return b->xpad;
|
|
if(b->flags&(b_Container|b_Swallow)) /* Normally no padding for these */
|
|
return 0;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Padding)
|
|
return b->c->xpad;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No padding definition?\n",MyName);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*** buttonYPad()
|
|
*** Give the y padding for this button
|
|
**/
|
|
int buttonYPad(button_info *b)
|
|
{
|
|
if(b->flags&b_Padding)
|
|
return b->ypad;
|
|
if(b->flags&(b_Container|b_Swallow)) /* Normally no padding for these */
|
|
return 0;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Padding)
|
|
return b->c->ypad;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No padding definition?\n",MyName);
|
|
#endif
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*** buttonFont()
|
|
*** Give the font pointer for this button
|
|
**/
|
|
XFontStruct *buttonFont(button_info *b)
|
|
{
|
|
if(b->flags&b_Font)
|
|
return b->font;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Font)
|
|
return b->c->font;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No font definition?\n",MyName);
|
|
#endif
|
|
return None;
|
|
}
|
|
|
|
/**
|
|
*** buttonFore()
|
|
*** Give the foreground pixel of this button
|
|
**/
|
|
Pixel buttonFore(button_info *b)
|
|
{
|
|
if(b->flags&b_Fore)
|
|
return b->fc;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Fore)
|
|
return b->c->fc;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No foreground definition?\n",MyName);
|
|
#endif
|
|
return None;
|
|
}
|
|
|
|
/**
|
|
*** buttonBack()
|
|
*** Give the background pixel of this button
|
|
**/
|
|
Pixel buttonBack(button_info *b)
|
|
{
|
|
if(b->flags&b_Back)
|
|
return b->bc;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Back)
|
|
return b->c->bc;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No background definition?\n",MyName);
|
|
#endif
|
|
return None;
|
|
}
|
|
|
|
/**
|
|
*** buttonHilite()
|
|
*** Give the relief pixel of this button
|
|
**/
|
|
Pixel buttonHilite(button_info *b)
|
|
{
|
|
if(b->flags&b_Back)
|
|
return b->hc;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Back)
|
|
return b->c->hc;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No background definition?\n",MyName);
|
|
#endif
|
|
return None;
|
|
}
|
|
|
|
/**
|
|
*** buttonShadow()
|
|
*** Give the shadow pixel of this button
|
|
**/
|
|
Pixel buttonShadow(button_info *b)
|
|
{
|
|
if(b->flags&b_Back)
|
|
return b->sc;
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Back)
|
|
return b->c->sc;
|
|
#ifdef DEBUG
|
|
fprintf(stderr,"%s: BUG: No background definition?\n",MyName);
|
|
#endif
|
|
return None;
|
|
}
|
|
|
|
/**
|
|
*** buttonSwallow()
|
|
*** Give the swallowing flags for this button
|
|
**/
|
|
byte buttonSwallow(button_info *b)
|
|
{
|
|
byte s=0,t=0;
|
|
if(b->flags&b_Swallow)
|
|
{
|
|
s=b->swallow;
|
|
t=b->swallow_mask;
|
|
}
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Swallow)
|
|
{
|
|
s&=~(b->c->swallow_mask&~t);
|
|
s|=(b->c->swallow&b->c->swallow_mask&~t);
|
|
t|=b->c->swallow_mask;
|
|
}
|
|
return s;
|
|
}
|
|
|
|
/**
|
|
*** buttonJustify()
|
|
*** Give the justify flags for this button
|
|
**/
|
|
byte buttonJustify(button_info *b)
|
|
{
|
|
byte j=1,i=0;
|
|
if(b->flags&b_Justify)
|
|
{
|
|
i=b->justify_mask;
|
|
j=b->justify;
|
|
}
|
|
while((b=b->parent))
|
|
if(b->c->flags&b_Justify)
|
|
{
|
|
j&=~(b->c->justify_mask&~i);
|
|
j|=(b->c->justify&b->c->justify_mask&~i);
|
|
i|=b->c->justify_mask;
|
|
}
|
|
return j;
|
|
}
|
|
|
|
/* ---------------------------- button creation ---------------------------- */
|
|
|
|
/**
|
|
*** alloc_buttonlist()
|
|
*** Makes sure the list of butten_info's is long enough, if not it reallocates
|
|
*** a longer one. This happens in steps of 32. Inital length is 0.
|
|
**/
|
|
void alloc_buttonlist(button_info *ub,int num)
|
|
{
|
|
button_info **bb;
|
|
int i,old;
|
|
|
|
if(num>=ub->c->allocated_buttons)
|
|
{
|
|
old=ub->c->allocated_buttons;
|
|
if(num<old || old+32<old)
|
|
{
|
|
fprintf(stderr,"%s: Too many buttons, integer overflow\n",MyName);
|
|
exit(1);
|
|
}
|
|
while(ub->c->allocated_buttons<=num)
|
|
ub->c->allocated_buttons+=32;
|
|
bb=(button_info**)
|
|
mymalloc(ub->c->allocated_buttons*sizeof(button_info*));
|
|
for(i=old;i<ub->c->allocated_buttons;i++)
|
|
bb[i]=NULL;
|
|
if(ub->c->buttons)
|
|
{
|
|
for(i=0;i<old;i++) bb[i]=ub->c->buttons[i];
|
|
free(ub->c->buttons);
|
|
}
|
|
ub->c->buttons=bb;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*** alloc_button()
|
|
*** Allocates memory for a new button struct. Calles alloc_buttonlist to
|
|
*** assure enough space is present. Also initiates most elements of the struct.
|
|
**/
|
|
button_info *alloc_button(button_info *ub,int num)
|
|
{
|
|
button_info *b;
|
|
if(num>=ub->c->allocated_buttons)
|
|
alloc_buttonlist(ub,num);
|
|
if(ub->c->buttons[num])
|
|
{
|
|
fprintf(stderr,"%s: Allocated button twice, report bug twice\n",MyName);
|
|
exit(2);
|
|
}
|
|
|
|
b=(button_info*)mymalloc(sizeof(button_info));
|
|
ub->c->buttons[num]=b;
|
|
|
|
memset((void *)b, 0, sizeof(*b));
|
|
b->flags = 0;
|
|
b->swallow = 0;
|
|
b->BWidth = b->BHeight = 1;
|
|
b->BPosX = b->BPosY = 0;
|
|
b->parent = ub;
|
|
b->n = -1;
|
|
b->IconWin = 0;
|
|
|
|
b->framew = 1;
|
|
b->xpad = 2;
|
|
b->ypad = 4;
|
|
b->w=1;
|
|
b->h=1;
|
|
b->bw=1;
|
|
|
|
return(b);
|
|
}
|
|
|
|
/**
|
|
*** MakeContainer()
|
|
*** Allocs and sets the container-specific fields of a button.
|
|
**/
|
|
void MakeContainer(button_info *b)
|
|
{
|
|
b->c=(container_info*)mymalloc(sizeof(container_info));
|
|
b->flags|=b_Container;
|
|
b->c->buttons=NULL;
|
|
b->c->num_buttons=0;
|
|
b->c->num_rows=0;
|
|
b->c->num_columns=0;
|
|
b->c->allocated_buttons=0;
|
|
b->c->xpos=0;
|
|
b->c->ypos=0;
|
|
if(b->parent != NULL)
|
|
{
|
|
if (b->parent->c->flags&b_IconBack || b->parent->c->flags&b_IconParent)
|
|
b->c->flags=b_IconParent;
|
|
else
|
|
b->c->flags=0;
|
|
}
|
|
else /* This applies to the UberButton */
|
|
{
|
|
b->c->flags=b_Font|b_Padding|b_Frame|b_Back|b_Fore;
|
|
b->c->font_string=strdup("fixed");
|
|
b->c->xpad=2;
|
|
b->c->ypad=4;
|
|
b->c->back=strdup("#908090");
|
|
b->c->fore=strdup("black");
|
|
b->c->framew=2;
|
|
}
|
|
}
|
|
|
|
/* -------------------------- button administration ------------------------ */
|
|
|
|
/**
|
|
*** NumberButtons()
|
|
*** Prepare the n fields in each button
|
|
**/
|
|
void NumberButtons(button_info *b)
|
|
{
|
|
int i=-1;
|
|
while(++i<b->c->num_buttons)
|
|
if(b->c->buttons[i])
|
|
{
|
|
b->c->buttons[i]->n=i;
|
|
if(b->c->buttons[i]->flags&b_Container)
|
|
NumberButtons(b->c->buttons[i]);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*** PlaceAndExpandButton()
|
|
*** Places a button in it's container and claims all needed slots.
|
|
**/
|
|
char PlaceAndExpandButton(int x, int y, button_info *b, button_info *ub)
|
|
{
|
|
int i,j,k;
|
|
container_info *c=ub->c;
|
|
|
|
i = x+y*c->num_columns;
|
|
if (x>=c->num_columns || x<0)
|
|
{
|
|
fprintf(stderr,"%s: Button out of horizontal range. Quitting.\n",MyName);
|
|
fprintf(stderr,"Button=%d num_columns=%d BPosX=%d\n",
|
|
i,c->num_columns,b->BPosX);
|
|
exit(1);
|
|
}
|
|
if (y>=c->num_rows || y<0)
|
|
{
|
|
if (b->flags&b_PosFixed || !(ub->c->flags&b_SizeSmart) || y<0)
|
|
{
|
|
fprintf(stderr,"%s: Button out of vertical range. Quitting.\n",
|
|
MyName);
|
|
fprintf(stderr,"Button=%d num_rows=%d BPosY=%d\n",
|
|
i,c->num_rows,b->BPosY);
|
|
exit(1);
|
|
}
|
|
c->num_rows=y+b->BHeight;
|
|
c->num_buttons=c->num_columns*c->num_rows;
|
|
alloc_buttonlist(ub,c->num_buttons);
|
|
}
|
|
if(x+b->BWidth>c->num_columns)
|
|
{
|
|
fprintf(stderr,"%s: Button too wide. giving up\n",MyName);
|
|
fprintf(stderr,"Button=%d num_columns=%d bwidth=%d w=%d\n",
|
|
i,c->num_columns,b->BWidth,x);
|
|
b->BWidth = c->num_columns-x;
|
|
}
|
|
if(y+b->BHeight>c->num_rows)
|
|
{
|
|
if (c->flags&b_SizeSmart)
|
|
{
|
|
c->num_rows=y+b->BHeight;
|
|
c->num_buttons=c->num_columns*c->num_rows;
|
|
alloc_buttonlist(ub,c->num_buttons);
|
|
}
|
|
else
|
|
{
|
|
fprintf(stderr,"%s: Button too tall. Giving up\n",MyName);
|
|
fprintf(stderr,"Button=%d num_rows=%d bheight=%d h=%d\n",
|
|
i,c->num_rows,b->BHeight,y);
|
|
b->BHeight = c->num_rows-y;
|
|
}
|
|
}
|
|
|
|
/* check if buttons are free */
|
|
for(k=0;k<b->BHeight;k++)
|
|
for(j=0;j<b->BWidth;j++)
|
|
if (c->buttons[i+j+k*c->num_columns])
|
|
return 1;
|
|
/* claim all buttons */
|
|
for(k=0;k<b->BHeight;k++)
|
|
for(j=0;j<b->BWidth;j++)
|
|
c->buttons[i+j+k*c->num_columns] = b;
|
|
b->BPosX = x;
|
|
b->BPosY = y;
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*** ShrinkButton()
|
|
*** Frees all but the upper left slot a button uses in it's container.
|
|
**/
|
|
void ShrinkButton(button_info *b, container_info *c)
|
|
{
|
|
int i,j,k,l;
|
|
|
|
if (!b)
|
|
{
|
|
fprintf(stderr,"error: shrink1: button is empty but shouldn't\n");
|
|
exit(1);
|
|
}
|
|
i = b->BPosX+b->BPosY*c->num_columns;
|
|
/* free all buttons but the upper left corner */
|
|
for(k=0;k<b->BHeight;k++)
|
|
for(j=0;j<b->BWidth;j++)
|
|
if(j||k)
|
|
{
|
|
l = i+j+k*c->num_columns;
|
|
if (c->buttons[l] != b)
|
|
{
|
|
fprintf(stderr,"error: shrink2: button was stolen\n");
|
|
exit(1);
|
|
}
|
|
c->buttons[l] = NULL;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*** ShuffleButtons()
|
|
*** Orders and sizes the buttons in the UberButton, corrects num_rows and
|
|
*** num_columns in containers.
|
|
**/
|
|
void ShuffleButtons(button_info *ub)
|
|
{
|
|
int i,actual_buttons_used;
|
|
int next_button_x, next_button_y, num_items;
|
|
button_info *b;
|
|
button_info **local_buttons;
|
|
container_info *c=ub->c;
|
|
|
|
/* make local copy of buttons in ub */
|
|
num_items = c->num_buttons;
|
|
local_buttons=(button_info**)mymalloc(sizeof(button_info)*num_items);
|
|
for(i=0;i<num_items;i++)
|
|
{
|
|
local_buttons[i] = c->buttons[i];
|
|
c->buttons[i] = NULL;
|
|
}
|
|
|
|
/* Allow for multi-width/height buttons */
|
|
actual_buttons_used = 0;
|
|
for(i=0;i<num_items;i++)
|
|
actual_buttons_used+=local_buttons[i]->BWidth*local_buttons[i]->BHeight;
|
|
|
|
if (!(c->flags&b_SizeFixed)||!(c->num_rows)||!(c->num_columns))
|
|
{
|
|
/* Size and create the window */
|
|
if(c->num_rows==0 && c->num_columns==0)
|
|
c->num_rows=2;
|
|
if(c->num_columns==0)
|
|
c->num_columns=1+(actual_buttons_used-1)/c->num_rows;
|
|
if(c->num_rows==0)
|
|
c->num_rows=1+(actual_buttons_used-1)/c->num_columns;
|
|
while(c->num_rows * c->num_columns < actual_buttons_used)
|
|
c->num_columns++;
|
|
if (!(c->flags&b_SizeFixed))
|
|
{
|
|
while(c->num_rows*c->num_columns >= actual_buttons_used + c->num_columns)
|
|
c->num_rows--;
|
|
}
|
|
}
|
|
|
|
if (c->flags&b_SizeSmart)
|
|
{
|
|
/* Set rows/columns to at least the height/width of largest button */
|
|
for(i=0;i<num_items;i++)
|
|
{
|
|
b=local_buttons[i];
|
|
if (c->num_rows<b->BHeight) c->num_rows=b->BHeight;
|
|
if (c->num_columns<b->BWidth) c->num_columns=b->BWidth;
|
|
if (b->flags&b_PosFixed && c->num_columns<b->BWidth+b->BPosX)
|
|
c->num_columns=b->BWidth+b->BPosX;
|
|
if (b->flags&b_PosFixed && c->num_columns<b->BWidth-b->BPosX)
|
|
c->num_columns=b->BWidth-b->BPosX;
|
|
if (b->flags&b_PosFixed && c->num_rows<b->BHeight+b->BPosY)
|
|
c->num_rows=b->BHeight+b->BPosY;
|
|
if (b->flags&b_PosFixed && c->num_rows<b->BHeight-b->BPosY)
|
|
c->num_rows=b->BHeight-b->BPosY;
|
|
}
|
|
}
|
|
|
|
/* this was buggy before */
|
|
c->num_buttons = c->num_rows*c->num_columns;
|
|
alloc_buttonlist(ub,c->num_buttons);
|
|
|
|
/* Shuffle subcontainers */
|
|
for(i=0;i<num_items;i++)
|
|
{
|
|
b=local_buttons[i];
|
|
/* Shuffle subcontainers recursively */
|
|
if(b && b->flags&b_Container)
|
|
ShuffleButtons(b);
|
|
}
|
|
|
|
/* Place fixed buttons as given in BPosX and BPosY */
|
|
for(i=0;i<num_items;i++)
|
|
{
|
|
b=local_buttons[i];
|
|
if (!(b->flags&b_PosFixed)) continue;
|
|
/* recalculate position for negative offsets */
|
|
if (b->BPosX<0) b->BPosX=b->BPosX+c->num_columns-b->BWidth+1;
|
|
if (b->BPosY<0) b->BPosY=b->BPosY+c->num_rows-b->BHeight+1;
|
|
/* Move button if position given by user */
|
|
if (PlaceAndExpandButton(b->BPosX,b->BPosY,b,ub))
|
|
{
|
|
fprintf(stderr, "%s: Overlapping fixed buttons. Quitting.\n",MyName);
|
|
fprintf(stderr, "Button=%d, x=%d, y=%d\n", i,b->BPosX,b->BPosY);
|
|
exit(1);
|
|
}
|
|
}
|
|
|
|
/* place floating buttons dynamically */
|
|
next_button_x = next_button_y = 0;
|
|
for(i=0;i<num_items;i++)
|
|
{
|
|
b=local_buttons[i];
|
|
if (b->flags&b_PosFixed) continue;
|
|
|
|
if (next_button_x+b->BWidth>c->num_columns)
|
|
{
|
|
next_button_y++;
|
|
next_button_x=0;
|
|
}
|
|
/* Search for next free position to accomodate button */
|
|
while (PlaceAndExpandButton(next_button_x,next_button_y,b,ub))
|
|
{
|
|
next_button_x++;
|
|
if (next_button_x+b->BWidth>c->num_columns)
|
|
{
|
|
next_button_y++;
|
|
next_button_x=0;
|
|
if (next_button_y>=c->num_rows)
|
|
{
|
|
/* could not place button */
|
|
fprintf(stderr,"%s: Button confusion! Quitting\n", MyName);
|
|
exit(1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* shrink buttons in Container */
|
|
for(i=0;i<num_items;i++)
|
|
ShrinkButton(local_buttons[i], c);
|
|
free(local_buttons);
|
|
}
|
|
|
|
/* ----------------------------- button iterator --------------------------- */
|
|
|
|
/**
|
|
*** NextButton()
|
|
*** Iterator to traverse buttontree. Start it with first argument a pointer
|
|
*** to the root UberButton, and the index int set to -1. Each subsequent call
|
|
*** gives the pointer to uberbutton, button and button index within uberbutton.
|
|
*** If all, also returns containers, apart from the UberButton.
|
|
**/
|
|
button_info *NextButton(button_info **ub,button_info **b,int *i,int all)
|
|
{
|
|
/* Get next button */
|
|
(*i)++;
|
|
/* Skip fake buttons */
|
|
while((*i)<(*ub)->c->num_buttons && !(*ub)->c->buttons[*i])
|
|
(*i)++;
|
|
/* End of contained buttons */
|
|
if((*i)>=(*ub)->c->num_buttons)
|
|
{
|
|
*b=*ub;
|
|
*ub=(*b)->parent;
|
|
/* End of the world as we know it */
|
|
if(!(*ub))
|
|
{
|
|
*b=NULL;
|
|
return *b;
|
|
}
|
|
*i=(*b)->n;
|
|
if((*i)>=(*ub)->c->num_buttons)
|
|
{
|
|
fprintf(stderr,"%s: BUG: Couldn't return to uberbutton\n",MyName);
|
|
exit(2);
|
|
}
|
|
NextButton(ub,b,i,all);
|
|
return *b;
|
|
}
|
|
*b=(*ub)->c->buttons[*i];
|
|
|
|
/* Found new container */
|
|
if((*b)->flags & b_Container)
|
|
{
|
|
*i=-1;
|
|
*ub=*b;
|
|
if(!all)
|
|
NextButton(ub,b,i,all);
|
|
return *b;
|
|
}
|
|
return *b;
|
|
}
|
|
|
|
/* --------------------------- button navigation --------------------------- */
|
|
|
|
/**
|
|
*** button_belongs_to()
|
|
*** Function that finds out which button a given position belongs to.
|
|
*** Returns -1 is not part of any, button if a proper button.
|
|
**/
|
|
int button_belongs_to(button_info *ub,int button)
|
|
{
|
|
int x,y,xx,yy;
|
|
button_info *b;
|
|
if(!ub || button<0 || button>ub->c->num_buttons)
|
|
return -1;
|
|
if(ub->c->buttons[button])
|
|
return button;
|
|
yy=button/ub->c->num_columns;
|
|
xx=button%ub->c->num_columns;
|
|
for(y=yy;y>=0;y--)
|
|
for(x=xx;x>=0;x--)
|
|
{
|
|
b=ub->c->buttons[x+y*ub->c->num_columns];
|
|
if(b && (x+b->BWidth > xx) && (y+b->BHeight > yy))
|
|
{
|
|
return x+y*ub->c->num_columns;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/**
|
|
*** select_button()
|
|
*** Given (x,y) and uberbutton, returns pointer to referred button, or NULL
|
|
**/
|
|
button_info *select_button(button_info *ub,int x,int y)
|
|
{
|
|
int i;
|
|
button_info *b;
|
|
if(!(ub->flags&b_Container))
|
|
return ub;
|
|
|
|
x-=buttonXPad(ub)+buttonFrame(ub);
|
|
y-=buttonYPad(ub)+buttonFrame(ub);
|
|
|
|
if(x >= ub->c->ButtonWidth * ub->c->num_columns || x<0 ||
|
|
y >= ub->c->ButtonHeight * ub->c->num_rows || y<0)
|
|
return ub;
|
|
|
|
i=x/ub->c->ButtonWidth + (y/ub->c->ButtonHeight)*ub->c->num_columns;
|
|
i=button_belongs_to(ub,i);
|
|
if(i==-1)return ub;
|
|
b=ub->c->buttons[i];
|
|
return select_button(b,x-(i%ub->c->num_columns)*ub->c->ButtonWidth,
|
|
y-(i/ub->c->num_columns)*ub->c->ButtonHeight);
|
|
}
|