261 lines
6.3 KiB
C
261 lines
6.3 KiB
C
/*
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* Copyright © 2005 Novell, Inc.
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*
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* Permission to use, copy, modify, distribute, and sell this software
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* and its documentation for any purpose is hereby granted without
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* fee, provided that the above copyright notice appear in all copies
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* and that both that copyright notice and this permission notice
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* appear in supporting documentation, and that the name of
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* Novell, Inc. not be used in advertising or publicity pertaining to
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* distribution of the software without specific, written prior permission.
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* Novell, Inc. makes no representations about the suitability of this
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* software for any purpose. It is provided "as is" without express or
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* implied warranty.
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*
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* NOVELL, INC. DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
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* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN
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* NO EVENT SHALL NOVELL, INC. BE LIABLE FOR ANY SPECIAL, INDIRECT OR
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* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
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* NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
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* WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*
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* Author: David Reveman <davidr@novell.com>
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*/
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#include "xglglx.h"
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#ifdef GLXEXT
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#ifdef XGL_MODULAR
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#include <dlfcn.h>
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#endif
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xglGLXFuncRec __xglGLXFunc;
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#ifndef NGLXEXTLOG
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FILE *__xglGLXLogFp;
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#endif
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static void *glXHandle = 0;
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static void *glCoreHandle = 0;
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#define SYM(ptr, name) { (void **) &(ptr), (name) }
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__GLXextensionInfo *__xglExtensionInfo;
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__GLXscreenInfo *__xglScreenInfoPtr;
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void
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GlxSetVisualConfigs (int nconfigs,
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__GLXvisualConfig *configs,
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void **privates)
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{
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if (glXHandle && glCoreHandle)
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(*__xglGLXFunc.setVisualConfigs) (nconfigs, configs, privates);
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}
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void
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GlxExtensionInit (void)
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{
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if (glXHandle && glCoreHandle)
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(*__xglGLXFunc.extensionInit) ();
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}
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void
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GlxWrapInitVisuals (miInitVisualsProcPtr *initVisuals)
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{
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if (glXHandle && glCoreHandle)
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(*__xglGLXFunc.wrapInitVisuals) (initVisuals);
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}
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int
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GlxInitVisuals (VisualPtr *visualp,
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DepthPtr *depthp,
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int *nvisualp,
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int *ndepthp,
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int *rootDepthp,
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VisualID *defaultVisp,
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unsigned long sizes,
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int bitsPerRGB,
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int preferredVis)
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{
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if (glXHandle && glCoreHandle)
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return (*__xglGLXFunc.initVisuals) (visualp, depthp, nvisualp, ndepthp,
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rootDepthp, defaultVisp, sizes,
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bitsPerRGB, preferredVis);
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return 0;
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}
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void
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GlxFlushContextCache (void)
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{
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(*__xglGLXFunc.flushContextCache) ();
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}
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void
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GlxSetRenderTables (struct _glapi_table *table)
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{
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(*__xglGLXFunc.setRenderTables) (table);
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}
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struct _glapi_table *_mglapi_Dispatch;
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void *(*__glcore_DDXScreenInfo)(void);
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void *__glXglDDXScreenInfo(void)
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{
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return __xglScreenInfoPtr;
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}
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void *(*__glcore_DDXExtensionInfo)(void);
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void *__glXglDDXExtensionInfo(void)
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{
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return __xglExtensionInfo;
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}
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void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
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const __GLXvisualConfig * config )
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{
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(*__xglGLXFunc.copy_visual_to_context_mode)(mode, config);
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}
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__GLcontextModes *_gl_context_modes_create( unsigned count, size_t minimum_size )
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{
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return (*__xglGLXFunc.context_modes_create)(count, minimum_size);
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}
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void _gl_context_modes_destroy( __GLcontextModes * modes )
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{
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(*__xglGLXFunc.context_modes_destroy)(modes);
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}
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GLint _gl_convert_from_x_visual_type( int visualType )
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{
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return (*__xglGLXFunc.convert_from_x_visual_type)(visualType);
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}
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GLint _gl_convert_to_x_visual_type( int visualType )
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{
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return (*__xglGLXFunc.convert_to_x_visual_type)(visualType);
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}
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Bool
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xglLoadGLXModules (void)
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{
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#ifdef XGL_MODULAR
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if (!glXHandle)
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{
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xglSymbolRec sym[] = {
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SYM (__xglGLXFunc.extensionInit, "GlxExtensionInit"),
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SYM (__xglGLXFunc.setVisualConfigs, "GlxSetVisualConfigs"),
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SYM (__xglGLXFunc.wrapInitVisuals, "GlxWrapInitVisuals"),
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SYM (__xglGLXFunc.initVisuals, "GlxInitVisuals"),
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SYM (__xglGLXFunc.flushContextCache, "__glXFlushContextCache"),
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SYM (__xglGLXFunc.setRenderTables, "GlxSetRenderTables"),
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SYM (__xglGLXFunc.copy_visual_to_context_mode, "_gl_copy_visual_to_context_mode"),
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SYM (__xglGLXFunc.context_modes_create, "_gl_context_modes_create"),
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SYM (__xglGLXFunc.context_modes_destroy, "_gl_context_modes_destroy"),
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SYM (__xglGLXFunc.convert_from_x_visual_type, "_gl_convert_from_x_visual_type"),
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SYM (__xglGLXFunc.convert_to_x_visual_type, "_gl_convert_to_x_visual_type"),
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};
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glXHandle = xglLoadModule ("glx", RTLD_NOW | RTLD_LOCAL);
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if (!glXHandle)
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return FALSE;
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if (!xglLookupSymbols (glXHandle, sym, sizeof (sym) / sizeof (sym[0])))
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{
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xglUnloadModule (glXHandle);
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glXHandle = 0;
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return FALSE;
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}
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}
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if (!glCoreHandle)
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{
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xglSymbolRec ddxsym[] = {
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SYM (__glcore_DDXExtensionInfo, "__glXglDDXExtensionInfo"),
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SYM (__glcore_DDXScreenInfo, "__glXglDDXScreenInfo")
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};
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glCoreHandle = xglLoadModule ("glcore", RTLD_NOW | RTLD_LOCAL);
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if (!glCoreHandle)
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return FALSE;
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if (!xglLookupSymbols (glCoreHandle, ddxsym,
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sizeof (ddxsym) / sizeof(ddxsym[0])))
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{
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xglUnloadModule (glCoreHandle);
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glCoreHandle = 0;
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return FALSE;
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}
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__xglScreenInfoPtr = __glcore_DDXScreenInfo();
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__xglExtensionInfo = __glcore_DDXExtensionInfo();
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{
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xglSymbolRec sym[] = {
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SYM (__xglScreenInfoPtr->screenProbe, "__MESA_screenProbe"),
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SYM (__xglScreenInfoPtr->createContext, "__MESA_createContext"),
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SYM (__xglScreenInfoPtr->createBuffer, "__MESA_createBuffer"),
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SYM (__xglExtensionInfo->resetExtension,
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"__MESA_resetExtension"),
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SYM (__xglExtensionInfo->initVisuals, "__MESA_initVisuals"),
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SYM (__xglExtensionInfo->setVisualConfigs,
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"__MESA_setVisualConfigs"),
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};
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if (!xglLookupSymbols (glCoreHandle, sym,
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sizeof (sym) / sizeof (sym[0])))
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{
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xglUnloadModule (glCoreHandle);
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glCoreHandle = 0;
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return FALSE;
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}
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}
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if (!xglLoadHashFuncs (glCoreHandle))
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{
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xglUnloadModule (glCoreHandle);
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glCoreHandle = 0;
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}
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}
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return TRUE;
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#else
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return FALSE;
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#endif
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}
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void
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xglUnloadGLXModules (void)
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{
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#ifdef XGL_MODULAR
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if (glXHandle)
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{
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xglUnloadModule (glXHandle);
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glXHandle = 0;
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}
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if (glCoreHandle)
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{
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xglUnloadModule (glCoreHandle);
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glCoreHandle = 0;
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}
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#endif
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}
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#endif
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