xenocara/xserver/glx/singlepix.c
matthieu 3bbfe7b179 Update to xserver 1.15.1.
Tested by at least ajacoutot@, dcoppa@ & jasper@
2014-05-02 19:27:46 +00:00

531 lines
15 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include "glxserver.h"
#include "glxext.h"
#include "singlesize.h"
#include "unpack.h"
#include "indirect_size_get.h"
#include "indirect_dispatch.h"
int
__glXDisp_ReadPixels(__GLXclientState * cl, GLbyte * pc)
{
GLsizei width, height;
GLenum format, type;
GLboolean swapBytes, lsbFirst;
GLint compsize;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
width = *(GLsizei *) (pc + 8);
height = *(GLsizei *) (pc + 12);
format = *(GLenum *) (pc + 16);
type = *(GLenum *) (pc + 20);
swapBytes = *(GLboolean *) (pc + 24);
lsbFirst = *(GLboolean *) (pc + 25);
compsize = __glReadPixels_size(format, type, width, height);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glReadPixels(*(GLint *) (pc + 0), *(GLint *) (pc + 4),
*(GLsizei *) (pc + 8), *(GLsizei *) (pc + 12),
*(GLenum *) (pc + 16), *(GLenum *) (pc + 20), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
cx->hasUnflushedCommands = GL_FALSE;
return Success;
}
int
__glXDisp_GetTexImage(__GLXclientState * cl, GLbyte * pc)
{
GLint level, compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width = 0, height = 0, depth = 1;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
level = *(GLint *) (pc + 4);
format = *(GLenum *) (pc + 8);
type = *(GLenum *) (pc + 12);
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 16);
glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &width);
glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &height);
if (target == GL_TEXTURE_3D) {
glGetTexLevelParameteriv(target, level, GL_TEXTURE_DEPTH, &depth);
}
/*
* The three queries above might fail if we're in a state where queries
* are illegal, but then width, height, and depth would still be zero anyway.
*/
compsize =
__glGetTexImage_size(target, level, format, type, width, height, depth);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glGetTexImage(*(GLenum *) (pc + 0), *(GLint *) (pc + 4),
*(GLenum *) (pc + 8), *(GLenum *) (pc + 12), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetTexImageReply *) &__glXReply)->width = width;
((xGLXGetTexImageReply *) &__glXReply)->height = height;
((xGLXGetTexImageReply *) &__glXReply)->depth = depth;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int
__glXDisp_GetPolygonStipple(__GLXclientState * cl, GLbyte * pc)
{
GLboolean lsbFirst;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
GLubyte answerBuffer[200];
char *answer;
cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
if (!cx) {
return error;
}
pc += __GLX_SINGLE_HDR_SIZE;
lsbFirst = *(GLboolean *) (pc + 0);
glPixelStorei(GL_PACK_LSB_FIRST, lsbFirst);
__GLX_GET_ANSWER_BUFFER(answer, cl, 128, 1);
__glXClearErrorOccured();
glGetPolygonStipple((GLubyte *) answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(128);
__GLX_SEND_HEADER();
__GLX_SEND_BYTE_ARRAY(128);
}
return Success;
}
static int
GetSeparableFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
GLint compsize, compsize2;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width = 0, height = 0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *) (pc + 4);
type = *(GLenum *) (pc + 8);
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
/* target must be SEPARABLE_2D, however I guess we can let the GL
barf on this one.... */
glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
*/
compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
compsize2 = __glGetTexImage_size(target, 1, format, type, height, 1, 1);
if (compsize < 0)
compsize = 0;
if (compsize2 < 0)
compsize2 = 0;
compsize = __GLX_PAD(compsize);
compsize2 = __GLX_PAD(compsize2);
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize + compsize2, 1);
__glXClearErrorOccured();
glGetSeparableFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
*(GLenum *) (pc + 8), answer, answer + compsize, NULL);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize + compsize2);
((xGLXGetSeparableFilterReply *) &__glXReply)->width = width;
((xGLXGetSeparableFilterReply *) &__glXReply)->height = height;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize + compsize2);
}
return Success;
}
int
__glXDisp_GetSeparableFilter(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int
__glXDisp_GetSeparableFilterEXT(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int
GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width = 0, height = 0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *) (pc + 4);
type = *(GLenum *) (pc + 8);
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
glGetConvolutionParameteriv(target, GL_CONVOLUTION_WIDTH, &width);
if (target == GL_CONVOLUTION_1D) {
height = 1;
}
else {
glGetConvolutionParameteriv(target, GL_CONVOLUTION_HEIGHT, &height);
}
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
*/
compsize = __glGetTexImage_size(target, 1, format, type, width, height, 1);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glGetConvolutionFilter(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
*(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetConvolutionFilterReply *) &__glXReply)->width = width;
((xGLXGetConvolutionFilterReply *) &__glXReply)->height = height;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int
__glXDisp_GetConvolutionFilter(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int
__glXDisp_GetConvolutionFilterEXT(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int
GetHistogram(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes, reset;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width = 0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *) (pc + 4);
type = *(GLenum *) (pc + 8);
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
reset = *(GLboolean *) (pc + 13);
glGetHistogramParameteriv(target, GL_HISTOGRAM_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
*/
compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glGetHistogram(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetHistogramReply *) &__glXReply)->width = width;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int
__glXDisp_GetHistogram(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int
__glXDisp_GetHistogramEXT(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int
GetMinmax(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes, reset;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
format = *(GLenum *) (pc + 4);
type = *(GLenum *) (pc + 8);
target = *(GLenum *) (pc + 0);
swapBytes = *(GLboolean *) (pc + 12);
reset = *(GLboolean *) (pc + 13);
compsize = __glGetTexImage_size(target, 1, format, type, 2, 1, 1);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glGetMinmax(target, reset, format, type, answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int
__glXDisp_GetMinmax(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int
__glXDisp_GetMinmaxEXT(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
static int
GetColorTable(__GLXclientState * cl, GLbyte * pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
GLboolean swapBytes;
__GLXcontext *cx;
ClientPtr client = cl->client;
int error;
char *answer, answerBuffer[200];
GLint width = 0;
cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
target = *(GLenum *) (pc + 0);
format = *(GLenum *) (pc + 4);
type = *(GLenum *) (pc + 8);
swapBytes = *(GLboolean *) (pc + 12);
glGetColorTableParameteriv(target, GL_COLOR_TABLE_WIDTH, &width);
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
*/
compsize = __glGetTexImage_size(target, 1, format, type, width, 1, 1);
if (compsize < 0)
compsize = 0;
glPixelStorei(GL_PACK_SWAP_BYTES, swapBytes);
__GLX_GET_ANSWER_BUFFER(answer, cl, compsize, 1);
__glXClearErrorOccured();
glGetColorTable(*(GLenum *) (pc + 0), *(GLenum *) (pc + 4),
*(GLenum *) (pc + 8), answer);
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
__GLX_SEND_HEADER();
}
else {
__GLX_BEGIN_REPLY(compsize);
((xGLXGetColorTableReply *) &__glXReply)->width = width;
__GLX_SEND_HEADER();
__GLX_SEND_VOID_ARRAY(compsize);
}
return Success;
}
int
__glXDisp_GetColorTable(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
}
int
__glXDisp_GetColorTableSGI(__GLXclientState * cl, GLbyte * pc)
{
const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}