91 lines
2.8 KiB
HTML
91 lines
2.8 KiB
HTML
<HTML>
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<TITLE>Mesa Release Notes</TITLE>
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<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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<BODY>
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<body bgcolor="#eeeeee">
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<H1>Mesa 6.4 / October 24, 2005</H1>
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<p>
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Mesa 6.4 is a stable, bug-fix release.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz
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85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2
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b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip
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d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz
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1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2
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607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip
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3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz
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0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2
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02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip
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</pre>
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<h2>New</h2>
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<ul>
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<li>Added a fast XOR line drawing function in Xlib driver
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<li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware).
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</ul>
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<h2>Changes</h2>
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<ul>
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<li>Mesa now packaged in three parts: Library, Demos and GLUT
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig
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<li>Some files were present multiple times in the 6.3.2 tarballs
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<li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207)
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<li>glxgears_fbconfig demo didn't work (bug 4237)
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<li>fixed bug when bilinear sampling 2d textures with borders
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<li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235)
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<li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242)
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<li>fixed a few problems with proxy color tables (bug 4270)
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<li>fixed precision problem in Z clearing (bug 4395)
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<li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits
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<li>fixed potential segfault caused by reading pixels outside
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of renderbuffer bounds
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<li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB
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<li>fixed memory corruption bug involving software alpha buffers
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<li>glReadPixels clipped by window bounds was sometimes broken
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<li>glDraw/CopyPixels of stencil data ignored the stencil write mask
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<li>glReadPixels from a texture bound to a framebuffer object didn't work
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<li>glIsRender/FramebufferEXT weren't totally correct
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<li>fixed a number of point size attenuation/fade bugs
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<li>fixed glFogCoord bug 4729
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<li>GLX encoding for transpose matrix functions was broken
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<li>fixed broken fragment program KIL and SWZ instructions
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<li>fragment programs that wrote result.depth.z didn't work
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</ul>
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<h2>Driver Status</h2>
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<pre>
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Driver Status
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---------------------- ----------------------
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DRI drivers varies with the driver
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XMesa (Xlib) implements OpenGL 1.5
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OSMesa (off-screen) implements OpenGL 1.5
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Windows/Win32 implements OpenGL 1.5
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Glide (3dfx Voodoo1/2) requires updates
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SVGA requires updates
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DJGPP requires updates
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GGI requires updates
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BeOS requires updates
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Allegro requires updates
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D3D requires updates
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</pre>
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</body>
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</html>
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