58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
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See the OpenGL ARB enum registry at http://www.opengl.org/registry/api/enum.spec
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Blocks allocated to Mesa:
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0x8750-0x875F
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0x8BB0-0x8BBF
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GL_MESA_packed_depth_stencil
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GL_DEPTH_STENCIL_MESA 0x8750
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GL_UNSIGNED_INT_24_8_MESA 0x8751
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GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
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GL_UNSIGNED_SHORT_15_1_MESA 0x8753
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GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
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GL_MESA_trace.spec:
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GL_TRACE_ALL_BITS_MESA 0xFFFF
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GL_TRACE_OPERATIONS_BIT_MESA 0x0001
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GL_TRACE_PRIMITIVES_BIT_MESA 0x0002
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GL_TRACE_ARRAYS_BIT_MESA 0x0004
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GL_TRACE_TEXTURES_BIT_MESA 0x0008
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GL_TRACE_PIXELS_BIT_MESA 0x0010
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GL_TRACE_ERRORS_BIT_MESA 0x0020
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GL_TRACE_MASK_MESA 0x8755
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GL_TRACE_NAME_MESA 0x8756
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MESA_ycbcr_texture.spec:
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GL_YCBCR_MESA 0x8757
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GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple's */
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GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple's */
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GL_MESA_pack_invert.spec
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GL_PACK_INVERT_MESA 0x8758
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GL_MESA_shader_debug.spec: (obsolete)
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GL_DEBUG_OBJECT_MESA 0x8759
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GL_DEBUG_PRINT_MESA 0x875A
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GL_DEBUG_ASSERT_MESA 0x875B
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GL_MESA_program_debug.spec: (obsolete)
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GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x????
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GL_VERTEX_PROGRAM_CALLBACK_MESA 0x????
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GL_FRAGMENT_PROGRAM_POSITION_MESA 0x????
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GL_VERTEX_PROGRAM_POSITION_MESA 0x????
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GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x????
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GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x????
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GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x????
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GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x????
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GL_MESAX_texture_stack:
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GL_TEXTURE_1D_STACK_MESAX 0x8759
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GL_TEXTURE_2D_STACK_MESAX 0x875A
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GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
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GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
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GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
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GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
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