69c22cfea4
Install all protocol documentation.
1275 lines
47 KiB
XML
1275 lines
47 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN"
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"http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd"
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[
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<!ENTITY % defs SYSTEM "defs.ent"> %defs;
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]>
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<!--translated from sync.tex, on 2010-06-29 10:52:00,
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by TeX4ht (http://www.cse.ohio-state.edu/~gurari/TeX4ht/) xhtml,docbook,html,refcaption -->
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<book id="sync">
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<bookinfo>
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<title>X Synchronization Extension Protocol</title>
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<subtitle>X Consortium Standard</subtitle>
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<authorgroup>
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<author>
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<firstname>Tim</firstname><surname>Glauert</surname>
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<affiliation>
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<orgname>Olivetti Research</orgname>
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<orgdiv>MultiWorks</orgdiv>
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</affiliation>
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</author>
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<othercredit>
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<firstname>Dave</firstname>
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<surname>Carver</surname>
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<affiliation>
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<orgname>Digital Equipment Corporation</orgname>
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<orgdiv>MIT/Project Athena</orgdiv>
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</affiliation>
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</othercredit>
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<othercredit>
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<firstname>Jim</firstname>
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<surname>Gettys</surname>
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<affiliation>
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<orgname>Digital Equipment Corporation</orgname>
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<orgdiv>Cambridge Research Laboratory</orgdiv>
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</affiliation>
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</othercredit>
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<othercredit>
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<firstname>David</firstname>
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<othername>P.</othername>
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<surname>Wiggins</surname>
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<affiliation><orgname>X Consortium, Inc.</orgname></affiliation>
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</othercredit>
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<othercredit>
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<firstname>James</firstname>
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<surname>Jones</surname>
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<affiliation><orgname>NVIDIA Corporation</orgname></affiliation>
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</othercredit>
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</authorgroup>
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<releaseinfo>X Version 11, Release &fullrelvers;</releaseinfo>
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<releaseinfo>Version 3.1</releaseinfo>
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<copyright><year>1991</year>
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<holder>Olivetti Research Limited, Cambridge England</holder>
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<holder>Digital Equipment Corporation, Maynard, Massachusetts</holder>
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<holder>X Consortium</holder>
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</copyright>
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<copyright><year>2010</year><holder>NVIDIA Corporation</holder></copyright>
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<legalnotice>
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<para>
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Permission to use, copy, modify, and distribute this documentation for any
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purpose and without fee is hereby granted, provided that the above
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copyright notice appear in all copies. Olivetti, Digital, MIT, the
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X Consortium, and NVIDIA make no representations about the suitability for
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any purpose of the information in this document. This documentation is
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provided as is without express or implied warranty.
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</para>
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<para>
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without
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restriction, including without limitation the rights to use, copy,
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modify, merge, publish, distribute, sublicense, and/or sell copies of
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the Software, and to permit persons to whom the Software is furnished
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to do so, subject to the following conditions:
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</para>
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<para>The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.</para>
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<para>THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY
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KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
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EVENT SHALL THE X CONSORTIUM BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.</para>
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<para>Except as contained in this notice, the name of the X Consortium shall
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not be used in advertising or otherwise to promote the sale, use or other
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dealings in this Software without prior written authorization from the X
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Consortium.</para>
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</legalnotice>
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</bookinfo>
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<chapter id='Synchronization_Protocol'>
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<title>Synchronization Protocol</title>
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<para>
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The core X protocol makes no guarantees about the relative order of execution
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of requests for different clients. This means that any synchronization between
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clients must be done at the client level in an operating system-dependent and
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network-dependent manner. Even if there was an accepted standard for such
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synchronization, the use of a network introduces unpredictable delays between
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the synchronization of the clients and the delivery of the resulting requests
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to the X server.
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</para>
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<para>
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The core X protocol also makes no guarantees about the time at which requests
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are executed, which means that all clients with real-time constraints must
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implement their timing on the host computer. Any such timings are subject to
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error introduced by delays within the operating system and network and are
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inefficient because of the need for round-trip requests that keep the client
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and server synchronized.
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</para>
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<para>
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The synchronization extension provides primitives that allow synchronization
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between clients to take place entirely within the X server. This removes any
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error introduced by the network and makes it possible to synchronize clients
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on different hosts running different operating systems. This is important for
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multimedia applications, where audio, video, and graphics data streams are
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being synchronized. The extension also provides internal timers within the
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X server to which client requests can be synchronized. This allows simple
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animation applications to be implemented without any round-trip requests and
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makes best use of buffering within the client, network, and server.
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</para>
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<sect1 id='Description'>
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<title>Description</title>
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<para>
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The mechanism used by this extension for synchronization within the X
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server is to block the processing of requests from a client until a
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specific synchronization condition occurs. When the condition occurs, the
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client is released and processing of requests continues. Multiple clients
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may block on the same condition to give inter-client synchronization.
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Alternatively, a single client may block on a condition such as an animation
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frame marker.
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</para>
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<para>
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The extension adds <function>Counter</function>, <function>Alarm</function>,
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and <function>Fence</function> to the set of resources managed by the
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server. A counter has a 64-bit integer value that may be increased or
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decreased by client requests or by the server internally. A client can block
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by sending an Await request that waits until one of a set of synchronization
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conditions, called TRIGGERs, becomes TRUE. Alarms generate events when
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counter values go through a specified transition. A fence has two possible
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states: triggered and not triggered. Client requests can put the fence in
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either of these states. A client can block until one of a set of fences
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becomes triggered by sending an AwaitFence request. Fences are bound to a
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particular screen at creation time.
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</para>
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<para>
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The <function>CreateCounter</function> request allows a client to create a
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<function>Counter</function> that can be changed by explicit
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<function>SetCounter</function> and <function>ChangeCounter</function>
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requests. These can be used to implement synchronization between different
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clients.
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</para>
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<para>
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There are some counters, called <function>System Counters</function>, that
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are changed by the server internally rather than by client requests. The
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effect of any change to a system counter is not visible until the server
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has finished processing the current request. In other words, system
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counters are apparently updated in the gaps between the execution of
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requests rather than during the actual execution of a request. The extension
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provides a system counter that advances with the server time as defined by
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the core protocol, and it may also provide counters that advance with the
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real-world time or that change each time the CRT screen is refreshed.
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Other extensions may provide their own extension-specific system counters.
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</para>
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<para>
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The extension provides an <function>Alarm</function> mechanism that allows
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clients to receive an event on a regular basis when a particular counter
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is changed.
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</para>
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<para>
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The <function>CreateFence</function> request allows a client to create a
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<function>Fence</function> that can be triggered and reset using
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<function>TriggerFence</function> and <function>ResetFence</function>
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requests, respectively. <function>CreateFence</function> takes a drawable
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argument that implies which screen the fence should be created on. The
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<function>TriggerFence</function> request changes the fence's state only
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after all previous rendering commands affecting objects owned by the given
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fence's screen have completed. Note that while fence objects are bound
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to a screen and the simple trigger operation provided by this extension
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operates at screen granularity, other extensions may add more fine-grained
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trigger operations based on any number of events. The screen binding
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merely establishes an upper bound for the scope of fence operations.
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</para>
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</sect1>
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<sect1 id='Types'>
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<title>Types</title>
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<para>
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Please refer to the X11 Protocol specification as this document uses
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syntactic conventions established there and references types defined there.
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</para>
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<para>The following new types are used by the extension.</para>
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<literallayout class="monospaced">
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INT64: 64-bit signed integer
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COUNTER: XID
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VALUETYPE: {Absolute,Relative};
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TESTTYPE: {PositiveTransition,NegativeTransition,
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PositiveComparison,NegativeComparison}
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TRIGGER: [
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counter:COUNTER,
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value-type:VALUETYPE,
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wait-value:INT64,
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test-type:TESTTYPE
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]
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WAITCONDITION: [
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trigger:TRIGGER,
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event-threshold:INT64
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]
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SYSTEMCOUNTER: [
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name:STRING8,
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counter:COUNTER,
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resolution:INT64
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]
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ALARM: XID
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ALARMSTATE: {Active,Inactive,Destroyed}
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FENCE: XID
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</literallayout>
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<para>
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The COUNTER type defines the client-side handle on a server
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<function>Counter</function>. The value of a counter is an INT64.
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</para>
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<para>
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The TRIGGER type defines a test on a counter that is either TRUE or FALSE. The
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value of the test is determined by the combination of a test value, the value
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of the counter, and the specified test-type.
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</para>
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<para>
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The test value for a trigger is calculated using the value-type and
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wait-value fields when the trigger is initialized. If the value-type field
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is not one of the named VALUETYPE constants, the request that initialized the
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trigger will return a <function>Value</function> error. If the value-type
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field is <function>Absolute</function>, the test value is given by the
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wait-value field. If the value-type field is <function>Relative</function>,
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the test value is obtained by adding the wait-value field to the value of the
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counter. If the resulting test value would lie outside the range for an
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INT64, the request that initialized the trigger will return a
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<function>Value</function> error. If counter is <function>None</function>
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and the value-type is <function>Relative</function>, the request that
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initialized the trigger will return a <function>Match</function> error. If
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counter is not None and does not name a valid counter, a Counter error is
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generated.
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</para>
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<para>
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If the test-type is <function>PositiveTransition</function>, the trigger is
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initialized to FALSE, and it will become TRUE when the counter changes from
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a value less than the test value to a value greater than or equal to the
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test value. If the test-type is <function>NegativeTransition</function>,
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the trigger is initialize to FALSE, and it will become TRUE when the counter
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changes from a value greater than the test value to a value less than or
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equal to the test value. If the test-type is
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<function>PositiveComparison</function>, the trigger is TRUE if the
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counter is greater than or equal to the test value and FALSE otherwise. If the
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test-type is <function>NegativeComparison</function>, the trigger is TRUE
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if the counter is less than or equal to the test value and FALSE otherwise.
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If the test-type is not one of the named TESTTYPE constants, the request that
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initialized the trigger will return a Value error. A trigger with a counter
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value of <function>None</function> and a valid test-type is always TRUE.
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</para>
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<para>
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The WAITCONDITION type is simply a trigger with an associated event-threshold.
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The event threshold is used by the <function>Await</function> request to
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decide whether or not to generate an event to the client after the trigger has
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become TRUE. By setting the event-threshold to an appropriate value, it is
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possible to detect the situation where an <function>Await</function> request
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was processed after the TRIGGER became TRUE, which usually indicates that
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the server is not processing requests as fast as the client expects.
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</para>
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<para>
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The SYSTEMCOUNTER type provides the client with information about a
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<function>System</function>Counter. The name field is the textual name of
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the counter that identifies the counter to the client. The counter field
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is the client-side handle that should be used in requests that require a
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counter. The resolution field gives the approximate step size of the system
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counter. This is a hint to the client
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that the extension may not be able to resolve two wait conditions with test
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values that differ by less than this step size. A microsecond clock, for
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example, may advance in steps of 64 microseconds, so a counter based on this
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clock would have a resolution of 64.
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</para>
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<para>
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The only system counter that is guaranteed to be present is called SERVERTIME,
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which counts milliseconds from some arbitrary starting point. The least
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significant 32 bits of this counter track the value of Time used by the
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server in Events and Requests. Other system counters may be provided by
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different implementations of the extension. The X Consortium will maintain a
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registry of system counter names to avoid collisions in the name space.
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</para>
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<para>
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An ALARM is the client-side handle on an <function>Alarm</function> resource.
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</para>
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<para>
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The FENCE type defines the client-side handle on a server
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<function>Fence</function>. A fence can only be in one of two states,
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represented by a BOOL. If the value is TRUE, the fence is in the triggered
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state. Otherwise, the fence is in the not triggered state.
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</para>
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</sect1>
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<sect1 id='Errors'>
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<title>Errors</title>
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<variablelist>
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<varlistentry>
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<term>Counter</term>
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<listitem>
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<para>
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This error is generated if the value for a COUNTER argument in a request
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does not name a defined COUNTER.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>Alarm</term>
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<listitem>
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<para>
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This error is generated if the value for an ALARM argument in a request
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does not name a defined ALARM.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>Fence</term>
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<listitem>
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<para>
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This error is generated if the value for a FENCE argument in a request
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does not name a defined FENCE.
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</para>
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</listitem>
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</varlistentry>
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</variablelist>
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</sect1>
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<sect1 id='Requests'>
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<title>Requests</title>
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<variablelist>
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<varlistentry>
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<term>Initialize</term>
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<listitem>
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<literallayout class="monospaced">
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version-major,version-minor: CARD8
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=>
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version-major,version-minor: CARD8
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</literallayout>
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<para>
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This request must be executed before any other requests for this extension. If a
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client violates this rule, the results of all SYNC requests that it issues are
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undefined. The request takes the version number of the extension that the
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client wishes to use and returns the actual version number being implemented
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by the extension for this client. The extension may return different
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version numbers to a client depending of the version number supplied by
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that client. This request should be executed only once for each client
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connection.
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</para>
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<para>
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Given two different versions of the SYNC protocol, v1 and v2, v1 is
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compatible with v2 if and only if v1.version_major = v2.version_major
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and v1.version_minor <= v2.version_minor. Compatible means that the
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functionality is fully supported in an identical fashion in the two versions.
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</para>
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<para>
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This document describes major version 3, minor version 1 of the SYNC protocol.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>ListSystemCounters</term>
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<listitem>
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<literallayout class="monospaced">
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=>
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system-counters: LISTofSYSTEMCOUNTER
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Errors: Alloc
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</literallayout>
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<para>
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This request returns a list of all the system counters that are available at
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the time the request is executed, which includes the system counters
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that are maintained by other extensions. The list returned by this
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request may change as counters are created and destroyed by other extensions.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>CreateCounter</term>
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<listitem>
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<literallayout class="monospaced">
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id: COUNTER
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initial-value: INT64
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Errors: IDChoice,Alloc
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</literallayout>
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<para>
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This request creates a counter and assigns the specified id to it. The counter
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value is initialized to the specified initial-value and there are no clients
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waiting on the counter.
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</para>
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</listitem>
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</varlistentry>
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<varlistentry>
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<term>DestroyCounter</term>
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<listitem>
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<literallayout class="monospaced">
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counter: COUNTER
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Errors: Counter,Access
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</literallayout>
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<para>
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This request destroys the given counter and sets the counter fields for all
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triggers that specify this counter to <function>None</function>. All clients
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waiting on the counter are released and a <function>CounterNotify</function>
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event with the destroyed field set to TRUE is sent to each waiting client,
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regardless of the event-threshold. All alarms specifying the counter become
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<function>Inactive</function> and an <function>AlarmNotify</function>
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event with a state field of <function>Inactive</function> is generated. A
|
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counter is destroyed automatically when the connection to the creating client
|
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is closed down if the close-down mode is Destroy. An
|
|
<function>Access</function> error is generated if counter is a system
|
|
counter. A <function>Counter</function> error is generated if counter does
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not name a valid counter.
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</para>
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</listitem>
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|
</varlistentry>
|
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<varlistentry>
|
|
<term>QueryCounter</term>
|
|
<listitem>
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|
<literallayout class="monospaced">
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counter: COUNTER
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=>
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value: INT64
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Errors: <function>Counter</function>
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</literallayout>
|
|
<para>
|
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This request returns the current value of the given counter or a generates
|
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Counter error if counter does not name a valid counter.
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</para>
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</listitem>
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</varlistentry>
|
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<varlistentry>
|
|
<term>Await</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
wait-list: LISTofWAITCONDITION
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|
Errors: Counter,Alloc,Value
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</literallayout>
|
|
<para>
|
|
When this request is executed, the triggers in the wait-list are initialized
|
|
using the wait-value and value-type fields, as described in the definition of
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|
TRIGGER above. The processing of further requests for the client is blocked
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|
until one or more of the triggers becomes TRUE. This may happen immediately,
|
|
as a result of the initialization, or at some later time, as a result of
|
|
a subsequent <function>SetCounter</function>,
|
|
<function>ChangeCounter</function> or
|
|
<function>DestroyCounter</function> request.
|
|
</para>
|
|
<para>
|
|
A Value error is generated if wait-list is empty.
|
|
</para>
|
|
<para>
|
|
When the client becomes unblocked, each trigger is checked to determine
|
|
whether a <function>CounterNotify</function> event should be generated.
|
|
The difference between the counter and the test value is calculated by
|
|
subtracting the test value from the value of the counter. If the test-type
|
|
is <function>PositiveTransition</function> or
|
|
<function>PositiveComparison</function>, a
|
|
<function>CounterNotify</function> event is generated if the difference is
|
|
at least event-threshold. If the test-type is
|
|
<function>NegativeTransition</function> or
|
|
<function>NegativeComparison</function>, a
|
|
<function>CounterNotify</function> event is generated if the difference
|
|
is at most event-threshold. If the difference lies outside the range for an
|
|
INT64, an event is not generated.
|
|
</para>
|
|
<para>
|
|
This threshold check is made for each trigger in the list and a
|
|
<function>CounterNotify</function> event is generated for every trigger for
|
|
which the check succeeds. The check for
|
|
<function>CounterNotify</function> events is performed even if one of the
|
|
triggers is TRUE when the request is first executed. Note that a
|
|
<function>CounterNotify</function> event may be generated for a trigger
|
|
that is FALSE if there are multiple triggers in the request. A
|
|
<function>CounterNotify</function> event with the destroyed flag set to
|
|
TRUE is always generated if the counter for one of the triggers is
|
|
destroyed.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>ChangeCounter</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
counter: COUNTER
|
|
amount: INT64
|
|
Errors: <function>Counter,Access,Value</function>
|
|
</literallayout>
|
|
<para>
|
|
This request changes the given counter by adding amount to the current
|
|
counter value. If the change to this counter satisfies a trigger for which a client
|
|
is waiting, that client is unblocked and one or more
|
|
<function>CounterNotify</function> events may be generated. If the change to
|
|
the counter satisfies the trigger for an alarm, an
|
|
<function>AlarmNotify</function> event is generated and the
|
|
alarm is updated. An <function>Access</function> error is generated if
|
|
counter is a system counter. A <function>Counter</function> error is
|
|
generated if counter does not name a valid counter. If the resulting value
|
|
for the counter would be outside the range for an INT64, a
|
|
<function>Value</function> error is generated and the counter is not changed.
|
|
</para>
|
|
<para>
|
|
It should be noted that all the clients whose triggers are satisfied by this
|
|
change are unblocked, so this request cannot be used to implement mutual
|
|
exclusion.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>SetCounter</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
counter: COUNTER
|
|
value: INT64
|
|
Errors: <function>Counter,Access</function>
|
|
</literallayout>
|
|
<para>
|
|
This request sets the value of the given counter to value. The effect is
|
|
equivalent to executing the appropriate ChangeCounter request to change
|
|
the counter value to value. An Access error is generated if counter names a
|
|
system counter. A Counter error is generated if counter does not name a valid
|
|
counter.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>CreateAlarm</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
id: ALARM
|
|
values-mask: CARD32
|
|
values-list: LISTofVALUE
|
|
left">Errors: IDChoice,Counter,Match,Value,Alloc
|
|
</literallayout>
|
|
<para>
|
|
This request creates an alarm and assigns the identifier id to it. The
|
|
values-mask and values-list specify the attributes that are to be explicitly
|
|
initialized. The attributes for an Alarm and their defaults are:
|
|
</para>
|
|
<informaltable frame="none">
|
|
<?dbfo keep-together="always" ?>
|
|
<tgroup cols='4' align='left' colsep='0' rowsep='0'>
|
|
<colspec colname='c1' colwidth="1.0*" colsep='1'/>
|
|
<colspec colname='c2' colwidth="1.0*" colsep='1'/>
|
|
<colspec colname='c3' colwidth="1.0*"/>
|
|
<colspec colname='c4' colwidth="1.3*"/>
|
|
<thead>
|
|
<row rowsep='1'>
|
|
<entry>Attribute</entry>
|
|
<entry>Type</entry>
|
|
<entry namest='c3' nameend='c4'>Default</entry>
|
|
</row>
|
|
</thead>
|
|
<tbody>
|
|
<row>
|
|
<entry>trigger</entry>
|
|
<entry>TRIGGER</entry>
|
|
<entry>counter</entry>
|
|
<entry>None</entry>
|
|
</row>
|
|
<row>
|
|
<entry></entry>
|
|
<entry></entry>
|
|
<entry>value-type</entry>
|
|
<entry>Absolute</entry>
|
|
</row>
|
|
<row>
|
|
<entry></entry>
|
|
<entry></entry>
|
|
<entry>value</entry>
|
|
<entry>0</entry>
|
|
</row>
|
|
<row>
|
|
<entry></entry>
|
|
<entry></entry>
|
|
<entry>test-type</entry>
|
|
<entry>PositiveComparison</entry>
|
|
</row>
|
|
<row>
|
|
<entry>delta</entry>
|
|
<entry>INT64</entry>
|
|
<entry>1</entry>
|
|
</row>
|
|
<row>
|
|
<entry>events</entry>
|
|
<entry>BOOL</entry>
|
|
<entry>TRUE</entry>
|
|
</row>
|
|
</tbody>
|
|
</tgroup>
|
|
</informaltable>
|
|
<para>
|
|
The trigger is initialized as described in the definition of TRIGGER, with an
|
|
error being generated if necessary.
|
|
</para>
|
|
<para>
|
|
If the counter is <function>None</function>, the state of the alarm is set
|
|
to <function>Inactive</function>, else it is set to Active.
|
|
</para>
|
|
<para>
|
|
Whenever the trigger becomes TRUE, either as a result of this request or as the
|
|
result of a <function>SetCounter</function>,
|
|
<function>ChangeCounter</function>, <function>DestroyCounter</function>, or
|
|
<function>ChangeAlarm</function> request, an
|
|
<function>AlarmNotify</function> event is generated and the alarm is
|
|
updated. The alarm is updated by repeatedly adding delta to the value of the
|
|
trigger and reinitializing it until it becomes FALSE. If this update would
|
|
cause value to fall outside the range for an INT64, or if the counter
|
|
value is <function>None</function>, or if the delta is 0 and test-type
|
|
is <function>PositiveComparison</function> or
|
|
<function>NegativeComparison</function>, no change is made to value and
|
|
the alarm state is changed to <function>Inactive</function> before the
|
|
event is generated. No further events are generated by an
|
|
<function>Inactive</function> alarm until a <function>ChangeAlarm</function>
|
|
or <function>DestroyAlarm </function> request is executed.
|
|
</para>
|
|
<para>
|
|
If the test-type is <function>PositiveComparison</function> or
|
|
<function>PositiveTransition and</function> delta is less than zero, or
|
|
if the test-type is <function>NegativeComparison</function> or
|
|
<function>NegativeTransition</function> and delta is greater than zero,
|
|
a <function>Match</function> error is generated.
|
|
</para>
|
|
<para>
|
|
The events value enables or disables delivery of
|
|
<function>AlarmNotify</function> events
|
|
to the requesting client. The alarm keeps a separate event flag for
|
|
each client so that other clients may select to receive events from this
|
|
alarm.
|
|
</para>
|
|
<para>
|
|
An <function>AlarmNotify</function> event is always generated at some time
|
|
after the execution of a <function>CreateAlarm</function> request. This
|
|
will happen immediately if the trigger is TRUE, or it will happen later
|
|
when the trigger becomes TRUE or the Alarm is destroyed.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>ChangeAlarm</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
id: ALARM
|
|
values-mask: CARD32
|
|
values-list: LISTofVALUE
|
|
Errors: Alarm,Counter,Value,Match
|
|
</literallayout>
|
|
<para>
|
|
This request changes the parameters of an Alarm. All of the parameters
|
|
specified for the <function>CreateAlarm</function> request may be changed
|
|
using this request. The trigger is reinitialized and an
|
|
<function>AlarmNotify</function> event is generated if appropriate, as
|
|
explained in the description of the <function>CreateAlarm</function> request.
|
|
</para>
|
|
<para>
|
|
Changes to the events flag affect the event delivery to the requesting
|
|
client only and may be used by a client to select or deselect event delivery
|
|
from an alarm created by another client.
|
|
</para>
|
|
<para>
|
|
The order in which attributes are verified and altered is server-dependent.
|
|
If an error is generated, a subset of the attributes may have been altered.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>DestroyAlarm</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
alarm: ALARM
|
|
Errors: Alarm
|
|
</literallayout>
|
|
<para>
|
|
This request destroys an alarm. An alarm is automatically destroyed when the
|
|
creating client is closed down if the close-down mode is
|
|
<function>Destroy</function>. When an alarm is destroyed, an
|
|
<function>AlarmNotify</function> event is generated with a state value of
|
|
<function>Destroyed</function>.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>QueryAlarm</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
alarm: ALARM
|
|
=>
|
|
trigger: TRIGGER
|
|
delta: INT64
|
|
events: ALARMEVENTMASK
|
|
state: ALARMSTATE
|
|
Errors: <function>Alarm</function>
|
|
</literallayout>
|
|
<para>This request retrieves the current parameters for an Alarm.</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>SetPriority</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
client-resource: XID
|
|
priority: INT32
|
|
Errors: <function>Match</function>
|
|
</literallayout>
|
|
<para>
|
|
This request changes the scheduling priority of the client that created
|
|
client-resource. If client-resource is <function>None</function>, then
|
|
the priority for the client making the request is changed. A
|
|
<function>Match</function> error is generated if client-resource is not
|
|
<function>None</function> and does not name an existing resource in the
|
|
server. For any two priority values, A and B, A is higher priority if
|
|
and only if A is greater than B.
|
|
</para>
|
|
<para>
|
|
The priority of a client is set to 0 when the initial client connection is
|
|
made.
|
|
</para>
|
|
<para>
|
|
The effect of different client priorities depends on the particular
|
|
implementation of the extension, and in some cases it may have no effect at
|
|
all. However, the intention is that higher priority clients will have
|
|
their requests executed before those of lower priority clients.
|
|
</para>
|
|
<para>
|
|
For most animation applications, it is desirable that animation clients be
|
|
given priority over nonrealtime clients. This improves the smoothness of the
|
|
animation on a loaded server. Because a server is free to implement very strict
|
|
priorities, processing requests for the highest priority client to the
|
|
exclusion of all others, it is important that a client that may potentially
|
|
monopolize the whole server, such as an animation that produces continuous
|
|
output as fast as it can with no rate control, is run at low rather than high
|
|
priority.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>GetPriority</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
client-resource: XID
|
|
=>
|
|
priority: INT32
|
|
Errors: <function>Match</function>
|
|
</literallayout>
|
|
<para>
|
|
This request returns the scheduling priority of the client that created
|
|
client-resource. If client-resource is <function>None</function>, then the
|
|
priority for the client making the request is returned. A
|
|
<function>Match</function> error is generated if client-resource is
|
|
not <function>None</function> and does not name an existing resource in the
|
|
server.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>CreateFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
drawable: DRAWABLE
|
|
id: FENCE
|
|
initially-triggered: BOOL
|
|
Errors: <function>IDChoice</function>,<function>Alloc</function>
|
|
</literallayout>
|
|
<para>
|
|
This request creates a fence on the screen associated with drawable and
|
|
assigns the specified id to it. The fence is in the triggered state iff
|
|
initially-triggered is TRUE. There are no clients waiting on the fence.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>TriggerFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
fence: FENCE
|
|
Errors: <function>Fence</function>
|
|
</literallayout>
|
|
<para>
|
|
This request puts the given fence in the triggered state after all rendering
|
|
from previous requests that affects resources owned by the fence's screen has
|
|
completed. This includes requests from other clients if those requests have
|
|
been dispatched. This request has no visible effects if the fence was already
|
|
in the triggered state. A <function>Fence</function> error is generated if
|
|
fence does not name a valid fence.
|
|
</para>
|
|
<para>
|
|
Note that the given fence's state is not necessarily directly modified by this
|
|
request. The state change need only be queued to occur after the required
|
|
rendering has completed. Clients should take care to not assume the fence will
|
|
be in the triggered state in subsequent requests, such as those that operate
|
|
on the given fence immediately. <function>AwaitFence</function> should first
|
|
be issued if subsequent requests require the fence to be in the triggered
|
|
state.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>ResetFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
fence: FENCE
|
|
Errors: <function>Fence</function>,<function>Match</function>
|
|
</literallayout>
|
|
<para>
|
|
This request immediately puts the given fence in the not triggered state.
|
|
A <function>Match</function> error is generated if the fence is not in the
|
|
triggered state. A <function>Fence</function> error is generated if fence
|
|
does not name a valid fence.
|
|
</para>
|
|
<para>
|
|
See the warnings above regarding <function>TriggerFence</function>'s delayed
|
|
effect. In particular, a <function>TriggerFence</function> request
|
|
immediately followed by a <function>ResetFence</function> request is likely
|
|
to result in a <function>Match</function> error. An
|
|
<function>AwaitFence</function> request should be issued between the two.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>DestroyFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
fence: FENCE
|
|
Errors: <function>Fence</function>
|
|
</literallayout>
|
|
<para>
|
|
This request destroys the given fence. All clients waiting on this fence are
|
|
released. A fence is destroyed automatically when the connection to the client
|
|
that created the fence is closed if the close-down mode is
|
|
<function>DestroyAll</function>. A <function>Fence</function> error is
|
|
generated if fence does not name a valid fence.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>QueryFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
fence: FENCE
|
|
=>
|
|
triggered: BOOL
|
|
Errors: <function>Fence</function>
|
|
</literallayout>
|
|
<para>
|
|
This request returns TRUE if the given fence is triggered, or FALSE if it
|
|
is not triggered. A <function>Fence</function> error is generated if
|
|
fence does not name a valid fence.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>AwaitFence</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
fence-list: LISTofFENCE
|
|
Errors: <function>Fence</function>,<function>Alloc</function>
|
|
</literallayout>
|
|
<para>
|
|
When this request is executed, the processing of further requests for the
|
|
client is blocked until one or more of the fences in fence-list reaches the
|
|
triggered state. If any of the fences are already in the triggered state,
|
|
request processing resumes immediately. A <function>Fence</function> error
|
|
is generated if any member of fence-list does not name a valid fence.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</sect1>
|
|
|
|
<sect1 id='Events'>
|
|
<title>Events</title>
|
|
|
|
<variablelist>
|
|
<varlistentry>
|
|
<term>CounterNotify</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
counter: COUNTER
|
|
wait-value: INT64
|
|
counter-value: INT64
|
|
time: TIME
|
|
count: CARD16
|
|
destroyed: BOOL
|
|
</literallayout>
|
|
<para>
|
|
<function>CounterNotify</function> events may be generated when a client
|
|
becomes unblocked after an <function>Await</function> request has been
|
|
processed. The wait-value is the value being waited for, and counter-value
|
|
is the actual value of the counter at the time the event was generated.
|
|
The destroyed flag is TRUE if this request was generated as the result of
|
|
the destruction of the counter and FALSE otherwise. The time is the server
|
|
time at which the event was generated.
|
|
</para>
|
|
<para>
|
|
When a client is unblocked, all the <function>CounterNotify</function>
|
|
events for the Await request are generated contiguously. If count is 0,
|
|
there are no more events to follow for this request. If count is n,
|
|
there are at least n more events to follow.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
<varlistentry>
|
|
<term>AlarmNotify</term>
|
|
<listitem>
|
|
<literallayout class="monospaced">
|
|
alarm: ALARM
|
|
counter-value: INT64
|
|
alarm-value: INT64
|
|
state: ALARMSTATE
|
|
time: TIME
|
|
</literallayout>
|
|
<para>
|
|
An <function>AlarmNotify</function> event is generated when an alarm is
|
|
triggered. alarm-value is the test value of the trigger in the alarm when
|
|
it was triggered, counter-value is the value of the counter that triggered
|
|
the alarm, and time is the server time at which the event was generated.
|
|
The state is the new state of the alarm. If state is
|
|
<function>Inactive</function>, no more events will be generated by this
|
|
alarm until a <function>ChangeAlarm</function> request is executed, the alarm
|
|
is destroyed, or the counter for the alarm is destroyed.
|
|
</para>
|
|
</listitem>
|
|
</varlistentry>
|
|
</variablelist>
|
|
</sect1>
|
|
</chapter>
|
|
|
|
<chapter id='Encoding'>
|
|
<title>Encoding</title>
|
|
<para>
|
|
Please refer to the X11 Protocol Encoding document as this section uses
|
|
syntactic conventions established there and references types defined there.
|
|
</para>
|
|
<para>The name of this extension is "SYNC".</para>
|
|
|
|
<sect1 id='Encoding_New_Types'>
|
|
<title>Encoding New Types</title>
|
|
<para>
|
|
The following new types are used by the extension.
|
|
</para>
|
|
|
|
<literallayout class="monospaced">
|
|
ALARM: CARD32
|
|
ALARMSTATE:
|
|
0 Active
|
|
1 Inactive
|
|
2 Destroyed
|
|
COUNTER: CARD32
|
|
INT64: 64-bit signed integer
|
|
SYSTEMCOUNTER:
|
|
4 COUNTER counter
|
|
8 INT64 resolution
|
|
2 n length of name in bytes
|
|
n STRING8 name
|
|
p pad,p=pad(n+2)
|
|
TESTTYPE:
|
|
0 PositiveTransition
|
|
1 NegativeTransition
|
|
2 PositiveComparison
|
|
3 NegativeComparison
|
|
TRIGGER:
|
|
4 COUNTER counter
|
|
4 VALUETYPE wait-type
|
|
8 INT64 wait-value
|
|
4 TESTTYPE test-type VALUETYPE:
|
|
0 Absolute
|
|
1 Relative
|
|
WAITCONDITION:
|
|
20 TRIGGER trigger
|
|
8 INT64 event threshold
|
|
FENCE: CARD32
|
|
</literallayout>
|
|
|
|
<para>
|
|
An INT64 is encoded in 8 bytes with the most significant 4 bytes
|
|
first followed by the least significant 4 bytes. Within these 4-byte
|
|
groups, the byte ordering determined during connection setup is used.
|
|
</para>
|
|
</sect1>
|
|
|
|
<sect1 id='Encoding_Errors'>
|
|
<title>Encoding Errors</title>
|
|
<literallayout class="monospaced">
|
|
<function>Counter</function>
|
|
1 0 Error
|
|
1 Base + 0 code
|
|
2 CARD16 sequence number
|
|
4 CARD32 bad counter
|
|
2 CARD16 minor opcode
|
|
1 CARD8 major opcode
|
|
21 unused
|
|
<function>Alarm</function>
|
|
1 0 Error
|
|
1 Base + 1 code
|
|
2 CARD16 sequence number
|
|
4 CARD32 bad alarm
|
|
2 CARD16 minor opcode
|
|
1 CARD8 major opcode
|
|
21 unused
|
|
<function>Fence</function>
|
|
1 0 Error
|
|
1 Base + 2 code
|
|
2 CARD16 sequence number
|
|
4 CARD32 bad fence
|
|
2 CARD16 minor opcode
|
|
1 CARD8 major opcode
|
|
21 unused
|
|
</literallayout>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id='Encoding_Requests'>
|
|
<title>Encoding Requests</title>
|
|
|
|
<literallayout class="monospaced">
|
|
<function>Initialize</function>
|
|
1 CARD8 major opcode
|
|
1 0 minor opcode
|
|
2 2 request length
|
|
1 CARD8 major version
|
|
1 CARD8 minor version
|
|
2 unused
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 0 reply length
|
|
1 CARD8 major version
|
|
1 CARD8 minor version
|
|
2 unused
|
|
20 unused
|
|
|
|
<function>ListSystemCounters</function>
|
|
1 CARD8 major opcode
|
|
1 1 minor opcode
|
|
2 1 request length
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 0 reply length
|
|
4 INT32 list length
|
|
20 unused
|
|
4n list of SYSTEMCOUNTER system counters
|
|
|
|
<function>CreateCounter</function>
|
|
1 CARD8 major opcode
|
|
1 2 minor opcode
|
|
2 4 request length
|
|
4 COUNTER id
|
|
8 INT64 initial value
|
|
|
|
<function>DestroyCounter</function>
|
|
1 CARD8 major opcode
|
|
1 6 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode</para></footnote>
|
|
2 2 request length
|
|
4 COUNTER counter
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 0 reply length
|
|
8 INT64 counter value
|
|
16 unused
|
|
|
|
Await
|
|
1 CARD8 major opcode
|
|
1 7 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode.</para></footnote>
|
|
2 1 + 7*n request length
|
|
28n LISTofWAITCONDITION wait conditions
|
|
|
|
ChangeCounter
|
|
1 CARD8 major opcode
|
|
1 4 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode.</para></footnote>
|
|
2 4 request length
|
|
4 COUNTER counter
|
|
8 INT64 amount
|
|
|
|
SetCounter
|
|
1 CARD8 major opcode
|
|
1 3 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode.</para></footnote>
|
|
2 4 request length
|
|
4 COUNTER counter
|
|
8 INT64 value
|
|
|
|
CreateAlarm
|
|
1 CARD8 major opcode
|
|
1 8 minor opcode
|
|
2 3+n request length
|
|
4 ALARM id
|
|
4 BITMASK values mask
|
|
|
|
#x00000001 counter
|
|
#x00000002 value-type
|
|
#x00000004 value
|
|
#x00000008 test-type
|
|
#x00000010 delta
|
|
#x00000020 events
|
|
|
|
4n LISTofVALUE values
|
|
|
|
VALUES
|
|
4 COUNTER counter
|
|
4 VALUETYPE value-type
|
|
8 INT64 value
|
|
4 TESTTYPE test-type
|
|
8 INT64 delta
|
|
4 BOOL events
|
|
|
|
ChangeAlarm
|
|
1 CARD8 major opcode
|
|
1 9 minor opcode
|
|
2 3+n request length
|
|
4 ALARM id
|
|
4 BITMASK values mask
|
|
encodings as for <function>CreateAlarm</function>
|
|
4n LISTofVALUE values
|
|
encodings as for <function>CreateAlarm</function>
|
|
|
|
DestroyAlarm
|
|
1 CARD8 major opcode
|
|
1 11 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode.</para></footnote>
|
|
2 2 request length
|
|
4 ALARM alarm
|
|
|
|
QueryAlarm
|
|
1 CARD8 major opcode
|
|
1 10 minor opcode<footnote><para>A previous version of this document gave an incorrect minor opcode.</para></footnote>
|
|
2 2 request length
|
|
4 ALARM alarm
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 2 reply length
|
|
20 TRIGGER trigger
|
|
8 INT64 delta
|
|
1 BOOL events
|
|
1 ALARMSTATE state
|
|
2 unused
|
|
|
|
SetPriority
|
|
1 CARD8 major opcode
|
|
1 12 minor opcode
|
|
2 3 request length
|
|
4 CARD32 id
|
|
4 INT32 priority
|
|
|
|
GetPriority
|
|
1 CARD8 major opcode
|
|
1 13 minor opcode
|
|
2 1 request length
|
|
4 CARD32 id
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 0 reply length
|
|
4 INT32 priority
|
|
20 unused
|
|
|
|
CreateFence
|
|
1 CARD8 major opcode
|
|
1 14 minor opcode
|
|
2 4 request length
|
|
4 DRAWABLE drawable
|
|
4 FENCE id
|
|
1 BOOL initially triggered
|
|
3 unused
|
|
|
|
TriggerFence
|
|
1 CARD8 major opcode
|
|
1 15 minor opcode
|
|
2 2 request length
|
|
4 FENCE id
|
|
|
|
ResetFence
|
|
1 CARD8 major opcode
|
|
1 16 minor opcode
|
|
2 2 request length
|
|
4 FENCE id
|
|
|
|
DestroyFence
|
|
1 CARD8 major opcode
|
|
1 17 minor opcode
|
|
2 2 request length
|
|
4 FENCE id
|
|
|
|
QueryFence
|
|
1 CARD8 major opcode
|
|
1 18 minor opcode
|
|
2 2 request length
|
|
4 FENCE id
|
|
=>
|
|
1 1 Reply
|
|
1 unused
|
|
2 CARD16 sequence number
|
|
4 0 reply length
|
|
1 BOOL triggered
|
|
23 unused
|
|
|
|
AwaitFence
|
|
1 CARD8 major opcode
|
|
1 19 minor opcode
|
|
2 1 + n request length
|
|
4*n LISTofFENCE wait conditions
|
|
|
|
</literallayout>
|
|
|
|
</sect1>
|
|
|
|
<sect1 id='Encoding_Events'>
|
|
<title>Encoding Events</title>
|
|
|
|
<literallayout class="monospaced">
|
|
<function>CounterNotify</function>
|
|
1 Base + 0 code
|
|
1 0 kind
|
|
2 CARD16 sequence number
|
|
4 COUNTER counter
|
|
8 INT64 wait value
|
|
8 INT64 counter value
|
|
4 TIME timestamp
|
|
2 CARD16 count
|
|
1 BOOL destroyed
|
|
1 unused
|
|
|
|
<function>AlarmNotify</function>
|
|
1 Base + 1 code
|
|
1 1 kind
|
|
2 CARD16 sequence number
|
|
4 ALARM alarm
|
|
8 INT64 counter value
|
|
8 INT64 alarm value
|
|
4 TIME timestamp
|
|
1 ALARMSTATE state
|
|
3 unused
|
|
</literallayout>
|
|
</sect1>
|
|
</chapter>
|
|
</book>
|