xenocara/app/fvwm/extras/FvwmWharf/FvwmWharf.c

2444 lines
61 KiB
C

/* Wharf.c. by Bo Yang.
*
* Copyright 1993, Robert Nation.
*
* Modifications: Copyright 1995 by Bo Yang.
*
* modifications made by Frank Fejes for AfterStep Copyright 1996
*
* folder code Copyright 1996 by Beat Christen.
*
* swallowed button actions Copyright 1996 by Kaj Groner
*
* Various enhancements Copyright 1996 Alfredo K. Kojima
*
* button pushing styles
* configurable border drawing
* Change of icon creation code. Does not use shape extension anymore.
* each icon window now contains the whole background
* OffiX drop support added
* animation added
* withdraw on button2 click
* icon overlaying
* sound bindings
*
* based on GoodStuff.c by Robert Nation
* The GoodStuff module, and the entire GoodStuff program, and the concept for
* interfacing that module to the Window Manager, are all original work
* by Robert Nation
*
* No guarantees or warantees or anything
* are provided or implied in any way whatsoever. Use this program at your
* own risk. Permission to use this program for any purpose is given,
* as long as the copyright is kept intact. */
#define TRUE 1
#define FALSE 0
#define DOUBLECLICKTIME 1
#include "config.h"
#ifdef HAVE_SYS_BSDTYPES_H
#include <sys/bsdtypes.h> /* Saul */
#endif
#include <stdio.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <sys/wait.h>
#include <sys/time.h>
#if HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#include <unistd.h>
#include <ctype.h>
#include <stdlib.h>
#include "../../fvwm/module.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xproto.h>
#include <X11/Xatom.h>
#include <X11/Intrinsic.h>
#include <syslog.h>
#include "Wharf.h"
#define AFTER_ICONS 1
/*#include "../../afterstep/asbuttons.h" pdg */
#ifdef ENABLE_DND
#include "OffiX/DragAndDrop.h"
#include "OffiX/DragAndDropTypes.h"
#endif
#include "stepgfx.h"
/*
* You may want to raise the following values if your machine is fast
*/
#define ANIM_STEP 2 /* must be >= 1. Greater is smoother and slower */
#define ANIM_STEP_MAIN 1 /* same for the main folder */
#define ANIM_DELAY 10
#ifdef ENABLE_SOUND
#define WHEV_PUSH 0
#define WHEV_CLOSE_FOLDER 1
#define WHEV_OPEN_FOLDER 2
#define WHEV_CLOSE_MAIN 3
#define WHEV_OPEN_MAIN 4
#define WHEV_DROP 5
#define MAX_EVENTS 6
int SoundActive = 0;
char *Sounds[6]={".",".",".",".",".","."};
char *SoundPlayer=NULL;
char *SoundPath=".";
pid_t SoundThread;
int PlayerChannel[2];
/*char *ModulePath=AFTERDIR; pdg */
#endif
char *MyName;
Display *dpy;
int x_fd,fd_width;
int ROWS = FALSE;
Window Root;
int screen;
int flags;
long d_depth;
Bool NoBorder=0;
Bool Pushed = 0;
Bool Pushable = 1;
Bool ForceSize=0;
Pixel back_pix, fore_pix, light_grey;
GC NormalGC, HiReliefGC, HiInnerGC;
GC MaskGC, DefGC;
int AnimationStyle=0,AnimateMain=0;
int PushStyle=0;
int AnimationDir=1;
Window main_win;
int Width, Height,win_x,win_y;
unsigned int display_width, display_height;
#define MW_EVENTS (ExposureMask | ButtonReleaseMask |\
ButtonPressMask | LeaveWindowMask | EnterWindowMask)
XSizeHints mysizehints;
int num_buttons = 0;
int num_folderbuttons = MAX_BUTTONS;
int num_folders = 0;
int num_rows = 0;
int num_columns = 0;
int max_icon_width = 30,max_icon_height = 0;
int BUTTONWIDTH, BUTTONHEIGHT;
int x= -100000,y= -100000,w= -1,h= -1,gravity = NorthWestGravity;
int new_desk = 0;
int pageing_enabled = 1;
int ready = 0;
int CurrentButton = -1;
int fd[2];
struct button_info Buttons[BUTTON_ARRAY_LN];
struct folder_info Folders[FOLDER_ARRAY_LN];
char *iconPath = NULL;
char *pixmapPath = NULL;
static Atom wm_del_win;
Atom _XA_WM_PROTOCOLS;
Atom _XA_WM_NAME;
#ifdef ENABLE_DND
Atom DndProtocol;
Atom DndSelection;
#endif
int TextureType=TEXTURE_BUILTIN;
char *BgPixmapFile=NULL;
int FromColor[3]={0x4000,0x4000,0x4000}, ToColor[3]={0x8000,0x8000,0x8000};
Pixel BgColor=0;
int MaxColors=16;
int Withdrawn;
#define DIR_TOLEFT 1
#define DIR_TORIGHT 2
#define DIR_TOUP 3
#define DIR_TODOWN 4
#ifdef ENABLE_SOUND
void waitchild(int bullshit)
{
int stat;
wait(&stat);
SoundActive=0;
}
#endif
unsigned int lock_mods[256];
void FindLockMods(void);
/***********************************************************************
*
* Procedure:
* main - start of afterstep
*
***********************************************************************
*/
int main(int argc, char **argv)
{
char *display_name = NULL;
int i,j;
Window root;
int x,y,border_width,button;
int depth;
char *temp, *s;
temp = argv[0];
s=strrchr(argv[0], '/');
if (s != NULL)
temp = s + 1;
MyName = safemalloc(strlen(temp)+1);
strcpy(MyName, temp);
for(i=0;i<BUTTON_ARRAY_LN;i++)
{
#ifdef ENABLE_DND
Buttons[i].drop_action = NULL;
#endif
Buttons[i].title = NULL;
Buttons[i].action = NULL;
Buttons[i].iconno = 0;
for(j=0;j<MAX_OVERLAY;j++) {
Buttons[i].icons[j].file = NULL;
Buttons[i].icons[j].w = 0;
Buttons[i].icons[j].h = 0;
Buttons[i].icons[j].mask = None; /* pixmap for the icon mask */
Buttons[i].icons[j].icon = None;
Buttons[i].icons[j].depth = 0;
}
Buttons[i].IconWin = None;
Buttons[i].completeIcon = None;
Buttons[i].up = 1; /* Buttons start up */
Buttons[i].hangon = NULL; /* don't wait on anything yet*/
Buttons[i].folder = -1;
}
signal (SIGPIPE, DeadPipe);
if((argc != 6)&&(argc != 7))
{
fprintf(stderr,"%s Version %s should only be executed by AfterStep!\n",
MyName, VERSION);
exit(1);
}
fd[0] = atoi(argv[1]);
fd[1] = atoi(argv[2]);
if (!(dpy = XOpenDisplay(display_name)))
{
fprintf(stderr,"%s: can't open display %s", MyName,
XDisplayName(display_name));
exit (1);
}
x_fd = XConnectionNumber(dpy);
fd_width = GetFdWidth();
screen= DefaultScreen(dpy);
Root = RootWindow(dpy, screen);
if(Root == None)
{
fprintf(stderr,"%s: Screen %d is not valid ", MyName, screen);
exit(1);
}
display_width = DisplayWidth(dpy, screen);
display_height = DisplayHeight(dpy, screen);
d_depth = DefaultDepth(dpy, screen);
SetMessageMask(fd, M_NEW_DESK | M_END_WINDOWLIST | M_MAP | M_WINDOW_NAME |
M_RES_CLASS | M_CONFIG_INFO | M_END_CONFIG_INFO | M_RES_NAME);
/*
sprintf(set_mask_mesg,"SET_MASK %lu\n",
(unsigned long)(M_NEW_DESK |
M_END_WINDOWLIST|
M_MAP|
M_RES_NAME|
M_RES_CLASS|
M_WINDOW_NAME));
SendText(fd,set_mask_mesg,0);
*/
ParseOptions(argv[3]);
if(num_buttons == 0)
{
fprintf(stderr,"%s: No Buttons defined. Quitting\n", MyName);
exit(0);
}
#ifdef ENABLE_SOUND
/* startup sound subsystem */
if (SoundActive) {
if (pipe(PlayerChannel)<0) {
fprintf(stderr,"%s: could not create pipe. Disabling sound\n");
SoundActive=0;
} else {
signal(SIGCHLD,waitchild);
SoundThread=fork();
if (SoundThread<0) {
fprintf(stderr,"%s: could not fork(). Disabling sound",
MyName);
perror(".");
SoundActive=0;
} else if (SoundThread==0) { /* in the sound player process */
char *margv[9], *name;
int i;
margv[0]="ASSound";
name = findIconFile("ASSound",ModulePath,X_OK);
if(name == NULL) {
fprintf(stderr,"Wharf: couldn't find ASSound\n");
SoundActive = 0;
} else {
margv[1]=safemalloc(16);
close(PlayerChannel[1]);
sprintf(margv[1],"%x",PlayerChannel[0]);
if (SoundPlayer!=NULL)
margv[2]=SoundPlayer;
else
margv[2]="-";
for(i=0;i<MAX_EVENTS;i++) {
if (Sounds[i][0]=='.') {
margv[i+3]=Sounds[i];
} else {
margv[i+3]=safemalloc(strlen(Sounds[i])
+strlen(SoundPath)+4);
sprintf(margv[i+3],"%s/%s",SoundPath,Sounds[i]);
}
}
margv[i+3]=NULL;
execvp(name,margv);
fprintf(stderr,"Wharf: couldn't spawn ASSound\n");
exit(1);
}
} else { /* in parent */
close(PlayerChannel[0]);
}
}
}
#endif
CreateShadowGC();
switch (TextureType) {
case TEXTURE_PIXMAP:
if (BgPixmapFile==NULL) {
fprintf(stderr,"%s: No Button background pixmap defined.Using default\n", MyName);
goto Builtin;
}
Buttons[BACK_BUTTON].icons[0].file=BgPixmapFile;
if (GetXPMFile(BACK_BUTTON,0))
break;
else goto Solid;
case TEXTURE_GRADIENT:
case TEXTURE_HGRADIENT:
case TEXTURE_HCGRADIENT:
case TEXTURE_VGRADIENT:
case TEXTURE_VCGRADIENT:
if (GetXPMGradient(BACK_BUTTON, FromColor, ToColor, MaxColors,TextureType))
break;
else goto Solid;
case TEXTURE_BUILTIN:
Builtin:
TextureType=TEXTURE_BUILTIN;
/* if (GetXPMData( BACK_BUTTON, button_xpm))
break;
pdg */
default:
Solid:
TextureType=TEXTURE_SOLID;
if (GetSolidXPM(BACK_BUTTON, BgColor))
break;
else {
fprintf( stderr, "back Wharf button creation\n");
exit(-1);
}
}
for(i=0;i<num_buttons;i++)
{
for(j=0;j<Buttons[i].iconno;j++) {
LoadIconFile(i,j);
}
}
for(i=num_folderbuttons;i<MAX_BUTTONS;i++) {
for(j=0;j<Buttons[i].iconno;j++) {
LoadIconFile(i,j);
}
}
#ifdef ENABLE_DND
DndProtocol=XInternAtom(dpy,"DndProtocol",False);
DndSelection=XInternAtom(dpy,"DndSelection",False);
#endif
CreateWindow();
for(i=0;i<num_buttons;i++) {
CreateIconWindow(i, &main_win);
}
for(i=num_folderbuttons;i<MAX_BUTTONS;i++)
CreateIconWindow(i, Buttons[i].parent);
XGetGeometry(dpy,main_win,&root,&x,&y,
(unsigned int *)&Width,(unsigned int *)&Height,
(unsigned int *)&border_width,(unsigned int *)&depth);
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = i*num_columns + j;
ConfigureIconWindow(button,i,j);
};
for(i=0;i<num_folders;i++)
for(j=0;j<Folders[i].count;j++)
if(num_columns < num_rows) {
ConfigureIconWindow(Folders[i].firstbutton+j,0, j);
} else {
ConfigureIconWindow(Folders[i].firstbutton+j,j, 0);
}
/* dirty hack to make swallowed app background be textured */
XSetWindowBackgroundPixmap(dpy, main_win, Buttons[BACK_BUTTON].icons[0].icon);
XMapSubwindows(dpy,main_win);
XMapWindow(dpy,main_win);
for(i=0;i<num_folders;i++)
XMapSubwindows(dpy, Folders[i].win);
FindLockMods();
/* request a window list, since this triggers a response which
* will tell us the current desktop and paging status, needed to
* indent buttons correctly */
SendText(fd,"Send_WindowList",0);
Loop();
return 0;
}
/***********************************************************************
*
* Procedure:
* Loop - wait for data to process
*
***********************************************************************/
void Loop(void)
{
Window *CurrentWin=None;
int x,y,CurrentRow,CurrentColumn,CurrentBase=0;
XEvent Event;
int NewButton,i=0,j=0,i2, bl=-1;
int LastMapped=-1;
time_t t, tl = (time_t) 0;
int CancelPush=0;
while(1)
{
if(My_XNextEvent(dpy,&Event))
{
switch(Event.type)
{
case Expose:
for(x=0;x<num_folders;x++)
if(Event.xany.window == Folders[x].win )
{
RedrawWindow(&Folders[x].win,num_folderbuttons, -1, Folders[x].cols,Folders[x].rows);
for(y=1;y<=Folders[x].count;y++)
if(num_columns<num_rows)
RedrawUnpushedOutline(&Folders[x].win, 1, y);
else
RedrawUnpushedOutline(&Folders[x].win, y, 1);
}
if (Pushed)
break;
if((Event.xexpose.count == 0)&&
(Event.xany.window == main_win))
{
if(ready < 1)
ready ++;
RedrawWindow(&main_win,0, -1, num_rows, num_columns);
}
break;
case ButtonPress:
if (Event.xbutton.button != Button1) {
if (Event.xbutton.button == Button2) {
static int LastX, LastY;
if (LastMapped != -1) {
CloseFolder(LastMapped);
Folders[LastMapped].mapped = NOTMAPPED;
LastMapped=-1;
}
if (Withdrawn) {
#ifdef ENABLE_SOUND
PlaySound(WHEV_OPEN_MAIN);
#endif
if (AnimationStyle>0 && AnimateMain)
OpenFolder(-1,LastX,LastY,Width,Height,
AnimationDir);
else
XMoveResizeWindow(dpy,main_win,LastX,LastY,
Width,Height);
Withdrawn=0;
} else {
Window junk;
int junk2,junk3,junk4,junk5;
int CornerX, CornerY;
#ifdef ENABLE_SOUND
PlaySound(WHEV_CLOSE_MAIN);
#endif
XGetGeometry(dpy,main_win,&junk,&LastX,&LastY,
&junk2,&junk3,&junk4,&junk5);
XTranslateCoordinates(dpy,main_win,Root,
LastX,LastY,
&LastX,&LastY,&junk);
if (num_rows<num_columns) { /* horizontal */
if (LastY > display_height/2) {
CornerY = display_height-BUTTONHEIGHT;
} else {
CornerY = 0;
}
if (Event.xbutton.x>num_columns*BUTTONWIDTH/2) {
CornerX = display_width - BUTTONWIDTH;
AnimationDir = DIR_TOLEFT;
} else {
CornerX = 0;
AnimationDir = DIR_TORIGHT;
}
if (AnimationStyle>0 && AnimateMain) {
CloseFolder(-1);
XMoveWindow(dpy,main_win, CornerX, CornerY);
} else {
XMoveResizeWindow(dpy,main_win,
CornerX, CornerY,
BUTTONWIDTH,BUTTONHEIGHT);
}
} else { /* vertical */
if (LastX > display_width/2) {
CornerX = display_width - BUTTONWIDTH;
} else {
CornerX = 0;
}
if (Event.xbutton.y>num_rows*BUTTONHEIGHT/2) {
CornerY = display_height-BUTTONHEIGHT;
AnimationDir = DIR_TOUP;
} else {
CornerY = 0;
AnimationDir = DIR_TODOWN;
}
if (AnimationStyle>0 && AnimateMain) {
CloseFolder(-1);
XMoveWindow(dpy,main_win, CornerX, CornerY);
} else {
XMoveResizeWindow(dpy,main_win,
CornerX, CornerY,
BUTTONWIDTH,BUTTONHEIGHT);
}
}
Withdrawn=1;
}
}
break;
}
#ifdef ENABLE_SOUND
PlaySound(WHEV_PUSH);
#endif
CancelPush = 0;
CurrentWin = &Event.xbutton.window;
CurrentBase = 0;
CurrentRow = (Event.xbutton.y/BUTTONHEIGHT);
CurrentColumn = (Event.xbutton.x/BUTTONWIDTH);
if (*CurrentWin!=main_win) {
CurrentButton = CurrentBase + CurrentColumn*num_rows
+ CurrentRow*num_columns;
} else {
CurrentButton = CurrentBase + CurrentColumn
+ CurrentRow*num_columns;
if (CurrentButton>=num_buttons) {
CurrentButton = -1;
break;
}
}
for(x=0;x<num_buttons;x++)
{
if (*CurrentWin == Buttons[x].IconWin)
{
CurrentButton = x;
CurrentRow = x / num_columns;
CurrentColumn = x % num_columns;
}
}
for(x=0;x<num_folders;x++)
if(*CurrentWin == Folders[x].win)
{
CurrentBase = Folders[x].firstbutton;
if (num_rows<num_columns)
CurrentButton = CurrentBase + CurrentRow;
else
CurrentButton = CurrentBase + CurrentColumn;
}
i = CurrentRow+1;
j = CurrentColumn +1;
if (Buttons[CurrentButton].swallow == 1 ||
Buttons[CurrentButton].swallow == 2 ||
Buttons[CurrentButton].action == NULL)
break;
if (Pushable)
{
if (Buttons[CurrentButton].swallow != 3 &&
Buttons[CurrentButton].swallow != 4)
{
Pushed = 1;
RedrawPushed(CurrentWin, i, j);
}
}
if (strncasecmp(Buttons[CurrentButton].action,"Folder",6)==0) {
Window junk;
int junk2,junk3,junk4,junk5;
XGetGeometry(dpy,main_win,&junk,&x,&y,
&junk2,&junk3,&junk4,&junk5);
XTranslateCoordinates(dpy,main_win,Root,
x,y,
&x,&y,&junk);
/* kludge until Beat takes a look */
if ((num_columns == 1) && (num_rows == 1))
MapFolder(Buttons[CurrentButton].folder,
&LastMapped,
x, y,
1,1);
else
MapFolder(Buttons[CurrentButton].folder,
&LastMapped,
x, y,
CurrentRow, CurrentColumn);
}
break;
case EnterNotify:
CancelPush = 0;
break;
case LeaveNotify:
CancelPush = 1;
break;
#ifdef ENABLE_DND
case ClientMessage:
if (Event.xclient.message_type==DndProtocol) {
unsigned long dummy_r,size;
Atom dummy_a;
int dummy_f;
unsigned char *data, *Command;
Window dummy_rt, dummy_c;
int dummy_x, dummy_y, base, pos_x, pos_y;
unsigned int dummy;
/* if (Event.xclient.data.l[0]!=DndFile ||
Event.xclient.data.l[0]!=DndFiles ||
Event.xclient.data.l[0]!=DndExe
)
break; */
XQueryPointer(dpy,main_win,
&dummy_rt,&dummy_c,
&dummy_x,&dummy_y,
&pos_x,&pos_y,
&dummy);
base = 0;
dummy_y = (pos_y/BUTTONHEIGHT);
dummy_x= (pos_x/BUTTONWIDTH);
dummy = base + dummy_x + dummy_y*num_columns;
/*
for(x=0;x<num_folders;x++) {
if(Event.xbutton.window == Folders[x].win) {
base = Folders[x].firstbutton;
dummy = base + dummy_y + dummy_x -1;
}
} */
if (Buttons[dummy].drop_action == NULL)
break;
dummy_x++;
dummy_y++;
CurrentWin=Buttons[dummy].parent;
if (Pushable) {
RedrawPushedOutline(CurrentWin, dummy_y, dummy_x);
XSync(dpy, 0);
}
XGetWindowProperty(dpy, Root, DndSelection, 0L,
100000L, False, AnyPropertyType,
&dummy_a, &dummy_f,
&size,&dummy_r,
&data);
if (Event.xclient.data.l[0]==DndFiles) {
for (dummy_r = 0; dummy_r<size-1; dummy_r++) {
if (data[dummy_r]==0)
data[dummy_r]=' ';
}
}
#ifdef ENABLE_SOUND
PlaySound(WHEV_DROP);
#endif
Command=(unsigned char *)safemalloc(strlen((char *)data)
+ strlen((char *)(Buttons[dummy].drop_action)));
sprintf((char *)Command,Buttons[dummy].drop_action,
data,Event.xclient.data.l[0]);
SendInfo(fd,(char *)Command,0);
free(Command);
if (Pushable) {
usleep(50000);
XClearWindow(dpy,Buttons[dummy].IconWin);
RedrawUnpushedOutline(CurrentWin, dummy_y, dummy_x);
}
}
break;
#endif /* ENABLE_DND */
case ButtonRelease:
if ((Event.xbutton.button != Button1) ||
(Buttons[CurrentButton].swallow == 1) ||
(Buttons[CurrentButton].swallow == 2) ||
(Buttons[CurrentButton].action == NULL)) {
break;
}
CurrentRow = (Event.xbutton.y/BUTTONHEIGHT);
CurrentColumn = (Event.xbutton.x/BUTTONWIDTH);
if (Pushable)
{
if (Buttons[CurrentButton].swallow != 3 &&
Buttons[CurrentButton].swallow != 4)
{
Pushed=0;
RedrawUnpushed(CurrentWin, i, j);
}
}
if (CancelPush)
break;
if (*CurrentWin!=main_win) {
NewButton = CurrentBase + CurrentColumn*num_rows
+ CurrentRow*num_columns;
} else {
NewButton = CurrentBase + CurrentColumn
+ CurrentRow*num_columns;
}
for(x=0;x<num_folders;x++)
if(*CurrentWin == Folders[x].win)
{
if (num_rows<num_columns)
NewButton = Folders[x].firstbutton + CurrentRow;
else
NewButton = Folders[x].firstbutton + CurrentColumn;
}
for (x=0;x<num_buttons;x++)
{
if (*CurrentWin == Buttons[x].IconWin)
{
NewButton = x;
CurrentRow = x / num_columns;
CurrentColumn = x % num_columns;
}
}
if(NewButton == CurrentButton)
{
t = time( 0);
bl = -1;
tl = -1;
if(strncasecmp(Buttons[CurrentButton].action,"Folder",6)!=0)
{
if (LastMapped != -1 && CurrentWin != &main_win)
{
CloseFolder(LastMapped);
Folders[LastMapped].mapped = NOTMAPPED;
LastMapped = -1;
}
SendInfo(fd,Buttons[CurrentButton].action,0);
}
if((Buttons[CurrentButton].action)&&
(strncasecmp(Buttons[CurrentButton].action,"exec",4)== 0))
{
i=4;
while((Buttons[CurrentButton].action[i] != 0)&&
(Buttons[CurrentButton].action[i] != '"'))
i++;
i2=i+1;
while((Buttons[CurrentButton].action[i2] != 0)&&
(Buttons[CurrentButton].action[i2] != '"'))
i2++;
if(i2 - i >1)
{
Buttons[CurrentButton].hangon = safemalloc(i2-i);
strncpy(Buttons[CurrentButton].hangon,
&Buttons[CurrentButton].action[i+1],i2-i-1);
Buttons[CurrentButton].hangon[i2-i-1] = 0;
Buttons[CurrentButton].up = 0;
if (Buttons[CurrentButton].swallow == 3 ||
Buttons[CurrentButton].swallow == 4)
Buttons[CurrentButton].swallow = 4;
else
Buttons[CurrentButton].swallow = 0;
}
}
}
break;
/*
case ClientMessage:
if ((Event.xclient.format==32) &&
(Event.xclient.data.l[0]==wm_del_win))
{
DeadPipe(1);
}
break;
case PropertyNotify:
if (Pushed)
break;
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = i*num_columns + j;
if(((Buttons[button].swallow == 3)||
(Buttons[button.swallow == 4))&&
(Event.xany.window == Buttons[button].IconWin)&&
(Event.xproperty.atom == XA_WM_NAME))
{
XFetchName(dpy, Buttons[button].IconWin, &temp);
if(strcmp(Buttons[button].title,"-")!=0)
CopyString(&Buttons[button].title, temp);
XFree(temp);
XClearArea(dpy,main_win,j*BUTTONWIDTH,
i*BUTTONHEIGHT, BUTTONWIDTH,BUTTONHEIGHT,0);
RedrawWindow(&main_win,0, button, num_rows, num_columns);
}
}
break;
*/
default:
break;
}
}
}
}
void OpenFolder(int folder,int x, int y, int w, int h, int direction)
{
int winc, hinc;
int cx, cy, cw, ch;
Window win;
int isize;
if (folder<0) {
winc = BUTTONWIDTH/ANIM_STEP_MAIN;
hinc = BUTTONHEIGHT/ANIM_STEP_MAIN;
} else {
winc = BUTTONWIDTH/ANIM_STEP;
hinc = BUTTONHEIGHT/ANIM_STEP;
}
if (folder>=0) {
win = Folders[folder].win;
Folders[folder].direction = direction;
if (direction == DIR_TOLEFT || direction == DIR_TORIGHT)
isize = winc;
else
isize = hinc;
} else {
win = main_win;
if (direction == DIR_TOLEFT || direction == DIR_TORIGHT)
isize = BUTTONWIDTH;
else
isize = BUTTONHEIGHT;
}
cx = x; cy = y;
ch = h; cw = w;
if (AnimationStyle==0) {
XMapWindow(dpy, win);
} else
switch (direction) {
case DIR_TOLEFT:
cx = x+w;
XMoveResizeWindow(dpy,win,cx,y, 1, h);
XMapWindow(dpy, win);
for(cw=isize;cw<=w;cw+=winc) {
cx -= winc;
usleep(ANIM_DELAY/2);
XMoveResizeWindow(dpy,win,cx,y, cw,h);
XSync(dpy,0);
}
break;
case DIR_TORIGHT:
XMoveResizeWindow(dpy,win,x,y, 1, h);
XMapWindow(dpy, win);
for(cw=isize;cw<=w;cw+=winc) {
usleep(ANIM_DELAY/2);
XMoveResizeWindow(dpy,win,x,y, cw,h);
XSync(dpy,0);
}
break;
case DIR_TOUP:
cy = y+h;
XMoveResizeWindow(dpy,win,x,cy, w, 1);
XMapWindow(dpy, win);
for(ch=isize;ch<=h;ch+=hinc) {
cy -= hinc;
usleep(ANIM_DELAY/2);
XMoveResizeWindow(dpy,win,x,cy, w, ch);
XSync(dpy,0);
}
break;
case DIR_TODOWN:
XMoveResizeWindow(dpy,win,x,y, w, 1);
XMapWindow(dpy, win);
for(ch=isize;ch<=h;ch+=hinc) {
usleep(ANIM_DELAY/2);
XMoveResizeWindow(dpy,win,x,y, w, ch);
XSync(dpy,0);
}
break;
default:
XBell(dpy,100);
fprintf(stderr,"WHARF INTERNAL BUG in OpenFolder()\n");
exit(-1);
}
if (cw!=w || ch!=h || x != cx || cy != y || AnimationStyle==0)
XMoveResizeWindow(dpy,win,x,y,w,h);
}
void CloseFolder(int folder)
{
int winc, hinc;
int cx, cy, cw, ch;
int x,y,w,h, junk_depth, junk_bd;
int fsize, direction;
Window win, junk_win;
#ifdef ENABLE_SOUND
PlaySound(WHEV_CLOSE_FOLDER);
#endif
if (folder<0) {
winc = BUTTONWIDTH/ANIM_STEP_MAIN;
hinc = BUTTONHEIGHT/ANIM_STEP_MAIN;
} else {
winc = BUTTONWIDTH/ANIM_STEP;
hinc = BUTTONHEIGHT/ANIM_STEP;
}
if (folder < 0) {
win = main_win;
direction = AnimationDir;
if (direction==DIR_TOUP || direction==DIR_TODOWN)
fsize=BUTTONHEIGHT;
else
fsize=BUTTONWIDTH;
} else {
direction = Folders[folder].direction;
win = Folders[folder].win;
if (direction==DIR_TOUP || direction==DIR_TODOWN)
fsize=hinc;
else
fsize=winc;
}
if (AnimationStyle==0) {
goto end;
}
XGetGeometry(dpy,win,&junk_win,&x,&y,&w,&h,&junk_bd,&junk_depth);
XTranslateCoordinates(dpy,win,Root,x,y,&x,&y,&junk_win);
switch (direction) {
case DIR_TOLEFT:
cx = x;
for(cw=w;cw >= fsize; cw-=winc) {
XMoveResizeWindow(dpy,win,cx,y, cw,h);
XSync(dpy,0);
usleep(ANIM_DELAY);
cx += winc;
}
break;
case DIR_TORIGHT:
for(cw=w;cw >= fsize; cw-=winc) {
XMoveResizeWindow(dpy,win,x,y, cw,h);
XSync(dpy,0);
usleep(ANIM_DELAY);
}
break;
case DIR_TOUP:
cy = y;
for(ch=h;ch >= fsize; ch-=hinc) {
XMoveResizeWindow(dpy,win,x,cy, w,ch);
XSync(dpy,0);
usleep(ANIM_DELAY);
cy += hinc;
}
break;
case DIR_TODOWN:
for(ch=h;ch >= fsize; ch-=hinc) {
XMoveResizeWindow(dpy,win,x,y, w, ch);
XSync(dpy,0);
usleep(ANIM_DELAY);
}
break;
default:
XBell(dpy,100);
fprintf(stderr,"WHARF INTERNAL BUG in CloseFolder()\n");
exit(-1);
}
Folders[folder].direction = 0;
end:
if (folder<0) {
XResizeWindow(dpy,win,BUTTONWIDTH,BUTTONHEIGHT);
} else {
XUnmapWindow(dpy,win);
}
}
void MapFolder(int folder, int *LastMapped, int base_x, int base_y, int row, int col)
{
int dir;
if (Folders[folder].mapped ==ISMAPPED)
{
CloseFolder(folder);
Folders[folder].mapped = NOTMAPPED;
*LastMapped = -1;
}
else
{
int folderx, foldery, folderw, folderh;
if (*LastMapped != -1)
{
CloseFolder(*LastMapped);
Folders[*LastMapped].mapped = NOTMAPPED;
*LastMapped = -1;
}
Folders[folder].mapped = ISMAPPED;
if(num_columns < num_rows)
{
if((base_x % display_width) > display_width / 2 ) {
folderx = base_x+(col-Folders[folder].count)*BUTTONWIDTH-2;
dir = DIR_TOLEFT;
}
else {
folderx = base_x+(col+1)*BUTTONHEIGHT+1;
dir = DIR_TORIGHT;
}
foldery = base_y+row*BUTTONHEIGHT;
folderw = Folders[folder].count*BUTTONWIDTH;
folderh = BUTTONHEIGHT;
}
/* more kludgery */
else if (num_columns == num_rows)
{
/*
if((base_x % display_width) > display_width / 2 )
folderx = (col-Folders[folder].count)*BUTTONHEIGHT-2;
else
folderx = (col+1)*BUTTONHEIGHT+1;
*/
if (ROWS)
{
if ((base_y % display_height) > display_height / 2) {
foldery = base_y-(Folders[folder].count)*BUTTONHEIGHT-2;
dir = DIR_TOUP;
}
else {
foldery = base_y+BUTTONHEIGHT+2;
dir = DIR_TODOWN;
}
folderx = base_x;
folderw = BUTTONWIDTH;
folderh = (Folders[folder].count)*BUTTONHEIGHT;
}
else
{
if((base_x % display_width) > display_width / 2 ) {
folderx = base_x-(Folders[folder].count)*BUTTONWIDTH-2;
dir = DIR_TOLEFT;
}
else {
folderx = base_x+BUTTONWIDTH+1;
dir = DIR_TORIGHT;
}
foldery = base_y-1;
folderh = BUTTONHEIGHT;
folderw = (Folders[folder].count)*BUTTONWIDTH;
}
}
else
{
if ((base_y % display_height) < display_height / 2) {
foldery =base_y+(row+1)*BUTTONHEIGHT;
dir = DIR_TODOWN;
}
else {
foldery = base_y+(row-Folders[folder].count)*BUTTONHEIGHT;
dir = DIR_TOUP;
}
folderx = base_x+col*BUTTONWIDTH;
folderw = BUTTONWIDTH;
folderh = (Folders[folder].count)*BUTTONHEIGHT;
}
#ifdef ENABLE_SOUND
PlaySound(WHEV_OPEN_FOLDER);
#endif
XMoveWindow(dpy, Folders[folder].win, folderx, foldery);
OpenFolder(folder,folderx, foldery, folderw, folderh, dir);
*LastMapped = folder;
}
}
void
DrawOutline(Drawable d, int w, int h)
{
if (NoBorder)
return;
/* top */
XDrawLine( dpy, d, HiInnerGC, 0, 0, w-1, 0);
/*
XDrawLine( dpy, d, HiInnerGC, 0, 1, w-1, 1);
*/
/* bottom */
XFillRectangle(dpy, d, NormalGC, 0,h-2,w-1,h-1);
/* left */
XDrawLine( dpy, d, HiInnerGC, 0, 1, 0, h-1);
/*
XDrawLine( dpy, d, HiInnerGC, 1, 2, 1, h-2);
*/
/* right */
XDrawLine( dpy, d, NormalGC, w-1, 1, w-1, h-1);
XDrawLine( dpy, d, NormalGC, w-2, 2, w-2, h-2);
}
void RedrawUnpushed(Window *win, int i, int j)
{
if (PushStyle!=0) {
XMoveResizeWindow(dpy, Buttons[CurrentButton].IconWin,
(j-1)*BUTTONWIDTH ,(i-1)*BUTTONHEIGHT,
BUTTONWIDTH, BUTTONHEIGHT);
} else {
XCopyArea( dpy, Buttons[CurrentButton].completeIcon,
Buttons[CurrentButton].IconWin, NormalGC, 0, 0,
Buttons[BACK_BUTTON].icons[0].w,
Buttons[BACK_BUTTON].icons[0].h,
0,0);
}
RedrawWindow(win,0, CurrentButton, num_rows, num_columns);
RedrawUnpushedOutline(win, i, j);
}
void RedrawUnpushedOutline(Window *win, int i, int j)
{
/* top */
if (NoBorder) {
return;
}
XDrawLine( dpy, *win, HiInnerGC,
j*BUTTONWIDTH-BUTTONWIDTH, i*BUTTONHEIGHT-BUTTONHEIGHT,
j*BUTTONWIDTH,i*BUTTONHEIGHT-BUTTONHEIGHT);
/*
XDrawLine( dpy, *win, HiInnerGC, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT+1, j*BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT+1);
*/
/* left */
XDrawLine( dpy, *win, HiInnerGC, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT+1, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-1);
/*
XDrawLine( dpy, *win, HiInnerGC, j*BUTTONWIDTH
-BUTTONWIDTH+1, i*BUTTONHEIGHT-BUTTONHEIGHT+2,
j*BUTTONWIDTH-BUTTONWIDTH+1 ,i*BUTTONHEIGHT-1);
*/
/* right */
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH
+BUTTONWIDTH-2, i*BUTTONHEIGHT-BUTTONHEIGHT+2, j*BUTTONWIDTH
-BUTTONWIDTH+BUTTONWIDTH-2 ,i*BUTTONHEIGHT-1);
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH
+BUTTONWIDTH-1, i*BUTTONHEIGHT-BUTTONHEIGHT+1,
j*BUTTONWIDTH-BUTTONWIDTH+BUTTONWIDTH-1 ,i*BUTTONHEIGHT-1);
/* bottom */
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH
-BUTTONWIDTH+1, i*BUTTONHEIGHT-1, j*BUTTONWIDTH-BUTTONWIDTH
+BUTTONWIDTH-2,i*BUTTONHEIGHT-1);
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH
+1, i*BUTTONHEIGHT-2, j*BUTTONWIDTH-BUTTONWIDTH+BUTTONWIDTH-2,
i*BUTTONHEIGHT-2);
}
void RedrawPushed(Window *win, int i,int j)
{
if (PushStyle!=0) {
XMoveResizeWindow(dpy, Buttons[CurrentButton].IconWin,
2+(j-1)*BUTTONWIDTH,(i-1)*BUTTONHEIGHT+2,
BUTTONWIDTH-2, BUTTONHEIGHT-2);
} else {
XCopyArea( dpy, Buttons[CurrentButton].completeIcon,
Buttons[CurrentButton].IconWin, NormalGC, 2, 2,
Buttons[BACK_BUTTON].icons[0].w-2,
Buttons[BACK_BUTTON].icons[0].h-2, 4, 4);
XCopyArea( dpy, Buttons[BACK_BUTTON].icons[0].icon,
Buttons[CurrentButton].IconWin, NormalGC, 2, 2,
2, BUTTONHEIGHT, 2, 2);
XCopyArea( dpy, Buttons[BACK_BUTTON].icons[0].icon,
Buttons[CurrentButton].IconWin, NormalGC, 2, 2,
BUTTONWIDTH, 2, 2, 2);
}
RedrawWindow(win,0, CurrentButton, num_rows, num_columns);
RedrawPushedOutline(win, i,j);
}
void RedrawPushedOutline(Window *win, int i, int j)
{
GC gc1;
/* Top Hilite */
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT, j*BUTTONWIDTH,i*BUTTONHEIGHT
-BUTTONHEIGHT);
/*
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT+1, j*BUTTONWIDTH,i*BUTTONHEIGHT
-BUTTONHEIGHT+1);
*/
/* Left Hilite */
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-BUTTONHEIGHT+1, j*BUTTONWIDTH-BUTTONWIDTH,
i*BUTTONHEIGHT-1);
/*
XDrawLine( dpy, *win, NormalGC, j*BUTTONWIDTH-BUTTONWIDTH
+1, i*BUTTONHEIGHT-BUTTONHEIGHT+2, j*BUTTONWIDTH-BUTTONWIDTH+1,
i*BUTTONHEIGHT-1);
*/
if (PushStyle!=0) {
gc1 = HiReliefGC;
} else {
gc1 = HiInnerGC;
}
/* Right Hilite */
XDrawLine( dpy, *win, HiReliefGC, j*BUTTONWIDTH
-BUTTONWIDTH+BUTTONWIDTH-2, i*BUTTONHEIGHT-BUTTONHEIGHT+2,
j*BUTTONWIDTH-BUTTONWIDTH+BUTTONWIDTH-2 ,i*BUTTONHEIGHT-1);
XDrawLine( dpy, *win, gc1, j*BUTTONWIDTH
-BUTTONWIDTH+BUTTONWIDTH-1, i*BUTTONHEIGHT-BUTTONHEIGHT+1,
j*BUTTONWIDTH-BUTTONWIDTH+BUTTONWIDTH-1 ,i*BUTTONHEIGHT-1);
/* Bottom Hilite */
XDrawLine( dpy, *win, gc1, j*BUTTONWIDTH
-BUTTONWIDTH+1, i*BUTTONHEIGHT-1, j*BUTTONWIDTH-BUTTONWIDTH
+BUTTONWIDTH-2,i*BUTTONHEIGHT-1);
XDrawLine( dpy, *win, HiReliefGC, j*BUTTONWIDTH
-BUTTONWIDTH+1, i*BUTTONHEIGHT-2, j*BUTTONWIDTH-BUTTONWIDTH
+BUTTONWIDTH-2,i*BUTTONHEIGHT-2);
}
/************************************************************************
*
* Draw the window
*
***********************************************************************/
void RedrawWindow(Window *win, int firstbutton, int newbutton,
int num_rows, int num_columns)
{
int i,j,button;
XEvent dummy;
if(ready < 1)
return;
while (XCheckTypedWindowEvent (dpy, *win, Expose, &dummy));
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = firstbutton+i*num_columns + j;
if((newbutton == -1)||(newbutton == button))
{
if(((Buttons[button].swallow == 3)||
(Buttons[button].swallow == 4))&&
(Buttons[button].IconWin != None))
XSetWindowBorderWidth(dpy,Buttons[button].IconWin,0);
}
RedrawUnpushedOutline(win,i,j);
}
}
/*******************************************************************
*
* Create GC's
*
******************************************************************/
void CreateShadowGC(void)
{
XGCValues gcv;
unsigned long gcm;
if(d_depth < 2)
{
back_pix = GetColor("white");
fore_pix = GetColor("black");
}
else
{
if (TextureType>0 && TextureType < 128) {
MakeShadowColors(dpy, FromColor, ToColor, &fore_pix, &light_grey);
} else {
back_pix = GetColor("grey40");
fore_pix = GetColor("grey17");
light_grey = GetColor("white");
}
}
gcm = GCForeground|GCBackground|GCSubwindowMode;
gcv.subwindow_mode = IncludeInferiors;
gcv.foreground = fore_pix;
gcv.background = back_pix;
NormalGC = XCreateGC(dpy, Root, gcm, &gcv);
gcv.foreground = back_pix;
gcv.background = fore_pix;
HiReliefGC = XCreateGC(dpy, Root, gcm, &gcv);
gcv.foreground = light_grey;
gcv.background = fore_pix;
HiInnerGC = XCreateGC(dpy, Root, gcm, &gcv);
gcm = GCForeground;
gcv.foreground = fore_pix;
MaskGC = XCreateGC(dpy, Root, gcm, &gcv);
DefGC = DefaultGC(dpy, screen);
}
/************************************************************************
*
* Sizes and creates the window
*
***********************************************************************/
void CreateWindow(void)
{
int first_avail_button,i;
wm_del_win = XInternAtom(dpy,"WM_DELETE_WINDOW",False);
_XA_WM_PROTOCOLS = XInternAtom (dpy, "WM_PROTOCOLS", False);
/* Allow for multi-width/height buttons */
first_avail_button = num_buttons;
if(num_buttons > MAX_BUTTONS)
{
fprintf(stderr,"%s: Out of Buttons!\n",MyName);
exit(0);
}
/* size and create the window */
if((num_rows == 0)&&(num_columns == 0))
num_columns = 1;
if(num_columns == 0)
{
num_columns = num_buttons/num_rows;
while(num_rows * num_columns < num_buttons)
num_columns++;
}
if(num_rows == 0)
{
num_rows = num_buttons/num_columns;
while(num_rows * num_columns < num_buttons)
num_rows++;
}
while(num_rows * num_columns < num_buttons)
num_columns++;
mysizehints.flags = PWinGravity| PResizeInc | PBaseSize;
/* subtract one for the right/bottom border */
mysizehints.width = BUTTONWIDTH*num_columns;
mysizehints.height= BUTTONHEIGHT*num_rows;
mysizehints.width_inc = num_columns;
mysizehints.height_inc = num_rows;
mysizehints.base_height = num_rows - 1;
mysizehints.base_width = num_columns - 1;
if(x > -100000)
{
if (x <= -1)
{
mysizehints.x = DisplayWidth(dpy,screen) + x - mysizehints.width-1;
gravity = NorthEastGravity;
}
else if ((x == 0) && (flags & 16))
mysizehints.x = DisplayWidth(dpy,screen) - mysizehints.width-2;
else
mysizehints.x = x;
if ( y<0)
{
mysizehints.y = DisplayHeight(dpy,screen) + y - mysizehints.height-2;
gravity = SouthWestGravity;
}
else
mysizehints.y = y;
if((x < 0) && (y < 0))
gravity = SouthEastGravity;
mysizehints.flags |= USPosition;
}
mysizehints.win_gravity = gravity;
main_win = XCreateSimpleWindow(dpy,Root,mysizehints.x,mysizehints.y,
mysizehints.width,mysizehints.height,
0,0,back_pix);
for(i=0;i<num_folders;i++)
{
if(num_columns <num_rows)
{
Folders[i].cols = 1;
Folders[i].rows = Folders[i].count;
}
else if ((num_columns == num_rows) && (!ROWS))
{
Folders[i].cols = 1;
Folders[i].rows = Folders[i].count;
}
else
{
Folders[i].cols = Folders[i].count;
Folders[i].rows = 1;
}
Folders[i].win = XCreateSimpleWindow(dpy, Root, 0,0,
BUTTONWIDTH*Folders[i].rows,BUTTONHEIGHT*Folders[i].cols,
0,0,back_pix);
XSetWMNormalHints(dpy,Folders[i].win,&mysizehints);
XSelectInput(dpy, Folders[i].win, MW_EVENTS);
}
XSetWMProtocols(dpy,main_win,&wm_del_win,1);
XSetWMNormalHints(dpy,main_win,&mysizehints);
XSelectInput(dpy, main_win, MW_EVENTS);
change_window_name(MyName);
}
void nocolor(char *a, char *b)
{
fprintf(stderr,"%s: can't %s %s\n", MyName, a,b);
}
/****************************************************************************
*
* Loads a single color
*
****************************************************************************/
Pixel GetColor(char *name)
{
XColor color;
XWindowAttributes attributes;
XGetWindowAttributes(dpy,Root,&attributes);
color.pixel = 0;
if (!XParseColor (dpy, attributes.colormap, name, &color))
{
nocolor("parse",name);
}
else if(!XAllocColor (dpy, attributes.colormap, &color))
{
nocolor("alloc",name);
}
return color.pixel;
}
/************************************************************************
*
* Dead pipe handler
*
***********************************************************************/
void DeadPipe(int nonsense)
{
int i,j,button;
#ifdef ENABLE_SOUND
int val=-1;
write(PlayerChannel[1],&val,sizeof(val));
if (SoundThread != 0)
kill(SoundThread,SIGUSR1);
#endif
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = i*num_columns + j;
/* delete swallowed windows, but not modules (afterstep handles those) */
if(((Buttons[button].swallow == 3)||(Buttons[button].swallow == 4))&&
(Buttons[button].module == 0))
{
my_send_clientmessage(Buttons[button].IconWin,wm_del_win,CurrentTime);
XSync(dpy,0);
}
}
XSync(dpy,0);
exit(0);
}
int TOTHEFOLDER = -1;
/*****************************************************************************
*
* This routine is responsible for reading and parsing the config file
*
****************************************************************************/
void ParseOptions(char *filename)
{
char *tline,*orig_tline,*tmp;
int Clength, len;
GetConfigLine(fd, &tline);
orig_tline = tline;
Clength = strlen(MyName);
while(tline != NULL && tline[0] != '\0')
{
int g_x, g_y;
unsigned width,height;
while(isspace(*tline))tline++;
if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*", MyName, "Geometry"),Clength+9)==0))
{
tmp = &tline[Clength+9];
while(((isspace(*tmp))&&(*tmp != '\n'))&&(*tmp != 0))
{
tmp++;
}
tmp[strlen(tmp)-1] = 0;
flags = XParseGeometry(tmp,&g_x,&g_y,&width,&height);
if (flags & WidthValue)
w = width;
if (flags & HeightValue)
h = height;
if (flags & XValue)
x = g_x;
if (flags & YValue)
y = g_y;
}
else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"Rows"),Clength+5)==0))
{
len=sscanf(&tline[Clength+5],"%d",&num_rows);
if(len < 1)
num_rows = 0;
ROWS = TRUE;
}
else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"Columns"),Clength+8)==0))
{
len=sscanf(&tline[Clength+8],"%d",&num_columns);
if(len < 1)
num_columns = 0;
ROWS = FALSE;
}
else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"NoPush"),Clength+5)==0))
{
Pushable = 0;
} else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"FullPush"),Clength+9)==0))
{
PushStyle = 1;
} else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"NoBorder"),Clength+9)==0))
{
NoBorder = 1;
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"ForceSize"),Clength+10)==0)) {
ForceSize = 1;
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"TextureType"),Clength+12)==0)) {
if (sscanf(&tline[Clength+12],"%d",&TextureType)<1)
TextureType = TEXTURE_BUILTIN;
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"MaxColors"),Clength+10)==0)) {
if (sscanf(&tline[Clength+10],"%d",&MaxColors)<1)
MaxColors = 16;
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"BgColor"),Clength+8)==0)) {
char *tmp;
tmp=safemalloc(strlen(tline));
sscanf(&tline[Clength+8],"%s",tmp);
BgColor=GetColor(tmp);
free(tmp);
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"TextureColor"),Clength+13)==0)) {
char *c1, *c2;
XColor color;
XWindowAttributes attributes;
XGetWindowAttributes(dpy,Root,&attributes);
len = strlen(&tline[Clength+13]);
c1 = safemalloc(len);
c2 = safemalloc(len);
if (sscanf(&tline[Clength+13],"%s %s",c1,c2)!=2) {
fprintf(stderr,"%s:You must specify two colors for the texture\n",MyName);
FromColor[0]=0;
FromColor[1]=0;
FromColor[2]=0;
ToColor[0]=0;
ToColor[1]=0;
ToColor[2]=0;
}
if (!XParseColor (dpy, attributes.colormap, c1, &color))
{
nocolor("parse",c1);
TextureType=TEXTURE_BUILTIN;
} else {
FromColor[0]=color.red;
FromColor[1]=color.green;
FromColor[2]=color.blue;
}
if (!XParseColor (dpy, attributes.colormap, c2, &color))
{
nocolor("parse",c2);
TextureType=TEXTURE_BUILTIN;
} else {
ToColor[0]=color.red;
ToColor[1]=color.green;
ToColor[2]=color.blue;
}
free(c1);
free(c2);
} else if ((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*",MyName,"Pixmap"),Clength+7)==0)) {
CopyString(&BgPixmapFile,&tline[Clength+7]);
} else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"AnimateMain"),Clength+12)==0))
{
AnimateMain = 1;
}
else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"Animate"),Clength+8)==0))
{
if ((tline[Clength+9]!='M') && (tline[Clength+9]!='m'))
AnimationStyle = 1;
}
#ifdef ENABLE_SOUND
else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"Player"),Clength+7)==0))
{
CopyString(&SoundPlayer, &tline[Clength+7]);
} else if((strlen(&tline[0])>1)&&
(strncasecmp(tline,CatString3("*",MyName,"Sound"),Clength+6)==0))
{
bind_sound(&tline[Clength+6]);
SoundActive = 1;
}
#endif
else if((strlen(&tline[0])>1)
&&(strncasecmp(tline,CatString3("*", MyName, ""),Clength+1)==0)
&& (num_buttons < MAX_BUTTONS))
{
/* check if this is a invalid option */
if (!isspace(tline[Clength+1]))
fprintf(stderr,"%s:invalid option %s\n",MyName,tline);
else
match_string(&tline[Clength+1]);
}
else if((strlen(&tline[0])>1)&&(strncasecmp(tline,"IconPath",8)==0))
{
CopyString(&iconPath,&tline[8]);
}
else if((strlen(&tline[0])>1)&&(strncasecmp(tline,"PixmapPath",10)==0))
{
CopyString(&pixmapPath,&tline[10]);
}
#ifdef ENABLE_SOUND
else if((strlen(&tline[0])>1)&&(strncasecmp(tline,"*AudioDir",9)==0))
{
CopyString(&SoundPath,&tline[9]);
}
else if((strlen(&tline[0])>1)&&(strncasecmp(tline,"ModulePath",11)==0))
{
CopyString(&ModulePath,&tline[11]);
}
#endif
GetConfigLine(fd, &tline);
orig_tline = tline;
}
#ifdef ENABLE_DND
/* ignore last button if there's nothing bound to it */
if ((Buttons[num_buttons-1].drop_action!=NULL) &&
(Buttons[num_buttons-1].iconno==0)) {
num_buttons--;
}
#endif
return;
}
/*
* Gets a word of a given index in the line, stripping any blanks
* The returned word is newly allocated
*/
#ifdef ENABLE_SOUND
char *get_token(char *tline, int index)
{
char *start, *end;
int i,c,size;
char *word;
index++; /* index is 0 based */
size = strlen(tline);
i=c=0;
start=end=tline;
while (i<index && c<size) {
start=end;
while(isspace(*start) && c<size) {
start++;
c++;
}
end=start;
while(!isspace(*end) && c<size) {
end++;
c++;
}
if (end==start) return NULL;
i++;
}
if (i<index) return NULL;
word=safemalloc(end-start+1);
strncpy(word, start, end-start);
word[end-start]=0;
return word;
}
/**************************************************************************
*
* Parses a sound binding
*
**************************************************************************/
void bind_sound(char *tline)
{
char *event, *sound;
event = get_token(tline,0);
if (event==NULL) {
fprintf(stderr,"%s:bad sound binding %s\n",MyName,tline);
return;
}
sound = get_token(tline,1);
if (sound==NULL) {
free(event);
fprintf(stderr,"%s:bad sound binding %s\n",MyName,tline);
return;
}
if (strcmp(event,"open_folder")==0) {
Sounds[WHEV_OPEN_FOLDER]=sound;
} else if (strcmp(event,"close_folder")==0) {
Sounds[WHEV_CLOSE_FOLDER]=sound;
} else if (strcmp(event,"open_main")==0) {
Sounds[WHEV_OPEN_MAIN]=sound;
} else if (strcmp(event,"close_main")==0) {
Sounds[WHEV_CLOSE_MAIN]=sound;
} else if (strcmp(event,"push")==0) {
Sounds[WHEV_PUSH]=sound;
} else if (strcmp(event,"drop")==0) {
Sounds[WHEV_DROP]=sound;
} else {
fprintf(stderr,"%s:bad event %s in sound binding\n",MyName,event);
free(sound);
}
free(event);
return;
}
#endif /* ENABLE_SOUND */
/**************************************************************************
*
* Parses a button command line from the config file
*
*************************************************************************/
void match_string(char *tline)
{
int len,i,i2,n,j,k;
char *ptr,*start,*end,*tmp;
struct button_info *actual;
/* skip spaces */
while(isspace(*tline)&&(*tline != '\n')&&(*tline != 0))
tline++;
/* read next word. Its the button label. Users can specify ""
* NoIcon, or whatever to skip the label */
/* read to next space */
start = tline;
end = tline;
while((!isspace(*end))&&(*end!='\n')&&(*end!=0))
end++;
len = end - start;
ptr = safemalloc(len+1);
strncpy(ptr,start,len);
ptr[len] = 0;
if (strncmp(ptr,"~Folder",7)==0)
{
TOTHEFOLDER = -1;
Folders[num_folders].firstbutton = num_folderbuttons;
num_folders++;
free(ptr);
return;
}
if(TOTHEFOLDER==-1)
{
actual = &Buttons[num_buttons++];
actual->parent = &main_win;
}
else
{
actual = &Buttons[--num_folderbuttons];
actual->folder = num_folders;
actual->parent = &Folders[num_folders].win;
};
actual->title = ptr;
/* read next word. Its the icon bitmap/pixmap label. Users can specify ""
* NoIcon, or whatever to skip the label */
/* read to next space */
start = end;
/* skip spaces */
while(isspace(*start)&&(*start != '\n')&&(*start != 0))
start++;
end = start;
while((!isspace(*end))&&(*end!='\n')&&(*end!=0))
end++;
len = end - start;
ptr = safemalloc(len+1);
strncpy(ptr,start,len);
ptr[len] = 0;
/* separate icon files to be overlaid */
i2 = len;
j=k=0;
for(i=0;i<MAX_OVERLAY;i++) {
while (ptr[j]!=',' && j<i2) j++;
actual->icons[i].file=safemalloc(j-k+1);
strncpy(actual->icons[i].file,&(ptr[k]),j-k);
actual->icons[i].file[j-k]=0;
actual->iconno++;
j++;
k=j;
if (j>=i2) break;
}
tline = end;
for (i=num_buttons - 2;i>=0;i--)
{
if (strcmp(Buttons[i].title, actual->title) == 0)
{
actual = &Buttons[i];
num_buttons--;
for(i=0;i<actual->iconno;i++) {
free(actual->icons[i].file);
}
break;
}
}
/* skip spaces */
while(isspace(*tline)&&(*tline != '\n')&&(*tline != 0))
tline++;
#ifdef ENABLE_DND
if (strncasecmp(tline,"dropexec",8)==0) {
/* get command to execute for dropped stuff */
if(TOTHEFOLDER==-1) {
num_buttons--; /* make the next parsed thing the button for this */
free(ptr);
for(i=0;i<actual->iconno;i++) {
free(actual->icons[i].file);
}
actual->iconno=0;
} else {
num_folderbuttons++;
free(ptr);
for(i=0;i<actual->iconno;i++) {
free(actual->icons[i].file);
}
actual->iconno=0;
fprintf(stderr,"Drop in Folders not supported. Ignoring option\n");
return;
}
tline=strstr(tline,"Exec");
len = strlen(tline);
tmp = tline + len -1;
while(((isspace(*tmp))||(*tmp == '\n'))&&(tmp >=tline)) {
tmp--;
len--;
}
ptr = safemalloc(len+1);
actual->drop_action=ptr;
strncpy(ptr,tline,len);
ptr[len]=0;
} else
#endif
if(strncasecmp(tline,"swallow",7)==0 || strncasecmp(tline,"maxswallow",10)==0)
{
/* Look for swallow "identifier", in which
case Wharf spawns and gobbles up window */
i=7;
while((tline[i] != 0)&&
(tline[i] != '"'))
i++;
i2=i+1;
while((tline[i2] != 0)&&
(tline[i2] != '"'))
i2++;
actual->maxsize =
strncasecmp(tline,"maxswallow",10) == 0 ? 1 : 0;
if(i2 - i >1)
{
actual->hangon = safemalloc(i2-i);
strncpy(actual->hangon,&tline[i+1],i2-i-1);
actual->hangon[i2-i-1] = 0;
actual->swallow = 1;
}
n = 7;
n = i2+1;
while((isspace(tline[n]))&&(tline[n]!=0))
n++;
len = strlen(&tline[n]);
tmp = tline + n + len -1;
while(((isspace(*tmp))||(*tmp == '\n'))&&(tmp >=(tline + n)))
{
tmp--;
len--;
}
ptr = safemalloc(len+6);
if(strncasecmp(&tline[n],"Module",6)==0)
{
ptr[0] = 0;
actual->module = 1;
}
else
strcpy(ptr,"Exec ");
i2 = strlen(ptr);
strncat(ptr,&tline[n],len);
ptr[i2+len]=0;
SendText(fd,ptr,0);
free(ptr);
actual->action = NULL;
}
else
{
if(!TOTHEFOLDER)
{
Folders[num_folders].count++;
}
len = strlen(tline);
tmp = tline + len -1;
while(((isspace(*tmp))||(*tmp == '\n'))&&(tmp >=tline))
{
tmp--;
len--;
}
ptr = safemalloc(len+1);
strncpy(ptr,tline,len);
ptr[len]=0;
if (strncmp(ptr,"Folder",6)==0)
{
TOTHEFOLDER = 0;
Folders[num_folders].count = 0;
actual->folder = num_folders;
Folders[num_folders].mapped = NOTMAPPED;
}
actual->action = ptr;
}
return;
}
/**************************************************************************
* Change the window name displayed in the title bar.
**************************************************************************/
void change_window_name(char *str)
{
XTextProperty name;
int i;
if (XStringListToTextProperty(&str,1,&name) == 0)
{
fprintf(stderr,"%s: cannot allocate window name",MyName);
return;
}
XSetWMName(dpy,main_win,&name);
XSetWMIconName(dpy,main_win,&name);
for(i=0;i<num_folders;i++)
{
XSetWMName(dpy, Folders[i].win,&name);
XSetWMIconName(dpy, Folders[i].win,&name);
}
XFree(name.value);
}
/***************************************************************************
*
* Waits for next X event, or for an auto-raise timeout.
*
****************************************************************************/
int My_XNextEvent(Display *dpy, XEvent *event)
{
fd_set in_fdset;
unsigned long header[HEADER_SIZE];
int count;
static int miss_counter = 0;
unsigned long *body;
if(XPending(dpy))
{
XNextEvent(dpy,event);
return 1;
}
FD_ZERO(&in_fdset);
FD_SET(x_fd,&in_fdset);
FD_SET(fd[1],&in_fdset);
select(fd_width, SELECT_TYPE_ARG234 &in_fdset, 0, 0, NULL);
if(FD_ISSET(x_fd, &in_fdset))
{
if(XPending(dpy))
{
XNextEvent(dpy,event);
miss_counter = 0;
return 1;
}
else
miss_counter++;
if(miss_counter > 100)
DeadPipe(0);
}
if(FD_ISSET(fd[1], &in_fdset))
{
if((count = ReadFvwmPacket(fd[1], header, &body)) > 0)
{
process_message(header[1],body);
free(body);
}
}
return 0;
}
void CheckForHangon(unsigned long *body)
{
int button,i,j;
char *cbody;
cbody = (char *)&body[3];
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = i*num_columns + j;
if(Buttons[button].hangon != NULL)
{
if(strcmp(cbody,Buttons[button].hangon)==0)
{
if(Buttons[button].swallow == 1)
{
Buttons[button].swallow = 2;
if(Buttons[button].IconWin != None)
{
XDestroyWindow(dpy,Buttons[button].IconWin);
}
Buttons[button].IconWin = (Window)body[0];
free(Buttons[button].hangon);
Buttons[button].hangon = NULL;
}
else
{
if (Buttons[button].swallow == 4)
Buttons[button].swallow = 3;
Buttons[button].up = 1;
free(Buttons[button].hangon);
Buttons[button].hangon = NULL;
RedrawWindow(&main_win,0, button, num_rows, num_columns);
}
}
}
}
}
/**************************************************************************
*
* Process window list messages
*
*************************************************************************/
void process_message(unsigned long type,unsigned long *body)
{
switch(type)
{
/* case M_TOGGLE_PAGING:
pageing_enabled = body[0];
RedrawWindow(&main_win,0, -1, num_rows, num_columns);
break;
pdg */
case M_NEW_DESK:
new_desk = body[0];
RedrawWindow(&main_win,0, -1, num_rows, num_columns);
break;
case M_END_WINDOWLIST:
RedrawWindow(&main_win,0, -1, num_rows, num_columns);
case M_MAP:
swallow(body);
case M_RES_NAME:
case M_RES_CLASS:
case M_WINDOW_NAME:
CheckForHangon(body);
break;
default:
break;
}
}
/***************************************************************************
*
* ICCCM Client Messages - Section 4.2.8 of the ICCCM dictates that all
* client messages will have the following form:
*
* event type ClientMessage
* message type _XA_WM_PROTOCOLS
* window tmp->w
* format 32
* data[0] message atom
* data[1] time stamp
*
****************************************************************************/
void my_send_clientmessage (Window w, Atom a, Time timestamp)
{
XClientMessageEvent ev;
ev.type = ClientMessage;
ev.window = w;
ev.message_type = _XA_WM_PROTOCOLS;
ev.format = 32;
ev.data.l[0] = a;
ev.data.l[1] = timestamp;
XSendEvent (dpy, w, False, 0L, (XEvent *) &ev);
}
void swallow(unsigned long *body)
{
char *temp;
int button,i,j;
long supplied;
for(i=0;i<num_rows;i++)
for(j=0;j<num_columns; j++)
{
button = i*num_columns + j;
if((Buttons[button].IconWin == (Window)body[0])&&
(Buttons[button].swallow == 2))
{
Buttons[button].swallow = 3;
/* "Swallow" the window! */
XReparentWindow(dpy,Buttons[button].IconWin, main_win,
j*BUTTONWIDTH+4, i*BUTTONHEIGHT+4);
XMapWindow(dpy,Buttons[button].IconWin);
XSelectInput(dpy,(Window)body[0],
PropertyChangeMask);
if (Buttons[button].action)
{
/*
XGrabButton(dpy, Button1Mask | Button2Mask, None,
(Window)body[0],
False, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None, None);
XGrabButton(dpy, Button1Mask | Button2Mask, LockMask,
*/
unsigned *mods = lock_mods;
do XGrabButton(dpy, Button1Mask | Button2Mask, *mods,
(Window)body[0],
False, ButtonPressMask | ButtonReleaseMask,
GrabModeAsync, GrabModeAsync, None, None);
while (*mods++);
}
if (Buttons[button].maxsize) {
Buttons[button].icons[0].w = 55;
Buttons[button].icons[0].h = 57;
}
else {
Buttons[button].icons[0].w = ICON_WIN_WIDTH;
Buttons[button].icons[0].h = ICON_WIN_HEIGHT;
}
if (!XGetWMNormalHints (dpy, Buttons[button].IconWin,
&Buttons[button].hints,
&supplied))
Buttons[button].hints.flags = 0;
XResizeWindow(dpy,(Window)body[0], Buttons[button].icons[0].w,
Buttons[button].icons[0].h);
XMoveWindow(dpy,Buttons[button].IconWin,
j*BUTTONWIDTH +
(BUTTONWIDTH - Buttons[button].icons[0].w)/2,
i*BUTTONHEIGHT +
(BUTTONHEIGHT - Buttons[button].icons[0].h)/2);
XFetchName(dpy, Buttons[button].IconWin, &temp);
XClearArea(dpy, main_win,j*BUTTONWIDTH, i*BUTTONHEIGHT,
BUTTONWIDTH,BUTTONHEIGHT,0);
if(strcmp(Buttons[button].title,"-")!=0)
CopyString(&Buttons[button].title, temp);
RedrawWindow(&main_win,0, -1, num_rows, num_columns);
XFree(temp);
}
}
}
void FindLockMods(void)
{
int m, i, knl;
char* kn;
KeySym ks;
KeyCode kc, *kp;
unsigned lockmask, *mp;
XModifierKeymap* mm = XGetModifierMapping(dpy);
lockmask = LockMask;
if (mm)
{
kp = mm->modifiermap;
for (m = 0; m < 8; m++)
{
for (i = 0; i < mm->max_keypermod; i++)
{
if ((kc = *kp++) &&
((ks = XKeycodeToKeysym(dpy, kc, 0)) != NoSymbol))
{
kn = XKeysymToString(ks);
knl = strlen(kn);
if ((knl > 6) && (strcasecmp(kn + knl - 4, "lock") == 0))
lockmask |= (1 << m);
}
}
}
XFreeModifiermap(mm);
}
lockmask &= ~(ShiftMask | ControlMask);
mp = lock_mods;
for (m = 0, i = 1; i < 256; i++)
{
if ((i & lockmask) > m)
m = *mp++ = (i & lockmask);
}
*mp = 0;
}
/***********************************************************************
*
* Procedure:
* ConstrainSize - adjust the given width and height to account for the
* constraints imposed by size hints
*
* The general algorithm, especially the aspect ratio stuff, is
* borrowed from uwm's CheckConsistency routine.
*
***********************************************************************/
void ConstrainSize (XSizeHints *hints, int *widthp, int *heightp)
{
#define makemult(a,b) ((b==1) ? (a) : (((int)((a)/(b))) * (b)) )
#define _min(a,b) (((a) < (b)) ? (a) : (b))
int minWidth, minHeight, maxWidth, maxHeight, xinc, yinc, delta;
int baseWidth, baseHeight;
int dwidth = *widthp, dheight = *heightp;
if(hints->flags & PMinSize)
{
minWidth = hints->min_width;
minHeight = hints->min_height;
if(hints->flags & PBaseSize)
{
baseWidth = hints->base_width;
baseHeight = hints->base_height;
}
else
{
baseWidth = hints->min_width;
baseHeight = hints->min_height;
}
}
else if(hints->flags & PBaseSize)
{
minWidth = hints->base_width;
minHeight = hints->base_height;
baseWidth = hints->base_width;
baseHeight = hints->base_height;
}
else
{
minWidth = 1;
minHeight = 1;
baseWidth = 1;
baseHeight = 1;
}
if(hints->flags & PMaxSize)
{
maxWidth = hints->max_width;
maxHeight = hints->max_height;
}
else
{
maxWidth = 10000;
maxHeight = 10000;
}
if(hints->flags & PResizeInc)
{
xinc = hints->width_inc;
yinc = hints->height_inc;
}
else
{
xinc = 1;
yinc = 1;
}
/*
* First, clamp to min and max values
*/
if (dwidth < minWidth) dwidth = minWidth;
if (dheight < minHeight) dheight = minHeight;
if (dwidth > maxWidth) dwidth = maxWidth;
if (dheight > maxHeight) dheight = maxHeight;
/*
* Second, fit to base + N * inc
*/
dwidth = ((dwidth - baseWidth) / xinc * xinc) + baseWidth;
dheight = ((dheight - baseHeight) / yinc * yinc) + baseHeight;
/*
* Third, adjust for aspect ratio
*/
#define maxAspectX hints->max_aspect.x
#define maxAspectY hints->max_aspect.y
#define minAspectX hints->min_aspect.x
#define minAspectY hints->min_aspect.y
/*
* The math looks like this:
*
* minAspectX dwidth maxAspectX
* ---------- <= ------- <= ----------
* minAspectY dheight maxAspectY
*
* If that is multiplied out, then the width and height are
* invalid in the following situations:
*
* minAspectX * dheight > minAspectY * dwidth
* maxAspectX * dheight < maxAspectY * dwidth
*
*/
if (hints->flags & PAspect)
{
if (minAspectX * dheight > minAspectY * dwidth)
{
delta = makemult(minAspectX * dheight / minAspectY - dwidth,
xinc);
if (dwidth + delta <= maxWidth)
dwidth += delta;
else
{
delta = makemult(dheight - dwidth*minAspectY/minAspectX,
yinc);
if (dheight - delta >= minHeight) dheight -= delta;
}
}
if (maxAspectX * dheight < maxAspectY * dwidth)
{
delta = makemult(dwidth * maxAspectY / maxAspectX - dheight,
yinc);
if (dheight + delta <= maxHeight)
dheight += delta;
else
{
delta = makemult(dwidth - maxAspectX*dheight/maxAspectY,
xinc);
if (dwidth - delta >= minWidth) dwidth -= delta;
}
}
}
*widthp = dwidth;
*heightp = dheight;
return;
}
#ifdef ENABLE_SOUND
void PlaySound(int event)
{
int timestamp;
if (!SoundActive)
return;
if (Sounds[event]==NULL) return;
write(PlayerChannel[1],&event,sizeof(event));
timestamp = clock();
write(PlayerChannel[1],&timestamp,sizeof(timestamp));
/*
kill(SoundThread,SIGUSR1);
*/
}
#endif