96 lines
3.2 KiB
HTML
96 lines
3.2 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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<html lang="en">
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<head>
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<meta http-equiv="content-type" content="text/html; charset=utf-8">
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<title>Mesa Release Notes</title>
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<link rel="stylesheet" type="text/css" href="../mesa.css">
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</head>
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<body>
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<div class="header">
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<h1>The Mesa 3D Graphics Library</h1>
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</div>
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<iframe src="../contents.html"></iframe>
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<div class="content">
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<h1>Mesa 7.8.3 Release Notes / (date tbd)</h1>
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<p>
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Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
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</p>
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<p>
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Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
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glGetString(GL_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 2.1.
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</p>
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<p>
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See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
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for DRI hardware acceleration.
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</p>
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<h2>MD5 checksums</h2>
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<pre>
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x MesaLib-7.8.3.tar.gz
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x MesaLib-7.8.3.tar.bz2
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x MesaLib-7.8.3.zip
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x MesaDemos-7.8.3.tar.gz
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x MesaDemos-7.8.3.tar.bz2
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x MesaDemos-7.8.3.zip
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x MesaGLUT-7.8.3.tar.gz
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x MesaGLUT-7.8.3.tar.bz2
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x MesaGLUT-7.8.3.zip
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</pre>
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<h2>New features</h2>
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<p>None.</p>
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<h2>Changes</h2>
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<ul>
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<li>The radeon driver should use less memory when searching for a valid mip
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image.</li>
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</ul>
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<h2>Bug fixes</h2>
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<ul>
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<li>Fix unsupported FB with D24S8 (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
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<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
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<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
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<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
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memory debugging features.</li>
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<li>Fixed an issue rendering to 32-bit channels with swrast (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
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<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
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<li>GLSL: fix for bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
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<li>GLSL: fix zw fragcoord entries in some cases (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
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<li>Fix texture env generation in some cases (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
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<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
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<a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
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<li>A bug was fixed which could cause Mesa to ignore the
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<TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
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<li>A bug related to specular highlights on backfaces was fixed.</li>
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<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
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corrected.</li>
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<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
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tests.</li>
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<li>r600: fix sin+cos normalization.</li>
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<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
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disabled.</li>
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<li>radeon: avoid flushing when the context is not current.</li>
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<li>r300c: a bug affecting unaligned BOs was fixed.</li>
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<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
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</ul>
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</div>
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</body>
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</html>
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