xenocara/data/xkbdata/compat/misc
2006-11-25 16:30:37 +00:00

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// $XdotOrg: misc,v 1.3 2000/08/17 19:54:34 cpqbld Exp $
// $Xorg: misc,v 1.3 2000/08/17 19:54:34 cpqbld Exp $
//
//
//
// $XFree86: xc/programs/xkbcomp/compat/misc,v 1.4 2003/05/15 13:31:57 pascal Exp $
default partial xkb_compatibility "misc" {
virtual_modifiers Alt,Meta,Super,Hyper,ScrollLock;
// Interpretations for some other useful keys
interpret Terminate_Server {
action = Terminate();
};
setMods.clearLocks= True;
// Sets the "Alt" virtual modifier
interpret Alt_L+Any {
useModMapMods= level1;
virtualModifier= Alt;
action = SetMods(modifiers=modMapMods);
};
interpret Alt_L {
action = SetMods(modifiers=Alt);
};
interpret Alt_R+Any {
useModMapMods= level1;
virtualModifier= Alt;
action = SetMods(modifiers=modMapMods);
};
interpret Alt_R {
action = SetMods(modifiers=Alt);
};
// Sets the "Meta" virtual modifier
interpret Meta_L+Any {
// useModMapMods= level1;
virtualModifier= Meta;
action = SetMods(modifiers=modMapMods);
};
interpret Meta_L {
action = SetMods(modifiers=Meta);
};
interpret Meta_R+Any {
useModMapMods= level1;
virtualModifier= Meta;
action = SetMods(modifiers=modMapMods);
};
interpret Meta_R {
action = SetMods(modifiers=Alt);
};
// Sets the "Super" virtual modifier
interpret Super_L+Any {
// useModMapMods= level1;
virtualModifier= Super;
action = SetMods(modifiers=modMapMods);
};
interpret Super_L {
action = SetMods(modifiers=Super);
};
interpret Super_R+Any {
useModMapMods= level1;
virtualModifier= Super;
action = SetMods(modifiers=modMapMods);
};
interpret Super_R {
action = SetMods(modifiers=Super);
};
// Sets the "Hyper" virtual modifier
interpret Hyper_L+Any {
// useModMapMods= level1;
virtualModifier= Hyper;
action = SetMods(modifiers=modMapMods);
};
interpret Hyper_L {
action = SetMods(modifiers=Hyper);
};
interpret Hyper_R+Any {
useModMapMods= level1;
virtualModifier= Hyper;
action = SetMods(modifiers=modMapMods);
};
interpret Hyper_R {
action = SetMods(modifiers=Hyper);
};
// Sets the "ScrollLock" virtual modifier and
// makes it actually lock when pressed. Sets
// up a map for the scroll lock indicator.
interpret Scroll_Lock+Any {
virtualModifier= ScrollLock;
action = LockMods(modifiers=modMapMods);
};
include "ledscroll"
};