52 lines
2.1 KiB
C
52 lines
2.1 KiB
C
/*
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* Copyright 2011 Apple Inc.
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*
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation on the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial
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* portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NON-INFRINGEMENT. IN NO EVENT SHALL RED HAT AND/OR THEIR SUPPLIERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef __compsize_h__
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#define __compsize_h__
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extern GLint __glColorTableParameterfv_size(GLenum pname);
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extern GLint __glColorTableParameteriv_size(GLenum pname);
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extern GLint __glConvolutionParameterfv_size(GLenum pname);
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extern GLint __glConvolutionParameteriv_size(GLenum pname);
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extern GLint __glFogfv_size(GLenum pname);
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extern GLint __glFogiv_size(GLenum pname);
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extern GLint __glLightModelfv_size(GLenum pname);
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extern GLint __glLightModeliv_size(GLenum pname);
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extern GLint __glLightfv_size(GLenum pname);
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extern GLint __glLightiv_size(GLenum pname);
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extern GLint __glMaterialfv_size(GLenum pname);
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extern GLint __glMaterialiv_size(GLenum pname);
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extern GLint __glTexEnvfv_size(GLenum e);
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extern GLint __glTexEnviv_size(GLenum e);
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extern GLint __glTexGendv_size(GLenum e);
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extern GLint __glTexGenfv_size(GLenum e);
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extern GLint __glTexGeniv_size(GLenum e);
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extern GLint __glTexParameterfv_size(GLenum e);
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extern GLint __glTexParameteriv_size(GLenum e);
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#endif /* !__compsize_h__ */
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