2416 lines
66 KiB
C
2416 lines
66 KiB
C
/*
|
|
** License Applicability. Except to the extent portions of this file are
|
|
** made subject to an alternative license as permitted in the SGI Free
|
|
** Software License B, Version 1.1 (the "License"), the contents of this
|
|
** file are subject only to the provisions of the License. You may not use
|
|
** this file except in compliance with the License. You may obtain a copy
|
|
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
|
|
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
|
|
**
|
|
** http://oss.sgi.com/projects/FreeB
|
|
**
|
|
** Note that, as provided in the License, the Software is distributed on an
|
|
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
|
|
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
|
|
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
|
|
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
|
|
**
|
|
** Original Code. The Original Code is: OpenGL Sample Implementation,
|
|
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
|
|
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
|
|
** Copyright in any portions created by third parties is as indicated
|
|
** elsewhere herein. All Rights Reserved.
|
|
**
|
|
** Additional Notice Provisions: The application programming interfaces
|
|
** established by SGI in conjunction with the Original Code are The
|
|
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
|
|
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
|
|
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
|
|
** Window System(R) (Version 1.3), released October 19, 1998. This software
|
|
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
|
|
** published by SGI, but has not been independently verified as being
|
|
** compliant with the OpenGL(R) version 1.2.1 Specification.
|
|
**
|
|
*/
|
|
|
|
#define NEED_REPLIES
|
|
#define FONT_PCF
|
|
#ifdef HAVE_DIX_CONFIG_H
|
|
#include <dix-config.h>
|
|
#endif
|
|
|
|
#include <string.h>
|
|
#include <assert.h>
|
|
|
|
#include "glxserver.h"
|
|
#include <GL/glxtokens.h>
|
|
#include <unpack.h>
|
|
#include "g_disptab.h"
|
|
#include <pixmapstr.h>
|
|
#include <windowstr.h>
|
|
#include "glxutil.h"
|
|
#include "glxext.h"
|
|
#include "glcontextmodes.h"
|
|
#include "glapitable.h"
|
|
#include "glapi.h"
|
|
#include "glthread.h"
|
|
#include "dispatch.h"
|
|
#include "indirect_dispatch.h"
|
|
#include "indirect_table.h"
|
|
#include "indirect_util.h"
|
|
|
|
/************************************************************************/
|
|
|
|
void
|
|
GlxSetRenderTables (struct _glapi_table *table)
|
|
{
|
|
_glapi_set_dispatch (table);
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
|
|
void
|
|
__glXContextDestroy(__GLXcontext *context)
|
|
{
|
|
__glXFlushContextCache();
|
|
}
|
|
|
|
|
|
static void __glXdirectContextDestroy(__GLXcontext *context)
|
|
{
|
|
__glXContextDestroy(context);
|
|
xfree(context);
|
|
}
|
|
|
|
static __GLXcontext *__glXdirectContextCreate(__GLXscreen *screen,
|
|
__GLcontextModes *modes,
|
|
__GLXcontext *shareContext)
|
|
{
|
|
__GLXcontext *context;
|
|
|
|
context = xalloc (sizeof (__GLXcontext));
|
|
if (context == NULL)
|
|
return NULL;
|
|
|
|
memset(context, 0, sizeof *context);
|
|
context->destroy = __glXdirectContextDestroy;
|
|
|
|
return context;
|
|
}
|
|
|
|
/**
|
|
* Create a GL context with the given properties. This routine is used
|
|
* to implement \c glXCreateContext, \c glXCreateNewContext, and
|
|
* \c glXCreateContextWithConfigSGIX. This works becuase of the hack way
|
|
* that GLXFBConfigs are implemented. Basically, the FBConfigID is the
|
|
* same as the VisualID.
|
|
*/
|
|
|
|
int DoCreateContext(__GLXclientState *cl, GLXContextID gcId,
|
|
GLXContextID shareList, VisualID visual,
|
|
GLuint screen, GLboolean isDirect)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
VisualPtr pVisual;
|
|
ScreenPtr pScreen;
|
|
__GLXcontext *glxc, *shareglxc;
|
|
__GLcontextModes *modes;
|
|
__GLXscreen *pGlxScreen;
|
|
GLint i;
|
|
|
|
LEGAL_NEW_RESOURCE(gcId, client);
|
|
|
|
/*
|
|
** Check if screen exists.
|
|
*/
|
|
if (screen >= screenInfo.numScreens) {
|
|
client->errorValue = screen;
|
|
return BadValue;
|
|
}
|
|
pScreen = screenInfo.screens[screen];
|
|
pGlxScreen = __glXActiveScreens[screen];
|
|
|
|
/*
|
|
** Check if the visual ID is valid for this screen.
|
|
*/
|
|
pVisual = pScreen->visuals;
|
|
for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
|
|
if (pVisual->vid == visual) {
|
|
break;
|
|
}
|
|
}
|
|
if (i == pScreen->numVisuals) {
|
|
client->errorValue = visual;
|
|
return BadValue;
|
|
}
|
|
|
|
/*
|
|
** Get configuration of the visual. This assumes that the
|
|
** glXActiveScreens structure contains visual configurations only for the
|
|
** subset of Visuals that are supported by this implementation of the
|
|
** OpenGL.
|
|
*/
|
|
|
|
modes = _gl_context_modes_find_visual( pGlxScreen->modes, visual );
|
|
if (modes == NULL) {
|
|
/*
|
|
** Visual not support on this screen by this OpenGL implementation.
|
|
*/
|
|
client->errorValue = visual;
|
|
return BadValue;
|
|
}
|
|
|
|
/*
|
|
** Find the display list space that we want to share.
|
|
**
|
|
** NOTE: In a multithreaded X server, we would need to keep a reference
|
|
** count for each display list so that if one client detroyed a list that
|
|
** another client was using, the list would not really be freed until it
|
|
** was no longer in use. Since this sample implementation has no support
|
|
** for multithreaded servers, we don't do this.
|
|
*/
|
|
if (shareList == None) {
|
|
shareglxc = 0;
|
|
} else {
|
|
shareglxc = (__GLXcontext *) LookupIDByType(shareList, __glXContextRes);
|
|
if (!shareglxc) {
|
|
client->errorValue = shareList;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
if (shareglxc->isDirect) {
|
|
/*
|
|
** NOTE: no support for sharing display lists between direct
|
|
** contexts, even if they are in the same address space.
|
|
*/
|
|
#if 0
|
|
/* Disabling this code seems to allow shared display lists
|
|
* and texture objects to work. We'll leave it disabled for now.
|
|
*/
|
|
client->errorValue = shareList;
|
|
return BadMatch;
|
|
#endif
|
|
} else {
|
|
/*
|
|
** Create an indirect context regardless of what the client asked
|
|
** for; this way we can share display list space with shareList.
|
|
*/
|
|
isDirect = GL_FALSE;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Allocate memory for the new context
|
|
*/
|
|
if (!isDirect)
|
|
glxc = pGlxScreen->createContext(pGlxScreen, modes, shareglxc);
|
|
else
|
|
glxc = __glXdirectContextCreate(pGlxScreen, modes, shareglxc);
|
|
if (!glxc) {
|
|
return BadAlloc;
|
|
}
|
|
|
|
/*
|
|
** Initially, setup the part of the context that could be used by
|
|
** a GL core that needs windowing information (e.g., Mesa).
|
|
*/
|
|
glxc->pScreen = pScreen;
|
|
glxc->pGlxScreen = pGlxScreen;
|
|
glxc->pVisual = pVisual;
|
|
glxc->modes = modes;
|
|
|
|
/*
|
|
** Register this context as a resource.
|
|
*/
|
|
if (!AddResource(gcId, __glXContextRes, (pointer)glxc)) {
|
|
(*glxc->destroy)(glxc);
|
|
client->errorValue = gcId;
|
|
return BadAlloc;
|
|
}
|
|
|
|
/*
|
|
** Finally, now that everything is working, setup the rest of the
|
|
** context.
|
|
*/
|
|
glxc->id = gcId;
|
|
glxc->share_id = shareList;
|
|
glxc->idExists = GL_TRUE;
|
|
glxc->isCurrent = GL_FALSE;
|
|
glxc->isDirect = isDirect;
|
|
glxc->renderMode = GL_RENDER;
|
|
|
|
return Success;
|
|
}
|
|
|
|
|
|
int __glXDisp_CreateContext(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
|
|
return DoCreateContext( cl, req->context, req->shareList, req->visual,
|
|
req->screen, req->isDirect );
|
|
}
|
|
|
|
|
|
int __glXDisp_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
|
|
return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
|
|
req->screen, req->isDirect );
|
|
}
|
|
|
|
|
|
int __glXDisp_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateContextWithConfigSGIXReq *req =
|
|
(xGLXCreateContextWithConfigSGIXReq *) pc;
|
|
return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
|
|
req->screen, req->isDirect );
|
|
}
|
|
|
|
/*
|
|
** Destroy a GL context as an X resource.
|
|
*/
|
|
int __glXDisp_DestroyContext(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
|
|
GLXContextID gcId = req->context;
|
|
__GLXcontext *glxc;
|
|
|
|
glxc = (__GLXcontext *) LookupIDByType(gcId, __glXContextRes);
|
|
if (glxc) {
|
|
/*
|
|
** Just free the resource; don't actually destroy the context,
|
|
** because it might be in use. The
|
|
** destroy method will be called by the resource destruction routine
|
|
** if necessary.
|
|
*/
|
|
FreeResourceByType(gcId, __glXContextRes, FALSE);
|
|
return Success;
|
|
} else {
|
|
client->errorValue = gcId;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
/*
|
|
** For each client, the server keeps a table of all the contexts that are
|
|
** current for that client (each thread of a client may have its own current
|
|
** context). These routines add, change, and lookup contexts in the table.
|
|
*/
|
|
|
|
/*
|
|
** Add a current context, and return the tag that will be used to refer to it.
|
|
*/
|
|
static int AddCurrentContext(__GLXclientState *cl, __GLXcontext *glxc)
|
|
{
|
|
int i;
|
|
int num = cl->numCurrentContexts;
|
|
__GLXcontext **table = cl->currentContexts;
|
|
|
|
if (!glxc) return -1;
|
|
|
|
/*
|
|
** Try to find an empty slot and use it.
|
|
*/
|
|
for (i=0; i < num; i++) {
|
|
if (!table[i]) {
|
|
table[i] = glxc;
|
|
return i+1;
|
|
}
|
|
}
|
|
/*
|
|
** Didn't find a free slot, so we'll have to grow the table.
|
|
*/
|
|
if (!num) {
|
|
table = (__GLXcontext **) xalloc(sizeof(__GLXcontext *));
|
|
} else {
|
|
table = (__GLXcontext **) xrealloc(table,
|
|
(num+1)*sizeof(__GLXcontext *));
|
|
}
|
|
table[num] = glxc;
|
|
cl->currentContexts = table;
|
|
cl->numCurrentContexts++;
|
|
return num+1;
|
|
}
|
|
|
|
/*
|
|
** Given a tag, change the current context for the corresponding entry.
|
|
*/
|
|
static void ChangeCurrentContext(__GLXclientState *cl, __GLXcontext *glxc,
|
|
GLXContextTag tag)
|
|
{
|
|
__GLXcontext **table = cl->currentContexts;
|
|
table[tag-1] = glxc;
|
|
}
|
|
|
|
/*
|
|
** For this implementation we have chosen to simply use the index of the
|
|
** context's entry in the table as the context tag. A tag must be greater
|
|
** than 0.
|
|
*/
|
|
__GLXcontext *__glXLookupContextByTag(__GLXclientState *cl, GLXContextTag tag)
|
|
{
|
|
int num = cl->numCurrentContexts;
|
|
|
|
if (tag < 1 || tag > num) {
|
|
return 0;
|
|
} else {
|
|
return cl->currentContexts[tag-1];
|
|
}
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
|
|
static void StopUsingContext(__GLXcontext *glxc)
|
|
{
|
|
if (glxc) {
|
|
if (glxc == __glXLastContext) {
|
|
/* Tell server GL library */
|
|
__glXLastContext = 0;
|
|
}
|
|
glxc->isCurrent = GL_FALSE;
|
|
if (!glxc->idExists) {
|
|
__glXFreeContext(glxc);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void StartUsingContext(__GLXclientState *cl, __GLXcontext *glxc)
|
|
{
|
|
glxc->isCurrent = GL_TRUE;
|
|
}
|
|
|
|
/*****************************************************************************/
|
|
/*
|
|
** Make an OpenGL context and drawable current.
|
|
*/
|
|
|
|
int __glXDisp_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
|
|
|
|
return DoMakeCurrent( cl, req->drawable, req->drawable,
|
|
req->context, req->oldContextTag );
|
|
}
|
|
|
|
int __glXDisp_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
|
|
|
|
return DoMakeCurrent( cl, req->drawable, req->readdrawable,
|
|
req->context, req->oldContextTag );
|
|
}
|
|
|
|
int __glXDisp_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
|
|
|
|
return DoMakeCurrent( cl, req->drawable, req->readable,
|
|
req->context, req->oldContextTag );
|
|
}
|
|
|
|
|
|
/**
|
|
* Given a drawable ID, get the associated drawable and / or pixmap.
|
|
*
|
|
* If the specified drawable ID is not a pixmap, \c ppPixmap will be set
|
|
* to \c NULL on return. In either case, \c ppDraw will be set to a drawable.
|
|
* In the case where the drawable ID is a pixmap, \c ppDraw will be set to
|
|
* the drawable associated with that pixmap.
|
|
*
|
|
* \param glxc Associated GLX context.
|
|
* \param drawId ID of the drawable.
|
|
* \param ppDraw Location to store the pointer to the drawable.
|
|
* \param ppPixmap Location to store the pointer to the pixmap.
|
|
* \param client Pointer to the client state.
|
|
* \return Zero is returned on success. Otherwise a GLX / X11 protocol error
|
|
* is returned.
|
|
*
|
|
* \notes This function will need some modification when support pbuffers
|
|
* is added.
|
|
*/
|
|
static int GetDrawableOrPixmap( __GLXcontext *glxc, GLXDrawable drawId,
|
|
__GLXdrawable **ppGlxDraw,
|
|
__GLXpixmap **ppPixmap,
|
|
ClientPtr client )
|
|
{
|
|
DrawablePtr pDraw;
|
|
__GLcontextModes *modes;
|
|
__GLXdrawable *pGlxDraw;
|
|
__GLXpixmap *drawPixmap = NULL;
|
|
|
|
/* This is the GLX 1.3 case - the client passes in a GLXWindow and
|
|
* we just return the __GLXdrawable. The first time a GLXPixmap
|
|
* comes in, it doesn't have a corresponding __GLXdrawable, so it
|
|
* falls through to the else-case below, but after that it'll have
|
|
* a __GLXdrawable and we'll handle it here. */
|
|
pGlxDraw = (__GLXdrawable *) LookupIDByType(drawId, __glXDrawableRes);
|
|
if (pGlxDraw != NULL) {
|
|
if (glxc != NULL && pGlxDraw->modes != glxc->modes) {
|
|
client->errorValue = drawId;
|
|
return BadMatch;
|
|
}
|
|
|
|
*ppGlxDraw = pGlxDraw;
|
|
*ppPixmap = pGlxDraw->pGlxPixmap;
|
|
return Success;
|
|
}
|
|
|
|
/* The drawId wasn't a GLXWindow, so presumably it's a regular X
|
|
* window. In that case, we create a shadow GLXWindow for it on
|
|
* demand here for pre GLX 1.3 compatibility and use the X Window
|
|
* XID as its GLXWindow XID. The client can't explicitly create a
|
|
* GLXWindow with the same XID as an X Window, so we wont get any
|
|
* resource ID clashes. Effectively, the X Window is now also a
|
|
* GLXWindow. */
|
|
pDraw = (DrawablePtr) LookupDrawable(drawId, client);
|
|
if (pDraw) {
|
|
if (pDraw->type == DRAWABLE_WINDOW) {
|
|
VisualID vid = wVisual((WindowPtr)pDraw);
|
|
|
|
modes = _gl_context_modes_find_visual(glxc->pGlxScreen->modes,
|
|
vid);
|
|
} else {
|
|
/*
|
|
** An X Pixmap is not allowed as a parameter (a GLX Pixmap
|
|
** is, but it must first be created with glxCreateGLXPixmap).
|
|
*/
|
|
client->errorValue = drawId;
|
|
return __glXError(GLXBadDrawable);
|
|
}
|
|
} else {
|
|
drawPixmap = (__GLXpixmap *) LookupIDByType(drawId, __glXPixmapRes);
|
|
if (drawPixmap) {
|
|
pDraw = drawPixmap->pDraw;
|
|
modes = drawPixmap->modes;
|
|
} else {
|
|
/*
|
|
** Drawable is neither a Window nor a GLXPixmap.
|
|
*/
|
|
client->errorValue = drawId;
|
|
return __glXError(GLXBadDrawable);
|
|
}
|
|
}
|
|
|
|
/* If we're not given a context, don't create the __GLXdrawable */
|
|
if (glxc == NULL) {
|
|
*ppPixmap = NULL;
|
|
*ppGlxDraw = NULL;
|
|
return Success;
|
|
}
|
|
|
|
/* We're binding an X Window or a GLX Pixmap for the first time
|
|
* and need to create a GLX drawable for it. First check that the
|
|
* drawable screen and fbconfig matches the context ditto. */
|
|
if (pDraw->pScreen != glxc->pScreen || modes != glxc->modes) {
|
|
client->errorValue = drawId;
|
|
return BadMatch;
|
|
}
|
|
|
|
pGlxDraw =
|
|
glxc->pGlxScreen->createDrawable(glxc->pGlxScreen,
|
|
pDraw, drawId, modes);
|
|
|
|
/* since we are creating the drawablePrivate, drawId should be new */
|
|
if (!AddResource(drawId, __glXDrawableRes, pGlxDraw)) {
|
|
pGlxDraw->destroy (pGlxDraw);
|
|
return BadAlloc;
|
|
}
|
|
|
|
*ppPixmap = drawPixmap;
|
|
*ppGlxDraw = pGlxDraw;
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int DoMakeCurrent( __GLXclientState *cl,
|
|
GLXDrawable drawId, GLXDrawable readId,
|
|
GLXContextID contextId, GLXContextTag tag )
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXMakeCurrentReply reply;
|
|
__GLXpixmap *drawPixmap = NULL;
|
|
__GLXpixmap *readPixmap = NULL;
|
|
__GLXcontext *glxc, *prevglxc;
|
|
__GLXdrawable *drawPriv = NULL;
|
|
__GLXdrawable *readPriv = NULL;
|
|
GLint error;
|
|
GLuint mask;
|
|
|
|
/*
|
|
** If one is None and the other isn't, it's a bad match.
|
|
*/
|
|
|
|
mask = (drawId == None) ? (1 << 0) : 0;
|
|
mask |= (readId == None) ? (1 << 1) : 0;
|
|
mask |= (contextId == None) ? (1 << 2) : 0;
|
|
|
|
if ( (mask != 0x00) && (mask != 0x07) ) {
|
|
return BadMatch;
|
|
}
|
|
|
|
/*
|
|
** Lookup old context. If we have one, it must be in a usable state.
|
|
*/
|
|
if (tag != 0) {
|
|
prevglxc = __glXLookupContextByTag(cl, tag);
|
|
if (!prevglxc) {
|
|
/*
|
|
** Tag for previous context is invalid.
|
|
*/
|
|
return __glXError(GLXBadContextTag);
|
|
}
|
|
if (prevglxc->renderMode != GL_RENDER) {
|
|
/* Oops. Not in render mode render. */
|
|
client->errorValue = prevglxc->id;
|
|
return __glXError(GLXBadContextState);
|
|
}
|
|
} else {
|
|
prevglxc = 0;
|
|
}
|
|
|
|
/*
|
|
** Lookup new context. It must not be current for someone else.
|
|
*/
|
|
if (contextId != None) {
|
|
int status;
|
|
|
|
glxc = (__GLXcontext *) LookupIDByType(contextId, __glXContextRes);
|
|
if (!glxc) {
|
|
client->errorValue = contextId;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
if ((glxc != prevglxc) && glxc->isCurrent) {
|
|
/* Context is current to somebody else */
|
|
return BadAccess;
|
|
}
|
|
|
|
assert( drawId != None );
|
|
assert( readId != None );
|
|
|
|
status = GetDrawableOrPixmap(glxc, drawId, &drawPriv, &drawPixmap,
|
|
client);
|
|
if ( status != 0 ) {
|
|
return status;
|
|
}
|
|
|
|
if ( readId != drawId ) {
|
|
status = GetDrawableOrPixmap(glxc, readId, &readPriv, &readPixmap,
|
|
client);
|
|
if ( status != 0 ) {
|
|
return status;
|
|
}
|
|
} else {
|
|
readPriv = drawPriv;
|
|
}
|
|
|
|
} else {
|
|
/* Switching to no context. Ignore new drawable. */
|
|
glxc = 0;
|
|
drawPriv = 0;
|
|
readPriv = 0;
|
|
}
|
|
|
|
|
|
if (prevglxc) {
|
|
/*
|
|
** Flush the previous context if needed.
|
|
*/
|
|
if (__GLX_HAS_UNFLUSHED_CMDS(prevglxc)) {
|
|
if (__glXForceCurrent(cl, tag, (int *)&error)) {
|
|
CALL_Flush( GET_DISPATCH(), () );
|
|
__GLX_NOTE_FLUSHED_CMDS(prevglxc);
|
|
} else {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Make the previous context not current.
|
|
*/
|
|
if (!(*prevglxc->loseCurrent)(prevglxc)) {
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
__glXFlushContextCache();
|
|
__glXDeassociateContext(prevglxc);
|
|
}
|
|
|
|
|
|
if ((glxc != 0) && !glxc->isDirect) {
|
|
|
|
glxc->drawPriv = drawPriv;
|
|
glxc->readPriv = readPriv;
|
|
|
|
/* make the context current */
|
|
if (!(*glxc->makeCurrent)(glxc)) {
|
|
glxc->drawPriv = NULL;
|
|
glxc->readPriv = NULL;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
|
|
/* resize the buffers */
|
|
if (!(*drawPriv->resize)(drawPriv)) {
|
|
/* could not do initial resize. make current failed */
|
|
(*glxc->loseCurrent)(glxc);
|
|
glxc->drawPriv = NULL;
|
|
glxc->readPriv = NULL;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
|
|
glxc->isCurrent = GL_TRUE;
|
|
__glXAssociateContext(glxc);
|
|
assert(drawPriv->drawGlxc == glxc);
|
|
assert(readPriv->readGlxc == glxc);
|
|
}
|
|
|
|
if (prevglxc) {
|
|
if (prevglxc->drawPixmap) {
|
|
if (prevglxc->readPixmap &&
|
|
prevglxc->drawPixmap != prevglxc->readPixmap) {
|
|
/*
|
|
** The previous drawable was a glx pixmap, release it.
|
|
*/
|
|
prevglxc->readPixmap->refcnt--;
|
|
if (!prevglxc->readPixmap->idExists &&
|
|
!prevglxc->readPixmap->refcnt) {
|
|
PixmapPtr pPixmap = (PixmapPtr) prevglxc->readPixmap->pDraw;
|
|
/*
|
|
** The DestroyPixmap routine should decrement the
|
|
** refcount of the X pixmap and free only if it's zero.
|
|
*/
|
|
(*prevglxc->readPixmap->pScreen->DestroyPixmap)(pPixmap);
|
|
xfree(prevglxc->readPixmap);
|
|
}
|
|
}
|
|
|
|
/*
|
|
** The previous drawable was a glx pixmap, release it.
|
|
*/
|
|
prevglxc->drawPixmap->refcnt--;
|
|
if (!prevglxc->drawPixmap->idExists &&
|
|
!prevglxc->drawPixmap->refcnt) {
|
|
PixmapPtr pPixmap = (PixmapPtr) prevglxc->drawPixmap->pDraw;
|
|
/*
|
|
** The DestroyPixmap routine should decrement the
|
|
** refcount of the X pixmap and free only if it's zero.
|
|
*/
|
|
(*prevglxc->drawPixmap->pScreen->DestroyPixmap)(pPixmap);
|
|
xfree(prevglxc->drawPixmap);
|
|
}
|
|
|
|
prevglxc->drawPixmap = NULL;
|
|
}
|
|
ChangeCurrentContext(cl, glxc, tag);
|
|
StopUsingContext(prevglxc);
|
|
} else {
|
|
tag = AddCurrentContext(cl, glxc);
|
|
}
|
|
|
|
if (glxc) {
|
|
if (drawPixmap) {
|
|
drawPixmap->refcnt++;
|
|
glxc->drawPixmap = drawPixmap;
|
|
}
|
|
|
|
if (readPixmap && (readPixmap != drawPixmap)) {
|
|
readPixmap->refcnt++;
|
|
glxc->readPixmap = readPixmap;
|
|
}
|
|
|
|
StartUsingContext(cl, glxc);
|
|
reply.contextTag = tag;
|
|
} else {
|
|
reply.contextTag = 0;
|
|
}
|
|
|
|
reply.length = 0;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if (client->swapped) {
|
|
__glXSwapMakeCurrentReply(client, &reply);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)&reply);
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_IsDirect(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
|
|
xGLXIsDirectReply reply;
|
|
__GLXcontext *glxc;
|
|
|
|
/*
|
|
** Find the GL context.
|
|
*/
|
|
glxc = (__GLXcontext *) LookupIDByType(req->context, __glXContextRes);
|
|
if (!glxc) {
|
|
client->errorValue = req->context;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
|
|
reply.isDirect = glxc->isDirect;
|
|
reply.length = 0;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if (client->swapped) {
|
|
__glXSwapIsDirectReply(client, &reply);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXIsDirectReply, (char *)&reply);
|
|
}
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_QueryVersion(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
|
|
xGLXQueryVersionReply reply;
|
|
GLuint major, minor;
|
|
|
|
major = req->majorVersion;
|
|
minor = req->minorVersion;
|
|
(void)major;
|
|
(void)minor;
|
|
|
|
/*
|
|
** Server should take into consideration the version numbers sent by the
|
|
** client if it wants to work with older clients; however, in this
|
|
** implementation the server just returns its version number.
|
|
*/
|
|
reply.majorVersion = GLX_SERVER_MAJOR_VERSION;
|
|
reply.minorVersion = GLX_SERVER_MINOR_VERSION;
|
|
reply.length = 0;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if (client->swapped) {
|
|
__glXSwapQueryVersionReply(client, &reply);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXQueryVersionReply, (char *)&reply);
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_WaitGL(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXWaitGLReq *req = (xGLXWaitGLReq *)pc;
|
|
int error;
|
|
|
|
if (!__glXForceCurrent(cl, req->contextTag, &error)) {
|
|
return error;
|
|
}
|
|
CALL_Finish( GET_DISPATCH(), () );
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_WaitX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXWaitXReq *req = (xGLXWaitXReq *)pc;
|
|
int error;
|
|
|
|
if (!__glXForceCurrent(cl, req->contextTag, &error)) {
|
|
return error;
|
|
}
|
|
/*
|
|
** In a multithreaded server that had separate X and GL threads, we would
|
|
** have to wait for the X thread to finish before returning. As it stands,
|
|
** this sample implementation only supports singlethreaded servers, and
|
|
** nothing needs to be done here.
|
|
*/
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_CopyContext(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
|
|
GLXContextID source = req->source;
|
|
GLXContextID dest = req->dest;
|
|
GLXContextTag tag = req->contextTag;
|
|
unsigned long mask = req->mask;
|
|
__GLXcontext *src, *dst;
|
|
int error;
|
|
|
|
/*
|
|
** Check that each context exists.
|
|
*/
|
|
src = (__GLXcontext *) LookupIDByType(source, __glXContextRes);
|
|
if (!src) {
|
|
client->errorValue = source;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
dst = (__GLXcontext *) LookupIDByType(dest, __glXContextRes);
|
|
if (!dst) {
|
|
client->errorValue = dest;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
|
|
/*
|
|
** They must be in the same address space, and same screen.
|
|
** NOTE: no support for direct rendering contexts here.
|
|
*/
|
|
if (src->isDirect || dst->isDirect ||
|
|
(src->pGlxScreen != dst->pGlxScreen)) {
|
|
client->errorValue = source;
|
|
return BadMatch;
|
|
}
|
|
|
|
/*
|
|
** The destination context must not be current for any client.
|
|
*/
|
|
if (dst->isCurrent) {
|
|
client->errorValue = dest;
|
|
return BadAccess;
|
|
}
|
|
|
|
if (tag) {
|
|
__GLXcontext *tagcx = __glXLookupContextByTag(cl, tag);
|
|
|
|
if (!tagcx) {
|
|
return __glXError(GLXBadContextTag);
|
|
}
|
|
if (tagcx != src) {
|
|
/*
|
|
** This would be caused by a faulty implementation of the client
|
|
** library.
|
|
*/
|
|
return BadMatch;
|
|
}
|
|
/*
|
|
** In this case, glXCopyContext is in both GL and X streams, in terms
|
|
** of sequentiality.
|
|
*/
|
|
if (__glXForceCurrent(cl, tag, &error)) {
|
|
/*
|
|
** Do whatever is needed to make sure that all preceding requests
|
|
** in both streams are completed before the copy is executed.
|
|
*/
|
|
CALL_Finish( GET_DISPATCH(), () );
|
|
__GLX_NOTE_FLUSHED_CMDS(tagcx);
|
|
} else {
|
|
return error;
|
|
}
|
|
}
|
|
/*
|
|
** Issue copy. The only reason for failure is a bad mask.
|
|
*/
|
|
if (!(*dst->copy)(dst, src, mask)) {
|
|
client->errorValue = mask;
|
|
return BadValue;
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
|
|
int DoGetVisualConfigs(__GLXclientState *cl, unsigned screen,
|
|
GLboolean do_swap)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXGetVisualConfigsReply reply;
|
|
__GLXscreen *pGlxScreen;
|
|
__GLcontextModes *modes;
|
|
CARD32 buf[__GLX_TOTAL_CONFIG];
|
|
int p;
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
if (screen >= screenInfo.numScreens) {
|
|
/* The client library must send a valid screen number. */
|
|
client->errorValue = screen;
|
|
return BadValue;
|
|
}
|
|
pGlxScreen = __glXActiveScreens[screen];
|
|
|
|
reply.numVisuals = pGlxScreen->numUsableVisuals;
|
|
reply.numProps = __GLX_TOTAL_CONFIG;
|
|
reply.length = (pGlxScreen->numUsableVisuals * __GLX_SIZE_CARD32 *
|
|
__GLX_TOTAL_CONFIG) >> 2;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if ( do_swap ) {
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
__GLX_SWAP_INT(&reply.length);
|
|
__GLX_SWAP_INT(&reply.numVisuals);
|
|
__GLX_SWAP_INT(&reply.numProps);
|
|
}
|
|
|
|
WriteToClient(client, sz_xGLXGetVisualConfigsReply, (char *)&reply);
|
|
|
|
for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
|
|
if (modes->visualID == 0) {
|
|
/* not a usable visual */
|
|
continue;
|
|
}
|
|
p = 0;
|
|
buf[p++] = modes->visualID;
|
|
buf[p++] = _gl_convert_to_x_visual_type( modes->visualType );
|
|
buf[p++] = modes->rgbMode;
|
|
|
|
buf[p++] = modes->redBits;
|
|
buf[p++] = modes->greenBits;
|
|
buf[p++] = modes->blueBits;
|
|
buf[p++] = modes->alphaBits;
|
|
buf[p++] = modes->accumRedBits;
|
|
buf[p++] = modes->accumGreenBits;
|
|
buf[p++] = modes->accumBlueBits;
|
|
buf[p++] = modes->accumAlphaBits;
|
|
|
|
buf[p++] = modes->doubleBufferMode;
|
|
buf[p++] = modes->stereoMode;
|
|
|
|
buf[p++] = modes->rgbBits;
|
|
buf[p++] = modes->depthBits;
|
|
buf[p++] = modes->stencilBits;
|
|
buf[p++] = modes->numAuxBuffers;
|
|
buf[p++] = modes->level;
|
|
/*
|
|
** Add token/value pairs for extensions.
|
|
*/
|
|
buf[p++] = GLX_VISUAL_CAVEAT_EXT;
|
|
buf[p++] = modes->visualRating;
|
|
buf[p++] = GLX_TRANSPARENT_TYPE;
|
|
buf[p++] = modes->transparentPixel;
|
|
buf[p++] = GLX_TRANSPARENT_RED_VALUE;
|
|
buf[p++] = modes->transparentRed;
|
|
buf[p++] = GLX_TRANSPARENT_GREEN_VALUE;
|
|
buf[p++] = modes->transparentGreen;
|
|
buf[p++] = GLX_TRANSPARENT_BLUE_VALUE;
|
|
buf[p++] = modes->transparentBlue;
|
|
buf[p++] = GLX_TRANSPARENT_ALPHA_VALUE;
|
|
buf[p++] = modes->transparentAlpha;
|
|
buf[p++] = GLX_TRANSPARENT_INDEX_VALUE;
|
|
buf[p++] = modes->transparentIndex;
|
|
|
|
if ( do_swap ) {
|
|
__GLX_SWAP_INT_ARRAY(buf, __GLX_TOTAL_CONFIG);
|
|
}
|
|
WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_TOTAL_CONFIG,
|
|
(char *)buf);
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
|
|
return DoGetVisualConfigs( cl, req->screen, GL_FALSE );
|
|
}
|
|
|
|
|
|
/* Composite adds a 32 bit ARGB visual after glxvisuals.c have created
|
|
* the context modes for the screens. This visual is useful for GLX
|
|
* pixmaps, so we create a single mode for this visual with no extra
|
|
* buffers. */
|
|
static void
|
|
__glXCreateARGBConfig(__GLXscreen *screen)
|
|
{
|
|
__GLcontextModes *modes;
|
|
VisualPtr visual;
|
|
int i;
|
|
|
|
visual = NULL;
|
|
for (i = 0; i < screen->pScreen->numVisuals; i++)
|
|
if (screen->pScreen->visuals[i].nplanes == 32) {
|
|
visual = &screen->pScreen->visuals[i];
|
|
break;
|
|
}
|
|
|
|
if (visual == NULL || visual->class != TrueColor)
|
|
return;
|
|
|
|
/* Stop now if we already added the mode. */
|
|
if (_gl_context_modes_find_visual (screen->modes, visual->vid))
|
|
return;
|
|
|
|
modes = _gl_context_modes_create(1, sizeof(__GLcontextModes));
|
|
if (modes == NULL)
|
|
return;
|
|
|
|
modes->next = screen->modes;
|
|
screen->modes = modes;
|
|
screen->numUsableVisuals++;
|
|
screen->numVisuals++;
|
|
|
|
modes->visualID = visual->vid;
|
|
modes->fbconfigID = visual->vid;
|
|
modes->visualType = GLX_TRUE_COLOR;
|
|
modes->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
|
|
modes->renderType = GLX_RGBA_BIT;
|
|
modes->xRenderable = GL_TRUE;
|
|
modes->rgbMode = TRUE;
|
|
modes->colorIndexMode = FALSE;
|
|
modes->doubleBufferMode = FALSE;
|
|
modes->stereoMode = FALSE;
|
|
modes->haveAccumBuffer = FALSE;
|
|
|
|
modes->redBits = visual->bitsPerRGBValue;;
|
|
modes->greenBits = visual->bitsPerRGBValue;
|
|
modes->blueBits = visual->bitsPerRGBValue;
|
|
modes->alphaBits = visual->bitsPerRGBValue;
|
|
|
|
modes->rgbBits = 4 * visual->bitsPerRGBValue;
|
|
modes->indexBits = 0;
|
|
modes->level = 0;
|
|
modes->numAuxBuffers = 0;
|
|
|
|
modes->haveDepthBuffer = FALSE;
|
|
modes->depthBits = 0;
|
|
modes->haveStencilBuffer = FALSE;
|
|
modes->stencilBits = 0;
|
|
|
|
modes->visualRating = GLX_NON_CONFORMANT_CONFIG;
|
|
}
|
|
|
|
|
|
#define __GLX_TOTAL_FBCONFIG_ATTRIBS (28)
|
|
#define __GLX_FBCONFIG_ATTRIBS_LENGTH (__GLX_TOTAL_FBCONFIG_ATTRIBS * 2)
|
|
/**
|
|
* Send the set of GLXFBConfigs to the client. There is not currently
|
|
* and interface into the driver on the server-side to get GLXFBConfigs,
|
|
* so we "invent" some based on the \c __GLXvisualConfig structures that
|
|
* the driver does supply.
|
|
*
|
|
* The reply format for both \c glXGetFBConfigs and \c glXGetFBConfigsSGIX
|
|
* is the same, so this routine pulls double duty.
|
|
*/
|
|
|
|
int DoGetFBConfigs(__GLXclientState *cl, unsigned screen, GLboolean do_swap)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXGetFBConfigsReply reply;
|
|
__GLXscreen *pGlxScreen;
|
|
CARD32 buf[__GLX_FBCONFIG_ATTRIBS_LENGTH];
|
|
int p;
|
|
__GLcontextModes *modes;
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_DECLARE_SWAP_ARRAY_VARIABLES;
|
|
|
|
|
|
if (screen >= screenInfo.numScreens) {
|
|
/* The client library must send a valid screen number. */
|
|
client->errorValue = screen;
|
|
return BadValue;
|
|
}
|
|
pGlxScreen = __glXActiveScreens[screen];
|
|
|
|
__glXCreateARGBConfig(pGlxScreen);
|
|
|
|
reply.numFBConfigs = pGlxScreen->numUsableVisuals;
|
|
reply.numAttribs = __GLX_TOTAL_FBCONFIG_ATTRIBS;
|
|
reply.length = (__GLX_FBCONFIG_ATTRIBS_LENGTH * reply.numFBConfigs);
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if ( do_swap ) {
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
__GLX_SWAP_INT(&reply.length);
|
|
__GLX_SWAP_INT(&reply.numFBConfigs);
|
|
__GLX_SWAP_INT(&reply.numAttribs);
|
|
}
|
|
|
|
WriteToClient(client, sz_xGLXGetFBConfigsReply, (char *)&reply);
|
|
|
|
for ( modes = pGlxScreen->modes ; modes != NULL ; modes = modes->next ) {
|
|
if (modes->visualID == 0) {
|
|
/* not a usable visual */
|
|
continue;
|
|
}
|
|
p = 0;
|
|
|
|
#define WRITE_PAIR(tag,value) \
|
|
do { buf[p++] = tag ; buf[p++] = value ; } while( 0 )
|
|
|
|
WRITE_PAIR( GLX_VISUAL_ID, modes->visualID );
|
|
WRITE_PAIR( GLX_FBCONFIG_ID, modes->visualID );
|
|
WRITE_PAIR( GLX_X_RENDERABLE, GL_TRUE );
|
|
|
|
WRITE_PAIR( GLX_RGBA, modes->rgbMode );
|
|
WRITE_PAIR( GLX_DOUBLEBUFFER, modes->doubleBufferMode );
|
|
WRITE_PAIR( GLX_STEREO, modes->stereoMode );
|
|
|
|
WRITE_PAIR( GLX_BUFFER_SIZE, modes->rgbBits );
|
|
WRITE_PAIR( GLX_LEVEL, modes->level );
|
|
WRITE_PAIR( GLX_AUX_BUFFERS, modes->numAuxBuffers );
|
|
WRITE_PAIR( GLX_RED_SIZE, modes->redBits );
|
|
WRITE_PAIR( GLX_GREEN_SIZE, modes->greenBits );
|
|
WRITE_PAIR( GLX_BLUE_SIZE, modes->blueBits );
|
|
WRITE_PAIR( GLX_ALPHA_SIZE, modes->alphaBits );
|
|
WRITE_PAIR( GLX_ACCUM_RED_SIZE, modes->accumRedBits );
|
|
WRITE_PAIR( GLX_ACCUM_GREEN_SIZE, modes->accumGreenBits );
|
|
WRITE_PAIR( GLX_ACCUM_BLUE_SIZE, modes->accumBlueBits );
|
|
WRITE_PAIR( GLX_ACCUM_ALPHA_SIZE, modes->accumAlphaBits );
|
|
WRITE_PAIR( GLX_DEPTH_SIZE, modes->depthBits );
|
|
WRITE_PAIR( GLX_STENCIL_SIZE, modes->stencilBits );
|
|
|
|
WRITE_PAIR( GLX_X_VISUAL_TYPE, modes->visualType );
|
|
|
|
/*
|
|
** Add token/value pairs for extensions.
|
|
*/
|
|
WRITE_PAIR( GLX_CONFIG_CAVEAT, modes->visualRating );
|
|
WRITE_PAIR( GLX_TRANSPARENT_TYPE, modes->transparentPixel );
|
|
WRITE_PAIR( GLX_TRANSPARENT_RED_VALUE, modes->transparentRed );
|
|
WRITE_PAIR( GLX_TRANSPARENT_GREEN_VALUE, modes->transparentGreen );
|
|
WRITE_PAIR( GLX_TRANSPARENT_BLUE_VALUE, modes->transparentBlue );
|
|
WRITE_PAIR( GLX_TRANSPARENT_ALPHA_VALUE, modes->transparentAlpha );
|
|
WRITE_PAIR( GLX_TRANSPARENT_INDEX_VALUE, modes->transparentIndex );
|
|
WRITE_PAIR( GLX_SWAP_METHOD_OML, modes->swapMethod );
|
|
|
|
if ( do_swap ) {
|
|
__GLX_SWAP_INT_ARRAY(buf, __GLX_FBCONFIG_ATTRIBS_LENGTH);
|
|
}
|
|
WriteToClient(client, __GLX_SIZE_CARD32 * __GLX_FBCONFIG_ATTRIBS_LENGTH,
|
|
(char *)buf);
|
|
}
|
|
return Success;
|
|
}
|
|
|
|
|
|
int __glXDisp_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
|
|
return DoGetFBConfigs( cl, req->screen, GL_FALSE );
|
|
}
|
|
|
|
|
|
int __glXDisp_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
|
|
return DoGetFBConfigs( cl, req->screen, GL_FALSE );
|
|
}
|
|
|
|
static int ValidateCreateDrawable(ClientPtr client,
|
|
int screenNum, XID fbconfigId,
|
|
XID drawablId, XID glxDrawableId,
|
|
int type, __GLcontextModes **modes,
|
|
DrawablePtr *ppDraw)
|
|
{
|
|
DrawablePtr pDraw;
|
|
ScreenPtr pScreen;
|
|
VisualPtr pVisual;
|
|
__GLXscreen *pGlxScreen;
|
|
int i;
|
|
|
|
LEGAL_NEW_RESOURCE(glxDrawableId, client);
|
|
|
|
pDraw = (DrawablePtr) LookupDrawable(drawablId, client);
|
|
if (!pDraw || pDraw->type != type) {
|
|
client->errorValue = drawablId;
|
|
return type == DRAWABLE_WINDOW ? BadWindow : BadPixmap;
|
|
}
|
|
|
|
/* Check if screen of the fbconfig matches screen of drawable. */
|
|
pScreen = pDraw->pScreen;
|
|
if (screenNum != pScreen->myNum) {
|
|
return BadMatch;
|
|
}
|
|
|
|
/* If this fbconfig has a corresponding VisualRec the number of
|
|
* planes must match the drawable depth. */
|
|
pVisual = pScreen->visuals;
|
|
for (i = 0; i < pScreen->numVisuals; i++, pVisual++) {
|
|
if (pVisual->vid == fbconfigId && pVisual->nplanes != pDraw->depth)
|
|
return BadMatch;
|
|
}
|
|
|
|
/* Get configuration of the visual. */
|
|
pGlxScreen = __glXgetActiveScreen(screenNum);
|
|
*modes = _gl_context_modes_find_visual(pGlxScreen->modes, fbconfigId);
|
|
if (*modes == NULL) {
|
|
/* Visual not support on this screen by this OpenGL implementation. */
|
|
client->errorValue = fbconfigId;
|
|
return BadValue;
|
|
}
|
|
|
|
*ppDraw = pDraw;
|
|
|
|
return Success;
|
|
}
|
|
|
|
/*
|
|
** Create a GLX Pixmap from an X Pixmap.
|
|
*/
|
|
int DoCreateGLXPixmap(__GLXclientState *cl, XID fbconfigId,
|
|
GLuint screenNum, XID pixmapId, XID glxPixmapId)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
DrawablePtr pDraw;
|
|
__GLXpixmap *pGlxPixmap;
|
|
__GLcontextModes *modes;
|
|
int retval;
|
|
|
|
retval = ValidateCreateDrawable (client, screenNum, fbconfigId,
|
|
pixmapId, glxPixmapId,
|
|
DRAWABLE_PIXMAP, &modes, &pDraw);
|
|
if (retval != Success)
|
|
return retval;
|
|
|
|
pGlxPixmap = (__GLXpixmap *) xalloc(sizeof(__GLXpixmap));
|
|
if (!pGlxPixmap) {
|
|
return BadAlloc;
|
|
}
|
|
if (!(AddResource(glxPixmapId, __glXPixmapRes, pGlxPixmap))) {
|
|
return BadAlloc;
|
|
}
|
|
pGlxPixmap->pDraw = pDraw;
|
|
pGlxPixmap->pGlxScreen = __glXgetActiveScreen(screenNum);
|
|
pGlxPixmap->pScreen = pDraw->pScreen;
|
|
pGlxPixmap->idExists = True;
|
|
pGlxPixmap->pDamage = NULL;
|
|
pGlxPixmap->refcnt = 0;
|
|
|
|
pGlxPixmap->modes = modes;
|
|
|
|
/*
|
|
** Bump the ref count on the X pixmap so it won't disappear.
|
|
*/
|
|
((PixmapPtr) pDraw)->refcnt++;
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
|
|
return DoCreateGLXPixmap( cl, req->visual, req->screen,
|
|
req->pixmap, req->glxpixmap );
|
|
}
|
|
|
|
int __glXDisp_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
|
|
return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
|
|
req->pixmap, req->glxpixmap );
|
|
}
|
|
|
|
int __glXDisp_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateGLXPixmapWithConfigSGIXReq *req =
|
|
(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
|
|
return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
|
|
req->pixmap, req->glxpixmap );
|
|
}
|
|
|
|
|
|
int DoDestroyPixmap(__GLXclientState *cl, XID glxpixmap)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
|
|
/*
|
|
** Check if it's a valid GLX pixmap.
|
|
*/
|
|
if (!LookupIDByType(glxpixmap, __glXPixmapRes)) {
|
|
client->errorValue = glxpixmap;
|
|
return __glXError(GLXBadPixmap);
|
|
}
|
|
FreeResource(glxpixmap, FALSE);
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
|
|
|
|
return DoDestroyPixmap(cl, req->glxpixmap);
|
|
}
|
|
|
|
int __glXDisp_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXDestroyPixmapReq *req = (xGLXDestroyPixmapReq *) pc;
|
|
|
|
return DoDestroyPixmap(cl, req->glxpixmap);
|
|
}
|
|
|
|
int __glXDisp_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;
|
|
|
|
(void) req;
|
|
|
|
return BadRequest;
|
|
}
|
|
|
|
int __glXDisp_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) pc;
|
|
|
|
(void) req;
|
|
|
|
return BadRequest;
|
|
}
|
|
|
|
int __glXDisp_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXChangeDrawableAttributesReq *req =
|
|
(xGLXChangeDrawableAttributesReq *) pc;
|
|
|
|
(void) req;
|
|
|
|
return BadRequest;
|
|
}
|
|
|
|
int __glXDisp_CreateWindow(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
|
|
ClientPtr client = cl->client;
|
|
DrawablePtr pDraw;
|
|
__GLXdrawable *glxPriv;
|
|
__GLXscreen *screen;
|
|
__GLcontextModes *modes;
|
|
int retval;
|
|
|
|
retval = ValidateCreateDrawable (client, req->screen, req->fbconfig,
|
|
req->window, req->glxwindow,
|
|
DRAWABLE_WINDOW, &modes, &pDraw);
|
|
if (retval != Success)
|
|
return retval;
|
|
|
|
/* FIXME: We need to check that the window visual is compatible
|
|
* with the specified fbconfig. */
|
|
|
|
screen = __glXgetActiveScreen(req->screen);
|
|
glxPriv = screen->createDrawable(screen, pDraw, req->glxwindow, modes);
|
|
if (glxPriv == NULL)
|
|
return BadAlloc;
|
|
|
|
if (!AddResource(req->glxwindow, __glXDrawableRes, glxPriv)) {
|
|
glxPriv->destroy (glxPriv);
|
|
return BadAlloc;
|
|
}
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
|
|
ClientPtr client = cl->client;
|
|
|
|
/*
|
|
** Check if it's a valid GLX window.
|
|
*/
|
|
if (!LookupIDByType(req->glxwindow, __glXDrawableRes)) {
|
|
client->errorValue = req->glxwindow;
|
|
return __glXError(GLXBadWindow);
|
|
}
|
|
FreeResource(req->glxwindow, FALSE);
|
|
|
|
return Success;
|
|
}
|
|
|
|
|
|
/*****************************************************************************/
|
|
|
|
/*
|
|
** NOTE: There is no portable implementation for swap buffers as of
|
|
** this time that is of value. Consequently, this code must be
|
|
** implemented by somebody other than SGI.
|
|
*/
|
|
int __glXDisp_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
|
|
GLXContextTag tag = req->contextTag;
|
|
XID drawId = req->drawable;
|
|
__GLXcontext *glxc = NULL;
|
|
__GLXdrawable *pGlxDraw;
|
|
__GLXpixmap *pPixmap;
|
|
int error;
|
|
|
|
if (tag) {
|
|
glxc = __glXLookupContextByTag(cl, tag);
|
|
if (!glxc) {
|
|
return __glXError(GLXBadContextTag);
|
|
}
|
|
/*
|
|
** The calling thread is swapping its current drawable. In this case,
|
|
** glxSwapBuffers is in both GL and X streams, in terms of
|
|
** sequentiality.
|
|
*/
|
|
if (__glXForceCurrent(cl, tag, &error)) {
|
|
/*
|
|
** Do whatever is needed to make sure that all preceding requests
|
|
** in both streams are completed before the swap is executed.
|
|
*/
|
|
CALL_Finish( GET_DISPATCH(), () );
|
|
__GLX_NOTE_FLUSHED_CMDS(glxc);
|
|
} else {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
error = GetDrawableOrPixmap(glxc, drawId, &pGlxDraw, &pPixmap, client);
|
|
if (error != Success)
|
|
return error;
|
|
|
|
if (pGlxDraw != NULL && pGlxDraw->type == DRAWABLE_WINDOW &&
|
|
(*pGlxDraw->swapBuffers)(pGlxDraw) == GL_FALSE)
|
|
return __glXError(GLXBadDrawable);
|
|
|
|
return Success;
|
|
}
|
|
|
|
|
|
int DoQueryContext(__GLXclientState *cl, GLXContextID gcId)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
__GLXcontext *ctx;
|
|
xGLXQueryContextInfoEXTReply reply;
|
|
int nProps;
|
|
int *sendBuf, *pSendBuf;
|
|
int nReplyBytes;
|
|
|
|
ctx = (__GLXcontext *) LookupIDByType(gcId, __glXContextRes);
|
|
if (!ctx) {
|
|
client->errorValue = gcId;
|
|
return __glXError(GLXBadContext);
|
|
}
|
|
|
|
nProps = 3;
|
|
reply.length = nProps << 1;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.n = nProps;
|
|
|
|
nReplyBytes = reply.length << 2;
|
|
sendBuf = (int *)xalloc((size_t)nReplyBytes);
|
|
if (sendBuf == NULL) {
|
|
return __glXError(GLXBadContext); /* XXX: Is this correct? */
|
|
}
|
|
pSendBuf = sendBuf;
|
|
*pSendBuf++ = GLX_SHARE_CONTEXT_EXT;
|
|
*pSendBuf++ = (int)(ctx->share_id);
|
|
*pSendBuf++ = GLX_VISUAL_ID_EXT;
|
|
*pSendBuf++ = (int)(ctx->pVisual->vid);
|
|
*pSendBuf++ = GLX_SCREEN_EXT;
|
|
*pSendBuf++ = (int)(ctx->pScreen->myNum);
|
|
|
|
if (client->swapped) {
|
|
__glXSwapQueryContextInfoEXTReply(client, &reply, sendBuf);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)&reply);
|
|
WriteToClient(client, nReplyBytes, (char *)sendBuf);
|
|
}
|
|
xfree((char *)sendBuf);
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
|
|
|
|
return DoQueryContext(cl, req->context);
|
|
}
|
|
|
|
int __glXDisp_QueryContext(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;
|
|
|
|
return DoQueryContext(cl, req->context);
|
|
}
|
|
|
|
int __glXDisp_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
|
|
ClientPtr client = cl->client;
|
|
__GLXpixmap *pGlxPixmap;
|
|
__GLXcontext *context;
|
|
GLXDrawable drawId;
|
|
int buffer;
|
|
int error;
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
|
|
drawId = *((CARD32 *) (pc));
|
|
buffer = *((INT32 *) (pc + 4));
|
|
|
|
if (buffer != GLX_FRONT_LEFT_EXT)
|
|
return __glXError(GLXBadPixmap);
|
|
|
|
context = __glXForceCurrent (cl, req->contextTag, &error);
|
|
if (!context)
|
|
return error;
|
|
|
|
pGlxPixmap = (__GLXpixmap *)LookupIDByType(drawId, __glXPixmapRes);
|
|
if (!pGlxPixmap) {
|
|
client->errorValue = drawId;
|
|
return __glXError(GLXBadPixmap);
|
|
}
|
|
|
|
if (!context->textureFromPixmap)
|
|
return __glXError(GLXUnsupportedPrivateRequest);
|
|
|
|
return context->textureFromPixmap->bindTexImage(context,
|
|
buffer,
|
|
pGlxPixmap);
|
|
}
|
|
|
|
int __glXDisp_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
|
|
ClientPtr client = cl->client;
|
|
__GLXpixmap *pGlxPixmap;
|
|
__GLXcontext *context;
|
|
GLXDrawable drawId;
|
|
int buffer;
|
|
int error;
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
|
|
drawId = *((CARD32 *) (pc));
|
|
buffer = *((INT32 *) (pc + 4));
|
|
|
|
context = __glXForceCurrent (cl, req->contextTag, &error);
|
|
if (!context)
|
|
return error;
|
|
|
|
pGlxPixmap = (__GLXpixmap *)LookupIDByType(drawId, __glXPixmapRes);
|
|
if (!pGlxPixmap) {
|
|
client->errorValue = drawId;
|
|
return __glXError(GLXBadDrawable);
|
|
}
|
|
|
|
if (!context->textureFromPixmap)
|
|
return __glXError(GLXUnsupportedPrivateRequest);
|
|
|
|
return context->textureFromPixmap->releaseTexImage(context,
|
|
buffer,
|
|
pGlxPixmap);
|
|
}
|
|
|
|
int __glXDisp_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
|
|
GLXContextTag tag = req->contextTag;
|
|
__GLXcontext *glxc = NULL;
|
|
__GLXdrawable *pGlxDraw;
|
|
__GLXpixmap *pPixmap;
|
|
ClientPtr client = cl->client;
|
|
GLXDrawable drawId;
|
|
int error;
|
|
int x, y, width, height;
|
|
|
|
(void) client;
|
|
(void) req;
|
|
|
|
pc += __GLX_VENDPRIV_HDR_SIZE;
|
|
|
|
drawId = *((CARD32 *) (pc));
|
|
x = *((INT32 *) (pc + 4));
|
|
y = *((INT32 *) (pc + 8));
|
|
width = *((INT32 *) (pc + 12));
|
|
height = *((INT32 *) (pc + 16));
|
|
|
|
if (tag) {
|
|
glxc = __glXLookupContextByTag(cl, tag);
|
|
if (!glxc) {
|
|
return __glXError(GLXBadContextTag);
|
|
}
|
|
/*
|
|
** The calling thread is swapping its current drawable. In this case,
|
|
** glxSwapBuffers is in both GL and X streams, in terms of
|
|
** sequentiality.
|
|
*/
|
|
if (__glXForceCurrent(cl, tag, &error)) {
|
|
/*
|
|
** Do whatever is needed to make sure that all preceding requests
|
|
** in both streams are completed before the swap is executed.
|
|
*/
|
|
CALL_Finish( GET_DISPATCH(), () );
|
|
__GLX_NOTE_FLUSHED_CMDS(glxc);
|
|
} else {
|
|
return error;
|
|
}
|
|
}
|
|
|
|
error = GetDrawableOrPixmap(glxc, drawId, &pGlxDraw, &pPixmap, client);
|
|
if (error != Success)
|
|
return error;
|
|
|
|
if (pGlxDraw == NULL ||
|
|
pGlxDraw->type != DRAWABLE_WINDOW ||
|
|
pGlxDraw->copySubBuffer == NULL)
|
|
return __glXError(GLXBadDrawable);
|
|
|
|
(*pGlxDraw->copySubBuffer)(pGlxDraw, x, y, width, height);
|
|
|
|
return Success;
|
|
}
|
|
|
|
/*
|
|
** Get drawable attributes
|
|
*/
|
|
static int
|
|
DoGetDrawableAttributes(__GLXclientState *cl, XID drawId)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
__GLXpixmap *glxPixmap;
|
|
xGLXGetDrawableAttributesReply reply;
|
|
CARD32 attributes[4];
|
|
int numAttribs;
|
|
|
|
glxPixmap = (__GLXpixmap *)LookupIDByType(drawId, __glXPixmapRes);
|
|
if (!glxPixmap) {
|
|
client->errorValue = drawId;
|
|
return __glXError(GLXBadPixmap);
|
|
}
|
|
|
|
numAttribs = 2;
|
|
reply.length = numAttribs << 1;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.numAttribs = numAttribs;
|
|
|
|
attributes[0] = GLX_TEXTURE_TARGET_EXT;
|
|
attributes[1] = GLX_TEXTURE_RECTANGLE_EXT;
|
|
attributes[2] = GLX_Y_INVERTED_EXT;
|
|
attributes[3] = GL_FALSE;
|
|
|
|
if (client->swapped) {
|
|
__glXSwapGetDrawableAttributesReply(client, &reply, attributes);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXGetDrawableAttributesReply,
|
|
(char *)&reply);
|
|
WriteToClient(client, reply.length * sizeof (CARD32),
|
|
(char *)attributes);
|
|
}
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
|
|
CARD32 *data;
|
|
XID drawable;
|
|
|
|
data = (CARD32 *) (req + 1);
|
|
drawable = data[0];
|
|
|
|
return DoGetDrawableAttributes(cl, drawable);
|
|
}
|
|
|
|
int __glXDisp_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
|
|
|
|
return DoGetDrawableAttributes(cl, req->drawable);
|
|
}
|
|
|
|
/************************************************************************/
|
|
|
|
/*
|
|
** Render and Renderlarge are not in the GLX API. They are used by the GLX
|
|
** client library to send batches of GL rendering commands.
|
|
*/
|
|
|
|
int DoRender(__GLXclientState *cl, GLbyte *pc, int do_swap)
|
|
{
|
|
xGLXRenderReq *req;
|
|
ClientPtr client= cl->client;
|
|
int left, cmdlen, error;
|
|
int commandsDone;
|
|
CARD16 opcode;
|
|
__GLXrenderHeader *hdr;
|
|
__GLXcontext *glxc;
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
|
|
|
|
req = (xGLXRenderReq *) pc;
|
|
if (do_swap) {
|
|
__GLX_SWAP_SHORT(&req->length);
|
|
__GLX_SWAP_INT(&req->contextTag);
|
|
}
|
|
|
|
glxc = __glXForceCurrent(cl, req->contextTag, &error);
|
|
if (!glxc) {
|
|
return error;
|
|
}
|
|
|
|
commandsDone = 0;
|
|
pc += sz_xGLXRenderReq;
|
|
left = (req->length << 2) - sz_xGLXRenderReq;
|
|
while (left > 0) {
|
|
__GLXrenderSizeData entry;
|
|
int extra;
|
|
__GLXdispatchRenderProcPtr proc;
|
|
int err;
|
|
|
|
/*
|
|
** Verify that the header length and the overall length agree.
|
|
** Also, each command must be word aligned.
|
|
*/
|
|
hdr = (__GLXrenderHeader *) pc;
|
|
if (do_swap) {
|
|
__GLX_SWAP_SHORT(&hdr->length);
|
|
__GLX_SWAP_SHORT(&hdr->opcode);
|
|
}
|
|
cmdlen = hdr->length;
|
|
opcode = hdr->opcode;
|
|
|
|
/*
|
|
** Check for core opcodes and grab entry data.
|
|
*/
|
|
err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
|
|
proc = (__GLXdispatchRenderProcPtr)
|
|
__glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap);
|
|
|
|
if ((err < 0) || (proc == NULL)) {
|
|
client->errorValue = commandsDone;
|
|
return __glXError(GLXBadRenderRequest);
|
|
}
|
|
|
|
if (entry.varsize) {
|
|
/* variable size command */
|
|
extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, do_swap);
|
|
if (extra < 0) {
|
|
extra = 0;
|
|
}
|
|
if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
|
|
return BadLength;
|
|
}
|
|
} else {
|
|
/* constant size command */
|
|
if (cmdlen != __GLX_PAD(entry.bytes)) {
|
|
return BadLength;
|
|
}
|
|
}
|
|
if (left < cmdlen) {
|
|
return BadLength;
|
|
}
|
|
|
|
/*
|
|
** Skip over the header and execute the command. We allow the
|
|
** caller to trash the command memory. This is useful especially
|
|
** for things that require double alignment - they can just shift
|
|
** the data towards lower memory (trashing the header) by 4 bytes
|
|
** and achieve the required alignment.
|
|
*/
|
|
(*proc)(pc + __GLX_RENDER_HDR_SIZE);
|
|
pc += cmdlen;
|
|
left -= cmdlen;
|
|
commandsDone++;
|
|
}
|
|
__GLX_NOTE_UNFLUSHED_CMDS(glxc);
|
|
return Success;
|
|
}
|
|
|
|
/*
|
|
** Execute all the drawing commands in a request.
|
|
*/
|
|
int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
return DoRender(cl, pc, False);
|
|
}
|
|
|
|
int DoRenderLarge(__GLXclientState *cl, GLbyte *pc, int do_swap)
|
|
{
|
|
xGLXRenderLargeReq *req;
|
|
ClientPtr client= cl->client;
|
|
size_t dataBytes;
|
|
__GLXrenderLargeHeader *hdr;
|
|
__GLXcontext *glxc;
|
|
int error;
|
|
CARD16 opcode;
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
|
|
|
|
req = (xGLXRenderLargeReq *) pc;
|
|
if (do_swap) {
|
|
__GLX_SWAP_SHORT(&req->length);
|
|
__GLX_SWAP_INT(&req->contextTag);
|
|
__GLX_SWAP_INT(&req->dataBytes);
|
|
__GLX_SWAP_SHORT(&req->requestNumber);
|
|
__GLX_SWAP_SHORT(&req->requestTotal);
|
|
}
|
|
|
|
glxc = __glXForceCurrent(cl, req->contextTag, &error);
|
|
if (!glxc) {
|
|
/* Reset in case this isn't 1st request. */
|
|
__glXResetLargeCommandStatus(cl);
|
|
return error;
|
|
}
|
|
dataBytes = req->dataBytes;
|
|
|
|
/*
|
|
** Check the request length.
|
|
*/
|
|
if ((req->length << 2) != __GLX_PAD(dataBytes) + sz_xGLXRenderLargeReq) {
|
|
client->errorValue = req->length;
|
|
/* Reset in case this isn't 1st request. */
|
|
__glXResetLargeCommandStatus(cl);
|
|
return BadLength;
|
|
}
|
|
pc += sz_xGLXRenderLargeReq;
|
|
|
|
if (cl->largeCmdRequestsSoFar == 0) {
|
|
__GLXrenderSizeData entry;
|
|
int extra;
|
|
size_t cmdlen;
|
|
int err;
|
|
|
|
/*
|
|
** This is the first request of a multi request command.
|
|
** Make enough space in the buffer, then copy the entire request.
|
|
*/
|
|
if (req->requestNumber != 1) {
|
|
client->errorValue = req->requestNumber;
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
|
|
hdr = (__GLXrenderLargeHeader *) pc;
|
|
if (do_swap) {
|
|
__GLX_SWAP_INT(&hdr->length);
|
|
__GLX_SWAP_INT(&hdr->opcode);
|
|
}
|
|
cmdlen = hdr->length;
|
|
opcode = hdr->opcode;
|
|
|
|
/*
|
|
** Check for core opcodes and grab entry data.
|
|
*/
|
|
err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
|
|
if (err < 0) {
|
|
client->errorValue = opcode;
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
|
|
if (entry.varsize) {
|
|
/*
|
|
** If it's a variable-size command (a command whose length must
|
|
** be computed from its parameters), all the parameters needed
|
|
** will be in the 1st request, so it's okay to do this.
|
|
*/
|
|
extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, do_swap);
|
|
if (extra < 0) {
|
|
extra = 0;
|
|
}
|
|
/* large command's header is 4 bytes longer, so add 4 */
|
|
if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
|
|
return BadLength;
|
|
}
|
|
} else {
|
|
/* constant size command */
|
|
if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
|
|
return BadLength;
|
|
}
|
|
}
|
|
/*
|
|
** Make enough space in the buffer, then copy the entire request.
|
|
*/
|
|
if (cl->largeCmdBufSize < cmdlen) {
|
|
if (!cl->largeCmdBuf) {
|
|
cl->largeCmdBuf = (GLbyte *) xalloc(cmdlen);
|
|
} else {
|
|
cl->largeCmdBuf = (GLbyte *) xrealloc(cl->largeCmdBuf, cmdlen);
|
|
}
|
|
if (!cl->largeCmdBuf) {
|
|
return BadAlloc;
|
|
}
|
|
cl->largeCmdBufSize = cmdlen;
|
|
}
|
|
memcpy(cl->largeCmdBuf, pc, dataBytes);
|
|
|
|
cl->largeCmdBytesSoFar = dataBytes;
|
|
cl->largeCmdBytesTotal = cmdlen;
|
|
cl->largeCmdRequestsSoFar = 1;
|
|
cl->largeCmdRequestsTotal = req->requestTotal;
|
|
return Success;
|
|
|
|
} else {
|
|
/*
|
|
** We are receiving subsequent (i.e. not the first) requests of a
|
|
** multi request command.
|
|
*/
|
|
|
|
/*
|
|
** Check the request number and the total request count.
|
|
*/
|
|
if (req->requestNumber != cl->largeCmdRequestsSoFar + 1) {
|
|
client->errorValue = req->requestNumber;
|
|
__glXResetLargeCommandStatus(cl);
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
if (req->requestTotal != cl->largeCmdRequestsTotal) {
|
|
client->errorValue = req->requestTotal;
|
|
__glXResetLargeCommandStatus(cl);
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
|
|
/*
|
|
** Check that we didn't get too much data.
|
|
*/
|
|
if ((cl->largeCmdBytesSoFar + dataBytes) > cl->largeCmdBytesTotal) {
|
|
client->errorValue = dataBytes;
|
|
__glXResetLargeCommandStatus(cl);
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
memcpy(cl->largeCmdBuf + cl->largeCmdBytesSoFar, pc, dataBytes);
|
|
cl->largeCmdBytesSoFar += dataBytes;
|
|
cl->largeCmdRequestsSoFar++;
|
|
|
|
if (req->requestNumber == cl->largeCmdRequestsTotal) {
|
|
__GLXdispatchRenderProcPtr proc;
|
|
|
|
/*
|
|
** This is the last request; it must have enough bytes to complete
|
|
** the command.
|
|
*/
|
|
/* NOTE: the two pad macros have been added below; they are needed
|
|
** because the client library pads the total byte count, but not
|
|
** the per-request byte counts. The Protocol Encoding says the
|
|
** total byte count should not be padded, so a proposal will be
|
|
** made to the ARB to relax the padding constraint on the total
|
|
** byte count, thus preserving backward compatibility. Meanwhile,
|
|
** the padding done below fixes a bug that did not allow
|
|
** large commands of odd sizes to be accepted by the server.
|
|
*/
|
|
if (__GLX_PAD(cl->largeCmdBytesSoFar) !=
|
|
__GLX_PAD(cl->largeCmdBytesTotal)) {
|
|
client->errorValue = dataBytes;
|
|
__glXResetLargeCommandStatus(cl);
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
hdr = (__GLXrenderLargeHeader *) cl->largeCmdBuf;
|
|
/*
|
|
** The opcode and length field in the header had already been
|
|
** swapped when the first request was received.
|
|
**
|
|
** Use the opcode to index into the procedure table.
|
|
*/
|
|
opcode = hdr->opcode;
|
|
|
|
proc = (__GLXdispatchRenderProcPtr)
|
|
__glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, do_swap);
|
|
if (proc == NULL) {
|
|
client->errorValue = opcode;
|
|
return __glXError(GLXBadLargeRequest);
|
|
}
|
|
|
|
/*
|
|
** Skip over the header and execute the command.
|
|
*/
|
|
(*proc)(cl->largeCmdBuf + __GLX_RENDER_LARGE_HDR_SIZE);
|
|
__GLX_NOTE_UNFLUSHED_CMDS(glxc);
|
|
|
|
/*
|
|
** Reset for the next RenderLarge series.
|
|
*/
|
|
__glXResetLargeCommandStatus(cl);
|
|
} else {
|
|
/*
|
|
** This is neither the first nor the last request.
|
|
*/
|
|
}
|
|
return Success;
|
|
}
|
|
}
|
|
|
|
/*
|
|
** Execute a large rendering request (one that spans multiple X requests).
|
|
*/
|
|
int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
return DoRenderLarge(cl, pc, False);
|
|
}
|
|
|
|
extern RESTYPE __glXSwapBarrierRes;
|
|
|
|
int __glXDisp_BindSwapBarrierSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXBindSwapBarrierSGIXReq *req = (xGLXBindSwapBarrierSGIXReq *) pc;
|
|
XID drawable = req->drawable;
|
|
int barrier = req->barrier;
|
|
DrawablePtr pDraw = (DrawablePtr) LookupDrawable(drawable, client);
|
|
int screen;
|
|
|
|
if (pDraw && (pDraw->type == DRAWABLE_WINDOW)) {
|
|
screen = pDraw->pScreen->myNum;
|
|
if (__glXSwapBarrierFuncs &&
|
|
__glXSwapBarrierFuncs[screen].bindSwapBarrierFunc) {
|
|
int ret = __glXSwapBarrierFuncs[screen].bindSwapBarrierFunc(screen, drawable, barrier);
|
|
if (ret == Success) {
|
|
if (barrier)
|
|
/* add source for cleanup when drawable is gone */
|
|
AddResource(drawable, __glXSwapBarrierRes, (pointer)screen);
|
|
else
|
|
/* delete source */
|
|
FreeResourceByType(drawable, __glXSwapBarrierRes, FALSE);
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
client->errorValue = drawable;
|
|
return __glXError(GLXBadDrawable);
|
|
}
|
|
|
|
|
|
int __glXDisp_QueryMaxSwapBarriersSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryMaxSwapBarriersSGIXReq *req =
|
|
(xGLXQueryMaxSwapBarriersSGIXReq *) pc;
|
|
xGLXQueryMaxSwapBarriersSGIXReply reply;
|
|
int screen = req->screen;
|
|
|
|
if (__glXSwapBarrierFuncs &&
|
|
__glXSwapBarrierFuncs[screen].queryMaxSwapBarriersFunc)
|
|
reply.max = __glXSwapBarrierFuncs[screen].queryMaxSwapBarriersFunc(screen);
|
|
else
|
|
reply.max = 0;
|
|
|
|
|
|
reply.length = 0;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
|
|
if (client->swapped) {
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
}
|
|
|
|
WriteToClient(client, sz_xGLXQueryMaxSwapBarriersSGIXReply,
|
|
(char *) &reply);
|
|
return Success;
|
|
}
|
|
|
|
#define GLX_BAD_HYPERPIPE_SGIX 92
|
|
|
|
int __glXDisp_QueryHyperpipeNetworkSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryHyperpipeNetworkSGIXReq * req = (xGLXQueryHyperpipeNetworkSGIXReq *) pc;
|
|
xGLXQueryHyperpipeNetworkSGIXReply reply;
|
|
int screen = req->screen;
|
|
void *rdata = NULL;
|
|
|
|
int length=0;
|
|
int npipes=0;
|
|
|
|
int n= 0;
|
|
|
|
if (__glXHyperpipeFuncs &&
|
|
__glXHyperpipeFuncs[screen].queryHyperpipeNetworkFunc != NULL) {
|
|
rdata =
|
|
(__glXHyperpipeFuncs[screen].queryHyperpipeNetworkFunc(screen, &npipes, &n));
|
|
}
|
|
length = __GLX_PAD(n) >> 2;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = length;
|
|
reply.n = n;
|
|
reply.npipes = npipes;
|
|
|
|
if (client->swapped) {
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
__GLX_SWAP_INT(&reply.length);
|
|
__GLX_SWAP_INT(&reply.n);
|
|
__GLX_SWAP_INT(&reply.npipes);
|
|
}
|
|
WriteToClient(client, sz_xGLXQueryHyperpipeNetworkSGIXReply,
|
|
(char *) &reply);
|
|
|
|
WriteToClient(client, length << 2, (char *)rdata);
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_DestroyHyperpipeConfigSGIX (__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXDestroyHyperpipeConfigSGIXReq * req =
|
|
(xGLXDestroyHyperpipeConfigSGIXReq *) pc;
|
|
xGLXDestroyHyperpipeConfigSGIXReply reply;
|
|
int screen = req->screen;
|
|
int success = GLX_BAD_HYPERPIPE_SGIX;
|
|
int hpId ;
|
|
|
|
hpId = req->hpId;
|
|
|
|
|
|
if (__glXHyperpipeFuncs &&
|
|
__glXHyperpipeFuncs[screen].destroyHyperpipeConfigFunc != NULL) {
|
|
success = __glXHyperpipeFuncs[screen].destroyHyperpipeConfigFunc(screen, hpId);
|
|
}
|
|
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = __GLX_PAD(0) >> 2;
|
|
reply.n = 0;
|
|
reply.success = success;
|
|
|
|
|
|
if (client->swapped) {
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
}
|
|
WriteToClient(client,
|
|
sz_xGLXDestroyHyperpipeConfigSGIXReply,
|
|
(char *) &reply);
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_QueryHyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryHyperpipeConfigSGIXReq * req =
|
|
(xGLXQueryHyperpipeConfigSGIXReq *) pc;
|
|
xGLXQueryHyperpipeConfigSGIXReply reply;
|
|
int screen = req->screen;
|
|
void *rdata = NULL;
|
|
int length;
|
|
int npipes=0;
|
|
int n= 0;
|
|
int hpId;
|
|
|
|
hpId = req->hpId;
|
|
|
|
if (__glXHyperpipeFuncs &&
|
|
__glXHyperpipeFuncs[screen].queryHyperpipeConfigFunc != NULL) {
|
|
rdata = __glXHyperpipeFuncs[screen].queryHyperpipeConfigFunc(screen, hpId,&npipes, &n);
|
|
}
|
|
|
|
length = __GLX_PAD(n) >> 2;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = length;
|
|
reply.n = n;
|
|
reply.npipes = npipes;
|
|
|
|
|
|
if (client->swapped) {
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
__GLX_SWAP_INT(&reply.length);
|
|
__GLX_SWAP_INT(&reply.n);
|
|
__GLX_SWAP_INT(&reply.npipes);
|
|
}
|
|
|
|
WriteToClient(client, sz_xGLXQueryHyperpipeConfigSGIXReply,
|
|
(char *) &reply);
|
|
|
|
WriteToClient(client, length << 2, (char *)rdata);
|
|
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_HyperpipeConfigSGIX(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXHyperpipeConfigSGIXReq * req =
|
|
(xGLXHyperpipeConfigSGIXReq *) pc;
|
|
xGLXHyperpipeConfigSGIXReply reply;
|
|
int screen = req->screen;
|
|
void *rdata;
|
|
|
|
int npipes=0, networkId;
|
|
int hpId=-1;
|
|
|
|
networkId = (int)req->networkId;
|
|
npipes = (int)req->npipes;
|
|
rdata = (void *)(req +1);
|
|
|
|
if (__glXHyperpipeFuncs &&
|
|
__glXHyperpipeFuncs[screen].hyperpipeConfigFunc != NULL) {
|
|
__glXHyperpipeFuncs[screen].hyperpipeConfigFunc(screen,networkId,
|
|
&hpId, &npipes,
|
|
(void *) rdata);
|
|
}
|
|
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = __GLX_PAD(0) >> 2;
|
|
reply.n = 0;
|
|
reply.npipes = npipes;
|
|
reply.hpId = hpId;
|
|
|
|
if (client->swapped) {
|
|
__GLX_DECLARE_SWAP_VARIABLES;
|
|
__GLX_SWAP_SHORT(&reply.sequenceNumber);
|
|
__GLX_SWAP_INT(&reply.npipes);
|
|
__GLX_SWAP_INT(&reply.hpId);
|
|
}
|
|
|
|
WriteToClient(client, sz_xGLXHyperpipeConfigSGIXReply,
|
|
(char *) &reply);
|
|
|
|
return Success;
|
|
}
|
|
|
|
|
|
/************************************************************************/
|
|
|
|
/*
|
|
** No support is provided for the vendor-private requests other than
|
|
** allocating the entry points in the dispatch table.
|
|
*/
|
|
|
|
int __glXDisp_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
|
|
GLint vendorcode = req->vendorCode;
|
|
__GLXdispatchVendorPrivProcPtr proc;
|
|
|
|
|
|
proc = (__GLXdispatchVendorPrivProcPtr)
|
|
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
|
|
vendorcode, 0);
|
|
if (proc != NULL) {
|
|
(*proc)(cl, (GLbyte*)req);
|
|
return Success;
|
|
}
|
|
|
|
cl->client->errorValue = req->vendorCode;
|
|
return __glXError(GLXUnsupportedPrivateRequest);
|
|
}
|
|
|
|
int __glXDisp_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
|
|
GLint vendorcode = req->vendorCode;
|
|
__GLXdispatchVendorPrivProcPtr proc;
|
|
|
|
|
|
proc = (__GLXdispatchVendorPrivProcPtr)
|
|
__glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
|
|
vendorcode, 0);
|
|
if (proc != NULL) {
|
|
return (*proc)(cl, (GLbyte*)req);
|
|
}
|
|
|
|
cl->client->errorValue = vendorcode;
|
|
return __glXError(GLXUnsupportedPrivateRequest);
|
|
}
|
|
|
|
int __glXDisp_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *) pc;
|
|
xGLXQueryExtensionsStringReply reply;
|
|
GLuint screen;
|
|
size_t n, length;
|
|
const char *ptr;
|
|
char *buf;
|
|
|
|
screen = req->screen;
|
|
/*
|
|
** Check if screen exists.
|
|
*/
|
|
if (screen >= screenInfo.numScreens) {
|
|
client->errorValue = screen;
|
|
return BadValue;
|
|
}
|
|
|
|
ptr = __glXActiveScreens[screen]->GLXextensions;
|
|
|
|
n = strlen(ptr) + 1;
|
|
length = __GLX_PAD(n) >> 2;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = length;
|
|
reply.n = n;
|
|
|
|
/* Allocate buffer to make sure it's a multiple of 4 bytes big.*/
|
|
buf = (char *) xalloc(length << 2);
|
|
if (buf == NULL)
|
|
return BadAlloc;
|
|
memcpy(buf, ptr, n);
|
|
|
|
if (client->swapped) {
|
|
glxSwapQueryExtensionsStringReply(client, &reply, buf);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXQueryExtensionsStringReply,(char *)&reply);
|
|
WriteToClient(client, (int)(length << 2), (char *)buf);
|
|
}
|
|
|
|
xfree(buf);
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_QueryServerString(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
ClientPtr client = cl->client;
|
|
xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *) pc;
|
|
xGLXQueryServerStringReply reply;
|
|
int name;
|
|
GLuint screen;
|
|
size_t n, length;
|
|
const char *ptr;
|
|
char *buf;
|
|
|
|
name = req->name;
|
|
screen = req->screen;
|
|
/*
|
|
** Check if screen exists.
|
|
*/
|
|
if (screen >= screenInfo.numScreens) {
|
|
client->errorValue = screen;
|
|
return BadValue;
|
|
}
|
|
switch(name) {
|
|
case GLX_VENDOR:
|
|
ptr = __glXActiveScreens[screen]->GLXvendor;
|
|
break;
|
|
case GLX_VERSION:
|
|
ptr = __glXActiveScreens[screen]->GLXversion;
|
|
break;
|
|
case GLX_EXTENSIONS:
|
|
ptr = __glXActiveScreens[screen]->GLXextensions;
|
|
break;
|
|
default:
|
|
return BadValue;
|
|
}
|
|
|
|
n = strlen(ptr) + 1;
|
|
length = __GLX_PAD(n) >> 2;
|
|
reply.type = X_Reply;
|
|
reply.sequenceNumber = client->sequence;
|
|
reply.length = length;
|
|
reply.n = n;
|
|
|
|
buf = (char *) xalloc(length << 2);
|
|
if (buf == NULL) {
|
|
return BadAlloc;
|
|
}
|
|
memcpy(buf, ptr, n);
|
|
|
|
if (client->swapped) {
|
|
glxSwapQueryServerStringReply(client, &reply, buf);
|
|
} else {
|
|
WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)&reply);
|
|
WriteToClient(client, (int)(length << 2), buf);
|
|
}
|
|
|
|
xfree(buf);
|
|
return Success;
|
|
}
|
|
|
|
int __glXDisp_ClientInfo(__GLXclientState *cl, GLbyte *pc)
|
|
{
|
|
xGLXClientInfoReq *req = (xGLXClientInfoReq *) pc;
|
|
const char *buf;
|
|
|
|
cl->GLClientmajorVersion = req->major;
|
|
cl->GLClientminorVersion = req->minor;
|
|
if (cl->GLClientextensions)
|
|
xfree(cl->GLClientextensions);
|
|
buf = (const char *)(req+1);
|
|
cl->GLClientextensions = xstrdup(buf);
|
|
|
|
return Success;
|
|
}
|