260 lines
7.2 KiB
C
260 lines
7.2 KiB
C
#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#ifndef _GLX_server_h_
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#define _GLX_server_h_
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/*
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* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice including the dates of first publication and
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* either this permission notice or a reference to
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* http://oss.sgi.com/projects/FreeB/
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* shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of Silicon Graphics, Inc.
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* shall not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization from
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* Silicon Graphics, Inc.
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*/
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#include <X11/X.h>
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#include <X11/Xproto.h>
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#include <X11/Xmd.h>
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#include <misc.h>
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#include <dixstruct.h>
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#include <pixmapstr.h>
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#include <gcstruct.h>
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#include <extnsionst.h>
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#include <resource.h>
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#include <scrnintstr.h>
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/*
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** The X header misc.h defines these math functions.
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*/
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#undef abs
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#undef fabs
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#define GL_GLEXT_PROTOTYPES /* we want prototypes */
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#include <GL/gl.h>
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#include <GL/glxproto.h>
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#include <GL/glxint.h>
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/* For glxscreens.h */
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typedef struct __GLXdrawable __GLXdrawable;
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typedef struct __GLXcontext __GLXcontext;
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#include "glxscreens.h"
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#include "glxdrawable.h"
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#include "glxcontext.h"
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#define GLX_SERVER_MAJOR_VERSION 1
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#define GLX_SERVER_MINOR_VERSION 2
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#ifndef True
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#define True 1
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#endif
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#ifndef False
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#define False 0
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#endif
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/*
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** GLX resources.
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*/
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typedef XID GLXContextID;
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typedef XID GLXPixmap;
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typedef XID GLXDrawable;
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typedef struct __GLXclientStateRec __GLXclientState;
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extern __GLXscreen *glxGetScreen(ScreenPtr pScreen);
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extern __GLXclientState *glxGetClient(ClientPtr pClient);
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/************************************************************************/
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void GlxExtensionInit(void);
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void GlxSetVisualConfigs(int nconfigs,
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__GLXvisualConfig *configs, void **privates);
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struct _glapi_table;
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void GlxSetRenderTables (struct _glapi_table *table);
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void __glXScreenInitVisuals(__GLXscreen *screen);
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/*
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** The last context used (from the server's persective) is cached.
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*/
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extern __GLXcontext *__glXLastContext;
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extern __GLXcontext *__glXForceCurrent(__GLXclientState*, GLXContextTag, int*);
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extern ClientPtr __pGlxClient;
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int __glXError(int error);
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/*
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** Macros to set, unset, and retrieve the flag that says whether a context
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** has unflushed commands.
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*/
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#define __GLX_NOTE_UNFLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_TRUE
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#define __GLX_NOTE_FLUSHED_CMDS(glxc) glxc->hasUnflushedCommands = GL_FALSE
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#define __GLX_HAS_UNFLUSHED_CMDS(glxc) (glxc->hasUnflushedCommands)
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/************************************************************************/
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typedef struct __GLXprovider __GLXprovider;
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struct __GLXprovider {
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__GLXscreen *(*screenProbe)(ScreenPtr pScreen);
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const char *name;
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__GLXprovider *next;
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};
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void GlxPushProvider(__GLXprovider *provider);
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enum {
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GLX_MINIMAL_VISUALS,
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GLX_TYPICAL_VISUALS,
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GLX_ALL_VISUALS
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};
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void __glXsetEnterLeaveServerFuncs(void (*enter)(GLboolean),
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void (*leave)(GLboolean));
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void __glXenterServer(GLboolean rendering);
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void __glXleaveServer(GLboolean rendering);
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void glxSuspendClients(void);
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void glxResumeClients(void);
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/*
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** State kept per client.
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*/
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struct __GLXclientStateRec {
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/*
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** Whether this structure is currently being used to support a client.
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*/
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Bool inUse;
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/*
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** Buffer for returned data.
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*/
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GLbyte *returnBuf;
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GLint returnBufSize;
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/*
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** Keep track of large rendering commands, which span multiple requests.
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*/
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GLint largeCmdBytesSoFar; /* bytes received so far */
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GLint largeCmdBytesTotal; /* total bytes expected */
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GLint largeCmdRequestsSoFar; /* requests received so far */
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GLint largeCmdRequestsTotal; /* total requests expected */
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GLbyte *largeCmdBuf;
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GLint largeCmdBufSize;
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/*
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** Keep a list of all the contexts that are current for this client's
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** threads.
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*/
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__GLXcontext **currentContexts;
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GLint numCurrentContexts;
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/* Back pointer to X client record */
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ClientPtr client;
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int GLClientmajorVersion;
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int GLClientminorVersion;
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char *GLClientextensions;
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};
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/************************************************************************/
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/*
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** Dispatch tables.
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*/
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typedef void (*__GLXdispatchRenderProcPtr)(GLbyte *);
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typedef int (*__GLXdispatchSingleProcPtr)(__GLXclientState *, GLbyte *);
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typedef int (*__GLXdispatchVendorPrivProcPtr)(__GLXclientState *, GLbyte *);
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/*
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* Dispatch for GLX commands.
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*/
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typedef int (*__GLXprocPtr)(__GLXclientState *, char *pc);
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/*
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* Tables for computing the size of each rendering command.
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*/
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typedef int (*gl_proto_size_func)(const GLbyte *, Bool);
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typedef struct {
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int bytes;
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gl_proto_size_func varsize;
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} __GLXrenderSizeData;
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/************************************************************************/
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/*
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** X resources.
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*/
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extern RESTYPE __glXContextRes;
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extern RESTYPE __glXClientRes;
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extern RESTYPE __glXPixmapRes;
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extern RESTYPE __glXDrawableRes;
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/************************************************************************/
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/*
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** Prototypes.
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*/
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extern char *__glXcombine_strings(const char *, const char *);
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/*
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** Routines for sending swapped replies.
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*/
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extern void __glXSwapMakeCurrentReply(ClientPtr client,
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xGLXMakeCurrentReply *reply);
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extern void __glXSwapIsDirectReply(ClientPtr client,
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xGLXIsDirectReply *reply);
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extern void __glXSwapQueryVersionReply(ClientPtr client,
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xGLXQueryVersionReply *reply);
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extern void __glXSwapQueryContextInfoEXTReply(ClientPtr client,
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xGLXQueryContextInfoEXTReply *reply,
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int *buf);
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extern void __glXSwapGetDrawableAttributesReply(ClientPtr client,
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xGLXGetDrawableAttributesReply *reply, CARD32 *buf);
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extern void glxSwapQueryExtensionsStringReply(ClientPtr client,
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xGLXQueryExtensionsStringReply *reply, char *buf);
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extern void glxSwapQueryServerStringReply(ClientPtr client,
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xGLXQueryServerStringReply *reply, char *buf);
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/*
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* Routines for computing the size of variably-sized rendering commands.
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*/
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extern int __glXTypeSize(GLenum enm);
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extern int __glXImageSize(GLenum format, GLenum type,
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GLenum target, GLsizei w, GLsizei h, GLsizei d,
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GLint imageHeight, GLint rowLength, GLint skipImages, GLint skipRows,
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GLint alignment);
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#endif /* !__GLX_server_h__ */
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