839 lines
21 KiB
C
839 lines
21 KiB
C
/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
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/*
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* (C) Copyright IBM Corporation 2005
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* IBM,
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* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <GL/gl.h>
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#include "glxserver.h"
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#include "indirect_size.h"
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#include "indirect_reqsize.h"
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#if defined(linux)
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# include <byteswap.h>
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# define SWAP_32(v) do { (v) = bswap_32(v); } while(0)
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#else
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# define SWAP_32(v) do { char tmp; swapl(&v, tmp); } while(0)
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#endif
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#define __GLX_PAD(x) (((x) + 3) & ~3)
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#if defined(__CYGWIN__) || defined(__MINGW32__)
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# undef HAVE_ALIAS
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#endif
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#ifdef HAVE_ALIAS
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# define ALIAS2(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
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__attribute__ ((alias( # to )));
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# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )
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#else
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# define ALIAS(from,to) \
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GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \
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{ return __glX ## to ## ReqSize( pc, swap ); }
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#endif
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int
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__glXCallListsReqSize( const GLbyte * pc, Bool swap )
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{
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GLsizei n = *(GLsizei *)(pc + 0);
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GLenum type = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( n );
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SWAP_32( type );
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}
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compsize = __glCallLists_size(type);
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return __GLX_PAD((compsize * n));
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}
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int
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__glXBitmapReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLsizei width = *(GLsizei *)(pc + 20);
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GLsizei height = *(GLsizei *)(pc + 24);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( width );
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SWAP_32( height );
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXFogfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 0);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glFogfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXLightfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glLightfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXLightModelfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 0);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glLightModelfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXMaterialfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glMaterialfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXPolygonStippleReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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}
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return __glXImageSize(GL_COLOR_INDEX, GL_BITMAP, 0, 32, 32, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexParameterfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glTexParameterfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXTexImage1DReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 32);
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GLenum format = * (GLenum *)(pc + 44);
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GLenum type = * (GLenum *)(pc + 48);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexImage2DReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 32);
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GLsizei height = *(GLsizei *)(pc + 36);
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GLenum format = * (GLenum *)(pc + 44);
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GLenum type = * (GLenum *)(pc + 48);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( height );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexEnvfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glTexEnvfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXTexGendvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glTexGendv_size(pname);
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return __GLX_PAD((compsize * 8));
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}
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int
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__glXTexGenfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glTexGenfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXPixelMapfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLsizei mapsize = *(GLsizei *)(pc + 4);
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if (swap) {
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SWAP_32( mapsize );
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}
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return __GLX_PAD((mapsize * 4));
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}
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int
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__glXPixelMapusvReqSize( const GLbyte * pc, Bool swap )
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{
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GLsizei mapsize = *(GLsizei *)(pc + 4);
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if (swap) {
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SWAP_32( mapsize );
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}
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return __GLX_PAD((mapsize * 2));
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}
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int
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__glXDrawPixelsReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLsizei width = *(GLsizei *)(pc + 20);
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GLsizei height = *(GLsizei *)(pc + 24);
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GLenum format = * (GLenum *)(pc + 28);
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GLenum type = * (GLenum *)(pc + 32);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( width );
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SWAP_32( height );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, 0, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXPrioritizeTexturesReqSize( const GLbyte * pc, Bool swap )
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{
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GLsizei n = *(GLsizei *)(pc + 0);
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if (swap) {
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SWAP_32( n );
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}
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return __GLX_PAD((n * 4) + (n * 4));
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}
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int
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__glXTexSubImage1DReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 36);
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GLenum format = * (GLenum *)(pc + 44);
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GLenum type = * (GLenum *)(pc + 48);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXTexSubImage2DReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 36);
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GLsizei height = *(GLsizei *)(pc + 40);
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GLenum format = * (GLenum *)(pc + 44);
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GLenum type = * (GLenum *)(pc + 48);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( height );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, width, height, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 28);
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GLenum format = * (GLenum *)(pc + 32);
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GLenum type = * (GLenum *)(pc + 36);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXColorTableParameterfvReqSize( const GLbyte * pc, Bool swap )
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{
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GLenum pname = * (GLenum *)(pc + 4);
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GLsizei compsize;
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if (swap) {
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SWAP_32( pname );
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}
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compsize = __glColorTableParameterfv_size(pname);
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return __GLX_PAD((compsize * 4));
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}
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int
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__glXColorSubTableReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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GLint skip_images = 0;
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GLint skip_rows = * (GLint *)(pc + 8);
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GLint alignment = * (GLint *)(pc + 16);
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GLenum target = * (GLenum *)(pc + 20);
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GLsizei count = *(GLsizei *)(pc + 28);
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GLenum format = * (GLenum *)(pc + 32);
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GLenum type = * (GLenum *)(pc + 36);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( count );
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SWAP_32( format );
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SWAP_32( type );
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}
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return __glXImageSize(format, type, target, count, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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int
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__glXConvolutionFilter1DReqSize( const GLbyte * pc, Bool swap )
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{
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GLint row_length = * (GLint *)(pc + 4);
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GLint image_height = 0;
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|
GLint skip_images = 0;
|
|
GLint skip_rows = * (GLint *)(pc + 8);
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|
GLint alignment = * (GLint *)(pc + 16);
|
|
GLenum target = * (GLenum *)(pc + 20);
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GLsizei width = *(GLsizei *)(pc + 28);
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GLenum format = * (GLenum *)(pc + 36);
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GLenum type = * (GLenum *)(pc + 40);
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if (swap) {
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SWAP_32( row_length );
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SWAP_32( skip_rows );
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SWAP_32( alignment );
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SWAP_32( target );
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SWAP_32( width );
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SWAP_32( format );
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SWAP_32( type );
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}
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|
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return __glXImageSize(format, type, target, width, 1, 1,
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image_height, row_length, skip_images,
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skip_rows, alignment);
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}
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|
|
int
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__glXConvolutionFilter2DReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLint row_length = * (GLint *)(pc + 4);
|
|
GLint image_height = 0;
|
|
GLint skip_images = 0;
|
|
GLint skip_rows = * (GLint *)(pc + 8);
|
|
GLint alignment = * (GLint *)(pc + 16);
|
|
GLenum target = * (GLenum *)(pc + 20);
|
|
GLsizei width = *(GLsizei *)(pc + 28);
|
|
GLsizei height = *(GLsizei *)(pc + 32);
|
|
GLenum format = * (GLenum *)(pc + 36);
|
|
GLenum type = * (GLenum *)(pc + 40);
|
|
|
|
if (swap) {
|
|
SWAP_32( row_length );
|
|
SWAP_32( skip_rows );
|
|
SWAP_32( alignment );
|
|
SWAP_32( target );
|
|
SWAP_32( width );
|
|
SWAP_32( height );
|
|
SWAP_32( format );
|
|
SWAP_32( type );
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, 1,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXConvolutionParameterfvReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLenum pname = * (GLenum *)(pc + 4);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
SWAP_32( pname );
|
|
}
|
|
|
|
compsize = __glConvolutionParameterfv_size(pname);
|
|
return __GLX_PAD((compsize * 4));
|
|
}
|
|
|
|
int
|
|
__glXTexImage3DReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLint row_length = * (GLint *)(pc + 4);
|
|
GLint image_height = * (GLint *)(pc + 8);
|
|
GLint skip_rows = * (GLint *)(pc + 16);
|
|
GLint skip_images = * (GLint *)(pc + 20);
|
|
GLint alignment = * (GLint *)(pc + 32);
|
|
GLenum target = * (GLenum *)(pc + 36);
|
|
GLsizei width = *(GLsizei *)(pc + 48);
|
|
GLsizei height = *(GLsizei *)(pc + 52);
|
|
GLsizei depth = *(GLsizei *)(pc + 56);
|
|
GLenum format = * (GLenum *)(pc + 68);
|
|
GLenum type = * (GLenum *)(pc + 72);
|
|
|
|
if (swap) {
|
|
SWAP_32( row_length );
|
|
SWAP_32( image_height );
|
|
SWAP_32( skip_rows );
|
|
SWAP_32( skip_images );
|
|
SWAP_32( alignment );
|
|
SWAP_32( target );
|
|
SWAP_32( width );
|
|
SWAP_32( height );
|
|
SWAP_32( depth );
|
|
SWAP_32( format );
|
|
SWAP_32( type );
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXTexSubImage3DReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLint row_length = * (GLint *)(pc + 4);
|
|
GLint image_height = * (GLint *)(pc + 8);
|
|
GLint skip_rows = * (GLint *)(pc + 16);
|
|
GLint skip_images = * (GLint *)(pc + 20);
|
|
GLint alignment = * (GLint *)(pc + 32);
|
|
GLenum target = * (GLenum *)(pc + 36);
|
|
GLsizei width = *(GLsizei *)(pc + 60);
|
|
GLsizei height = *(GLsizei *)(pc + 64);
|
|
GLsizei depth = *(GLsizei *)(pc + 68);
|
|
GLenum format = * (GLenum *)(pc + 76);
|
|
GLenum type = * (GLenum *)(pc + 80);
|
|
|
|
if (swap) {
|
|
SWAP_32( row_length );
|
|
SWAP_32( image_height );
|
|
SWAP_32( skip_rows );
|
|
SWAP_32( skip_images );
|
|
SWAP_32( alignment );
|
|
SWAP_32( target );
|
|
SWAP_32( width );
|
|
SWAP_32( height );
|
|
SWAP_32( depth );
|
|
SWAP_32( format );
|
|
SWAP_32( type );
|
|
}
|
|
|
|
return __glXImageSize(format, type, target, width, height, depth,
|
|
image_height, row_length, skip_images,
|
|
skip_rows, alignment);
|
|
}
|
|
|
|
int
|
|
__glXDrawBuffersARBReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 0);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 4));
|
|
}
|
|
|
|
int
|
|
__glXPointParameterfvEXTReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLenum pname = * (GLenum *)(pc + 0);
|
|
GLsizei compsize;
|
|
|
|
if (swap) {
|
|
SWAP_32( pname );
|
|
}
|
|
|
|
compsize = __glPointParameterfvEXT_size(pname);
|
|
return __GLX_PAD((compsize * 4));
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage3DARBReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei imageSize = *(GLsizei *)(pc + 28);
|
|
|
|
if (swap) {
|
|
SWAP_32( imageSize );
|
|
}
|
|
|
|
return __GLX_PAD(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage2DARBReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei imageSize = *(GLsizei *)(pc + 24);
|
|
|
|
if (swap) {
|
|
SWAP_32( imageSize );
|
|
}
|
|
|
|
return __GLX_PAD(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexImage1DARBReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei imageSize = *(GLsizei *)(pc + 20);
|
|
|
|
if (swap) {
|
|
SWAP_32( imageSize );
|
|
}
|
|
|
|
return __GLX_PAD(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXCompressedTexSubImage3DARBReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei imageSize = *(GLsizei *)(pc + 36);
|
|
|
|
if (swap) {
|
|
SWAP_32( imageSize );
|
|
}
|
|
|
|
return __GLX_PAD(imageSize);
|
|
}
|
|
|
|
int
|
|
__glXLoadProgramNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei len = *(GLsizei *)(pc + 8);
|
|
|
|
if (swap) {
|
|
SWAP_32( len );
|
|
}
|
|
|
|
return __GLX_PAD(len);
|
|
}
|
|
|
|
int
|
|
__glXProgramParameters4dvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLuint num = * (GLuint *)(pc + 8);
|
|
|
|
if (swap) {
|
|
SWAP_32( num );
|
|
}
|
|
|
|
return __GLX_PAD((num * 32));
|
|
}
|
|
|
|
int
|
|
__glXProgramParameters4fvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLuint num = * (GLuint *)(pc + 8);
|
|
|
|
if (swap) {
|
|
SWAP_32( num );
|
|
}
|
|
|
|
return __GLX_PAD((num * 16));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs1dvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 8));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs2dvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 16));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3dvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 24));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3fvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 12));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs3svNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 6));
|
|
}
|
|
|
|
int
|
|
__glXVertexAttribs4dvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei n = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( n );
|
|
}
|
|
|
|
return __GLX_PAD((n * 32));
|
|
}
|
|
|
|
int
|
|
__glXProgramNamedParameter4fvNVReqSize( const GLbyte * pc, Bool swap )
|
|
{
|
|
GLsizei len = *(GLsizei *)(pc + 4);
|
|
|
|
if (swap) {
|
|
SWAP_32( len );
|
|
}
|
|
|
|
return __GLX_PAD(len);
|
|
}
|
|
|
|
ALIAS( Fogiv, Fogfv )
|
|
ALIAS( Lightiv, Lightfv )
|
|
ALIAS( LightModeliv, LightModelfv )
|
|
ALIAS( Materialiv, Materialfv )
|
|
ALIAS( TexParameteriv, TexParameterfv )
|
|
ALIAS( TexEnviv, TexEnvfv )
|
|
ALIAS( TexGeniv, TexGenfv )
|
|
ALIAS( PixelMapuiv, PixelMapfv )
|
|
ALIAS( ColorTableParameteriv, ColorTableParameterfv )
|
|
ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
|
|
ALIAS( CompressedTexSubImage2DARB, CompressedTexImage3DARB )
|
|
ALIAS( CompressedTexSubImage1DARB, CompressedTexImage1DARB )
|
|
ALIAS( RequestResidentProgramsNV, DrawBuffersARB )
|
|
ALIAS( VertexAttribs1fvNV, PixelMapfv )
|
|
ALIAS( VertexAttribs1svNV, PixelMapusv )
|
|
ALIAS( VertexAttribs2fvNV, VertexAttribs1dvNV )
|
|
ALIAS( VertexAttribs2svNV, PixelMapfv )
|
|
ALIAS( VertexAttribs4fvNV, VertexAttribs2dvNV )
|
|
ALIAS( VertexAttribs4svNV, VertexAttribs1dvNV )
|
|
ALIAS( VertexAttribs4ubvNV, PixelMapfv )
|
|
ALIAS( PointParameterivNV, PointParameterfvEXT )
|
|
ALIAS( ProgramStringARB, LoadProgramNV )
|
|
ALIAS( ProgramNamedParameter4dvNV, CompressedTexSubImage3DARB )
|
|
ALIAS( DeleteRenderbuffersEXT, DrawBuffersARB )
|
|
ALIAS( DeleteFramebuffersEXT, DrawBuffersARB )
|