xenocara/xserver/glx/glxdricommon.c

204 lines
6.7 KiB
C

/*
* Copyright © 2008 Red Hat, Inc
*
* Permission to use, copy, modify, distribute, and sell this software
* and its documentation for any purpose is hereby granted without
* fee, provided that the above copyright notice appear in all copies
* and that both that copyright notice and this permission notice
* appear in supporting documentation, and that the name of the
* copyright holders not be used in advertising or publicity
* pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied
* warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN
* AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif
#include <stdint.h>
#include <errno.h>
#include <sys/time.h>
#include <GL/gl.h>
#include <GL/glxtokens.h>
#include <GL/internal/dri_interface.h>
#include <os.h>
#include "glxserver.h"
#include "glxcontext.h"
#include "glxscreens.h"
#include "glxdricommon.h"
static int
getUST(int64_t *ust)
{
struct timeval tv;
if (ust == NULL)
return -EFAULT;
if (gettimeofday(&tv, NULL) == 0) {
ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
return 0;
} else {
return -errno;
}
}
const __DRIsystemTimeExtension systemTimeExtension = {
{ __DRI_SYSTEM_TIME, __DRI_SYSTEM_TIME_VERSION },
getUST,
NULL,
};
#define __ATTRIB(attrib, field) \
{ attrib, offsetof(__GLXconfig, field) }
static const struct { unsigned int attrib, offset; } attribMap[] = {
__ATTRIB(__DRI_ATTRIB_BUFFER_SIZE, rgbBits),
__ATTRIB(__DRI_ATTRIB_LEVEL, level),
__ATTRIB(__DRI_ATTRIB_RED_SIZE, redBits),
__ATTRIB(__DRI_ATTRIB_GREEN_SIZE, greenBits),
__ATTRIB(__DRI_ATTRIB_BLUE_SIZE, blueBits),
__ATTRIB(__DRI_ATTRIB_ALPHA_SIZE, alphaBits),
__ATTRIB(__DRI_ATTRIB_DEPTH_SIZE, depthBits),
__ATTRIB(__DRI_ATTRIB_STENCIL_SIZE, stencilBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_RED_SIZE, accumRedBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_GREEN_SIZE, accumGreenBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_BLUE_SIZE, accumBlueBits),
__ATTRIB(__DRI_ATTRIB_ACCUM_ALPHA_SIZE, accumAlphaBits),
__ATTRIB(__DRI_ATTRIB_SAMPLE_BUFFERS, sampleBuffers),
__ATTRIB(__DRI_ATTRIB_SAMPLES, samples),
__ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
__ATTRIB(__DRI_ATTRIB_STEREO, stereoMode),
__ATTRIB(__DRI_ATTRIB_AUX_BUFFERS, numAuxBuffers),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_TYPE, transparentPixel),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_INDEX_VALUE, transparentPixel),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_RED_VALUE, transparentRed),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_GREEN_VALUE, transparentGreen),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_BLUE_VALUE, transparentBlue),
__ATTRIB(__DRI_ATTRIB_TRANSPARENT_ALPHA_VALUE, transparentAlpha),
__ATTRIB(__DRI_ATTRIB_RED_MASK, redMask),
__ATTRIB(__DRI_ATTRIB_GREEN_MASK, greenMask),
__ATTRIB(__DRI_ATTRIB_BLUE_MASK, blueMask),
__ATTRIB(__DRI_ATTRIB_ALPHA_MASK, alphaMask),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_WIDTH, maxPbufferWidth),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_HEIGHT, maxPbufferHeight),
__ATTRIB(__DRI_ATTRIB_MAX_PBUFFER_PIXELS, maxPbufferPixels),
__ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_WIDTH, optimalPbufferWidth),
__ATTRIB(__DRI_ATTRIB_OPTIMAL_PBUFFER_HEIGHT, optimalPbufferHeight),
__ATTRIB(__DRI_ATTRIB_SWAP_METHOD, swapMethod),
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGB, bindToTextureRgb),
__ATTRIB(__DRI_ATTRIB_BIND_TO_TEXTURE_RGBA, bindToTextureRgba),
__ATTRIB(__DRI_ATTRIB_BIND_TO_MIPMAP_TEXTURE, bindToMipmapTexture),
__ATTRIB(__DRI_ATTRIB_YINVERTED, yInverted),
};
#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
static void
setScalar(__GLXconfig *config, unsigned int attrib, unsigned int value)
{
int i;
for (i = 0; i < ARRAY_SIZE(attribMap); i++)
if (attribMap[i].attrib == attrib) {
*(unsigned int *) ((char *) config + attribMap[i].offset) = value;
return;
}
}
static __GLXconfig *
createModeFromConfig(const __DRIcoreExtension *core,
const __DRIconfig *driConfig,
unsigned int visualType)
{
__GLXDRIconfig *config;
unsigned int attrib, value;
int i;
config = xalloc(sizeof *config);
config->driConfig = driConfig;
i = 0;
while (core->indexConfigAttrib(driConfig, i++, &attrib, &value)) {
switch (attrib) {
case __DRI_ATTRIB_RENDER_TYPE:
config->config.renderType = 0;
if (value & __DRI_ATTRIB_RGBA_BIT)
config->config.renderType |= GLX_RGBA_BIT;
if (value & __DRI_ATTRIB_COLOR_INDEX_BIT)
config->config.renderType |= GLX_COLOR_INDEX_BIT;
break;
case __DRI_ATTRIB_CONFIG_CAVEAT:
if (value & __DRI_ATTRIB_NON_CONFORMANT_CONFIG)
config->config.visualRating = GLX_NON_CONFORMANT_CONFIG;
else if (value & __DRI_ATTRIB_SLOW_BIT)
config->config.visualRating = GLX_SLOW_CONFIG;
else
config->config.visualRating = GLX_NONE;
break;
case __DRI_ATTRIB_BIND_TO_TEXTURE_TARGETS:
config->config.bindToTextureTargets = 0;
if (value & __DRI_ATTRIB_TEXTURE_1D_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_1D_BIT_EXT;
if (value & __DRI_ATTRIB_TEXTURE_2D_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_2D_BIT_EXT;
if (value & __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT)
config->config.bindToTextureTargets |= GLX_TEXTURE_RECTANGLE_BIT_EXT;
break;
default:
setScalar(&config->config, attrib, value);
break;
}
}
config->config.next = NULL;
config->config.xRenderable = GL_TRUE;
config->config.visualType = visualType;
config->config.drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
return &config->config;
}
__GLXconfig *
glxConvertConfigs(const __DRIcoreExtension *core, const __DRIconfig **configs)
{
__GLXconfig head, *tail;
int i;
tail = &head;
head.next = NULL;
for (i = 0; configs[i]; i++) {
tail->next = createModeFromConfig(core,
configs[i], GLX_TRUE_COLOR);
if (tail->next == NULL)
break;
tail = tail->next;
}
for (i = 0; configs[i]; i++) {
tail->next = createModeFromConfig(core,
configs[i], GLX_DIRECT_COLOR);
if (tail->next == NULL)
break;
tail = tail->next;
}
return head.next;
}