235 lines
7.2 KiB
C
235 lines
7.2 KiB
C
/*
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* Copyright © 2018 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <stdlib.h>
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#include "util/u_math.h"
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#include "util/vma.h"
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struct util_vma_hole {
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struct list_head link;
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uint64_t offset;
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uint64_t size;
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};
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#define util_vma_foreach_hole(_hole, _heap) \
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list_for_each_entry(struct util_vma_hole, _hole, &(_heap)->holes, link)
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#define util_vma_foreach_hole_safe(_hole, _heap) \
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list_for_each_entry_safe(struct util_vma_hole, _hole, &(_heap)->holes, link)
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void
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util_vma_heap_init(struct util_vma_heap *heap,
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uint64_t start, uint64_t size)
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{
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list_inithead(&heap->holes);
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util_vma_heap_free(heap, start, size);
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}
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void
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util_vma_heap_finish(struct util_vma_heap *heap)
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{
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util_vma_foreach_hole_safe(hole, heap)
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free(hole);
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}
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#ifndef NDEBUG
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static void
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util_vma_heap_validate(struct util_vma_heap *heap)
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{
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uint64_t prev_offset = 0;
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util_vma_foreach_hole(hole, heap) {
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assert(hole->offset > 0);
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assert(hole->size > 0);
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if (&hole->link == heap->holes.next) {
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/* This must be the top-most hole. Assert that, if it overflows, it
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* overflows to 0, i.e. 2^64.
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*/
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assert(hole->size + hole->offset == 0 ||
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hole->size + hole->offset > hole->offset);
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} else {
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/* This is not the top-most hole so it must not overflow and, in
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* fact, must be strictly lower than the top-most hole. If
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* hole->size + hole->offset == prev_offset, then we failed to join
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* holes during a util_vma_heap_free.
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*/
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assert(hole->size + hole->offset > hole->offset &&
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hole->size + hole->offset < prev_offset);
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}
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prev_offset = hole->offset;
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}
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}
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#else
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#define util_vma_heap_validate(heap)
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#endif
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uint64_t
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util_vma_heap_alloc(struct util_vma_heap *heap,
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uint64_t size, uint64_t alignment)
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{
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/* The caller is expected to reject zero-size allocations */
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assert(size > 0);
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assert(alignment > 0);
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util_vma_heap_validate(heap);
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util_vma_foreach_hole_safe(hole, heap) {
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if (size > hole->size)
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continue;
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/* Compute the offset as the highest address where a chunk of the given
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* size can be without going over the top of the hole.
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*
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* This calculation is known to not overflow because we know that
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* hole->size + hole->offset can only overflow to 0 and size > 0.
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*/
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uint64_t offset = (hole->size - size) + hole->offset;
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/* Align the offset. We align down and not up because we are allocating
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* from the top of the hole and not the bottom.
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*/
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offset = (offset / alignment) * alignment;
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if (offset < hole->offset)
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continue;
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if (offset == hole->offset && size == hole->size) {
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/* Just get rid of the hole. */
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list_del(&hole->link);
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free(hole);
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util_vma_heap_validate(heap);
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return offset;
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}
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assert(offset - hole->offset <= hole->size - size);
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uint64_t waste = (hole->size - size) - (offset - hole->offset);
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if (waste == 0) {
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/* We allocated at the top. Shrink the hole down. */
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hole->size -= size;
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util_vma_heap_validate(heap);
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return offset;
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}
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if (offset == hole->offset) {
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/* We allocated at the bottom. Shrink the hole up. */
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hole->offset += size;
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hole->size -= size;
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util_vma_heap_validate(heap);
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return offset;
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}
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/* We allocated in the middle. We need to split the old hole into two
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* holes, one high and one low.
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*/
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struct util_vma_hole *high_hole = calloc(1, sizeof(*hole));
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high_hole->offset = offset + size;
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high_hole->size = waste;
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/* Adjust the hole to be the amount of space left at he bottom of the
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* original hole.
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*/
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hole->size = offset - hole->offset;
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/* Place the new hole before the old hole so that the list is in order
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* from high to low.
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*/
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list_addtail(&high_hole->link, &hole->link);
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util_vma_heap_validate(heap);
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return offset;
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}
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/* Failed to allocate */
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return 0;
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}
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void
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util_vma_heap_free(struct util_vma_heap *heap,
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uint64_t offset, uint64_t size)
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{
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/* An offset of 0 is reserved for allocation failure. It is not a valid
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* address and cannot be freed.
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*/
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assert(offset > 0);
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/* Freeing something with a size of 0 is also not valid. */
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assert(size > 0);
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/* It's possible for offset + size to wrap around if we touch the top of
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* the 64-bit address space, but we cannot go any higher than 2^64.
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*/
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assert(offset + size == 0 || offset + size > offset);
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util_vma_heap_validate(heap);
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/* Find immediately higher and lower holes if they exist. */
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struct util_vma_hole *high_hole = NULL, *low_hole = NULL;
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util_vma_foreach_hole(hole, heap) {
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if (hole->offset <= offset) {
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low_hole = hole;
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break;
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}
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high_hole = hole;
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}
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if (high_hole)
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assert(offset + size <= high_hole->offset);
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bool high_adjacent = high_hole && offset + size == high_hole->offset;
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if (low_hole) {
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assert(low_hole->offset + low_hole->size > low_hole->offset);
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assert(low_hole->offset + low_hole->size <= offset);
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}
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bool low_adjacent = low_hole && low_hole->offset + low_hole->size == offset;
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if (low_adjacent && high_adjacent) {
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/* Merge the two holes */
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low_hole->size += size + high_hole->size;
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list_del(&high_hole->link);
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free(high_hole);
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} else if (low_adjacent) {
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/* Merge into the low hole */
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low_hole->size += size;
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} else if (high_adjacent) {
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/* Merge into the high hole */
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high_hole->offset = offset;
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high_hole->size += size;
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} else {
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/* Neither hole is adjacent; make a new one */
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struct util_vma_hole *hole = calloc(1, sizeof(*hole));
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hole->offset = offset;
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hole->size = size;
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/* Add it after the high hole so we maintain high-to-low ordering */
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if (high_hole)
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list_add(&hole->link, &high_hole->link);
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else
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list_add(&hole->link, &heap->holes);
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}
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util_vma_heap_validate(heap);
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}
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