272 lines
8.2 KiB
C
272 lines
8.2 KiB
C
/**
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* Copyright © 2009 Red Hat, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#ifdef HAVE_DIX_CONFIG_H
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#include <dix-config.h>
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#endif
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#include <stdint.h>
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#include "extinit.h" /* for XInputExtensionInit */
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#include "exglobals.h"
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#include "xkbsrv.h" /* for XkbInitPrivates */
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#include "xserver-properties.h"
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#include "syncsrv.h"
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#include <X11/extensions/XI2.h>
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#include "protocol-common.h"
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struct devices devices;
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ScreenRec screen;
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WindowRec root;
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WindowRec window;
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static ClientRec server_client;
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void *userdata;
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extern int CorePointerProc(DeviceIntPtr pDev, int what);
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extern int CoreKeyboardProc(DeviceIntPtr pDev, int what);
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static void
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fake_init_sprite(DeviceIntPtr dev)
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{
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SpritePtr sprite;
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sprite = dev->spriteInfo->sprite;
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sprite->spriteTraceSize = 10;
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sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr));
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sprite->spriteTraceGood = 1;
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sprite->spriteTrace[0] = &root;
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sprite->hot.x = SPRITE_X;
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sprite->hot.y = SPRITE_Y;
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sprite->hotPhys.x = sprite->hot.x;
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sprite->hotPhys.y = sprite->hot.y;
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sprite->win = &window;
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sprite->hotPhys.pScreen = &screen;
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sprite->physLimits.x1 = 0;
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sprite->physLimits.y1 = 0;
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sprite->physLimits.x2 = screen.width;
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sprite->physLimits.y2 = screen.height;
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}
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/* This is essentially CorePointerProc with ScrollAxes added */
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static int
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TestPointerProc(DeviceIntPtr pDev, int what)
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{
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#define NBUTTONS 10
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#define NAXES 4
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BYTE map[NBUTTONS + 1];
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int i = 0;
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Atom btn_labels[NBUTTONS] = { 0 };
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Atom axes_labels[NAXES] = { 0 };
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switch (what) {
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case DEVICE_INIT:
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for (i = 1; i <= NBUTTONS; i++)
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map[i] = i;
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btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT);
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btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE);
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btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT);
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btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP);
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btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN);
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btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT);
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btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT);
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/* don't know about the rest */
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axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X);
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axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y);
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axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_VSCROLL);
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axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_HSCROLL);
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if (!InitPointerDeviceStruct
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((DevicePtr) pDev, map, NBUTTONS, btn_labels,
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(PtrCtrlProcPtr) NoopDDA, GetMotionHistorySize(), NAXES,
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axes_labels)) {
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ErrorF("Could not initialize device '%s'. Out of memory.\n",
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pDev->name);
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return BadAlloc;
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}
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pDev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2;
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pDev->last.valuators[0] = pDev->valuator->axisVal[0];
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pDev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2;
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pDev->last.valuators[1] = pDev->valuator->axisVal[1];
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/* protocol-xiquerydevice.c relies on these increment */
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SetScrollValuator(pDev, 2, SCROLL_TYPE_VERTICAL, 2.4, SCROLL_FLAG_NONE);
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SetScrollValuator(pDev, 3, SCROLL_TYPE_HORIZONTAL, 3.5,
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SCROLL_FLAG_PREFERRED);
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break;
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case DEVICE_CLOSE:
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break;
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default:
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break;
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}
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return Success;
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#undef NBUTTONS
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#undef NAXES
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}
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/**
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* Create and init 2 master devices (VCP + VCK) and two slave devices, one
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* default mouse, one default keyboard.
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*/
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struct devices
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init_devices(void)
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{
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ClientRec client;
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struct devices devices;
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client = init_client(0, NULL);
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AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck,
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CorePointerProc, CoreKeyboardProc, TRUE);
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inputInfo.pointer = devices.vcp;
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inputInfo.keyboard = devices.vck;
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ActivateDevice(devices.vcp, FALSE);
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ActivateDevice(devices.vck, FALSE);
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EnableDevice(devices.vcp, FALSE);
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EnableDevice(devices.vck, FALSE);
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AllocDevicePair(&client, "", &devices.mouse, &devices.kbd,
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TestPointerProc, CoreKeyboardProc, FALSE);
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ActivateDevice(devices.mouse, FALSE);
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ActivateDevice(devices.kbd, FALSE);
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EnableDevice(devices.mouse, FALSE);
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EnableDevice(devices.kbd, FALSE);
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devices.num_devices = 4;
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devices.num_master_devices = 2;
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fake_init_sprite(devices.mouse);
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fake_init_sprite(devices.vcp);
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return devices;
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}
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/* Create minimal client, with the given buffer and len as request buffer */
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ClientRec
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init_client(int len, void *data)
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{
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ClientRec client = { 0 };
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/* we store the privates now and reassign it after the memset. this way
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* we can share them across multiple test runs and don't have to worry
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* about freeing them after each test run. */
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client.index = CLIENT_INDEX;
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client.clientAsMask = CLIENT_MASK;
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client.sequence = CLIENT_SEQUENCE;
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client.req_len = len;
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client.requestBuffer = data;
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dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT);
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return client;
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}
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void
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init_window(WindowPtr window, WindowPtr parent, int id)
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{
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memset(window, 0, sizeof(*window));
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window->drawable.id = id;
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if (parent) {
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window->drawable.x = 30;
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window->drawable.y = 50;
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window->drawable.width = 100;
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window->drawable.height = 200;
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}
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window->parent = parent;
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window->optional = calloc(1, sizeof(WindowOptRec));
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assert(window->optional);
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}
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extern DevPrivateKeyRec miPointerScreenKeyRec;
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extern DevPrivateKeyRec miPointerPrivKeyRec;
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/* Needed for the screen setup, otherwise we crash during sprite initialization */
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static Bool
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device_cursor_init(DeviceIntPtr dev, ScreenPtr screen)
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{
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return TRUE;
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}
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static void
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device_cursor_cleanup(DeviceIntPtr dev, ScreenPtr screen)
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{
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}
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static Bool
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set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event)
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{
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return TRUE;
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}
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void
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init_simple(void)
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{
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screenInfo.numScreens = 1;
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screenInfo.screens[0] = &screen;
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screen.myNum = 0;
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screen.id = 100;
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screen.width = 640;
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screen.height = 480;
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screen.DeviceCursorInitialize = device_cursor_init;
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screen.DeviceCursorCleanup = device_cursor_cleanup;
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screen.SetCursorPosition = set_cursor_pos;
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dixResetPrivates();
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InitAtoms();
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XkbInitPrivates();
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dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT,
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sizeof(XIClientRec));
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dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0);
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dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0);
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XInputExtensionInit();
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init_window(&root, NULL, ROOT_WINDOW_ID);
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init_window(&window, &root, CLIENT_WINDOW_ID);
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serverClient = &server_client;
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InitClient(serverClient, 0, (pointer) NULL);
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if (!InitClientResources(serverClient)) /* for root resources */
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FatalError("couldn't init server resources");
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SyncExtensionInit();
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devices = init_devices();
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}
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void
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__wrap_WriteToClient(ClientPtr client, int len, void *data)
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{
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assert(reply_handler != NULL);
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(*reply_handler) (client, len, data, userdata);
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}
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