xenocara/lib/mesa/docs/license.html
jsg 19f2c52c66 Merge Mesa 17.3.9
Mesa 18.x needs an ld with build-id for at least the intel code
Mesa 18.2 assumes linux only memfd syscalls in intel code

Tested by matthieu@, kettenis@ and myself on a variety of hardware and
architectures. ok kettenis@
2018-10-23 06:35:32 +00:00

122 lines
3.8 KiB
HTML

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
<title>License / Copyright Information</title>
<link rel="stylesheet" type="text/css" href="mesa.css">
</head>
<body>
<div class="header">
<h1>The Mesa 3D Graphics Library</h1>
</div>
<iframe src="contents.html"></iframe>
<div class="content">
<h1>Disclaimer</h1>
<p>
Mesa is a 3-D graphics library with an API which is very similar to
that of <a href="https://www.opengl.org/">OpenGL</a>.*
To the extent that Mesa utilizes the OpenGL command syntax or state
machine, it is being used with authorization from <a
href="https://www.sgi.com/">Silicon Graphics,
Inc.</a>(SGI). However, the author does not possess an OpenGL license
from SGI, and makes no claim that Mesa is in any way a compatible
replacement for OpenGL or associated with SGI. Those who want a
licensed implementation of OpenGL should contact a licensed
vendor.
</p>
<p>
Please do not refer to the library as <em>MesaGL</em> (for legal
reasons). It's just <em>Mesa</em> or <em>The Mesa 3-D graphics
library</em>. <br>
</p>
<p>
* OpenGL is a trademark of <a href="https://www.sgi.com/"
>Silicon Graphics Incorporated</a>.
</p>
<h1>License / Copyright Information</h1>
<p>
The Mesa distribution consists of several components. Different copyrights
and licenses apply to different components.
For example, the GLX client code uses the SGI Free Software License B, and
some of the Mesa device drivers are copyrighted by their authors.
See below for a list of Mesa's main components and the license for each.
</p>
<p>
The core Mesa library is licensed according to the terms of the MIT license.
This allows integration with the XFree86, Xorg and DRI projects.
</p>
<p>
The default Mesa license is as follows:
</p>
<pre>
Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
</pre>
<h1>Attention, Contributors</h1>
<p>
When contributing to the Mesa project you must agree to the licensing terms
of the component to which you're contributing.
The following section lists the primary components of the Mesa distribution
and their respective licenses.
</p>
<h1>Mesa Component Licenses</h1>
<pre>
Component Location License
------------------------------------------------------------------
Main Mesa code src/mesa/ MIT
Device drivers src/mesa/drivers/* MIT, generally
Gallium code src/gallium/ MIT
Ext headers include/GL/glext.h Khronos
include/GL/glxext.h
GLX client code src/glx/ SGI Free Software License B
C11 thread include/c11/threads*.h Boost (permissive)
emulation
</pre>
<p>
In general, consult the source files for license terms.
</p>
</div>
</body>
</html>