274 lines
6.3 KiB
C
274 lines
6.3 KiB
C
/**
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* Test glGetTexImage()
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* Brian Paul
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* 9 June 2009
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#include <GL/glew.h>
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#include <GL/glut.h>
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static int Win;
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static void
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TestGetTexImage(GLboolean npot)
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{
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GLuint iter;
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GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4);
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GLubyte *data2 = (GLubyte *) malloc(1024 * 1024 * 4);
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glEnable(GL_TEXTURE_2D);
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printf("glTexImage2D + glGetTexImage:\n");
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for (iter = 0; iter < 8; iter++) {
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GLint p = (iter % 8) + 3;
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GLint w = npot ? (p * 20) : (1 << p);
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GLint h = npot ? (p * 10) : (1 << p);
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GLuint i;
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GLint level = 0;
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printf(" Testing %d x %d tex image\n", w, h);
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/* fill data */
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for (i = 0; i < w * h * 4; i++) {
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data[i] = i & 0xff;
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data2[i] = 0;
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}
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glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, data);
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glBegin(GL_POINTS);
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glVertex2f(0, 0);
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glEnd();
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/* get */
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glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
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/* compare */
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for (i = 0; i < w * h * 4; i++) {
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if (data2[i] != data[i]) {
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printf("glTexImage + glGetTexImage failure!\n");
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printf("Expected value %d, found %d\n", data[i], data2[i]);
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abort();
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}
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}
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/* get as BGRA */
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glGetTexImage(GL_TEXTURE_2D, level, GL_BGRA, GL_UNSIGNED_BYTE, data2);
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/* compare */
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{
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const GLubyte *rgba = (GLubyte *) data;
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const GLubyte *bgra = (GLubyte *) data2;
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for (i = 0; i < w * h; i += 4) {
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if (rgba[i+0] != bgra[i+2] ||
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rgba[i+1] != bgra[i+1] ||
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rgba[i+2] != bgra[i+0] ||
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rgba[i+3] != bgra[i+3]) {
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printf("glTexImage + glGetTexImage(GL_BGRA) failure!\n");
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printf("Expected value %d, found %d\n", data[i], data2[i]);
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abort();
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}
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}
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}
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}
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printf("Passed\n");
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glDisable(GL_TEXTURE_2D);
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free(data);
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free(data2);
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}
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static GLboolean
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ColorsEqual(const GLubyte ref[4], const GLubyte act[4])
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{
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if (abs((int) ref[0] - (int) act[0]) > 1 ||
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abs((int) ref[1] - (int) act[1]) > 1 ||
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abs((int) ref[2] - (int) act[2]) > 1 ||
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abs((int) ref[3] - (int) act[3]) > 1) {
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printf("expected %d %d %d %d\n", ref[0], ref[1], ref[2], ref[3]);
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printf("found %d %d %d %d\n", act[0], act[1], act[2], act[3]);
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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static void
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TestGetTexImageRTT(GLboolean npot)
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{
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GLuint iter;
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printf("Render to texture + glGetTexImage:\n");
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for (iter = 0; iter < 8; iter++) {
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GLuint fb, tex;
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GLint w, h;
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GLint level = 0;
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if (npot) {
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w = 200 + iter * 40;
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h = 200 + iter * 12;
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}
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else {
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w = 4 << iter;
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h = 4 << iter;
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}
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glGenTextures(1, &tex);
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glGenFramebuffersEXT(1, &fb);
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glBindTexture(GL_TEXTURE_2D, tex);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
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glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
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GL_TEXTURE_2D, tex, level);
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glViewport(0, 0, w, h);
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printf(" Testing %d x %d tex image\n", w, h);
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{
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static const GLubyte blue[4] = {0, 0, 255, 255};
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GLubyte color[4];
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GLubyte *data2 = (GLubyte *) malloc(w * h * 4);
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GLuint i;
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/* random clear color */
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for (i = 0; i < 4; i++) {
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color[i] = rand() % 256;
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}
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glClearColor(color[0] / 255.0,
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color[1] / 255.0,
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color[2] / 255.0,
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color[3] / 255.0);
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glClear(GL_COLOR_BUFFER_BIT);
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/* draw polygon over top half, in blue */
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glColor4ubv(blue);
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glRectf(0, 0.5, 1.0, 1.0);
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/* get */
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glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
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/* compare */
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for (i = 0; i < w * h; i += 4) {
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if (i < w * h / 2) {
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/* lower half */
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if (!ColorsEqual(color, data2 + i * 4)) {
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printf("Render to texture failure (expected clear color)!\n");
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abort();
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}
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}
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else {
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/* upper half */
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if (!ColorsEqual(blue, data2 + i * 4)) {
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printf("Render to texture failure (expected blue)!\n");
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abort();
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}
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}
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}
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free(data2);
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}
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glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
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glDeleteFramebuffersEXT(1, &fb);
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glDeleteTextures(1, &tex);
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}
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printf("Passed\n");
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}
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static void
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Draw(void)
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{
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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TestGetTexImage(GL_FALSE);
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if (glutExtensionSupported("GL_ARB_texture_non_power_of_two"))
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TestGetTexImage(GL_TRUE);
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if (glutExtensionSupported("GL_EXT_framebuffer_object") ||
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glutExtensionSupported("GL_ARB_framebuffer_object")) {
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TestGetTexImageRTT(GL_FALSE);
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if (glutExtensionSupported("GL_ARB_texture_non_power_of_two"))
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TestGetTexImageRTT(GL_TRUE);
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}
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glutDestroyWindow(Win);
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exit(0);
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glutSwapBuffers();
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}
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static void
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Reshape(int width, int height)
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{
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glViewport(0, 0, width, height);
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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glOrtho(0, 1, 0, 1, -1, 1);
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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glTranslatef(0.0, 0.0, 0.0);
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}
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static void
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Key(unsigned char key, int x, int y)
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{
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(void) x;
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(void) y;
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switch (key) {
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case 27:
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glutDestroyWindow(Win);
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exit(0);
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break;
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}
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glutPostRedisplay();
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}
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static void
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Init(void)
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{
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}
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int
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main(int argc, char *argv[])
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{
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glutInit(&argc, argv);
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glutInitWindowPosition(0, 0);
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glutInitWindowSize(400, 400);
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glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
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Win = glutCreateWindow(argv[0]);
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glewInit();
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glutReshapeFunc(Reshape);
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glutKeyboardFunc(Key);
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glutDisplayFunc(Draw);
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Init();
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glutMainLoop();
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return 0;
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}
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